8892973d98
The previous formulas were extremely close, so you shouldn't notice any gameplay differences at all. Circle diameter: - Previously: 104 - (CS * 8) - Now: 108.848 - (CS * 8.9646) Timing offsets: added 1.5ms to 300, 100, and 50 hit result offsets. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com> |
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CurveRenderState.java | ||
FrameBufferCache.java | ||
Rendertarget.java |