774 lines
27 KiB
Java
774 lines
27 KiB
Java
/*
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* opsu! - an open-source osu! client
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* Copyright (C) 2014, 2015 Jeffrey Han
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*
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* opsu! is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu! is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
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*/
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package itdelatrisu.opsu.states;
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import itdelatrisu.opsu.ErrorHandler;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.Opsu;
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import itdelatrisu.opsu.Options;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.audio.MusicController;
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import itdelatrisu.opsu.audio.SoundController;
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import itdelatrisu.opsu.audio.SoundEffect;
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import itdelatrisu.opsu.beatmap.Beatmap;
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import itdelatrisu.opsu.beatmap.BeatmapSetList;
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import itdelatrisu.opsu.beatmap.BeatmapSetNode;
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import itdelatrisu.opsu.beatmap.TimingPoint;
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import itdelatrisu.opsu.downloads.Updater;
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import itdelatrisu.opsu.states.ButtonMenu.MenuState;
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import itdelatrisu.opsu.ui.Colors;
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import itdelatrisu.opsu.ui.Fonts;
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import itdelatrisu.opsu.ui.MenuButton;
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import itdelatrisu.opsu.ui.MenuButton.Expand;
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import itdelatrisu.opsu.ui.UI;
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import itdelatrisu.opsu.ui.animations.AnimatedValue;
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import itdelatrisu.opsu.ui.animations.AnimationEquation;
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import java.awt.Desktop;
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import java.io.IOException;
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import java.text.SimpleDateFormat;
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import java.util.Date;
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import java.util.Stack;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.Input;
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import org.newdawn.slick.SlickException;
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import org.newdawn.slick.state.BasicGameState;
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import org.newdawn.slick.state.StateBasedGame;
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import org.newdawn.slick.state.transition.FadeInTransition;
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import org.newdawn.slick.state.transition.EasedFadeOutTransition;
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/**
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* "Main Menu" state.
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* <p>
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* Players are able to enter the song menu or downloads menu from this state.
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*/
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public class MainMenu extends BasicGameState {
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/** Idle time, in milliseconds, before returning the logo to its original position. */
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private static final short LOGO_IDLE_DELAY = 10000;
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/** Max alpha level of the menu background. */
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private static final float BG_MAX_ALPHA = 0.9f;
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/** Logo button that reveals other buttons on click. */
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private MenuButton logo;
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/** Logo states. */
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private enum LogoState { DEFAULT, OPENING, OPEN, CLOSING }
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/** Current logo state. */
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private LogoState logoState = LogoState.DEFAULT;
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/** Delay timer, in milliseconds, before starting to move the logo back to the center. */
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private int logoTimer = 0;
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/** Logo horizontal offset for opening and closing actions. */
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private AnimatedValue logoOpen, logoClose;
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/** Logo button alpha levels. */
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private AnimatedValue logoButtonAlpha;
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/** Main "Play" and "Exit" buttons. */
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private MenuButton playButton, exitButton;
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/** Music control buttons. */
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private MenuButton musicPlay, musicPause, musicNext, musicPrevious;
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/** Button linking to Downloads menu. */
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private MenuButton downloadsButton;
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/** Button linking to repository. */
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private MenuButton repoButton;
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/** Button linking to dance repository. */
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private MenuButton danceRepoButton;
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/** Buttons for installing updates. */
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private MenuButton updateButton, restartButton;
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/** Application start time, for drawing the total running time. */
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private long programStartTime;
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/** Indexes of previous songs. */
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private Stack<Integer> previous;
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/** Background alpha level (for fade-in effect). */
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private AnimatedValue bgAlpha = new AnimatedValue(1100, 0f, BG_MAX_ALPHA, AnimationEquation.LINEAR);
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/** Whether or not a notification was already sent upon entering. */
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private boolean enterNotification = false;
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/** Music position bar coordinates and dimensions. */
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private float musicBarX, musicBarY, musicBarWidth, musicBarHeight;
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// game-related variables
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private GameContainer container;
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private StateBasedGame game;
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private Input input;
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private final int state;
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private final Color logoGhostColor = new Color(1.0f, 1.0f, 1.0f, 0.15f);
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public MainMenu(int state) {
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this.state = state;
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}
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@Override
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public void init(GameContainer container, StateBasedGame game)
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throws SlickException {
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this.container = container;
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this.game = game;
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this.input = container.getInput();
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programStartTime = System.currentTimeMillis();
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previous = new Stack<Integer>();
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int width = container.getWidth();
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int height = container.getHeight();
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// initialize menu buttons
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Image logoImg = GameImage.MENU_LOGO.getImage();
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Image playImg = GameImage.MENU_PLAY.getImage();
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Image exitImg = GameImage.MENU_EXIT.getImage();
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float exitOffset = (playImg.getWidth() - exitImg.getWidth()) / 3f;
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logo = new MenuButton(logoImg, width / 2f, height / 2f);
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playButton = new MenuButton(playImg,
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width * 0.75f, (height / 2) - (logoImg.getHeight() / 5f)
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);
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exitButton = new MenuButton(exitImg,
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width * 0.75f - exitOffset, (height / 2) + (exitImg.getHeight() / 2f)
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);
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final int logoAnimationDuration = 350;
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logo.setHoverAnimationDuration(logoAnimationDuration);
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playButton.setHoverAnimationDuration(logoAnimationDuration);
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exitButton.setHoverAnimationDuration(logoAnimationDuration);
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final AnimationEquation logoAnimationEquation = AnimationEquation.IN_OUT_BACK;
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logo.setHoverAnimationEquation(logoAnimationEquation);
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playButton.setHoverAnimationEquation(logoAnimationEquation);
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exitButton.setHoverAnimationEquation(logoAnimationEquation);
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final float logoHoverScale = 1.08f;
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logo.setHoverExpand(logoHoverScale);
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playButton.setHoverExpand(logoHoverScale);
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exitButton.setHoverExpand(logoHoverScale);
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// initialize music buttons
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int musicWidth = GameImage.MUSIC_PLAY.getImage().getWidth();
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int musicHeight = GameImage.MUSIC_PLAY.getImage().getHeight();
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musicPlay = new MenuButton(GameImage.MUSIC_PLAY.getImage(), width - (2 * musicWidth), musicHeight / 1.5f);
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musicPause = new MenuButton(GameImage.MUSIC_PAUSE.getImage(), width - (2 * musicWidth), musicHeight / 1.5f);
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musicNext = new MenuButton(GameImage.MUSIC_NEXT.getImage(), width - musicWidth, musicHeight / 1.5f);
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musicPrevious = new MenuButton(GameImage.MUSIC_PREVIOUS.getImage(), width - (3 * musicWidth), musicHeight / 1.5f);
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musicPlay.setHoverExpand(1.5f);
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musicPause.setHoverExpand(1.5f);
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musicNext.setHoverExpand(1.5f);
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musicPrevious.setHoverExpand(1.5f);
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// initialize music position bar location
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musicBarX = width - musicWidth * 3.5f;
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musicBarY = musicHeight * 1.25f;
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musicBarWidth = musicWidth * 3f;
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musicBarHeight = musicHeight * 0.11f;
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// initialize downloads button
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Image dlImg = GameImage.DOWNLOADS.getImage();
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downloadsButton = new MenuButton(dlImg, width - dlImg.getWidth() / 2f, height / 2f);
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downloadsButton.setHoverAnimationDuration(350);
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downloadsButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK);
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downloadsButton.setHoverExpand(1.03f, Expand.LEFT);
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// initialize repository button
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float startX = width * 0.997f, startY = height * 0.997f;
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if (Desktop.isDesktopSupported() && Desktop.getDesktop().isSupported(Desktop.Action.BROWSE)) { // only if a webpage can be opened
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Image repoImg = GameImage.REPOSITORY.getImage();
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repoButton = new MenuButton(repoImg,
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startX - repoImg.getWidth() * 2.5f, startY - repoImg.getHeight()
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);
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repoButton.setHoverAnimationDuration(350);
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repoButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK);
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repoButton.setHoverExpand();
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}
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if (Desktop.isDesktopSupported() && Desktop.getDesktop().isSupported(Desktop.Action.BROWSE)) { // only if a webpage can be opened
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Image repoImg = GameImage.REPOSITORY.getImage();
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danceRepoButton = new MenuButton(repoImg,
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startX - repoImg.getWidth(), startY - repoImg.getHeight()
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);
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danceRepoButton.setHoverAnimationDuration(350);
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danceRepoButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK);
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danceRepoButton.setHoverExpand();
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}
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// initialize update buttons
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float updateX = width / 2f, updateY = height * 17 / 18f;
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Image downloadImg = GameImage.DOWNLOAD.getImage();
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updateButton = new MenuButton(downloadImg, updateX, updateY);
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updateButton.setHoverAnimationDuration(400);
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updateButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_QUAD);
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updateButton.setHoverExpand(1.1f);
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Image updateImg = GameImage.UPDATE.getImage();
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restartButton = new MenuButton(updateImg, updateX, updateY);
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restartButton.setHoverAnimationDuration(2000);
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restartButton.setHoverAnimationEquation(AnimationEquation.LINEAR);
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restartButton.setHoverRotate(360);
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// logo animations
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float centerOffsetX = width / 6.5f;
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logoOpen = new AnimatedValue(100, 0, centerOffsetX, AnimationEquation.OUT_QUAD);
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logoClose = new AnimatedValue(2200, centerOffsetX, 0, AnimationEquation.OUT_QUAD);
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logoButtonAlpha = new AnimatedValue(200, 0f, 1f, AnimationEquation.LINEAR);
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reset();
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}
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@Override
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public void render(GameContainer container, StateBasedGame game, Graphics g)
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throws SlickException {
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int width = container.getWidth();
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int height = container.getHeight();
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// draw background
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Beatmap beatmap = MusicController.getBeatmap();
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if (Options.isDynamicBackgroundEnabled() &&
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beatmap != null && beatmap.drawBackground(width, height, bgAlpha.getValue(), true))
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;
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else {
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Image bg = GameImage.MENU_BG.getImage();
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bg.setAlpha(bgAlpha.getValue());
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bg.draw();
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}
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// top/bottom horizontal bars
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float oldAlpha = Colors.BLACK_ALPHA.a;
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Colors.BLACK_ALPHA.a = 0.2f;
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g.setColor(Colors.BLACK_ALPHA);
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g.fillRect(0, 0, width, height / 9f);
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g.fillRect(0, height * 8 / 9f, width, height / 9f);
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Colors.BLACK_ALPHA.a = oldAlpha;
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// draw downloads button
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downloadsButton.draw();
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// draw buttons
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if (logoState == LogoState.OPEN || logoState == LogoState.CLOSING) {
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playButton.draw();
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exitButton.draw();
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}
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Double position = getBPMPiecePosition();
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if (position != null) {
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double scale = 1 - (0 - position) * 0.05;
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logo.draw(Color.white, (float) scale);
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Image piece = GameImage.MENU_LOGO_PIECE.getImage().getScaledCopy(logo.getCurrentScale());
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float scaleposmodx = piece.getWidth() / 2;
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float scaleposmody = piece.getHeight() / 2;
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piece.rotate((float)(position * 360));
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piece.draw(logo.getX() - scaleposmodx, logo.getY() - scaleposmody);
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Image logoCopy = GameImage.MENU_LOGO.getImage().getScaledCopy(logo.getCurrentScale() / (float) scale * 1.05f);
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scaleposmodx = logoCopy.getWidth() / 2;
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scaleposmody = logoCopy.getHeight() / 2;
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logoCopy.draw(logo.getX() - scaleposmodx, logo.getY() - scaleposmody, logoGhostColor);
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} else {
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logo.draw();
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}
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// draw music buttons
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if (MusicController.isPlaying())
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musicPause.draw();
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else
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musicPlay.draw();
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musicNext.draw();
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musicPrevious.draw();
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// draw music position bar
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int mouseX = input.getMouseX(), mouseY = input.getMouseY();
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g.setColor((musicPositionBarContains(mouseX, mouseY)) ? Colors.BLACK_BG_HOVER : Colors.BLACK_BG_NORMAL);
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g.fillRoundRect(musicBarX, musicBarY, musicBarWidth, musicBarHeight, 4);
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g.setColor(Color.white);
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if (!MusicController.isTrackLoading() && beatmap != null) {
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float musicBarPosition = Math.min((float) MusicController.getPosition() / MusicController.getDuration(), 1f);
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g.fillRoundRect(musicBarX, musicBarY, musicBarWidth * musicBarPosition, musicBarHeight, 4);
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}
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// draw repository button
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if (repoButton != null) {
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repoButton.draw();
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String text = "opsu!";
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int fheight = Fonts.SMALL.getLineHeight();
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int fwidth = Fonts.SMALL.getWidth(text);
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Fonts.SMALL.drawString(repoButton.getX() - fwidth / 2, repoButton.getY() - repoButton.getImage().getHeight() / 2 - fheight, text, Color.white);
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}
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if (danceRepoButton != null) {
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danceRepoButton.draw();
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String text = "opsu!dance";
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int fheight = Fonts.SMALL.getLineHeight();
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int fwidth = Fonts.SMALL.getWidth(text);
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Fonts.SMALL.drawString(danceRepoButton.getX() - fwidth / 2, repoButton.getY() - repoButton.getImage().getHeight() / 2 - fheight, text, Color.white);
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}
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// draw update button
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if (Updater.get().showButton()) {
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Updater.Status status = Updater.get().getStatus();
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if (status == Updater.Status.UPDATE_AVAILABLE || status == Updater.Status.UPDATE_DOWNLOADING)
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updateButton.draw();
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else if (status == Updater.Status.UPDATE_DOWNLOADED)
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restartButton.draw();
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}
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// draw text
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float marginX = width * 0.015f, topMarginY = height * 0.01f, bottomMarginY = height * 0.015f;
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g.setFont(Fonts.MEDIUM);
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float lineHeight = Fonts.MEDIUM.getLineHeight() * 0.925f;
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g.drawString(String.format("Loaded %d songs and %d beatmaps.",
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BeatmapSetList.get().getMapSetCount(), BeatmapSetList.get().getMapCount()), marginX, topMarginY);
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if (MusicController.isTrackLoading())
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g.drawString("Track loading...", marginX, topMarginY + lineHeight);
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else if (MusicController.trackExists()) {
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if (Options.useUnicodeMetadata()) { // load glyphs
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Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.titleUnicode);
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Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.artistUnicode);
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}
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g.drawString((MusicController.isPlaying()) ? "Now Playing:" : "Paused:", marginX, topMarginY + lineHeight);
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g.drawString(String.format("%s: %s", beatmap.getArtist(), beatmap.getTitle()), marginX + 25, topMarginY + (lineHeight * 2));
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}
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g.drawString(String.format("opsu! has been running for %s.",
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Utils.getTimeString((int) (System.currentTimeMillis() - programStartTime) / 1000)),
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marginX, height - bottomMarginY - (lineHeight * 2));
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g.drawString(String.format("It is currently %s.",
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new SimpleDateFormat("h:mm a").format(new Date())),
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marginX, height - bottomMarginY - lineHeight);
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UI.draw(g);
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}
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private Double getBPMPiecePosition() {
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if (!MusicController.isPlaying() || MusicController.getBeatmap() == null) {
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return null;
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}
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Beatmap map = MusicController.getBeatmap();
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if (map.timingPoints == null) {
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return null;
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}
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int trackposition = MusicController.getPosition();
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TimingPoint p = null;
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float beatlen = 0f;
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int time = 0;
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for (TimingPoint pts : map.timingPoints) {
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if (p == null || pts.getTime() < MusicController.getPosition()) {
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p = pts;
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if (!p.isInherited() && p.getBeatLength() > 0) {
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beatlen = p.getBeatLength();
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time = p.getTime();
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}
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}
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}
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if (p == null) {
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return null;
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}
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double beatLength = beatlen * 100;
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return (((trackposition * 100 - time * 100) % beatLength) / beatLength);
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}
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@Override
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public void update(GameContainer container, StateBasedGame game, int delta)
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throws SlickException {
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UI.update(delta);
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if (MusicController.trackEnded())
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nextTrack(); // end of track: go to next track
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int mouseX = input.getMouseX(), mouseY = input.getMouseY();
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logo.hoverUpdate(delta, mouseX, mouseY, 0.25f);
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playButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
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exitButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
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if (repoButton != null)
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repoButton.hoverUpdate(delta, mouseX, mouseY);
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if (danceRepoButton != null)
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danceRepoButton.hoverUpdate(delta, mouseX, mouseY);
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if (Updater.get().showButton()) {
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updateButton.autoHoverUpdate(delta, true);
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restartButton.autoHoverUpdate(delta, false);
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}
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downloadsButton.hoverUpdate(delta, mouseX, mouseY);
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// ensure only one button is in hover state at once
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boolean noHoverUpdate = musicPositionBarContains(mouseX, mouseY);
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boolean contains = musicPlay.contains(mouseX, mouseY);
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musicPlay.hoverUpdate(delta, !noHoverUpdate && contains);
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musicPause.hoverUpdate(delta, !noHoverUpdate && contains);
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noHoverUpdate |= contains;
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musicNext.hoverUpdate(delta, !noHoverUpdate && musicNext.contains(mouseX, mouseY));
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musicPrevious.hoverUpdate(delta, !noHoverUpdate && musicPrevious.contains(mouseX, mouseY));
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// window focus change: increase/decrease theme song volume
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if (MusicController.isThemePlaying() &&
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MusicController.isTrackDimmed() == container.hasFocus())
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MusicController.toggleTrackDimmed(0.33f);
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// fade in background
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Beatmap beatmap = MusicController.getBeatmap();
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if (!(Options.isDynamicBackgroundEnabled() && beatmap != null && beatmap.isBackgroundLoading()))
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bgAlpha.update(delta);
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// buttons
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int centerX = container.getWidth() / 2;
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float currentLogoButtonAlpha;
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switch (logoState) {
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case DEFAULT:
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break;
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case OPENING:
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if (logoOpen.update(delta)) // shifting to left
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logo.setX(centerX - logoOpen.getValue());
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else {
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logoState = LogoState.OPEN;
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logoTimer = 0;
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logoButtonAlpha.setTime(0);
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}
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break;
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case OPEN:
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if (logoButtonAlpha.update(delta)) { // fade in buttons
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currentLogoButtonAlpha = logoButtonAlpha.getValue();
|
|
playButton.getImage().setAlpha(currentLogoButtonAlpha);
|
|
exitButton.getImage().setAlpha(currentLogoButtonAlpha);
|
|
} else if (logoTimer >= LOGO_IDLE_DELAY) { // timer over: shift back to center
|
|
logoState = LogoState.CLOSING;
|
|
logoClose.setTime(0);
|
|
logoTimer = 0;
|
|
} else // increment timer
|
|
logoTimer += delta;
|
|
break;
|
|
case CLOSING:
|
|
if (logoButtonAlpha.update(-delta)) { // fade out buttons
|
|
currentLogoButtonAlpha = logoButtonAlpha.getValue();
|
|
playButton.getImage().setAlpha(currentLogoButtonAlpha);
|
|
exitButton.getImage().setAlpha(currentLogoButtonAlpha);
|
|
}
|
|
if (logoClose.update(delta)) // shifting to right
|
|
logo.setX(centerX - logoClose.getValue());
|
|
break;
|
|
}
|
|
|
|
// tooltips
|
|
if (musicPositionBarContains(mouseX, mouseY))
|
|
UI.updateTooltip(delta, "Click to seek to a specific point in the song.", false);
|
|
else if (musicPlay.contains(mouseX, mouseY))
|
|
UI.updateTooltip(delta, (MusicController.isPlaying()) ? "Pause" : "Play", false);
|
|
else if (musicNext.contains(mouseX, mouseY))
|
|
UI.updateTooltip(delta, "Next track", false);
|
|
else if (musicPrevious.contains(mouseX, mouseY))
|
|
UI.updateTooltip(delta, "Previous track", false);
|
|
else if (Updater.get().showButton()) {
|
|
Updater.Status status = Updater.get().getStatus();
|
|
if (((status == Updater.Status.UPDATE_AVAILABLE || status == Updater.Status.UPDATE_DOWNLOADING) && updateButton.contains(mouseX, mouseY)) ||
|
|
(status == Updater.Status.UPDATE_DOWNLOADED && restartButton.contains(mouseX, mouseY)))
|
|
UI.updateTooltip(delta, status.getDescription(), true);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int getID() { return state; }
|
|
|
|
@Override
|
|
public void enter(GameContainer container, StateBasedGame game)
|
|
throws SlickException {
|
|
UI.enter();
|
|
if (!enterNotification) {
|
|
if (Updater.get().getStatus() == Updater.Status.UPDATE_AVAILABLE) {
|
|
UI.sendBarNotification("An opsu! update is available.");
|
|
enterNotification = true;
|
|
} else if (Updater.get().justUpdated()) {
|
|
UI.sendBarNotification("opsu! is now up to date!");
|
|
enterNotification = true;
|
|
}
|
|
}
|
|
|
|
// reset button hover states if mouse is not currently hovering over the button
|
|
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
|
|
if (!logo.contains(mouseX, mouseY, 0.25f))
|
|
logo.resetHover();
|
|
if (!playButton.contains(mouseX, mouseY, 0.25f))
|
|
playButton.resetHover();
|
|
if (!exitButton.contains(mouseX, mouseY, 0.25f))
|
|
exitButton.resetHover();
|
|
if (!musicPlay.contains(mouseX, mouseY))
|
|
musicPlay.resetHover();
|
|
if (!musicPause.contains(mouseX, mouseY))
|
|
musicPause.resetHover();
|
|
if (!musicNext.contains(mouseX, mouseY))
|
|
musicNext.resetHover();
|
|
if (!musicPrevious.contains(mouseX, mouseY))
|
|
musicPrevious.resetHover();
|
|
if (repoButton != null && !repoButton.contains(mouseX, mouseY))
|
|
repoButton.resetHover();
|
|
if (danceRepoButton != null && !danceRepoButton.contains(mouseX, mouseY))
|
|
danceRepoButton.resetHover();
|
|
updateButton.resetHover();
|
|
restartButton.resetHover();
|
|
if (!downloadsButton.contains(mouseX, mouseY))
|
|
downloadsButton.resetHover();
|
|
}
|
|
|
|
@Override
|
|
public void leave(GameContainer container, StateBasedGame game)
|
|
throws SlickException {
|
|
if (MusicController.isTrackDimmed())
|
|
MusicController.toggleTrackDimmed(1f);
|
|
}
|
|
|
|
@Override
|
|
public void mousePressed(int button, int x, int y) {
|
|
// check mouse button
|
|
if (button == Input.MOUSE_MIDDLE_BUTTON)
|
|
return;
|
|
|
|
// music position bar
|
|
if (MusicController.isPlaying()) {
|
|
if (musicPositionBarContains(x, y)) {
|
|
float pos = (x - musicBarX) / musicBarWidth;
|
|
MusicController.setPosition((int) (pos * MusicController.getDuration()));
|
|
return;
|
|
}
|
|
}
|
|
|
|
// music button actions
|
|
if (musicPlay.contains(x, y)) {
|
|
if (MusicController.isPlaying()) {
|
|
MusicController.pause();
|
|
UI.sendBarNotification("Pause");
|
|
} else if (!MusicController.isTrackLoading()) {
|
|
MusicController.resume();
|
|
UI.sendBarNotification("Play");
|
|
}
|
|
return;
|
|
} else if (musicNext.contains(x, y)) {
|
|
nextTrack();
|
|
UI.sendBarNotification(">> Next");
|
|
return;
|
|
} else if (musicPrevious.contains(x, y)) {
|
|
if (!previous.isEmpty()) {
|
|
SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU);
|
|
menu.setFocus(BeatmapSetList.get().getBaseNode(previous.pop()), -1, true, false);
|
|
if (Options.isDynamicBackgroundEnabled())
|
|
bgAlpha.setTime(0);
|
|
} else
|
|
MusicController.setPosition(0);
|
|
UI.sendBarNotification("<< Previous");
|
|
return;
|
|
}
|
|
|
|
// downloads button actions
|
|
if (downloadsButton.contains(x, y)) {
|
|
SoundController.playSound(SoundEffect.MENUHIT);
|
|
game.enterState(Opsu.STATE_DOWNLOADSMENU, new EasedFadeOutTransition(), new FadeInTransition());
|
|
return;
|
|
}
|
|
|
|
// repository button actions
|
|
if (repoButton != null && repoButton.contains(x, y)) {
|
|
try {
|
|
Desktop.getDesktop().browse(Options.REPOSITORY_URI);
|
|
} catch (UnsupportedOperationException e) {
|
|
UI.sendBarNotification("The repository web page could not be opened.");
|
|
} catch (IOException e) {
|
|
ErrorHandler.error("Could not browse to repository URI.", e, false);
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (danceRepoButton != null && danceRepoButton.contains(x, y)) {
|
|
try {
|
|
Desktop.getDesktop().browse(Options.DANCE_REPOSITORY_URI);
|
|
} catch (UnsupportedOperationException e) {
|
|
UI.sendBarNotification("The repository web page could not be opened.");
|
|
} catch (IOException e) {
|
|
ErrorHandler.error("Could not browse to repository URI.", e, false);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// update button actions
|
|
if (Updater.get().showButton()) {
|
|
Updater.Status status = Updater.get().getStatus();
|
|
if (updateButton.contains(x, y) && status == Updater.Status.UPDATE_AVAILABLE) {
|
|
SoundController.playSound(SoundEffect.MENUHIT);
|
|
Updater.get().startDownload();
|
|
updateButton.removeHoverEffects();
|
|
updateButton.setHoverAnimationDuration(800);
|
|
updateButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_QUAD);
|
|
updateButton.setHoverFade(0.6f);
|
|
return;
|
|
} else if (restartButton.contains(x, y) && status == Updater.Status.UPDATE_DOWNLOADED) {
|
|
SoundController.playSound(SoundEffect.MENUHIT);
|
|
Updater.get().prepareUpdate();
|
|
container.setForceExit(false);
|
|
container.exit();
|
|
return;
|
|
}
|
|
}
|
|
|
|
// start moving logo (if clicked)
|
|
if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) {
|
|
if (logo.contains(x, y, 0.25f)) {
|
|
logoState = LogoState.OPENING;
|
|
logoOpen.setTime(0);
|
|
logoTimer = 0;
|
|
playButton.getImage().setAlpha(0f);
|
|
exitButton.getImage().setAlpha(0f);
|
|
SoundController.playSound(SoundEffect.MENUHIT);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// other button actions (if visible)
|
|
else if (logoState == LogoState.OPEN || logoState == LogoState.OPENING) {
|
|
if (logo.contains(x, y, 0.25f) || playButton.contains(x, y, 0.25f)) {
|
|
SoundController.playSound(SoundEffect.MENUHIT);
|
|
enterSongMenu();
|
|
return;
|
|
} else if (exitButton.contains(x, y, 0.25f)) {
|
|
container.exit();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void mouseWheelMoved(int newValue) {
|
|
UI.changeVolume((newValue < 0) ? -1 : 1);
|
|
}
|
|
|
|
@Override
|
|
public void keyPressed(int key, char c) {
|
|
switch (key) {
|
|
case Input.KEY_ESCAPE:
|
|
case Input.KEY_Q:
|
|
if (logoTimer > 0) {
|
|
logoState = LogoState.CLOSING;
|
|
logoClose.setTime(0);
|
|
logoTimer = 0;
|
|
break;
|
|
}
|
|
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.EXIT);
|
|
game.enterState(Opsu.STATE_BUTTONMENU);
|
|
break;
|
|
case Input.KEY_P:
|
|
SoundController.playSound(SoundEffect.MENUHIT);
|
|
if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) {
|
|
logoState = LogoState.OPENING;
|
|
logoOpen.setTime(0);
|
|
logoTimer = 0;
|
|
playButton.getImage().setAlpha(0f);
|
|
exitButton.getImage().setAlpha(0f);
|
|
} else
|
|
enterSongMenu();
|
|
break;
|
|
case Input.KEY_D:
|
|
SoundController.playSound(SoundEffect.MENUHIT);
|
|
game.enterState(Opsu.STATE_DOWNLOADSMENU, new EasedFadeOutTransition(), new FadeInTransition());
|
|
break;
|
|
case Input.KEY_R:
|
|
nextTrack();
|
|
break;
|
|
case Input.KEY_UP:
|
|
UI.changeVolume(1);
|
|
break;
|
|
case Input.KEY_DOWN:
|
|
UI.changeVolume(-1);
|
|
break;
|
|
case Input.KEY_F7:
|
|
Options.setNextFPS(container);
|
|
break;
|
|
case Input.KEY_F10:
|
|
Options.toggleMouseDisabled();
|
|
break;
|
|
case Input.KEY_F12:
|
|
Utils.takeScreenShot();
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns true if the coordinates are within the music position bar bounds.
|
|
* @param cx the x coordinate
|
|
* @param cy the y coordinate
|
|
*/
|
|
private boolean musicPositionBarContains(float cx, float cy) {
|
|
return ((cx > musicBarX && cx < musicBarX + musicBarWidth) &&
|
|
(cy > musicBarY && cy < musicBarY + musicBarHeight));
|
|
}
|
|
|
|
/**
|
|
* Resets the button states.
|
|
*/
|
|
public void reset() {
|
|
// reset logo
|
|
logo.setX(container.getWidth() / 2);
|
|
logoOpen.setTime(0);
|
|
logoClose.setTime(0);
|
|
logoButtonAlpha.setTime(0);
|
|
logoTimer = 0;
|
|
logoState = LogoState.DEFAULT;
|
|
|
|
logo.resetHover();
|
|
playButton.resetHover();
|
|
exitButton.resetHover();
|
|
musicPlay.resetHover();
|
|
musicPause.resetHover();
|
|
musicNext.resetHover();
|
|
musicPrevious.resetHover();
|
|
if (repoButton != null)
|
|
repoButton.resetHover();
|
|
if (danceRepoButton != null)
|
|
danceRepoButton.resetHover();
|
|
updateButton.resetHover();
|
|
restartButton.resetHover();
|
|
downloadsButton.resetHover();
|
|
}
|
|
|
|
/**
|
|
* Plays the next track, and adds the previous one to the stack.
|
|
*/
|
|
private void nextTrack() {
|
|
boolean isTheme = MusicController.isThemePlaying();
|
|
SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU);
|
|
BeatmapSetNode node = menu.setFocus(BeatmapSetList.get().getRandomNode(), -1, true, false);
|
|
boolean sameAudio = false;
|
|
if (node != null) {
|
|
sameAudio = MusicController.getBeatmap().audioFilename.equals(node.getBeatmapSet().get(0).audioFilename);
|
|
if (!isTheme && !sameAudio)
|
|
previous.add(node.index);
|
|
}
|
|
if (Options.isDynamicBackgroundEnabled() && !sameAudio && !MusicController.isThemePlaying())
|
|
bgAlpha.setTime(0);
|
|
}
|
|
|
|
/**
|
|
* Enters the song menu, or the downloads menu if no beatmaps are loaded.
|
|
*/
|
|
private void enterSongMenu() {
|
|
int state = Opsu.STATE_SONGMENU;
|
|
if (BeatmapSetList.get().getMapSetCount() == 0) {
|
|
((DownloadsMenu) game.getState(Opsu.STATE_DOWNLOADSMENU)).notifyOnLoad("Download some beatmaps to get started!");
|
|
state = Opsu.STATE_DOWNLOADSMENU;
|
|
}
|
|
game.enterState(state, new EasedFadeOutTransition(), new FadeInTransition());
|
|
}
|
|
}
|