250f7acc93
Attempts to eliminate any confusion between OsuHitObject (raw, parsed hit objects) and HitObject (interface for game object types). - Renamed "HitObject" interface to "GameObject", since these objects are specific to gameplay. - Renamed "OsuHitObject" to "HitObject", since these objects are primarily containers for parsed data. Sorry if the name-swapping is confusing; these should be better names in the long run. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com> |
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HitSound.java | ||
MultiClip.java | ||
MusicController.java | ||
SoundController.java | ||
SoundEffect.java |