opsu-dance/src/itdelatrisu/opsu/audio
Jeffrey Han 250f7acc93 Continuation of 53c79c5 - HitObject name changes.
Attempts to eliminate any confusion between OsuHitObject (raw, parsed hit objects) and HitObject (interface for game object types).
- Renamed "HitObject" interface to "GameObject", since these objects are specific to gameplay.
- Renamed "OsuHitObject" to "HitObject", since these objects are primarily containers for parsed data.

Sorry if the name-swapping is confusing; these should be better names in the long run.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-05-16 21:42:03 -04:00
..
HitSound.java Follow-up to #27. 2015-03-01 13:58:03 -05:00
MultiClip.java Added track previews to the downloads menu. 2015-03-19 15:58:50 -04:00
MusicController.java Major refactoring - now using far more logical class names. 2015-05-16 21:25:19 -04:00
SoundController.java Continuation of 53c79c5 - HitObject name changes. 2015-05-16 21:42:03 -04:00
SoundEffect.java Fixes loading mp3 multiclip since AudioInputStream.availble didn't work. 2015-02-27 19:32:14 -05:00