opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/AMDDebugOutput.html
2014-06-29 22:17:04 -04:00

604 lines
26 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!-- NewPage -->
<html lang="en">
<head>
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:32:55 CET 2013 -->
<title>AMDDebugOutput (LWJGL API)</title>
<meta name="date" content="2013-12-02">
<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
</head>
<body>
<script type="text/javascript"><!--
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="AMDDebugOutput (LWJGL API)";
}
//-->
</script>
<noscript>
<div>JavaScript is disabled on your browser.</div>
</noscript>
<!-- ========= START OF TOP NAVBAR ======= -->
<div class="topNav"><a name="navbar_top">
<!-- -->
</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="../../../overview-summary.html">Overview</a></li>
<li><a href="package-summary.html">Package</a></li>
<li class="navBarCell1Rev">Class</li>
<li><a href="class-use/AMDDebugOutput.html">Use</a></li>
<li><a href="package-tree.html">Tree</a></li>
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
<li><a href="../../../index-all.html">Index</a></li>
<li><a href="../../../help-doc.html">Help</a></li>
</ul>
</div>
<div class="subNav">
<ul class="navList">
<li><a href="../../../org/lwjgl/opengl/AMDBlendMinmaxFactor.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li>
<li><a href="../../../org/lwjgl/opengl/AMDDebugOutputCallback.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li>
</ul>
<ul class="navList">
<li><a href="../../../index.html?org/lwjgl/opengl/AMDDebugOutput.html" target="_top">Frames</a></li>
<li><a href="AMDDebugOutput.html" target="_top">No Frames</a></li>
</ul>
<ul class="navList" id="allclasses_navbar_top">
<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
</ul>
<div>
<script type="text/javascript"><!--
allClassesLink = document.getElementById("allclasses_navbar_top");
if(window==top) {
allClassesLink.style.display = "block";
}
else {
allClassesLink.style.display = "none";
}
//-->
</script>
</div>
<div>
<ul class="subNavList">
<li>Summary:&nbsp;</li>
<li>Nested&nbsp;|&nbsp;</li>
<li><a href="#field_summary">Field</a>&nbsp;|&nbsp;</li>
<li>Constr&nbsp;|&nbsp;</li>
<li><a href="#method_summary">Method</a></li>
</ul>
<ul class="subNavList">
<li>Detail:&nbsp;</li>
<li><a href="#field_detail">Field</a>&nbsp;|&nbsp;</li>
<li>Constr&nbsp;|&nbsp;</li>
<li><a href="#method_detail">Method</a></li>
</ul>
</div>
<a name="skip-navbar_top">
<!-- -->
</a></div>
<!-- ========= END OF TOP NAVBAR ========= -->
<!-- ======== START OF CLASS DATA ======== -->
<div class="header">
<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class AMDDebugOutput" class="title">Class AMDDebugOutput</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.AMDDebugOutput</li>
</ul>
</li>
</ul>
<div class="description">
<ul class="blockList">
<li class="blockList">
<hr>
<br>
<pre>public final class <span class="strong">AMDDebugOutput</span>
extends java.lang.Object</pre>
</li>
</ul>
</div>
<div class="summary">
<ul class="blockList">
<li class="blockList">
<!-- =========== FIELD SUMMARY =========== -->
<ul class="blockList">
<li class="blockList"><a name="field_summary">
<!-- -->
</a>
<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_API_ERROR_AMD">GL_DEBUG_CATEGORY_API_ERROR_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_APPLICATION_AMD">GL_DEBUG_CATEGORY_APPLICATION_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_DEPRECATION_AMD">GL_DEBUG_CATEGORY_DEPRECATION_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_OTHER_AMD">GL_DEBUG_CATEGORY_OTHER_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_PERFORMANCE_AMD">GL_DEBUG_CATEGORY_PERFORMANCE_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD">GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD">GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD">GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_LOGGED_MESSAGES_AMD">GL_DEBUG_LOGGED_MESSAGES_AMD</a></strong></code>
<div class="block">Tokens accepted by GetIntegerv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_SEVERITY_HIGH_AMD">GL_DEBUG_SEVERITY_HIGH_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
DebugMessageInsertAMD, and DEBUGPROCAMD callback function
for &lt;severity&gt;:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_SEVERITY_LOW_AMD">GL_DEBUG_SEVERITY_LOW_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
DebugMessageInsertAMD, and DEBUGPROCAMD callback function
for &lt;severity&gt;:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_SEVERITY_MEDIUM_AMD">GL_DEBUG_SEVERITY_MEDIUM_AMD</a></strong></code>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
DebugMessageInsertAMD, and DEBUGPROCAMD callback function
for &lt;severity&gt;:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_MAX_DEBUG_LOGGED_MESSAGES_AMD">GL_MAX_DEBUG_LOGGED_MESSAGES_AMD</a></strong></code>
<div class="block">Tokens accepted by GetIntegerv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#GL_MAX_DEBUG_MESSAGE_LENGTH_AMD">GL_MAX_DEBUG_MESSAGE_LENGTH_AMD</a></strong></code>
<div class="block">Tokens accepted by GetIntegerv:</div>
</td>
</tr>
</table>
</li>
</ul>
<!-- ========== METHOD SUMMARY =========== -->
<ul class="blockList">
<li class="blockList"><a name="method_summary">
<!-- -->
</a>
<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#glDebugMessageCallbackAMD(org.lwjgl.opengl.AMDDebugOutputCallback)">glDebugMessageCallbackAMD</a></strong>(<a href="../../../org/lwjgl/opengl/AMDDebugOutputCallback.html" title="class in org.lwjgl.opengl">AMDDebugOutputCallback</a>&nbsp;callback)</code>
<div class="block">The <code>AMDDebugOutputCallback.Handler</code> implementation passed to this method will be used for
AMD_debug_output messages.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#glDebugMessageEnableAMD(int, int, java.nio.IntBuffer, boolean)">glDebugMessageEnableAMD</a></strong>(int&nbsp;category,
int&nbsp;severity,
java.nio.IntBuffer&nbsp;ids,
boolean&nbsp;enabled)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#glDebugMessageInsertAMD(int, int, int, java.nio.ByteBuffer)">glDebugMessageInsertAMD</a></strong>(int&nbsp;category,
int&nbsp;severity,
int&nbsp;id,
java.nio.ByteBuffer&nbsp;buf)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#glDebugMessageInsertAMD(int, int, int, java.lang.CharSequence)">glDebugMessageInsertAMD</a></strong>(int&nbsp;category,
int&nbsp;severity,
int&nbsp;id,
java.lang.CharSequence&nbsp;buf)</code>
<div class="block">Overloads glDebugMessageInsertAMD.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AMDDebugOutput.html#glGetDebugMessageLogAMD(int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetDebugMessageLogAMD</a></strong>(int&nbsp;count,
java.nio.IntBuffer&nbsp;categories,
java.nio.IntBuffer&nbsp;severities,
java.nio.IntBuffer&nbsp;ids,
java.nio.IntBuffer&nbsp;lengths,
java.nio.ByteBuffer&nbsp;messageLog)</code>&nbsp;</td>
</tr>
</table>
<ul class="blockList">
<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
<!-- -->
</a>
<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
<div class="details">
<ul class="blockList">
<li class="blockList">
<!-- ============ FIELD DETAIL =========== -->
<ul class="blockList">
<li class="blockList"><a name="field_detail">
<!-- -->
</a>
<h3>Field Detail</h3>
<a name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_MAX_DEBUG_MESSAGE_LENGTH_AMD</h4>
<pre>public static final&nbsp;int GL_MAX_DEBUG_MESSAGE_LENGTH_AMD</pre>
<div class="block">Tokens accepted by GetIntegerv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_MAX_DEBUG_MESSAGE_LENGTH_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_MAX_DEBUG_LOGGED_MESSAGES_AMD</h4>
<pre>public static final&nbsp;int GL_MAX_DEBUG_LOGGED_MESSAGES_AMD</pre>
<div class="block">Tokens accepted by GetIntegerv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_MAX_DEBUG_LOGGED_MESSAGES_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_LOGGED_MESSAGES_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_LOGGED_MESSAGES_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_LOGGED_MESSAGES_AMD</pre>
<div class="block">Tokens accepted by GetIntegerv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_LOGGED_MESSAGES_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_SEVERITY_HIGH_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_SEVERITY_HIGH_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_SEVERITY_HIGH_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
DebugMessageInsertAMD, and DEBUGPROCAMD callback function
for &lt;severity&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_SEVERITY_HIGH_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_SEVERITY_MEDIUM_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_SEVERITY_MEDIUM_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_SEVERITY_MEDIUM_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
DebugMessageInsertAMD, and DEBUGPROCAMD callback function
for &lt;severity&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_SEVERITY_MEDIUM_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_SEVERITY_LOW_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_SEVERITY_LOW_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_SEVERITY_LOW_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
DebugMessageInsertAMD, and DEBUGPROCAMD callback function
for &lt;severity&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_SEVERITY_LOW_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_CATEGORY_API_ERROR_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_CATEGORY_API_ERROR_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_CATEGORY_API_ERROR_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_API_ERROR_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_CATEGORY_DEPRECATION_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_CATEGORY_DEPRECATION_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_CATEGORY_DEPRECATION_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_DEPRECATION_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_CATEGORY_PERFORMANCE_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_CATEGORY_PERFORMANCE_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_PERFORMANCE_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_CATEGORY_APPLICATION_AMD">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>GL_DEBUG_CATEGORY_APPLICATION_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_CATEGORY_APPLICATION_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_APPLICATION_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_DEBUG_CATEGORY_OTHER_AMD">
<!-- -->
</a>
<ul class="blockListLast">
<li class="blockList">
<h4>GL_DEBUG_CATEGORY_OTHER_AMD</h4>
<pre>public static final&nbsp;int GL_DEBUG_CATEGORY_OTHER_AMD</pre>
<div class="block">Tokens accepted by DebugMessageEnableAMD, GetDebugMessageLogAMD,
and DEBUGPROCAMD callback function for &lt;category&gt;:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_OTHER_AMD">Constant Field Values</a></dd></dl>
</li>
</ul>
</li>
</ul>
<!-- ============ METHOD DETAIL ========== -->
<ul class="blockList">
<li class="blockList"><a name="method_detail">
<!-- -->
</a>
<h3>Method Detail</h3>
<a name="glDebugMessageEnableAMD(int, int, java.nio.IntBuffer, boolean)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>glDebugMessageEnableAMD</h4>
<pre>public static&nbsp;void&nbsp;glDebugMessageEnableAMD(int&nbsp;category,
int&nbsp;severity,
java.nio.IntBuffer&nbsp;ids,
boolean&nbsp;enabled)</pre>
</li>
</ul>
<a name="glDebugMessageInsertAMD(int, int, int, java.nio.ByteBuffer)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>glDebugMessageInsertAMD</h4>
<pre>public static&nbsp;void&nbsp;glDebugMessageInsertAMD(int&nbsp;category,
int&nbsp;severity,
int&nbsp;id,
java.nio.ByteBuffer&nbsp;buf)</pre>
</li>
</ul>
<a name="glDebugMessageInsertAMD(int, int, int, java.lang.CharSequence)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>glDebugMessageInsertAMD</h4>
<pre>public static&nbsp;void&nbsp;glDebugMessageInsertAMD(int&nbsp;category,
int&nbsp;severity,
int&nbsp;id,
java.lang.CharSequence&nbsp;buf)</pre>
<div class="block">Overloads glDebugMessageInsertAMD.</div>
</li>
</ul>
<a name="glDebugMessageCallbackAMD(org.lwjgl.opengl.AMDDebugOutputCallback)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>glDebugMessageCallbackAMD</h4>
<pre>public static&nbsp;void&nbsp;glDebugMessageCallbackAMD(<a href="../../../org/lwjgl/opengl/AMDDebugOutputCallback.html" title="class in org.lwjgl.opengl">AMDDebugOutputCallback</a>&nbsp;callback)</pre>
<div class="block">The <code>AMDDebugOutputCallback.Handler</code> implementation passed to this method will be used for
AMD_debug_output messages. If callback is null, any previously registered handler for the current
thread will be unregistered and stop receiving messages.
<p></div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>callback</code> - the callback function to use</dd></dl>
</li>
</ul>
<a name="glGetDebugMessageLogAMD(int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">
<!-- -->
</a>
<ul class="blockListLast">
<li class="blockList">
<h4>glGetDebugMessageLogAMD</h4>
<pre>public static&nbsp;int&nbsp;glGetDebugMessageLogAMD(int&nbsp;count,
java.nio.IntBuffer&nbsp;categories,
java.nio.IntBuffer&nbsp;severities,
java.nio.IntBuffer&nbsp;ids,
java.nio.IntBuffer&nbsp;lengths,
java.nio.ByteBuffer&nbsp;messageLog)</pre>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
</div>
<!-- ========= END OF CLASS DATA ========= -->
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<div class="bottomNav"><a name="navbar_bottom">
<!-- -->
</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="../../../overview-summary.html">Overview</a></li>
<li><a href="package-summary.html">Package</a></li>
<li class="navBarCell1Rev">Class</li>
<li><a href="class-use/AMDDebugOutput.html">Use</a></li>
<li><a href="package-tree.html">Tree</a></li>
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
<li><a href="../../../index-all.html">Index</a></li>
<li><a href="../../../help-doc.html">Help</a></li>
</ul>
</div>
<div class="subNav">
<ul class="navList">
<li><a href="../../../org/lwjgl/opengl/AMDBlendMinmaxFactor.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li>
<li><a href="../../../org/lwjgl/opengl/AMDDebugOutputCallback.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li>
</ul>
<ul class="navList">
<li><a href="../../../index.html?org/lwjgl/opengl/AMDDebugOutput.html" target="_top">Frames</a></li>
<li><a href="AMDDebugOutput.html" target="_top">No Frames</a></li>
</ul>
<ul class="navList" id="allclasses_navbar_bottom">
<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
</ul>
<div>
<script type="text/javascript"><!--
allClassesLink = document.getElementById("allclasses_navbar_bottom");
if(window==top) {
allClassesLink.style.display = "block";
}
else {
allClassesLink.style.display = "none";
}
//-->
</script>
</div>
<div>
<ul class="subNavList">
<li>Summary:&nbsp;</li>
<li>Nested&nbsp;|&nbsp;</li>
<li><a href="#field_summary">Field</a>&nbsp;|&nbsp;</li>
<li>Constr&nbsp;|&nbsp;</li>
<li><a href="#method_summary">Method</a></li>
</ul>
<ul class="subNavList">
<li>Detail:&nbsp;</li>
<li><a href="#field_detail">Field</a>&nbsp;|&nbsp;</li>
<li>Constr&nbsp;|&nbsp;</li>
<li><a href="#method_detail">Method</a></li>
</ul>
</div>
<a name="skip-navbar_bottom">
<!-- -->
</a></div>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
<p class="legalCopy"><small><i>Copyright &#169; 2002-2009 lwjgl.org. All Rights Reserved.</i></small></p>
</body>
</html>