557 lines
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557 lines
24 KiB
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<title>ARBShaderStorageBufferObject (LWJGL API)</title>
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class ARBShaderStorageBufferObject" class="title">Class ARBShaderStorageBufferObject</h2>
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.ARBShaderStorageBufferObject</li>
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<pre>public final class <span class="strong">ARBShaderStorageBufferObject</span>
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extends java.lang.Object</pre>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES">GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES</a></strong></code>
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<div class="block">Alias for the existing token
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MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS">GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS">GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS">GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_SHADER_STORAGE_BLOCK_SIZE">GL_MAX_SHADER_STORAGE_BLOCK_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS">GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS">GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS">GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BARRIER_BIT">GL_SHADER_STORAGE_BARRIER_BIT</a></strong></code>
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<div class="block">Accepted in the <barriers> bitfield in glMemoryBarrier:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER">GL_SHADER_STORAGE_BUFFER</a></strong></code>
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<div class="block">Accepted by the <target> parameters of BindBuffer, BufferData,
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BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
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GetBufferPointerv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER_BINDING">GL_SHADER_STORAGE_BUFFER_BINDING</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetIntegeri_v,
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GetBooleanv, GetInteger64v, GetFloatv, GetDoublev, GetBooleani_v,
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GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT">GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER_SIZE">GL_SHADER_STORAGE_BUFFER_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleani_v,
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GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER_START">GL_SHADER_STORAGE_BUFFER_START</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleani_v,
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GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</div>
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</td>
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</tr>
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</table>
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</li>
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</ul>
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<!-- ========== METHOD SUMMARY =========== -->
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderStorageBufferObject.html#glShaderStorageBlockBinding(int, int, int)">glShaderStorageBlockBinding</a></strong>(int program,
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int storageBlockIndex,
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int storageBlockBinding)</code> </td>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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</div>
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<div class="details">
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</a>
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<h3>Field Detail</h3>
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<h4>GL_SHADER_STORAGE_BUFFER</h4>
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<pre>public static final int GL_SHADER_STORAGE_BUFFER</pre>
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<div class="block">Accepted by the <target> parameters of BindBuffer, BufferData,
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BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
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GetBufferPointerv:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_SHADER_STORAGE_BUFFER_BINDING">
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<h4>GL_SHADER_STORAGE_BUFFER_BINDING</h4>
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<pre>public static final int GL_SHADER_STORAGE_BUFFER_BINDING</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetIntegeri_v,
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GetBooleanv, GetInteger64v, GetFloatv, GetDoublev, GetBooleani_v,
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GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER_BINDING">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_SHADER_STORAGE_BUFFER_START">
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<h4>GL_SHADER_STORAGE_BUFFER_START</h4>
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<pre>public static final int GL_SHADER_STORAGE_BUFFER_START</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleani_v,
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GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER_START">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_SHADER_STORAGE_BUFFER_SIZE">
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<h4>GL_SHADER_STORAGE_BUFFER_SIZE</h4>
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<pre>public static final int GL_SHADER_STORAGE_BUFFER_SIZE</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleani_v,
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GetIntegeri_v, GetFloati_v, GetDoublei_v, and GetInteger64i_v:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER_SIZE">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">
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<h4>GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</h4>
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<pre>public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">
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<h4>GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</h4>
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<pre>public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS">
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<h4>GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</h4>
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<pre>public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<h4>GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</h4>
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<pre>public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<h4>GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</h4>
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<pre>public static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<h4>GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</h4>
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<pre>public static final int GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<h4>GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</h4>
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<pre>public static final int GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<h4>GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</h4>
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<pre>public static final int GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS">Constant Field Values</a></dd></dl>
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<h4>GL_MAX_SHADER_STORAGE_BLOCK_SIZE</h4>
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<pre>public static final int GL_MAX_SHADER_STORAGE_BLOCK_SIZE</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<h4>GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</h4>
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<pre>public static final int GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetInteger64v, GetFloatv, and GetDoublev:</div>
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<h4>GL_SHADER_STORAGE_BARRIER_BIT</h4>
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<pre>public static final int GL_SHADER_STORAGE_BARRIER_BIT</pre>
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<div class="block">Accepted in the <barriers> bitfield in glMemoryBarrier:</div>
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<h4>GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES</h4>
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<pre>public static final int GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES</pre>
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<div class="block">Alias for the existing token
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MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS:</div>
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<h3>Method Detail</h3>
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<a name="glShaderStorageBlockBinding(int, int, int)">
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<h4>glShaderStorageBlockBinding</h4>
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<pre>public static void glShaderStorageBlockBinding(int program,
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int storageBlockIndex,
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int storageBlockBinding)</pre>
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