525 lines
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525 lines
20 KiB
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<title>ARBShadingLanguageInclude (LWJGL API)</title>
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<meta name="date" content="2013-12-02">
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class ARBShadingLanguageInclude" class="title">Class ARBShadingLanguageInclude</h2>
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<div class="contentContainer">
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<ul class="inheritance">
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<li>org.lwjgl.opengl.ARBShadingLanguageInclude</li>
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<pre>public final class <span class="strong">ARBShadingLanguageInclude</span>
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extends java.lang.Object</pre>
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</li>
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</a>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#GL_NAMED_STRING_LENGTH_ARB">GL_NAMED_STRING_LENGTH_ARB</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetNamedStringivARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#GL_NAMED_STRING_TYPE_ARB">GL_NAMED_STRING_TYPE_ARB</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetNamedStringivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#GL_SHADER_INCLUDE_ARB">GL_SHADER_INCLUDE_ARB</a></strong></code>
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<div class="block">Accepted by the <type> parameter of NamedStringARB:</div>
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</td>
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</tr>
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</table>
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</li>
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glCompileShaderIncludeARB(int, java.lang.CharSequence[])">glCompileShaderIncludeARB</a></strong>(int shader,
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java.lang.CharSequence[] path)</code>
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<div class="block">Overloads glCompileShaderIncludeARB.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glCompileShaderIncludeARB(int, int, java.nio.ByteBuffer)">glCompileShaderIncludeARB</a></strong>(int shader,
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int count,
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java.nio.ByteBuffer path)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glDeleteNamedStringARB(java.nio.ByteBuffer)">glDeleteNamedStringARB</a></strong>(java.nio.ByteBuffer name)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glDeleteNamedStringARB(java.lang.CharSequence)">glDeleteNamedStringARB</a></strong>(java.lang.CharSequence name)</code>
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<div class="block">Overloads glDeleteNamedStringARB.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glGetNamedStringARB(java.nio.ByteBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetNamedStringARB</a></strong>(java.nio.ByteBuffer name,
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java.nio.IntBuffer stringlen,
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java.nio.ByteBuffer string)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glGetNamedStringARB(java.nio.ByteBuffer, int, java.nio.IntBuffer)">glGetNamedStringARB</a></strong>(java.nio.ByteBuffer name,
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int pname,
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java.nio.IntBuffer params)</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>static java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glGetNamedStringARB(java.lang.CharSequence, int)">glGetNamedStringARB</a></strong>(java.lang.CharSequence name,
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int bufSize)</code>
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<div class="block">Overloads glGetNamedStringARB.</div>
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</td>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glGetNamedStringARB(java.lang.CharSequence, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetNamedStringARB</a></strong>(java.lang.CharSequence name,
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java.nio.IntBuffer stringlen,
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java.nio.ByteBuffer string)</code>
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<div class="block">Overloads glGetNamedStringARB.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glGetNamedStringiARB(java.lang.CharSequence, int)">glGetNamedStringiARB</a></strong>(java.lang.CharSequence name,
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int pname)</code>
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<div class="block">Overloads glGetNamedStringivARB.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glGetNamedStringiARB(java.lang.CharSequence, int, java.nio.IntBuffer)">glGetNamedStringiARB</a></strong>(java.lang.CharSequence name,
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int pname,
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java.nio.IntBuffer params)</code>
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<div class="block">Overloads glGetNamedStringivARB.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static boolean</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glIsNamedStringARB(java.nio.ByteBuffer)">glIsNamedStringARB</a></strong>(java.nio.ByteBuffer name)</code> </td>
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<tr class="rowColor">
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<td class="colFirst"><code>static boolean</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glIsNamedStringARB(java.lang.CharSequence)">glIsNamedStringARB</a></strong>(java.lang.CharSequence name)</code>
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<div class="block">Overloads glIsNamedStringARB.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glNamedStringARB(int, java.nio.ByteBuffer, java.nio.ByteBuffer)">glNamedStringARB</a></strong>(int type,
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java.nio.ByteBuffer name,
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java.nio.ByteBuffer string)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShadingLanguageInclude.html#glNamedStringARB(int, java.lang.CharSequence, java.lang.CharSequence)">glNamedStringARB</a></strong>(int type,
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java.lang.CharSequence name,
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java.lang.CharSequence string)</code>
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<div class="block">Overloads glNamedStringARB.</div>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>GL_SHADER_INCLUDE_ARB</h4>
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<pre>public static final int GL_SHADER_INCLUDE_ARB</pre>
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<div class="block">Accepted by the <type> parameter of NamedStringARB:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShadingLanguageInclude.GL_SHADER_INCLUDE_ARB">Constant Field Values</a></dd></dl>
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<h4>GL_NAMED_STRING_LENGTH_ARB</h4>
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<pre>public static final int GL_NAMED_STRING_LENGTH_ARB</pre>
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<div class="block">Accepted by the <pname> parameter of GetNamedStringivARB:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShadingLanguageInclude.GL_NAMED_STRING_LENGTH_ARB">Constant Field Values</a></dd></dl>
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<h4>GL_NAMED_STRING_TYPE_ARB</h4>
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<pre>public static final int GL_NAMED_STRING_TYPE_ARB</pre>
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<div class="block">Accepted by the <pname> parameter of GetNamedStringivARB:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShadingLanguageInclude.GL_NAMED_STRING_TYPE_ARB">Constant Field Values</a></dd></dl>
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<pre>public static void glNamedStringARB(int type,
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java.nio.ByteBuffer name,
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java.nio.ByteBuffer string)</pre>
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<pre>public static void glNamedStringARB(int type,
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java.lang.CharSequence name,
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java.lang.CharSequence string)</pre>
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<div class="block">Overloads glNamedStringARB.</div>
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<a name="glDeleteNamedStringARB(java.nio.ByteBuffer)">
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<h4>glDeleteNamedStringARB</h4>
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<pre>public static void glDeleteNamedStringARB(java.nio.ByteBuffer name)</pre>
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<h4>glDeleteNamedStringARB</h4>
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<pre>public static void glDeleteNamedStringARB(java.lang.CharSequence name)</pre>
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<div class="block">Overloads glDeleteNamedStringARB.</div>
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</li>
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<a name="glCompileShaderIncludeARB(int, int, java.nio.ByteBuffer)">
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<h4>glCompileShaderIncludeARB</h4>
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<pre>public static void glCompileShaderIncludeARB(int shader,
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int count,
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java.nio.ByteBuffer path)</pre>
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<h4>glCompileShaderIncludeARB</h4>
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<pre>public static void glCompileShaderIncludeARB(int shader,
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java.lang.CharSequence[] path)</pre>
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<div class="block">Overloads glCompileShaderIncludeARB.</div>
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</li>
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<a name="glIsNamedStringARB(java.nio.ByteBuffer)">
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<h4>glIsNamedStringARB</h4>
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<pre>public static boolean glIsNamedStringARB(java.nio.ByteBuffer name)</pre>
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<h4>glIsNamedStringARB</h4>
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<pre>public static boolean glIsNamedStringARB(java.lang.CharSequence name)</pre>
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<div class="block">Overloads glIsNamedStringARB.</div>
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<a name="glGetNamedStringARB(java.nio.ByteBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">
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<h4>glGetNamedStringARB</h4>
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<pre>public static void glGetNamedStringARB(java.nio.ByteBuffer name,
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