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<title>ATIEnvmapBumpmap (LWJGL API)</title>
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class ATIEnvmapBumpmap" class="title">Class ATIEnvmapBumpmap</h2>
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<pre>public final class <span class="strong">ATIEnvmapBumpmap</span>
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extends java.lang.Object</pre>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_ENVMAP_ATI">GL_BUMP_ENVMAP_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_NUM_TEX_UNITS_ATI">GL_BUMP_NUM_TEX_UNITS_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_ROT_MATRIX_ATI">GL_BUMP_ROT_MATRIX_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_ROT_MATRIX_SIZE_ATI">GL_BUMP_ROT_MATRIX_SIZE_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_TARGET_ATI">GL_BUMP_TARGET_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_TEX_UNITS_ATI">GL_BUMP_TEX_UNITS_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_DU8DV8_ATI">GL_DU8DV8_ATI</a></strong></code> </td>
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</tr>
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_DUDV_ATI">GL_DUDV_ATI</a></strong></code> </td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#glGetTexBumpParameterATI(int, java.nio.FloatBuffer)">glGetTexBumpParameterATI</a></strong>(int pname,
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java.nio.FloatBuffer param)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#glGetTexBumpParameterATI(int, java.nio.IntBuffer)">glGetTexBumpParameterATI</a></strong>(int pname,
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java.nio.IntBuffer param)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#glTexBumpParameterATI(int, java.nio.FloatBuffer)">glTexBumpParameterATI</a></strong>(int pname,
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java.nio.FloatBuffer param)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIEnvmapBumpmap.html#glTexBumpParameterATI(int, java.nio.IntBuffer)">glTexBumpParameterATI</a></strong>(int pname,
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java.nio.IntBuffer param)</code> </td>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h3>Field Detail</h3>
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<h4>GL_BUMP_ROT_MATRIX_ATI</h4>
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<pre>public static final int GL_BUMP_ROT_MATRIX_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_ROT_MATRIX_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_BUMP_ROT_MATRIX_SIZE_ATI</h4>
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<pre>public static final int GL_BUMP_ROT_MATRIX_SIZE_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_ROT_MATRIX_SIZE_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_BUMP_NUM_TEX_UNITS_ATI</h4>
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<pre>public static final int GL_BUMP_NUM_TEX_UNITS_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_NUM_TEX_UNITS_ATI">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_BUMP_TEX_UNITS_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_TEX_UNITS_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_DUDV_ATI</h4>
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<pre>public static final int GL_DUDV_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIEnvmapBumpmap.GL_DUDV_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_DU8DV8_ATI</h4>
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<pre>public static final int GL_DU8DV8_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIEnvmapBumpmap.GL_DU8DV8_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_BUMP_ENVMAP_ATI</h4>
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<pre>public static final int GL_BUMP_ENVMAP_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_ENVMAP_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_BUMP_TARGET_ATI</h4>
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<pre>public static final int GL_BUMP_TARGET_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_TARGET_ATI">Constant Field Values</a></dd></dl>
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<h4>glTexBumpParameterATI</h4>
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<pre>public static void glTexBumpParameterATI(int pname,
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java.nio.FloatBuffer param)</pre>
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<h4>glTexBumpParameterATI</h4>
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<pre>public static void glTexBumpParameterATI(int pname,
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java.nio.IntBuffer param)</pre>
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<h4>glGetTexBumpParameterATI</h4>
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<pre>public static void glGetTexBumpParameterATI(int pname,
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java.nio.FloatBuffer param)</pre>
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<pre>public static void glGetTexBumpParameterATI(int pname,
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java.nio.IntBuffer param)</pre>
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