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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class ATIVertexStreams" class="title">Class ATIVertexStreams</h2>
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.ATIVertexStreams</li>
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<pre>public final class <span class="strong">ATIVertexStreams</span>
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extends java.lang.Object</pre>
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<h3>Field Summary</h3>
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_MAX_VERTEX_STREAMS_ATI">GL_MAX_VERTEX_STREAMS_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_SOURCE_ATI">GL_VERTEX_SOURCE_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM0_ATI">GL_VERTEX_STREAM0_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM1_ATI">GL_VERTEX_STREAM1_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM2_ATI">GL_VERTEX_STREAM2_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM3_ATI">GL_VERTEX_STREAM3_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM4_ATI">GL_VERTEX_STREAM4_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM5_ATI">GL_VERTEX_STREAM5_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM6_ATI">GL_VERTEX_STREAM6_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM7_ATI">GL_VERTEX_STREAM7_ATI</a></strong></code> </td>
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</table>
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</ul>
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glClientActiveVertexStreamATI(int)">glClientActiveVertexStreamATI</a></strong>(int stream)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3bATI(int, byte, byte, byte)">glNormalStream3bATI</a></strong>(int stream,
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byte x,
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byte y,
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byte z)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3dATI(int, double, double, double)">glNormalStream3dATI</a></strong>(int stream,
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double x,
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double y,
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double z)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3fATI(int, float, float, float)">glNormalStream3fATI</a></strong>(int stream,
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float x,
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float y,
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float z)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3iATI(int, int, int, int)">glNormalStream3iATI</a></strong>(int stream,
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int x,
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int y,
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int z)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3sATI(int, short, short, short)">glNormalStream3sATI</a></strong>(int stream,
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short x,
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short y,
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short z)</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexBlendEnvfATI(int, float)">glVertexBlendEnvfATI</a></strong>(int pname,
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float param)</code> </td>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexBlendEnviATI(int, int)">glVertexBlendEnviATI</a></strong>(int pname,
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int param)</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream2dATI(int, double, double)">glVertexStream2dATI</a></strong>(int stream,
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double x,
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double y)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream2fATI(int, float, float)">glVertexStream2fATI</a></strong>(int stream,
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float x,
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float y)</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream2iATI(int, int, int)">glVertexStream2iATI</a></strong>(int stream,
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int x,
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int y)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream2sATI(int, short, short)">glVertexStream2sATI</a></strong>(int stream,
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short x,
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short y)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream3dATI(int, double, double, double)">glVertexStream3dATI</a></strong>(int stream,
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double x,
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double y,
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double z)</code> </td>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream3fATI(int, float, float, float)">glVertexStream3fATI</a></strong>(int stream,
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float x,
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float y,
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float z)</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream3iATI(int, int, int, int)">glVertexStream3iATI</a></strong>(int stream,
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int x,
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int y,
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int z)</code> </td>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream3sATI(int, short, short, short)">glVertexStream3sATI</a></strong>(int stream,
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short x,
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short y,
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short z)</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream4dATI(int, double, double, double, double)">glVertexStream4dATI</a></strong>(int stream,
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double x,
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double y,
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double z,
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double w)</code> </td>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream4fATI(int, float, float, float, float)">glVertexStream4fATI</a></strong>(int stream,
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float x,
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float y,
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float z,
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float w)</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream4iATI(int, int, int, int, int)">glVertexStream4iATI</a></strong>(int stream,
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int x,
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int y,
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int z,
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int w)</code> </td>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream4sATI(int, short, short, short, short)">glVertexStream4sATI</a></strong>(int stream,
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short x,
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short y,
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short z,
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short w)</code> </td>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h3>Field Detail</h3>
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<h4>GL_MAX_VERTEX_STREAMS_ATI</h4>
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<pre>public static final int GL_MAX_VERTEX_STREAMS_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIVertexStreams.GL_MAX_VERTEX_STREAMS_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_VERTEX_SOURCE_ATI</h4>
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<pre>public static final int GL_VERTEX_SOURCE_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_SOURCE_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_VERTEX_STREAM0_ATI</h4>
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<pre>public static final int GL_VERTEX_STREAM0_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM0_ATI">Constant Field Values</a></dd></dl>
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<h4>GL_VERTEX_STREAM1_ATI</h4>
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<pre>public static final int GL_VERTEX_STREAM1_ATI</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM1_ATI">Constant Field Values</a></dd></dl>
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