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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class AWTGLCanvas" class="title">Class AWTGLCanvas</h2>
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<li>java.awt.Component</li>
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<li>java.awt.Canvas</li>
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<dd>java.awt.event.ComponentListener, java.awt.event.HierarchyListener, java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable, java.util.EventListener, javax.accessibility.Accessible</dd>
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<br>
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<pre>public class <span class="strong">AWTGLCanvas</span>
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extends java.awt.Canvas
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implements java.awt.event.ComponentListener, java.awt.event.HierarchyListener</pre>
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<div class="block"><p/>
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An AWT rendering context.
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<p/></div>
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<dl><dt><span class="strong">Version:</span></dt>
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<dd>$Revision$</dd>
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<dt><span class="strong">Author:</span></dt>
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<dd>$Author$
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$Id$</dd>
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<dt><span class="strong">See Also:</span></dt><dd><a href="../../../serialized-form.html#org.lwjgl.opengl.AWTGLCanvas">Serialized Form</a></dd></dl>
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<h3>Nested classes/interfaces inherited from class java.awt.Canvas</h3>
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<code>java.awt.Canvas.AccessibleAWTCanvas</code></li>
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<h3>Nested classes/interfaces inherited from class java.awt.Component</h3>
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<code>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</code></li>
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<h3>Fields inherited from class java.awt.Component</h3>
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<code>BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</code></li>
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<h3>Fields inherited from interface java.awt.image.ImageObserver</h3>
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<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
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<h3>Constructor Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas()">AWTGLCanvas</a></strong>()</code>
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<div class="block">Constructor using the default PixelFormat.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(java.awt.GraphicsDevice, org.lwjgl.opengl.PixelFormat)">AWTGLCanvas</a></strong>(java.awt.GraphicsDevice device,
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<a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format)</code>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the default GraphicsDevice.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(java.awt.GraphicsDevice, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable)">AWTGLCanvas</a></strong>(java.awt.GraphicsDevice device,
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<a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format,
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<a href="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> drawable)</code>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(java.awt.GraphicsDevice, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">AWTGLCanvas</a></strong>(java.awt.GraphicsDevice device,
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<a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format,
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<a href="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> drawable,
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<a href="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)</code>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(org.lwjgl.opengl.PixelFormat)">AWTGLCanvas</a></strong>(<a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format)</code>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the default GraphicsDevice.</div>
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</td>
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</tr>
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</table>
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</li>
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</ul>
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<!-- ========== METHOD SUMMARY =========== -->
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#addNotify()">addNotify</a></strong>()</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#checkGLError()">checkGLError</a></strong>()</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#componentHidden(java.awt.event.ComponentEvent)">componentHidden</a></strong>(java.awt.event.ComponentEvent e)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#componentMoved(java.awt.event.ComponentEvent)">componentMoved</a></strong>(java.awt.event.ComponentEvent e)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#componentResized(java.awt.event.ComponentEvent)">componentResized</a></strong>(java.awt.event.ComponentEvent e)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#componentShown(java.awt.event.ComponentEvent)">componentShown</a></strong>(java.awt.event.ComponentEvent e)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>org.lwjgl.opengl.ContextGL</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#createSharedContext()">createSharedContext</a></strong>()</code>
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<div class="block">This method should only be called internally.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#destroy()">destroy</a></strong>()</code>
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<div class="block">Destroy the OpenGL context.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#exceptionOccurred(org.lwjgl.LWJGLException)">exceptionOccurred</a></strong>(<a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a> exception)</code>
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<div class="block">This method will be called if an unhandled LWJGLException occurs in paint().</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>org.lwjgl.opengl.ContextGL</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#getContext()">getContext</a></strong>()</code>
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<div class="block">This method should only be called internally.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a></code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#getPixelFormat()">getPixelFormat</a></strong>()</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#hierarchyChanged(java.awt.event.HierarchyEvent)">hierarchyChanged</a></strong>(java.awt.event.HierarchyEvent e)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#initContext(float, float, float)">initContext</a></strong>(float r,
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float g,
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float b)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#initGL()">initGL</a></strong>()</code>
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<div class="block">Override this to do initialising of the context.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#isCurrent()">isCurrent</a></strong>()</code>
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<div class="block">Returns true if the Drawable's context is current in the current thread.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#makeCurrent()">makeCurrent</a></strong>()</code>
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<div class="block">Make the canvas' context current.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#paint(java.awt.Graphics)">paint</a></strong>(java.awt.Graphics g)</code>
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<div class="block">The default paint() operation makes the context current and calls paintGL() which should
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be overridden to do GL operations.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#paintGL()">paintGL</a></strong>()</code>
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<div class="block">Override this to do painting</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#releaseContext()">releaseContext</a></strong>()</code>
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<div class="block">If the Drawable's context is current in the current thread, no context will be current after a call to this method.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#removeNotify()">removeNotify</a></strong>()</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setBounds(int, int, int, int)">setBounds</a></strong>(int x,
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int y,
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int width,
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int height)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setCLSharingProperties(org.lwjgl.PointerBuffer)">setCLSharingProperties</a></strong>(<a href="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a> properties)</code>
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<div class="block">Sets the appropriate khr_gl_sharing properties in the target <code>PointerBuffer</code>,
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so that if it is used in a <code>clCreateContext(FromType)</code> call, the created CL
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context will be sharing objects with this <code>Drawable</code>'s GL context.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setLocation(int, int)">setLocation</a></strong>(int x,
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int y)</code> </td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setLocation(java.awt.Point)">setLocation</a></strong>(java.awt.Point p)</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL)">setPixelFormat</a></strong>(<a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf)</code> </td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengl.ContextAttribs)">setPixelFormat</a></strong>(<a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf,
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<a href="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)</code> </td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setSize(java.awt.Dimension)">setSize</a></strong>(java.awt.Dimension d)</code> </td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setSize(int, int)">setSize</a></strong>(int width,
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int height)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setSwapInterval(int)">setSwapInterval</a></strong>(int swap_interval)</code>
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<div class="block">Set swap interval.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#setVSyncEnabled(boolean)">setVSyncEnabled</a></strong>(boolean enabled)</code>
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<div class="block">Enable vsync</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#swapBuffers()">swapBuffers</a></strong>()</code>
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<div class="block">Swap the canvas' buffer</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/AWTGLCanvas.html#update(java.awt.Graphics)">update</a></strong>(java.awt.Graphics g)</code>
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<div class="block">override update to avoid clearing</div>
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<h3>Methods inherited from class java.awt.Canvas</h3>
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<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, deliverEvent, disable, disableEvents, dispatchEvent, doLayout, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeys, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getListeners, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMinimumSize, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPreferredSize, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusCycleRoot, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, paramString, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, processComponentEvent, processEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, revalidate, setBackground, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeys, setFocusTraversalKeysEnabled, setFont, setForeground, setIgnoreRepaint, setLocale, setMaximumSize, setMinimumSize, setName, setPreferredSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle, validate</code></li>
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<pre>public AWTGLCanvas()
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<div class="block">Constructor using the default PixelFormat.</div>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>public AWTGLCanvas(<a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the default GraphicsDevice.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>pixel_format</code> - The desired pixel format. May not be null</dd>
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<dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the default GraphicsDevice.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>device</code> - the device to create the canvas on.</dd><dd><code>pixel_format</code> - The desired pixel format. May not be null</dd>
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<dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<a href="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> drawable)
|
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>device</code> - the device to create the canvas on.</dd><dd><code>pixel_format</code> - The desired pixel format. May not be null</dd><dd><code>drawable</code> - The Drawable to share context with</dd>
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<dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>public AWTGLCanvas(java.awt.GraphicsDevice device,
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<a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format,
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<a href="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> drawable,
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<a href="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>device</code> - the device to create the canvas on.</dd><dd><code>pixel_format</code> - The desired pixel format. May not be null</dd><dd><code>drawable</code> - The Drawable to share context with</dd><dd><code>attribs</code> - The ContextAttribs to use when creating the context. (optional, may be null)</dd>
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<dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>public void setPixelFormat(<a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>public void setPixelFormat(<a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf,
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<a href="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>public <a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> getPixelFormat()</pre>
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<pre>public org.lwjgl.opengl.ContextGL getContext()</pre>
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<div class="block">This method should only be called internally.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>the Drawable's Context</dd></dl>
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<pre>public org.lwjgl.opengl.ContextGL createSharedContext()
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block">This method should only be called internally.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>a Context shared with the Drawable's Context.</dd>
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<dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>public void checkGLError()</pre>
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<pre>public void initContext(float r,
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<dd><code>addNotify</code> in class <code>java.awt.Canvas</code></dd>
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<dd><code>removeNotify</code> in class <code>java.awt.Component</code></dd>
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<pre>public void setSwapInterval(int swap_interval)</pre>
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<div class="block">Set swap interval.</div>
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<pre>public void setVSyncEnabled(boolean enabled)</pre>
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<div class="block">Enable vsync</div>
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<pre>public void swapBuffers()
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block">Swap the canvas' buffer</div>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>public boolean isCurrent()
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<div class="block"><strong>Description copied from interface: <code><a href="../../../org/lwjgl/opengl/Drawable.html#isCurrent()">Drawable</a></code></strong></div>
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<div class="block">Returns true if the Drawable's context is current in the current thread.</div>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>public void makeCurrent()
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block">Make the canvas' context current. It is highly recommended that the context
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is only made current inside the AWT thread (for example in an overridden paintGL()).</div>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<a name="releaseContext()">
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<h4>releaseContext</h4>
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<pre>public void releaseContext()
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block"><strong>Description copied from interface: <code><a href="../../../org/lwjgl/opengl/Drawable.html#releaseContext()">Drawable</a></code></strong></div>
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<div class="block">If the Drawable's context is current in the current thread, no context will be current after a call to this method.</div>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<h4>destroy</h4>
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<pre>public final void destroy()</pre>
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<div class="block">Destroy the OpenGL context. This happens when the component becomes undisplayable</div>
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</li>
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<a name="setCLSharingProperties(org.lwjgl.PointerBuffer)">
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<h4>setCLSharingProperties</h4>
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<pre>public final void setCLSharingProperties(<a href="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a> properties)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block"><strong>Description copied from interface: <code><a href="../../../org/lwjgl/opengl/Drawable.html#setCLSharingProperties(org.lwjgl.PointerBuffer)">Drawable</a></code></strong></div>
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<div class="block">Sets the appropriate khr_gl_sharing properties in the target <code>PointerBuffer</code>,
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so that if it is used in a <code>clCreateContext(FromType)</code> call, the created CL
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context will be sharing objects with this <code>Drawable</code>'s GL context. After a
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call to this method, the target buffer position will have advanced by 2 to 4 positions,
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depending on the implementation.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>properties</code> - The target properties buffer. It must have at least 4 positions remaining.</dd>
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<dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<h4>initGL</h4>
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<pre>protected void initGL()</pre>
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<div class="block">Override this to do initialising of the context.
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It will be called once from paint(), immediately after
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the context is created and made current.</div>
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</li>
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</ul>
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<a name="paintGL()">
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<h4>paintGL</h4>
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<pre>protected void paintGL()</pre>
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<div class="block">Override this to do painting</div>
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<a name="paint(java.awt.Graphics)">
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<h4>paint</h4>
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<pre>public final void paint(java.awt.Graphics g)</pre>
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<div class="block">The default paint() operation makes the context current and calls paintGL() which should
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be overridden to do GL operations.</div>
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<dl>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>paint</code> in class <code>java.awt.Canvas</code></dd>
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</dl>
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</ul>
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<h4>exceptionOccurred</h4>
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<pre>protected void exceptionOccurred(<a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a> exception)</pre>
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<div class="block">This method will be called if an unhandled LWJGLException occurs in paint().
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Override this method to be notified of this.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>exception</code> - The exception that occurred.</dd></dl>
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</li>
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<a name="update(java.awt.Graphics)">
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<h4>update</h4>
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<pre>public void update(java.awt.Graphics g)</pre>
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<div class="block">override update to avoid clearing</div>
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<dl>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>update</code> in class <code>java.awt.Canvas</code></dd>
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</dl>
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<h4>componentShown</h4>
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<pre>public void componentShown(java.awt.event.ComponentEvent e)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code>componentShown</code> in interface <code>java.awt.event.ComponentListener</code></dd>
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</dl>
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<h4>componentHidden</h4>
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<pre>public void componentHidden(java.awt.event.ComponentEvent e)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code>componentHidden</code> in interface <code>java.awt.event.ComponentListener</code></dd>
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</dl>
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<h4>componentResized</h4>
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<pre>public void componentResized(java.awt.event.ComponentEvent e)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code>componentResized</code> in interface <code>java.awt.event.ComponentListener</code></dd>
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</dl>
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</li>
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<h4>componentMoved</h4>
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<pre>public void componentMoved(java.awt.event.ComponentEvent e)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code>componentMoved</code> in interface <code>java.awt.event.ComponentListener</code></dd>
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</dl>
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<pre>public void setLocation(int x,
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<dt><strong>Overrides:</strong></dt>
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<dd><code>setLocation</code> in class <code>java.awt.Component</code></dd>
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<pre>public void setLocation(java.awt.Point p)</pre>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>setLocation</code> in class <code>java.awt.Component</code></dd>
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<pre>public void setSize(java.awt.Dimension d)</pre>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>setSize</code> in class <code>java.awt.Component</code></dd>
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<pre>public void setSize(int width,
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int height)</pre>
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<dl>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>setSize</code> in class <code>java.awt.Component</code></dd>
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</dl>
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</li>
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<h4>setBounds</h4>
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<pre>public void setBounds(int x,
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int y,
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int width,
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int height)</pre>
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<dl>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>setBounds</code> in class <code>java.awt.Component</code></dd>
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</dl>
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</li>
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</ul>
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<a name="hierarchyChanged(java.awt.event.HierarchyEvent)">
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<h4>hierarchyChanged</h4>
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<pre>public void hierarchyChanged(java.awt.event.HierarchyEvent e)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code>hierarchyChanged</code> in interface <code>java.awt.event.HierarchyListener</code></dd>
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</dl>
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</li>
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</ul>
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</li>
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