1379 lines
56 KiB
HTML
1379 lines
56 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
|
<!-- NewPage -->
|
|
<html lang="en">
|
|
<head>
|
|
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:32:58 CET 2013 -->
|
|
<title>EXTGpuShader4 (LWJGL API)</title>
|
|
<meta name="date" content="2013-12-02">
|
|
<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
|
|
</head>
|
|
<body>
|
|
<script type="text/javascript"><!--
|
|
if (location.href.indexOf('is-external=true') == -1) {
|
|
parent.document.title="EXTGpuShader4 (LWJGL API)";
|
|
}
|
|
//-->
|
|
</script>
|
|
<noscript>
|
|
<div>JavaScript is disabled on your browser.</div>
|
|
</noscript>
|
|
<!-- ========= START OF TOP NAVBAR ======= -->
|
|
<div class="topNav"><a name="navbar_top">
|
|
<!-- -->
|
|
</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="navList" title="Navigation">
|
|
<li><a href="../../../overview-summary.html">Overview</a></li>
|
|
<li><a href="package-summary.html">Package</a></li>
|
|
<li class="navBarCell1Rev">Class</li>
|
|
<li><a href="class-use/EXTGpuShader4.html">Use</a></li>
|
|
<li><a href="package-tree.html">Tree</a></li>
|
|
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
|
|
<li><a href="../../../index-all.html">Index</a></li>
|
|
<li><a href="../../../help-doc.html">Help</a></li>
|
|
</ul>
|
|
</div>
|
|
<div class="subNav">
|
|
<ul class="navList">
|
|
<li><a href="../../../org/lwjgl/opengl/EXTGpuProgramParameters.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li>
|
|
<li><a href="../../../org/lwjgl/opengl/EXTMultiDrawArrays.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li>
|
|
</ul>
|
|
<ul class="navList">
|
|
<li><a href="../../../index.html?org/lwjgl/opengl/EXTGpuShader4.html" target="_top">Frames</a></li>
|
|
<li><a href="EXTGpuShader4.html" target="_top">No Frames</a></li>
|
|
</ul>
|
|
<ul class="navList" id="allclasses_navbar_top">
|
|
<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
|
|
</ul>
|
|
<div>
|
|
<script type="text/javascript"><!--
|
|
allClassesLink = document.getElementById("allclasses_navbar_top");
|
|
if(window==top) {
|
|
allClassesLink.style.display = "block";
|
|
}
|
|
else {
|
|
allClassesLink.style.display = "none";
|
|
}
|
|
//-->
|
|
</script>
|
|
</div>
|
|
<div>
|
|
<ul class="subNavList">
|
|
<li>Summary: </li>
|
|
<li>Nested | </li>
|
|
<li><a href="#field_summary">Field</a> | </li>
|
|
<li>Constr | </li>
|
|
<li><a href="#method_summary">Method</a></li>
|
|
</ul>
|
|
<ul class="subNavList">
|
|
<li>Detail: </li>
|
|
<li><a href="#field_detail">Field</a> | </li>
|
|
<li>Constr | </li>
|
|
<li><a href="#method_detail">Method</a></li>
|
|
</ul>
|
|
</div>
|
|
<a name="skip-navbar_top">
|
|
<!-- -->
|
|
</a></div>
|
|
<!-- ========= END OF TOP NAVBAR ========= -->
|
|
<!-- ======== START OF CLASS DATA ======== -->
|
|
<div class="header">
|
|
<div class="subTitle">org.lwjgl.opengl</div>
|
|
<h2 title="Class EXTGpuShader4" class="title">Class EXTGpuShader4</h2>
|
|
</div>
|
|
<div class="contentContainer">
|
|
<ul class="inheritance">
|
|
<li>java.lang.Object</li>
|
|
<li>
|
|
<ul class="inheritance">
|
|
<li>org.lwjgl.opengl.EXTGpuShader4</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<div class="description">
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<hr>
|
|
<br>
|
|
<pre>public final class <span class="strong">EXTGpuShader4</span>
|
|
extends java.lang.Object</pre>
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
<div class="summary">
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<!-- =========== FIELD SUMMARY =========== -->
|
|
<ul class="blockList">
|
|
<li class="blockList"><a name="field_summary">
|
|
<!-- -->
|
|
</a>
|
|
<h3>Field Summary</h3>
|
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
|
|
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
|
<tr>
|
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
|
<th class="colLast" scope="col">Field and Description</th>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_1D_ARRAY_EXT">GL_INT_SAMPLER_1D_ARRAY_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_1D_EXT">GL_INT_SAMPLER_1D_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_ARRAY_EXT">GL_INT_SAMPLER_2D_ARRAY_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_EXT">GL_INT_SAMPLER_2D_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_RECT_EXT">GL_INT_SAMPLER_2D_RECT_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_3D_EXT">GL_INT_SAMPLER_3D_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_BUFFER_EXT">GL_INT_SAMPLER_BUFFER_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_CUBE_EXT">GL_INT_SAMPLER_CUBE_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_MAX_PROGRAM_TEXEL_OFFSET_EXT">GL_MAX_PROGRAM_TEXEL_OFFSET_EXT</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_MIN_PROGRAM_TEXEL_OFFSET_EXT">GL_MIN_PROGRAM_TEXEL_OFFSET_EXT</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_1D_ARRAY_EXT">GL_SAMPLER_1D_ARRAY_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_1D_ARRAY_SHADOW_EXT">GL_SAMPLER_1D_ARRAY_SHADOW_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_2D_ARRAY_EXT">GL_SAMPLER_2D_ARRAY_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_2D_ARRAY_SHADOW_EXT">GL_SAMPLER_2D_ARRAY_SHADOW_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_BUFFER_EXT">GL_SAMPLER_BUFFER_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_CUBE_SHADOW_EXT">GL_SAMPLER_CUBE_SHADOW_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT">GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_1D_EXT">GL_UNSIGNED_INT_SAMPLER_1D_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT">GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_EXT">GL_UNSIGNED_INT_SAMPLER_2D_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT">GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_3D_EXT">GL_UNSIGNED_INT_SAMPLER_3D_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT">GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_CUBE_EXT">GL_UNSIGNED_INT_SAMPLER_CUBE_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC2_EXT">GL_UNSIGNED_INT_VEC2_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC3_EXT">GL_UNSIGNED_INT_VEC3_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC4_EXT">GL_UNSIGNED_INT_VEC4_EXT</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT">GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameters of GetVertexAttribdv,
|
|
GetVertexAttribfv, GetVertexAttribiv, GetVertexAttribIivEXT, and
|
|
GetVertexAttribIuivEXT:</div>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</li>
|
|
</ul>
|
|
<!-- ========== METHOD SUMMARY =========== -->
|
|
<ul class="blockList">
|
|
<li class="blockList"><a name="method_summary">
|
|
<!-- -->
|
|
</a>
|
|
<h3>Method Summary</h3>
|
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
|
<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
|
<tr>
|
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
|
<th class="colLast" scope="col">Method and Description</th>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glBindFragDataLocationEXT(int, int, java.nio.ByteBuffer)">glBindFragDataLocationEXT</a></strong>(int program,
|
|
int colorNumber,
|
|
java.nio.ByteBuffer name)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glBindFragDataLocationEXT(int, int, java.lang.CharSequence)">glBindFragDataLocationEXT</a></strong>(int program,
|
|
int colorNumber,
|
|
java.lang.CharSequence name)</code>
|
|
<div class="block">Overloads glBindFragDataLocationEXT.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetFragDataLocationEXT(int, java.nio.ByteBuffer)">glGetFragDataLocationEXT</a></strong>(int program,
|
|
java.nio.ByteBuffer name)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetFragDataLocationEXT(int, java.lang.CharSequence)">glGetFragDataLocationEXT</a></strong>(int program,
|
|
java.lang.CharSequence name)</code>
|
|
<div class="block">Overloads glGetFragDataLocationEXT.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetUniformuEXT(int, int, java.nio.IntBuffer)">glGetUniformuEXT</a></strong>(int program,
|
|
int location,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetVertexAttribIEXT(int, int, java.nio.IntBuffer)">glGetVertexAttribIEXT</a></strong>(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glGetVertexAttribIuEXT(int, int, java.nio.IntBuffer)">glGetVertexAttribIuEXT</a></strong>(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform1uEXT(int, java.nio.IntBuffer)">glUniform1uEXT</a></strong>(int location,
|
|
java.nio.IntBuffer value)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform1uiEXT(int, int)">glUniform1uiEXT</a></strong>(int location,
|
|
int v0)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform2uEXT(int, java.nio.IntBuffer)">glUniform2uEXT</a></strong>(int location,
|
|
java.nio.IntBuffer value)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform2uiEXT(int, int, int)">glUniform2uiEXT</a></strong>(int location,
|
|
int v0,
|
|
int v1)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform3uEXT(int, java.nio.IntBuffer)">glUniform3uEXT</a></strong>(int location,
|
|
java.nio.IntBuffer value)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform3uiEXT(int, int, int, int)">glUniform3uiEXT</a></strong>(int location,
|
|
int v0,
|
|
int v1,
|
|
int v2)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform4uEXT(int, java.nio.IntBuffer)">glUniform4uEXT</a></strong>(int location,
|
|
java.nio.IntBuffer value)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glUniform4uiEXT(int, int, int, int, int)">glUniform4uiEXT</a></strong>(int location,
|
|
int v0,
|
|
int v1,
|
|
int v2,
|
|
int v3)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI1EXT(int, java.nio.IntBuffer)">glVertexAttribI1EXT</a></strong>(int index,
|
|
java.nio.IntBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI1iEXT(int, int)">glVertexAttribI1iEXT</a></strong>(int index,
|
|
int x)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI1uEXT(int, java.nio.IntBuffer)">glVertexAttribI1uEXT</a></strong>(int index,
|
|
java.nio.IntBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI1uiEXT(int, int)">glVertexAttribI1uiEXT</a></strong>(int index,
|
|
int x)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI2EXT(int, java.nio.IntBuffer)">glVertexAttribI2EXT</a></strong>(int index,
|
|
java.nio.IntBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI2iEXT(int, int, int)">glVertexAttribI2iEXT</a></strong>(int index,
|
|
int x,
|
|
int y)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI2uEXT(int, java.nio.IntBuffer)">glVertexAttribI2uEXT</a></strong>(int index,
|
|
java.nio.IntBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI2uiEXT(int, int, int)">glVertexAttribI2uiEXT</a></strong>(int index,
|
|
int x,
|
|
int y)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI3EXT(int, java.nio.IntBuffer)">glVertexAttribI3EXT</a></strong>(int index,
|
|
java.nio.IntBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI3iEXT(int, int, int, int)">glVertexAttribI3iEXT</a></strong>(int index,
|
|
int x,
|
|
int y,
|
|
int z)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI3uEXT(int, java.nio.IntBuffer)">glVertexAttribI3uEXT</a></strong>(int index,
|
|
java.nio.IntBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI3uiEXT(int, int, int, int)">glVertexAttribI3uiEXT</a></strong>(int index,
|
|
int x,
|
|
int y,
|
|
int z)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4EXT(int, java.nio.ByteBuffer)">glVertexAttribI4EXT</a></strong>(int index,
|
|
java.nio.ByteBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4EXT(int, java.nio.IntBuffer)">glVertexAttribI4EXT</a></strong>(int index,
|
|
java.nio.IntBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4EXT(int, java.nio.ShortBuffer)">glVertexAttribI4EXT</a></strong>(int index,
|
|
java.nio.ShortBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4iEXT(int, int, int, int, int)">glVertexAttribI4iEXT</a></strong>(int index,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4uEXT(int, java.nio.ByteBuffer)">glVertexAttribI4uEXT</a></strong>(int index,
|
|
java.nio.ByteBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4uEXT(int, java.nio.IntBuffer)">glVertexAttribI4uEXT</a></strong>(int index,
|
|
java.nio.IntBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4uEXT(int, java.nio.ShortBuffer)">glVertexAttribI4uEXT</a></strong>(int index,
|
|
java.nio.ShortBuffer v)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribI4uiEXT(int, int, int, int, int)">glVertexAttribI4uiEXT</a></strong>(int index,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribIPointerEXT(int, int, int, int, java.nio.ByteBuffer)">glVertexAttribIPointerEXT</a></strong>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.ByteBuffer buffer)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribIPointerEXT(int, int, int, int, java.nio.IntBuffer)">glVertexAttribIPointerEXT</a></strong>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.IntBuffer buffer)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribIPointerEXT(int, int, int, int, long)">glVertexAttribIPointerEXT</a></strong>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
long buffer_buffer_offset)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTGpuShader4.html#glVertexAttribIPointerEXT(int, int, int, int, java.nio.ShortBuffer)">glVertexAttribIPointerEXT</a></strong>(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.ShortBuffer buffer)</code> </td>
|
|
</tr>
|
|
</table>
|
|
<ul class="blockList">
|
|
<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
|
|
<!-- -->
|
|
</a>
|
|
<h3>Methods inherited from class java.lang.Object</h3>
|
|
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
<div class="details">
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<!-- ============ FIELD DETAIL =========== -->
|
|
<ul class="blockList">
|
|
<li class="blockList"><a name="field_detail">
|
|
<!-- -->
|
|
</a>
|
|
<h3>Field Detail</h3>
|
|
<a name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT</h4>
|
|
<pre>public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT</pre>
|
|
<div class="block">Accepted by the <pname> parameters of GetVertexAttribdv,
|
|
GetVertexAttribfv, GetVertexAttribiv, GetVertexAttribIivEXT, and
|
|
GetVertexAttribIuivEXT:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_SAMPLER_1D_ARRAY_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_SAMPLER_1D_ARRAY_EXT</h4>
|
|
<pre>public static final int GL_SAMPLER_1D_ARRAY_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_1D_ARRAY_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_SAMPLER_2D_ARRAY_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_SAMPLER_2D_ARRAY_EXT</h4>
|
|
<pre>public static final int GL_SAMPLER_2D_ARRAY_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_2D_ARRAY_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_SAMPLER_BUFFER_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_SAMPLER_BUFFER_EXT</h4>
|
|
<pre>public static final int GL_SAMPLER_BUFFER_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_BUFFER_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_SAMPLER_1D_ARRAY_SHADOW_EXT</h4>
|
|
<pre>public static final int GL_SAMPLER_1D_ARRAY_SHADOW_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_1D_ARRAY_SHADOW_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_SAMPLER_2D_ARRAY_SHADOW_EXT</h4>
|
|
<pre>public static final int GL_SAMPLER_2D_ARRAY_SHADOW_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_2D_ARRAY_SHADOW_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_SAMPLER_CUBE_SHADOW_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_SAMPLER_CUBE_SHADOW_EXT</h4>
|
|
<pre>public static final int GL_SAMPLER_CUBE_SHADOW_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_CUBE_SHADOW_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_VEC2_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_VEC2_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_VEC2_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC2_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_VEC3_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_VEC3_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_VEC3_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC3_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_VEC4_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_VEC4_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_VEC4_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC4_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_INT_SAMPLER_1D_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_INT_SAMPLER_1D_EXT</h4>
|
|
<pre>public static final int GL_INT_SAMPLER_1D_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_1D_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_INT_SAMPLER_2D_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_INT_SAMPLER_2D_EXT</h4>
|
|
<pre>public static final int GL_INT_SAMPLER_2D_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_INT_SAMPLER_3D_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_INT_SAMPLER_3D_EXT</h4>
|
|
<pre>public static final int GL_INT_SAMPLER_3D_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_3D_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_INT_SAMPLER_CUBE_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_INT_SAMPLER_CUBE_EXT</h4>
|
|
<pre>public static final int GL_INT_SAMPLER_CUBE_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_CUBE_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_INT_SAMPLER_2D_RECT_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_INT_SAMPLER_2D_RECT_EXT</h4>
|
|
<pre>public static final int GL_INT_SAMPLER_2D_RECT_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_RECT_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_INT_SAMPLER_1D_ARRAY_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_INT_SAMPLER_1D_ARRAY_EXT</h4>
|
|
<pre>public static final int GL_INT_SAMPLER_1D_ARRAY_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_1D_ARRAY_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_INT_SAMPLER_2D_ARRAY_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_INT_SAMPLER_2D_ARRAY_EXT</h4>
|
|
<pre>public static final int GL_INT_SAMPLER_2D_ARRAY_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_ARRAY_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_INT_SAMPLER_BUFFER_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_INT_SAMPLER_BUFFER_EXT</h4>
|
|
<pre>public static final int GL_INT_SAMPLER_BUFFER_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_BUFFER_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_SAMPLER_1D_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_SAMPLER_1D_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_SAMPLER_1D_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_1D_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_SAMPLER_2D_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_SAMPLER_2D_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_SAMPLER_2D_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_SAMPLER_3D_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_SAMPLER_3D_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_SAMPLER_3D_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_3D_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_SAMPLER_CUBE_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_CUBE_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT</h4>
|
|
<pre>public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT</pre>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>GL_MIN_PROGRAM_TEXEL_OFFSET_EXT</h4>
|
|
<pre>public static final int GL_MIN_PROGRAM_TEXEL_OFFSET_EXT</pre>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
and GetDoublev:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_MIN_PROGRAM_TEXEL_OFFSET_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
<a name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockListLast">
|
|
<li class="blockList">
|
|
<h4>GL_MAX_PROGRAM_TEXEL_OFFSET_EXT</h4>
|
|
<pre>public static final int GL_MAX_PROGRAM_TEXEL_OFFSET_EXT</pre>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
and GetDoublev:</div>
|
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.EXTGpuShader4.GL_MAX_PROGRAM_TEXEL_OFFSET_EXT">Constant Field Values</a></dd></dl>
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<!-- ============ METHOD DETAIL ========== -->
|
|
<ul class="blockList">
|
|
<li class="blockList"><a name="method_detail">
|
|
<!-- -->
|
|
</a>
|
|
<h3>Method Detail</h3>
|
|
<a name="glVertexAttribI1iEXT(int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI1iEXT</h4>
|
|
<pre>public static void glVertexAttribI1iEXT(int index,
|
|
int x)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI2iEXT(int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI2iEXT</h4>
|
|
<pre>public static void glVertexAttribI2iEXT(int index,
|
|
int x,
|
|
int y)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI3iEXT(int, int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI3iEXT</h4>
|
|
<pre>public static void glVertexAttribI3iEXT(int index,
|
|
int x,
|
|
int y,
|
|
int z)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI4iEXT(int, int, int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI4iEXT</h4>
|
|
<pre>public static void glVertexAttribI4iEXT(int index,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI1uiEXT(int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI1uiEXT</h4>
|
|
<pre>public static void glVertexAttribI1uiEXT(int index,
|
|
int x)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI2uiEXT(int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI2uiEXT</h4>
|
|
<pre>public static void glVertexAttribI2uiEXT(int index,
|
|
int x,
|
|
int y)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI3uiEXT(int, int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI3uiEXT</h4>
|
|
<pre>public static void glVertexAttribI3uiEXT(int index,
|
|
int x,
|
|
int y,
|
|
int z)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI4uiEXT(int, int, int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI4uiEXT</h4>
|
|
<pre>public static void glVertexAttribI4uiEXT(int index,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI1EXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI1EXT</h4>
|
|
<pre>public static void glVertexAttribI1EXT(int index,
|
|
java.nio.IntBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI2EXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI2EXT</h4>
|
|
<pre>public static void glVertexAttribI2EXT(int index,
|
|
java.nio.IntBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI3EXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI3EXT</h4>
|
|
<pre>public static void glVertexAttribI3EXT(int index,
|
|
java.nio.IntBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI4EXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI4EXT</h4>
|
|
<pre>public static void glVertexAttribI4EXT(int index,
|
|
java.nio.IntBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI1uEXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI1uEXT</h4>
|
|
<pre>public static void glVertexAttribI1uEXT(int index,
|
|
java.nio.IntBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI2uEXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI2uEXT</h4>
|
|
<pre>public static void glVertexAttribI2uEXT(int index,
|
|
java.nio.IntBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI3uEXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI3uEXT</h4>
|
|
<pre>public static void glVertexAttribI3uEXT(int index,
|
|
java.nio.IntBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI4uEXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI4uEXT</h4>
|
|
<pre>public static void glVertexAttribI4uEXT(int index,
|
|
java.nio.IntBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI4EXT(int, java.nio.ByteBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI4EXT</h4>
|
|
<pre>public static void glVertexAttribI4EXT(int index,
|
|
java.nio.ByteBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI4EXT(int, java.nio.ShortBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI4EXT</h4>
|
|
<pre>public static void glVertexAttribI4EXT(int index,
|
|
java.nio.ShortBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI4uEXT(int, java.nio.ByteBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI4uEXT</h4>
|
|
<pre>public static void glVertexAttribI4uEXT(int index,
|
|
java.nio.ByteBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribI4uEXT(int, java.nio.ShortBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribI4uEXT</h4>
|
|
<pre>public static void glVertexAttribI4uEXT(int index,
|
|
java.nio.ShortBuffer v)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribIPointerEXT(int, int, int, int, java.nio.ByteBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribIPointerEXT</h4>
|
|
<pre>public static void glVertexAttribIPointerEXT(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.ByteBuffer buffer)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribIPointerEXT(int, int, int, int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribIPointerEXT</h4>
|
|
<pre>public static void glVertexAttribIPointerEXT(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.IntBuffer buffer)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribIPointerEXT(int, int, int, int, java.nio.ShortBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribIPointerEXT</h4>
|
|
<pre>public static void glVertexAttribIPointerEXT(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
java.nio.ShortBuffer buffer)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glVertexAttribIPointerEXT(int, int, int, int, long)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glVertexAttribIPointerEXT</h4>
|
|
<pre>public static void glVertexAttribIPointerEXT(int index,
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
long buffer_buffer_offset)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glGetVertexAttribIEXT(int, int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glGetVertexAttribIEXT</h4>
|
|
<pre>public static void glGetVertexAttribIEXT(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glGetVertexAttribIuEXT(int, int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glGetVertexAttribIuEXT</h4>
|
|
<pre>public static void glGetVertexAttribIuEXT(int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glUniform1uiEXT(int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glUniform1uiEXT</h4>
|
|
<pre>public static void glUniform1uiEXT(int location,
|
|
int v0)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glUniform2uiEXT(int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glUniform2uiEXT</h4>
|
|
<pre>public static void glUniform2uiEXT(int location,
|
|
int v0,
|
|
int v1)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glUniform3uiEXT(int, int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glUniform3uiEXT</h4>
|
|
<pre>public static void glUniform3uiEXT(int location,
|
|
int v0,
|
|
int v1,
|
|
int v2)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glUniform4uiEXT(int, int, int, int, int)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glUniform4uiEXT</h4>
|
|
<pre>public static void glUniform4uiEXT(int location,
|
|
int v0,
|
|
int v1,
|
|
int v2,
|
|
int v3)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glUniform1uEXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glUniform1uEXT</h4>
|
|
<pre>public static void glUniform1uEXT(int location,
|
|
java.nio.IntBuffer value)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glUniform2uEXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glUniform2uEXT</h4>
|
|
<pre>public static void glUniform2uEXT(int location,
|
|
java.nio.IntBuffer value)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glUniform3uEXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glUniform3uEXT</h4>
|
|
<pre>public static void glUniform3uEXT(int location,
|
|
java.nio.IntBuffer value)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glUniform4uEXT(int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glUniform4uEXT</h4>
|
|
<pre>public static void glUniform4uEXT(int location,
|
|
java.nio.IntBuffer value)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glGetUniformuEXT(int, int, java.nio.IntBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glGetUniformuEXT</h4>
|
|
<pre>public static void glGetUniformuEXT(int program,
|
|
int location,
|
|
java.nio.IntBuffer params)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glBindFragDataLocationEXT(int, int, java.nio.ByteBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glBindFragDataLocationEXT</h4>
|
|
<pre>public static void glBindFragDataLocationEXT(int program,
|
|
int colorNumber,
|
|
java.nio.ByteBuffer name)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glBindFragDataLocationEXT(int, int, java.lang.CharSequence)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glBindFragDataLocationEXT</h4>
|
|
<pre>public static void glBindFragDataLocationEXT(int program,
|
|
int colorNumber,
|
|
java.lang.CharSequence name)</pre>
|
|
<div class="block">Overloads glBindFragDataLocationEXT.</div>
|
|
</li>
|
|
</ul>
|
|
<a name="glGetFragDataLocationEXT(int, java.nio.ByteBuffer)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockList">
|
|
<li class="blockList">
|
|
<h4>glGetFragDataLocationEXT</h4>
|
|
<pre>public static int glGetFragDataLocationEXT(int program,
|
|
java.nio.ByteBuffer name)</pre>
|
|
</li>
|
|
</ul>
|
|
<a name="glGetFragDataLocationEXT(int, java.lang.CharSequence)">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="blockListLast">
|
|
<li class="blockList">
|
|
<h4>glGetFragDataLocationEXT</h4>
|
|
<pre>public static int glGetFragDataLocationEXT(int program,
|
|
java.lang.CharSequence name)</pre>
|
|
<div class="block">Overloads glGetFragDataLocationEXT.</div>
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
</div>
|
|
<!-- ========= END OF CLASS DATA ========= -->
|
|
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
|
<div class="bottomNav"><a name="navbar_bottom">
|
|
<!-- -->
|
|
</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
|
|
<!-- -->
|
|
</a>
|
|
<ul class="navList" title="Navigation">
|
|
<li><a href="../../../overview-summary.html">Overview</a></li>
|
|
<li><a href="package-summary.html">Package</a></li>
|
|
<li class="navBarCell1Rev">Class</li>
|
|
<li><a href="class-use/EXTGpuShader4.html">Use</a></li>
|
|
<li><a href="package-tree.html">Tree</a></li>
|
|
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
|
|
<li><a href="../../../index-all.html">Index</a></li>
|
|
<li><a href="../../../help-doc.html">Help</a></li>
|
|
</ul>
|
|
</div>
|
|
<div class="subNav">
|
|
<ul class="navList">
|
|
<li><a href="../../../org/lwjgl/opengl/EXTGpuProgramParameters.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li>
|
|
<li><a href="../../../org/lwjgl/opengl/EXTMultiDrawArrays.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li>
|
|
</ul>
|
|
<ul class="navList">
|
|
<li><a href="../../../index.html?org/lwjgl/opengl/EXTGpuShader4.html" target="_top">Frames</a></li>
|
|
<li><a href="EXTGpuShader4.html" target="_top">No Frames</a></li>
|
|
</ul>
|
|
<ul class="navList" id="allclasses_navbar_bottom">
|
|
<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
|
|
</ul>
|
|
<div>
|
|
<script type="text/javascript"><!--
|
|
allClassesLink = document.getElementById("allclasses_navbar_bottom");
|
|
if(window==top) {
|
|
allClassesLink.style.display = "block";
|
|
}
|
|
else {
|
|
allClassesLink.style.display = "none";
|
|
}
|
|
//-->
|
|
</script>
|
|
</div>
|
|
<div>
|
|
<ul class="subNavList">
|
|
<li>Summary: </li>
|
|
<li>Nested | </li>
|
|
<li><a href="#field_summary">Field</a> | </li>
|
|
<li>Constr | </li>
|
|
<li><a href="#method_summary">Method</a></li>
|
|
</ul>
|
|
<ul class="subNavList">
|
|
<li>Detail: </li>
|
|
<li><a href="#field_detail">Field</a> | </li>
|
|
<li>Constr | </li>
|
|
<li><a href="#method_detail">Method</a></li>
|
|
</ul>
|
|
</div>
|
|
<a name="skip-navbar_bottom">
|
|
<!-- -->
|
|
</a></div>
|
|
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
|
<p class="legalCopy"><small><i>Copyright © 2002-2009 lwjgl.org. All Rights Reserved.</i></small></p>
|
|
</body>
|
|
</html>
|