1761 lines
76 KiB
HTML
1761 lines
76 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<title>GL31 (LWJGL API)</title>
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<meta name="date" content="2013-12-02">
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<ul class="subNavList">
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<li>Summary: </li>
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class GL31" class="title">Class GL31</h2>
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<ul class="inheritance">
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<li>org.lwjgl.opengl.GL31</li>
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<pre>public final class <span class="strong">GL31</span>
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extends java.lang.Object</pre>
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</li>
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</ul>
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</a>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_COPY_READ_BUFFER_BINDING">GL_COPY_READ_BUFFER_BINDING</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_COPY_WRITE_BUFFER_BINDING">GL_COPY_WRITE_BUFFER_BINDING</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></strong></code>
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<div class="block">Returned by GetActiveUniformsiv and GetUniformBlockIndex</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_GEOMETRY_UNIFORM_BLOCKS">GL_MAX_GEOMETRY_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_RECTANGLE_TEXTURE_SIZE">GL_MAX_RECTANGLE_TEXTURE_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev,
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GetIntegerv and GetFloatv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_TEXTURE_BUFFER_SIZE">GL_MAX_TEXTURE_BUFFER_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
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GetFloatv, and GetIntegerv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_PRIMITIVE_RESTART">GL_PRIMITIVE_RESTART</a></strong></code>
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<div class="block">Accepted by the <cap> parameter of IsEnabled, and by
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the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
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GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_PRIMITIVE_RESTART_INDEX">GL_PRIMITIVE_RESTART_INDEX</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_PROXY_TEXTURE_RECTANGLE">GL_PROXY_TEXTURE_RECTANGLE</a></strong></code>
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<div class="block">Accepted by the <target> parameter of GetTexLevelParameteriv,
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GetTexLevelParameterfv, GetTexParameteriv and TexImage2D:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_R16_SNORM">GL_R16_SNORM</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_R8_SNORM">GL_R8_SNORM</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RED_SNORM">GL_RED_SNORM</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RG_SNORM">GL_RG_SNORM</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RG16_SNORM">GL_RG16_SNORM</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RG8_SNORM">GL_RG8_SNORM</a></strong></code> </td>
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</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGB_SNORM">GL_RGB_SNORM</a></strong></code> </td>
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGB16_SNORM">GL_RGB16_SNORM</a></strong></code> </td>
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</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGB8_SNORM">GL_RGB8_SNORM</a></strong></code> </td>
|
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</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGBA_SNORM">GL_RGBA_SNORM</a></strong></code> </td>
|
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</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGBA16_SNORM">GL_RGBA16_SNORM</a></strong></code> </td>
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</tr>
|
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</a></strong></code> </td>
|
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</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_SAMPLER_2D_RECT">GL_SAMPLER_2D_RECT</a></strong></code>
|
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<div class="block">Returned by <type> parameter of GetActiveUniform when the location
|
|
<index> for program object <program> is of type sampler2DRect:</div>
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|
</td>
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|
</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_SAMPLER_2D_RECT_SHADOW">GL_SAMPLER_2D_RECT_SHADOW</a></strong></code>
|
|
<div class="block">Returned by <type> parameter of GetActiveUniform when the location
|
|
<index> for program object <program> is of type sampler2DRectShadow:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</a></strong></code> </td>
|
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</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BINDING_BUFFER">GL_TEXTURE_BINDING_BUFFER</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:</div>
|
|
</td>
|
|
</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BINDING_RECTANGLE">GL_TEXTURE_BINDING_RECTANGLE</a></strong></code>
|
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv and GetDoublev:</div>
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|
</td>
|
|
</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER">GL_TEXTURE_BUFFER</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of BindBuffer, BufferData,
|
|
BufferSubData, MapBuffer, MapBufferRange, BindTexture, UnmapBuffer,
|
|
GetBufferSubData, GetBufferParameteriv, GetBufferPointerv, and TexBuffer,
|
|
and the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, and
|
|
GetIntegerv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER_DATA_STORE_BINDING">GL_TEXTURE_BUFFER_DATA_STORE_BINDING</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER_FORMAT">GL_TEXTURE_BUFFER_FORMAT</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
|
GetFloatv, and GetIntegerv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_RECTANGLE">GL_TEXTURE_RECTANGLE</a></strong></code>
|
|
<div class="block">Accepted by the <cap> parameter of Enable, Disable and IsEnabled;
|
|
by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
|
|
and GetDoublev; and by the <target> parameter of BindTexture,
|
|
GetTexParameterfv, GetTexParameteriv, TexParameterf, TexParameteri,
|
|
TexParameterfv and TexParameteriv:
|
|
Accepted by the <target> parameter of GetTexImage,
|
|
GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D,
|
|
CopyTexImage2D, TexSubImage2D and CopySubTexImage2D:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameters of BindBuffer, BufferData,
|
|
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
|
|
GetBufferPointerv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleanv,
|
|
GetIntegerv, GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</li>
|
|
</ul>
|
|
<!-- ========== METHOD SUMMARY =========== -->
|
|
<ul class="blockList">
|
|
<li class="blockList"><a name="method_summary">
|
|
<!-- -->
|
|
</a>
|
|
<h3>Method Summary</h3>
|
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
|
<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
|
<tr>
|
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
|
<th class="colLast" scope="col">Method and Description</th>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glCopyBufferSubData(int, int, long, long, long)">glCopyBufferSubData</a></strong>(int readtarget,
|
|
int writetarget,
|
|
long readoffset,
|
|
long writeoffset,
|
|
long size)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawArraysInstanced(int, int, int, int)">glDrawArraysInstanced</a></strong>(int mode,
|
|
int first,
|
|
int count,
|
|
int primcount)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.ByteBuffer, int)">glDrawElementsInstanced</a></strong>(int mode,
|
|
java.nio.ByteBuffer indices,
|
|
int primcount)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.IntBuffer, int)">glDrawElementsInstanced</a></strong>(int mode,
|
|
java.nio.IntBuffer indices,
|
|
int primcount)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, int, int, long, int)">glDrawElementsInstanced</a></strong>(int mode,
|
|
int indices_count,
|
|
int type,
|
|
long indices_buffer_offset,
|
|
int primcount)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.ShortBuffer, int)">glDrawElementsInstanced</a></strong>(int mode,
|
|
java.nio.ShortBuffer indices,
|
|
int primcount)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlock(int, int, int)">glGetActiveUniformBlock</a></strong>(int program,
|
|
int uniformBlockIndex,
|
|
int pname)</code>
|
|
<div class="block"><strong>Deprecated.</strong>
|
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlocki(int, int, int)"><code>glGetActiveUniformBlocki(int, int, int)</code></a> instead.</i></div>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)">glGetActiveUniformBlock</a></strong>(int program,
|
|
int uniformBlockIndex,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlocki(int, int, int)">glGetActiveUniformBlocki</a></strong>(int program,
|
|
int uniformBlockIndex,
|
|
int pname)</code>
|
|
<div class="block">Overloads glGetActiveUniformBlockiv.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlockName(int, int, int)">glGetActiveUniformBlockName</a></strong>(int program,
|
|
int uniformBlockIndex,
|
|
int bufSize)</code>
|
|
<div class="block">Overloads glGetActiveUniformBlockName.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformBlockName</a></strong>(int program,
|
|
int uniformBlockIndex,
|
|
java.nio.IntBuffer length,
|
|
java.nio.ByteBuffer uniformBlockName)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformName(int, int, int)">glGetActiveUniformName</a></strong>(int program,
|
|
int uniformIndex,
|
|
int bufSize)</code>
|
|
<div class="block">Overloads glGetActiveUniformName.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformName</a></strong>(int program,
|
|
int uniformIndex,
|
|
java.nio.IntBuffer length,
|
|
java.nio.ByteBuffer uniformName)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)">glGetActiveUniforms</a></strong>(int program,
|
|
java.nio.IntBuffer uniformIndices,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniforms(int, int, int)">glGetActiveUniforms</a></strong>(int program,
|
|
int uniformIndex,
|
|
int pname)</code>
|
|
<div class="block"><strong>Deprecated.</strong>
|
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformsi(int, int, int)"><code>glGetActiveUniformsi(int, int, int)</code></a> instead.</i></div>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformsi(int, int, int)">glGetActiveUniformsi</a></strong>(int program,
|
|
int uniformIndex,
|
|
int pname)</code>
|
|
<div class="block">Overloads glGetActiveUniformsiv.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetUniformBlockIndex(int, java.nio.ByteBuffer)">glGetUniformBlockIndex</a></strong>(int program,
|
|
java.nio.ByteBuffer uniformBlockName)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetUniformBlockIndex(int, java.lang.CharSequence)">glGetUniformBlockIndex</a></strong>(int program,
|
|
java.lang.CharSequence uniformBlockName)</code>
|
|
<div class="block">Overloads glGetUniformBlockIndex.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetUniformIndices(int, java.nio.ByteBuffer, java.nio.IntBuffer)">glGetUniformIndices</a></strong>(int program,
|
|
java.nio.ByteBuffer uniformNames,
|
|
java.nio.IntBuffer uniformIndices)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)">glGetUniformIndices</a></strong>(int program,
|
|
java.lang.CharSequence[] uniformNames,
|
|
java.nio.IntBuffer uniformIndices)</code>
|
|
<div class="block">Overloads glGetUniformIndices.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glPrimitiveRestartIndex(int)">glPrimitiveRestartIndex</a></strong>(int index)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
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