2884 lines
124 KiB
HTML
2884 lines
124 KiB
HTML
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<title>GL40 (LWJGL API)</title>
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<div class="header">
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class GL40" class="title">Class GL40</h2>
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<ul class="inheritance">
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<li>org.lwjgl.opengl.GL40</li>
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<pre>public final class <span class="strong">GL40</span>
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extends java.lang.Object</pre>
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</li>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINE_MAX_LENGTH">GL_ACTIVE_SUBROUTINE_MAX_LENGTH</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramStageiv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS">GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramStageiv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH">GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramStageiv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINE_UNIFORMS">GL_ACTIVE_SUBROUTINE_UNIFORMS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramStageiv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINES">GL_ACTIVE_SUBROUTINES</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramStageiv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_COMPATIBLE_SUBROUTINES">GL_COMPATIBLE_SUBROUTINES</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveSubroutineUniformiv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT2">GL_DOUBLE_MAT2</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT2x3">GL_DOUBLE_MAT2x3</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT2x4">GL_DOUBLE_MAT2x4</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT3">GL_DOUBLE_MAT3</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT3x2">GL_DOUBLE_MAT3x2</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT3x4">GL_DOUBLE_MAT3x4</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT4">GL_DOUBLE_MAT4</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT4x2">GL_DOUBLE_MAT4x2</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT4x3">GL_DOUBLE_MAT4x3</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_VEC2">GL_DOUBLE_VEC2</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_VEC3">GL_DOUBLE_VEC3</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DOUBLE_VEC4">GL_DOUBLE_VEC4</a></strong></code>
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<div class="block">Returned in the <type> parameter of GetActiveUniform, and
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GetTransformFeedbackVarying:</div>
|
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</td>
|
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</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DRAW_INDIRECT_BUFFER">GL_DRAW_INDIRECT_BUFFER</a></strong></code>
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<div class="block">Accepted by the <target> parameters of BindBuffer, BufferData,
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BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData,
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GetBufferPointerv, MapBufferRange, FlushMappedBufferRange,
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GetBufferParameteriv, BindBufferRange, BindBufferBase, and
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CopyBufferSubData:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_DRAW_INDIRECT_BUFFER_BINDING">GL_DRAW_INDIRECT_BUFFER_BINDING</a></strong></code>
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<div class="block">Accepted by the <value> parameter of GetIntegerv, GetBooleanv, GetFloatv,
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and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_FRACTIONAL_EVEN">GL_FRACTIONAL_EVEN</a></strong></code>
|
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<div class="block">Returned by GetProgramiv when <pname> is TESS_GEN_SPACING:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_FRACTIONAL_ODD">GL_FRACTIONAL_ODD</a></strong></code>
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<div class="block">Returned by GetProgramiv when <pname> is TESS_GEN_SPACING:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_FRAGMENT_INTERPOLATION_OFFSET_BITS">GL_FRAGMENT_INTERPOLATION_OFFSET_BITS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
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GetDoublev, and GetInteger64v:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_GEOMETRY_SHADER_INVOCATIONS">GL_GEOMETRY_SHADER_INVOCATIONS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
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</td>
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</tr>
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_INT_SAMPLER_CUBE_MAP_ARRAY">GL_INT_SAMPLER_CUBE_MAP_ARRAY</a></strong></code>
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<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_ISOLINES">GL_ISOLINES</a></strong></code>
|
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<div class="block">Returned by GetProgramiv when <pname> is TESS_GEN_MODE:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS">GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS">GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_FRAGMENT_INTERPOLATION_OFFSET">GL_MAX_FRAGMENT_INTERPOLATION_OFFSET</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
GetDoublev, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_GEOMETRY_SHADER_INVOCATIONS">GL_MAX_GEOMETRY_SHADER_INVOCATIONS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
GetDoublev, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_PATCH_VERTICES">GL_MAX_PATCH_VERTICES</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB">GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB</a></strong></code>
|
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS">GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, GetDoublev, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_SUBROUTINES">GL_MAX_SUBROUTINES</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, GetDoublev, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_INPUT_COMPONENTS">GL_MAX_TESS_CONTROL_INPUT_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS">GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS">GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS">GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS">GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS">GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS">GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS">GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS">GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS">GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS">GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_GEN_LEVEL">GL_MAX_TESS_GEN_LEVEL</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TESS_PATCH_COMPONENTS">GL_MAX_TESS_PATCH_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
|
GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_TRANSFORM_FEEDBACK_BUFFERS">GL_MAX_TRANSFORM_FEEDBACK_BUFFERS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MAX_VERTEX_STREAMS">GL_MAX_VERTEX_STREAMS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
GetDoublev, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MIN_FRAGMENT_INTERPOLATION_OFFSET">GL_MIN_FRAGMENT_INTERPOLATION_OFFSET</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
GetDoublev, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_MIN_SAMPLE_SHADING_VALUE">GL_MIN_SAMPLE_SHADING_VALUE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev,
|
|
GetIntegerv, and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_NUM_COMPATIBLE_SUBROUTINES">GL_NUM_COMPATIBLE_SUBROUTINES</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveSubroutineUniformiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_PATCH_DEFAULT_INNER_LEVEL">GL_PATCH_DEFAULT_INNER_LEVEL</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of PatchParameterfv, GetBooleanv,
|
|
GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_PATCH_DEFAULT_OUTER_LEVEL">GL_PATCH_DEFAULT_OUTER_LEVEL</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of PatchParameterfv, GetBooleanv,
|
|
GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_PATCH_VERTICES">GL_PATCH_VERTICES</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of PatchParameteri, GetBooleanv,
|
|
GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_PATCHES">GL_PATCHES</a></strong></code>
|
|
<div class="block">Accepted by the <mode> parameter of Begin and all vertex array functions
|
|
that implicitly call Begin:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_PROXY_TEXTURE_CUBE_MAP_ARRAY">GL_PROXY_TEXTURE_CUBE_MAP_ARRAY</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of TexImage3D, TexSubImage3D,
|
|
CompressedTeximage3D, CompressedTexSubImage3D and CopyTexSubImage3D:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_SAMPLE_SHADING">GL_SAMPLE_SHADING</a></strong></code>
|
|
<div class="block">Accepted by the <cap> parameter of Enable, Disable, and IsEnabled,
|
|
and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
|
|
and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_SAMPLER_CUBE_MAP_ARRAY">GL_SAMPLER_CUBE_MAP_ARRAY</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW">GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TESS_CONTROL_OUTPUT_VERTICES">GL_TESS_CONTROL_OUTPUT_VERTICES</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TESS_CONTROL_SHADER">GL_TESS_CONTROL_SHADER</a></strong></code>
|
|
<div class="block">Accepted by the <type> parameter of CreateShader and returned by the
|
|
<params> parameter of GetShaderiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TESS_EVALUATION_SHADER">GL_TESS_EVALUATION_SHADER</a></strong></code>
|
|
<div class="block">Accepted by the <type> parameter of CreateShader and returned by the
|
|
<params> parameter of GetShaderiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TESS_GEN_MODE">GL_TESS_GEN_MODE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TESS_GEN_POINT_MODE">GL_TESS_GEN_POINT_MODE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TESS_GEN_SPACING">GL_TESS_GEN_SPACING</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TESS_GEN_VERTEX_ORDER">GL_TESS_GEN_VERTEX_ORDER</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TEXTURE_BINDING_CUBE_MAP_ARRAY">GL_TEXTURE_BINDING_CUBE_MAP_ARRAY</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev,
|
|
GetIntegerv and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TEXTURE_CUBE_MAP_ARRAY">GL_TEXTURE_CUBE_MAP_ARRAY</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of TexParameteri, TexParameteriv,
|
|
TexParameterf, TexParameterfv, BindTexture, and GenerateMipmap:
|
|
<p/>
|
|
Accepted by the <target> parameter of TexImage3D, TexSubImage3D,
|
|
CompressedTeximage3D, CompressedTexSubImage3D and CopyTexSubImage3D:
|
|
<p/>
|
|
Accepted by the <tex> parameter of GetTexImage:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK">GL_TRANSFORM_FEEDBACK</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of BindTransformFeedback:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_ACTIVE">GL_TRANSFORM_FEEDBACK_ACTIVE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_BINDING">GL_TRANSFORM_FEEDBACK_BINDING</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE">GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED">GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_PAUSED">GL_TRANSFORM_FEEDBACK_PAUSED</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveSubroutineUniformiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetActiveSubroutineUniformiv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY">GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</li>
|
|
</ul>
|
|
<!-- ========== METHOD SUMMARY =========== -->
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|
<ul class="blockList">
|
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<li class="blockList"><a name="method_summary">
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<!-- -->
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</a>
|
|
<h3>Method Summary</h3>
|
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
|
<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
|
<tr>
|
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
|
<th class="colLast" scope="col">Method and Description</th>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glBeginQueryIndexed(int, int, int)">glBeginQueryIndexed</a></strong>(int target,
|
|
int index,
|
|
int id)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glBindTransformFeedback(int, int)">glBindTransformFeedback</a></strong>(int target,
|
|
int id)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glBlendEquationi(int, int)">glBlendEquationi</a></strong>(int buf,
|
|
int mode)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glBlendEquationSeparatei(int, int, int)">glBlendEquationSeparatei</a></strong>(int buf,
|
|
int modeRGB,
|
|
int modeAlpha)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glBlendFunci(int, int, int)">glBlendFunci</a></strong>(int buf,
|
|
int src,
|
|
int dst)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glBlendFuncSeparatei(int, int, int, int, int)">glBlendFuncSeparatei</a></strong>(int buf,
|
|
int srcRGB,
|
|
int dstRGB,
|
|
int srcAlpha,
|
|
int dstAlpha)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDeleteTransformFeedbacks(int)">glDeleteTransformFeedbacks</a></strong>(int id)</code>
|
|
<div class="block">Overloads glDeleteTransformFeedbacks.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDeleteTransformFeedbacks(java.nio.IntBuffer)">glDeleteTransformFeedbacks</a></strong>(java.nio.IntBuffer ids)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDrawArraysIndirect(int, java.nio.ByteBuffer)">glDrawArraysIndirect</a></strong>(int mode,
|
|
java.nio.ByteBuffer indirect)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDrawArraysIndirect(int, java.nio.IntBuffer)">glDrawArraysIndirect</a></strong>(int mode,
|
|
java.nio.IntBuffer indirect)</code>
|
|
<div class="block">Overloads glDrawArraysIndirect.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDrawArraysIndirect(int, long)">glDrawArraysIndirect</a></strong>(int mode,
|
|
long indirect_buffer_offset)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDrawElementsIndirect(int, int, java.nio.ByteBuffer)">glDrawElementsIndirect</a></strong>(int mode,
|
|
int type,
|
|
java.nio.ByteBuffer indirect)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDrawElementsIndirect(int, int, java.nio.IntBuffer)">glDrawElementsIndirect</a></strong>(int mode,
|
|
int type,
|
|
java.nio.IntBuffer indirect)</code>
|
|
<div class="block">Overloads glDrawElementsIndirect.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDrawElementsIndirect(int, int, long)">glDrawElementsIndirect</a></strong>(int mode,
|
|
int type,
|
|
long indirect_buffer_offset)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDrawTransformFeedback(int, int)">glDrawTransformFeedback</a></strong>(int mode,
|
|
int id)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glDrawTransformFeedbackStream(int, int, int)">glDrawTransformFeedbackStream</a></strong>(int mode,
|
|
int id,
|
|
int stream)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glEndQueryIndexed(int, int)">glEndQueryIndexed</a></strong>(int target,
|
|
int index)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGenTransformFeedbacks()">glGenTransformFeedbacks</a></strong>()</code>
|
|
<div class="block">Overloads glGenTransformFeedbacks.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGenTransformFeedbacks(java.nio.IntBuffer)">glGenTransformFeedbacks</a></strong>(java.nio.IntBuffer ids)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetActiveSubroutineName(int, int, int, int)">glGetActiveSubroutineName</a></strong>(int program,
|
|
int shadertype,
|
|
int index,
|
|
int bufsize)</code>
|
|
<div class="block">Overloads glGetActiveSubroutineName.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetActiveSubroutineName(int, int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveSubroutineName</a></strong>(int program,
|
|
int shadertype,
|
|
int index,
|
|
java.nio.IntBuffer length,
|
|
java.nio.ByteBuffer name)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetActiveSubroutineUniform(int, int, int, int)">glGetActiveSubroutineUniform</a></strong>(int program,
|
|
int shadertype,
|
|
int index,
|
|
int pname)</code>
|
|
<div class="block"><strong>Deprecated.</strong>
|
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL40.html#glGetActiveSubroutineUniformi(int, int, int, int)"><code>glGetActiveSubroutineUniformi(int, int, int, int)</code></a> instead.</i></div>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetActiveSubroutineUniform(int, int, int, int, java.nio.IntBuffer)">glGetActiveSubroutineUniform</a></strong>(int program,
|
|
int shadertype,
|
|
int index,
|
|
int pname,
|
|
java.nio.IntBuffer values)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetActiveSubroutineUniformi(int, int, int, int)">glGetActiveSubroutineUniformi</a></strong>(int program,
|
|
int shadertype,
|
|
int index,
|
|
int pname)</code>
|
|
<div class="block">Overloads glGetActiveSubroutineUniformiv.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetActiveSubroutineUniformName(int, int, int, int)">glGetActiveSubroutineUniformName</a></strong>(int program,
|
|
int shadertype,
|
|
int index,
|
|
int bufsize)</code>
|
|
<div class="block">Overloads glGetActiveSubroutineUniformName.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetActiveSubroutineUniformName(int, int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveSubroutineUniformName</a></strong>(int program,
|
|
int shadertype,
|
|
int index,
|
|
java.nio.IntBuffer length,
|
|
java.nio.ByteBuffer name)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetProgramStage(int, int, int)">glGetProgramStage</a></strong>(int program,
|
|
int shadertype,
|
|
int pname)</code>
|
|
<div class="block"><strong>Deprecated.</strong>
|
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL40.html#glGetProgramStagei(int, int, int)"><code>glGetProgramStagei(int, int, int)</code></a> instead.</i></div>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetProgramStage(int, int, int, java.nio.IntBuffer)">glGetProgramStage</a></strong>(int program,
|
|
int shadertype,
|
|
int pname,
|
|
java.nio.IntBuffer values)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetProgramStagei(int, int, int)">glGetProgramStagei</a></strong>(int program,
|
|
int shadertype,
|
|
int pname)</code>
|
|
<div class="block">Overloads glGetProgramStageiv.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetQueryIndexed(int, int, int)">glGetQueryIndexed</a></strong>(int target,
|
|
int index,
|
|
int pname)</code>
|
|
<div class="block"><strong>Deprecated.</strong>
|
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL40.html#glGetQueryIndexedi(int, int, int)"><code>glGetQueryIndexedi(int, int, int)</code></a> instead.</i></div>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetQueryIndexed(int, int, int, java.nio.IntBuffer)">glGetQueryIndexed</a></strong>(int target,
|
|
int index,
|
|
int pname,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetQueryIndexedi(int, int, int)">glGetQueryIndexedi</a></strong>(int target,
|
|
int index,
|
|
int pname)</code>
|
|
<div class="block">Overloads glGetQueryIndexediv.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetSubroutineIndex(int, int, java.nio.ByteBuffer)">glGetSubroutineIndex</a></strong>(int program,
|
|
int shadertype,
|
|
java.nio.ByteBuffer name)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetSubroutineIndex(int, int, java.lang.CharSequence)">glGetSubroutineIndex</a></strong>(int program,
|
|
int shadertype,
|
|
java.lang.CharSequence name)</code>
|
|
<div class="block">Overloads glGetSubroutineIndex.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetSubroutineUniformLocation(int, int, java.nio.ByteBuffer)">glGetSubroutineUniformLocation</a></strong>(int program,
|
|
int shadertype,
|
|
java.nio.ByteBuffer name)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetSubroutineUniformLocation(int, int, java.lang.CharSequence)">glGetSubroutineUniformLocation</a></strong>(int program,
|
|
int shadertype,
|
|
java.lang.CharSequence name)</code>
|
|
<div class="block">Overloads glGetSubroutineUniformLocation.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetUniform(int, int, java.nio.DoubleBuffer)">glGetUniform</a></strong>(int program,
|
|
int location,
|
|
java.nio.DoubleBuffer params)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetUniformSubroutineu(int, int)">glGetUniformSubroutineu</a></strong>(int shadertype,
|
|
int location)</code>
|
|
<div class="block"><strong>Deprecated.</strong>
|
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL40.html#glGetUniformSubroutineui(int, int)"><code>glGetUniformSubroutineui(int, int)</code></a> instead.</i></div>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetUniformSubroutineu(int, int, java.nio.IntBuffer)">glGetUniformSubroutineu</a></strong>(int shadertype,
|
|
int location,
|
|
java.nio.IntBuffer params)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glGetUniformSubroutineui(int, int)">glGetUniformSubroutineui</a></strong>(int shadertype,
|
|
int location)</code>
|
|
<div class="block">Overloads glGetUniformSubroutineuiv.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static boolean</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glIsTransformFeedback(int)">glIsTransformFeedback</a></strong>(int id)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glMinSampleShading(float)">glMinSampleShading</a></strong>(float value)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glPatchParameter(int, java.nio.FloatBuffer)">glPatchParameter</a></strong>(int pname,
|
|
java.nio.FloatBuffer values)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glPatchParameteri(int, int)">glPatchParameteri</a></strong>(int pname,
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glPauseTransformFeedback()">glPauseTransformFeedback</a></strong>()</code> </td>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glResumeTransformFeedback()">glResumeTransformFeedback</a></strong>()</code> </td>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glUniform1(int, java.nio.DoubleBuffer)">glUniform1</a></strong>(int location,
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glUniform1d(int, double)">glUniform1d</a></strong>(int location,
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double x)</code> </td>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glUniform2(int, java.nio.DoubleBuffer)">glUniform2</a></strong>(int location,
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glUniform2d(int, double, double)">glUniform2d</a></strong>(int location,
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glUniform3d(int, double, double, double)">glUniform3d</a></strong>(int location,
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL40.html#glUniformMatrix2x3(int, boolean, java.nio.DoubleBuffer)">glUniformMatrix2x3</a></strong>(int location,
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GetIntegerv, and GetInteger64v:</div>
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<pre>public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS</pre>
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<pre>public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS</pre>
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<pre>public static final int GL_TEXTURE_CUBE_MAP_ARRAY</pre>
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