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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class NVDepthBufferFloat" class="title">Class NVDepthBufferFloat</h2>
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.NVDepthBufferFloat</li>
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<pre>public final class <span class="strong">NVDepthBufferFloat</span>
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extends java.lang.Object</pre>
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVDepthBufferFloat.html#GL_DEPTH_BUFFER_FLOAT_MODE_NV">GL_DEPTH_BUFFER_FLOAT_MODE_NV</a></strong></code>
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<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVDepthBufferFloat.html#GL_DEPTH_COMPONENT32F_NV">GL_DEPTH_COMPONENT32F_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
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TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT,
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and returned in the <data> parameter of GetTexLevelParameter and
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GetRenderbufferParameterivEXT:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVDepthBufferFloat.html#GL_DEPTH32F_STENCIL8_NV">GL_DEPTH32F_STENCIL8_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
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TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT,
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and returned in the <data> parameter of GetTexLevelParameter and
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GetRenderbufferParameterivEXT:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVDepthBufferFloat.html#GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV">GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV</a></strong></code>
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<div class="block">Accepted by the <type> parameter of DrawPixels, ReadPixels, TexImage1D,
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TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D, and
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GetTexImage:</div>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVDepthBufferFloat.html#glClearDepthdNV(double)">glClearDepthdNV</a></strong>(double d)</code> </td>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVDepthBufferFloat.html#glDepthBoundsdNV(double, double)">glDepthBoundsdNV</a></strong>(double zmin,
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double zmax)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVDepthBufferFloat.html#glDepthRangedNV(double, double)">glDepthRangedNV</a></strong>(double n,
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double f)</code> </td>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>GL_DEPTH_COMPONENT32F_NV</h4>
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<pre>public static final int GL_DEPTH_COMPONENT32F_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
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TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT,
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and returned in the <data> parameter of GetTexLevelParameter and
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GetRenderbufferParameterivEXT:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVDepthBufferFloat.GL_DEPTH_COMPONENT32F_NV">Constant Field Values</a></dd></dl>
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<h4>GL_DEPTH32F_STENCIL8_NV</h4>
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<pre>public static final int GL_DEPTH32F_STENCIL8_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
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TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT,
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and returned in the <data> parameter of GetTexLevelParameter and
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GetRenderbufferParameterivEXT:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVDepthBufferFloat.GL_DEPTH32F_STENCIL8_NV">Constant Field Values</a></dd></dl>
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<h4>GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV</h4>
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<pre>public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV</pre>
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<div class="block">Accepted by the <type> parameter of DrawPixels, ReadPixels, TexImage1D,
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TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D, and
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GetTexImage:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVDepthBufferFloat.GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV">Constant Field Values</a></dd></dl>
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<h4>GL_DEPTH_BUFFER_FLOAT_MODE_NV</h4>
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<pre>public static final int GL_DEPTH_BUFFER_FLOAT_MODE_NV</pre>
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<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVDepthBufferFloat.GL_DEPTH_BUFFER_FLOAT_MODE_NV">Constant Field Values</a></dd></dl>
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<pre>public static void glDepthRangedNV(double n,
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double f)</pre>
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<pre>public static void glDepthBoundsdNV(double zmin,
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double zmax)</pre>
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