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<title>NVHalfFloat (LWJGL API)</title>
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class NVHalfFloat" class="title">Class NVHalfFloat</h2>
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<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.NVHalfFloat</li>
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<pre>public final class <span class="strong">NVHalfFloat</span>
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extends java.lang.Object</pre>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#GL_HALF_FLOAT_NV">GL_HALF_FLOAT_NV</a></strong></code>
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<div class="block">Accepted by the <type> argument of VertexPointer, NormalPointer,
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ColorPointer, TexCoordPointer, FogCoordPointerEXT,
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SecondaryColorPointerEXT, VertexWeightPointerEXT, VertexAttribPointerNV,
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DrawPixels, ReadPixels, TexImage1D, TexImage2D, TexImage3D, TexSubImage1D,
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TexSubImage2D, TexSubImage3D, and GetTexImage:</div>
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</td>
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glColor3hNV(short, short, short)">glColor3hNV</a></strong>(short red,
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short green,
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short blue)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glColor4hNV(short, short, short, short)">glColor4hNV</a></strong>(short red,
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short green,
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short blue,
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short alpha)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glFogCoordhNV(short)">glFogCoordhNV</a></strong>(short fog)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glMultiTexCoord1hNV(int, short)">glMultiTexCoord1hNV</a></strong>(int target,
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short s)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glMultiTexCoord2hNV(int, short, short)">glMultiTexCoord2hNV</a></strong>(int target,
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short s,
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short t)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glMultiTexCoord3hNV(int, short, short, short)">glMultiTexCoord3hNV</a></strong>(int target,
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short s,
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short t,
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short r)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glMultiTexCoord4hNV(int, short, short, short, short)">glMultiTexCoord4hNV</a></strong>(int target,
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short s,
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short t,
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short r,
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short q)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glNormal3hNV(short, short, short)">glNormal3hNV</a></strong>(short nx,
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short ny,
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short nz)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glSecondaryColor3hNV(short, short, short)">glSecondaryColor3hNV</a></strong>(short red,
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short green,
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short blue)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glTexCoord1hNV(short)">glTexCoord1hNV</a></strong>(short s)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glTexCoord2hNV(short, short)">glTexCoord2hNV</a></strong>(short s,
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short t)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glTexCoord3hNV(short, short, short)">glTexCoord3hNV</a></strong>(short s,
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short t,
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short r)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glTexCoord4hNV(short, short, short, short)">glTexCoord4hNV</a></strong>(short s,
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short t,
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short r,
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short q)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertex2hNV(short, short)">glVertex2hNV</a></strong>(short x,
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short y)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertex3hNV(short, short, short)">glVertex3hNV</a></strong>(short x,
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short y,
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short z)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertex4hNV(short, short, short, short)">glVertex4hNV</a></strong>(short x,
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short y,
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short z,
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short w)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttrib1hNV(int, short)">glVertexAttrib1hNV</a></strong>(int index,
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short x)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttrib2hNV(int, short, short)">glVertexAttrib2hNV</a></strong>(int index,
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short x,
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short y)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttrib3hNV(int, short, short, short)">glVertexAttrib3hNV</a></strong>(int index,
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short x,
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short y,
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short z)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttrib4hNV(int, short, short, short, short)">glVertexAttrib4hNV</a></strong>(int index,
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short x,
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short y,
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short z,
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short w)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttribs1NV(int, java.nio.ShortBuffer)">glVertexAttribs1NV</a></strong>(int index,
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java.nio.ShortBuffer attribs)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttribs2NV(int, java.nio.ShortBuffer)">glVertexAttribs2NV</a></strong>(int index,
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java.nio.ShortBuffer attribs)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttribs3NV(int, java.nio.ShortBuffer)">glVertexAttribs3NV</a></strong>(int index,
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java.nio.ShortBuffer attribs)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttribs4NV(int, java.nio.ShortBuffer)">glVertexAttribs4NV</a></strong>(int index,
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java.nio.ShortBuffer attribs)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexWeighthNV(short)">glVertexWeighthNV</a></strong>(short weight)</code> </td>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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</a>
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<h3>Field Detail</h3>
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<a name="GL_HALF_FLOAT_NV">
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<h4>GL_HALF_FLOAT_NV</h4>
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<pre>public static final int GL_HALF_FLOAT_NV</pre>
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<div class="block">Accepted by the <type> argument of VertexPointer, NormalPointer,
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ColorPointer, TexCoordPointer, FogCoordPointerEXT,
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SecondaryColorPointerEXT, VertexWeightPointerEXT, VertexAttribPointerNV,
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DrawPixels, ReadPixels, TexImage1D, TexImage2D, TexImage3D, TexSubImage1D,
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TexSubImage2D, TexSubImage3D, and GetTexImage:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVHalfFloat.GL_HALF_FLOAT_NV">Constant Field Values</a></dd></dl>
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</li>
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<h3>Method Detail</h3>
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<h4>glVertex2hNV</h4>
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<pre>public static void glVertex2hNV(short x,
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short y)</pre>
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</li>
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<pre>public static void glVertex3hNV(short x,
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short y,
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short z)</pre>
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</li>
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<a name="glVertex4hNV(short, short, short, short)">
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<h4>glVertex4hNV</h4>
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<pre>public static void glVertex4hNV(short x,
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short y,
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short z,
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short w)</pre>
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</li>
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<a name="glNormal3hNV(short, short, short)">
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<h4>glNormal3hNV</h4>
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<pre>public static void glNormal3hNV(short nx,
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short ny,
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short nz)</pre>
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<a name="glColor3hNV(short, short, short)">
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<h4>glColor3hNV</h4>
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<pre>public static void glColor3hNV(short red,
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short green,
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short blue)</pre>
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<h4>glColor4hNV</h4>
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<pre>public static void glColor4hNV(short red,
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short green,
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short blue,
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short alpha)</pre>
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