opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/NVVideoCaptureUtil.html
2014-06-29 22:17:04 -04:00

328 lines
13 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!-- NewPage -->
<html lang="en">
<head>
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:00 CET 2013 -->
<title>NVVideoCaptureUtil (LWJGL API)</title>
<meta name="date" content="2013-12-02">
<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
</head>
<body>
<script type="text/javascript"><!--
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="NVVideoCaptureUtil (LWJGL API)";
}
//-->
</script>
<noscript>
<div>JavaScript is disabled on your browser.</div>
</noscript>
<!-- ========= START OF TOP NAVBAR ======= -->
<div class="topNav"><a name="navbar_top">
<!-- -->
</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="../../../overview-summary.html">Overview</a></li>
<li><a href="package-summary.html">Package</a></li>
<li class="navBarCell1Rev">Class</li>
<li><a href="class-use/NVVideoCaptureUtil.html">Use</a></li>
<li><a href="package-tree.html">Tree</a></li>
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
<li><a href="../../../index-all.html">Index</a></li>
<li><a href="../../../help-doc.html">Help</a></li>
</ul>
</div>
<div class="subNav">
<ul class="navList">
<li><a href="../../../org/lwjgl/opengl/NVVideoCapture.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li>
<li><a href="../../../org/lwjgl/opengl/NVXGpuMemoryInfo.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li>
</ul>
<ul class="navList">
<li><a href="../../../index.html?org/lwjgl/opengl/NVVideoCaptureUtil.html" target="_top">Frames</a></li>
<li><a href="NVVideoCaptureUtil.html" target="_top">No Frames</a></li>
</ul>
<ul class="navList" id="allclasses_navbar_top">
<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
</ul>
<div>
<script type="text/javascript"><!--
allClassesLink = document.getElementById("allclasses_navbar_top");
if(window==top) {
allClassesLink.style.display = "block";
}
else {
allClassesLink.style.display = "none";
}
//-->
</script>
</div>
<div>
<ul class="subNavList">
<li>Summary:&nbsp;</li>
<li>Nested&nbsp;|&nbsp;</li>
<li>Field&nbsp;|&nbsp;</li>
<li>Constr&nbsp;|&nbsp;</li>
<li><a href="#method_summary">Method</a></li>
</ul>
<ul class="subNavList">
<li>Detail:&nbsp;</li>
<li>Field&nbsp;|&nbsp;</li>
<li>Constr&nbsp;|&nbsp;</li>
<li><a href="#method_detail">Method</a></li>
</ul>
</div>
<a name="skip-navbar_top">
<!-- -->
</a></div>
<!-- ========= END OF TOP NAVBAR ========= -->
<!-- ======== START OF CLASS DATA ======== -->
<div class="header">
<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class NVVideoCaptureUtil" class="title">Class NVVideoCaptureUtil</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.NVVideoCaptureUtil</li>
</ul>
</li>
</ul>
<div class="description">
<ul class="blockList">
<li class="blockList">
<hr>
<br>
<pre>public final class <span class="strong">NVVideoCaptureUtil</span>
extends java.lang.Object</pre>
<div class="block">This class exposes the platform specific functionality present in the
NV_video_capture extension.</div>
<dl><dt><span class="strong">Since:</span></dt>
<dd>20/5/2011</dd>
<dt><span class="strong">Author:</span></dt>
<dd>Spasi</dd></dl>
</li>
</ul>
</div>
<div class="summary">
<ul class="blockList">
<li class="blockList">
<!-- ========== METHOD SUMMARY =========== -->
<ul class="blockList">
<li class="blockList"><a name="method_summary">
<!-- -->
</a>
<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVVideoCaptureUtil.html#glBindVideoCaptureDeviceNV(int, long)">glBindVideoCaptureDeviceNV</a></strong>(int&nbsp;video_slot,
long&nbsp;device)</code>
<div class="block">After successfully locking a video capture device, use this method to bind it
to the capture slot specified in the current context.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVVideoCaptureUtil.html#glEnumerateVideoCaptureDevicesNV(java.nio.LongBuffer)">glEnumerateVideoCaptureDevicesNV</a></strong>(java.nio.LongBuffer&nbsp;devices)</code>
<div class="block">Enumerate the available video capture devices.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVVideoCaptureUtil.html#glLockVideoCaptureDeviceNV(long)">glLockVideoCaptureDeviceNV</a></strong>(long&nbsp;device)</code>
<div class="block">To lock a video capture device to a display connection, use this method.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVVideoCaptureUtil.html#glQueryVideoCaptureDeviceNV(long, int, java.nio.IntBuffer)">glQueryVideoCaptureDeviceNV</a></strong>(long&nbsp;device,
int&nbsp;attribute,
java.nio.IntBuffer&nbsp;value)</code>
<div class="block">Use this method to query the unique ID of the physical device backing a
video capture device handle.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVVideoCaptureUtil.html#glReleaseVideoCaptureDeviceNV(long)">glReleaseVideoCaptureDeviceNV</a></strong>(long&nbsp;device)</code>
<div class="block">Use this method when finished capturing data on a locked video capture device
to unlock it.</div>
</td>
</tr>
</table>
<ul class="blockList">
<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
<!-- -->
</a>
<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
<div class="details">
<ul class="blockList">
<li class="blockList">
<!-- ============ METHOD DETAIL ========== -->
<ul class="blockList">
<li class="blockList"><a name="method_detail">
<!-- -->
</a>
<h3>Method Detail</h3>
<a name="glBindVideoCaptureDeviceNV(int, long)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>glBindVideoCaptureDeviceNV</h4>
<pre>public static&nbsp;boolean&nbsp;glBindVideoCaptureDeviceNV(int&nbsp;video_slot,
long&nbsp;device)</pre>
<div class="block">After successfully locking a video capture device, use this method to bind it
to the capture slot specified in the current context. This method is the cross-
platform equivalent of glXBindVideoCaptureDeviceNV and wglBindVideoCaptureDeviceNV.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>video_slot</code> - the video slot</dd><dd><code>device</code> - the video capture device</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the binding was successful</dd></dl>
</li>
</ul>
<a name="glEnumerateVideoCaptureDevicesNV(java.nio.LongBuffer)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>glEnumerateVideoCaptureDevicesNV</h4>
<pre>public static&nbsp;int&nbsp;glEnumerateVideoCaptureDevicesNV(java.nio.LongBuffer&nbsp;devices)</pre>
<div class="block">Enumerate the available video capture devices. This method is the cross-platform
equivalent of glXEnumerateVideoCaptureDevicesNV and wglEnumerateVideoCaptureDevicesNV.
Since they are not really compatible, this method works like the WGL version. That is,
you first call it with a null devices buffer, get the number of devices, then call it
again with an appropriately sized buffer.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>devices</code> - the buffer to store devices in</dd>
<dt><span class="strong">Returns:</span></dt><dd>the number of available video capture devices</dd></dl>
</li>
</ul>
<a name="glLockVideoCaptureDeviceNV(long)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>glLockVideoCaptureDeviceNV</h4>
<pre>public static&nbsp;boolean&nbsp;glLockVideoCaptureDeviceNV(long&nbsp;device)</pre>
<div class="block">To lock a video capture device to a display connection, use this method.
Before using a video capture device, it must be locked. Once a
video capture device is locked by a process, no other process can
lock a video capture device with the same unique ID until the lock
is released or the process ends.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>device</code> - the device to lock</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the lock was successful</dd></dl>
</li>
</ul>
<a name="glQueryVideoCaptureDeviceNV(long, int, java.nio.IntBuffer)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>glQueryVideoCaptureDeviceNV</h4>
<pre>public static&nbsp;boolean&nbsp;glQueryVideoCaptureDeviceNV(long&nbsp;device,
int&nbsp;attribute,
java.nio.IntBuffer&nbsp;value)</pre>
<div class="block">Use this method to query the unique ID of the physical device backing a
video capture device handle.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>device</code> - the device</dd><dd><code>attribute</code> - the attribute to query</dd><dd><code>value</code> - the buffer to store the value in</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the query was successful</dd></dl>
</li>
</ul>
<a name="glReleaseVideoCaptureDeviceNV(long)">
<!-- -->
</a>
<ul class="blockListLast">
<li class="blockList">
<h4>glReleaseVideoCaptureDeviceNV</h4>
<pre>public static&nbsp;boolean&nbsp;glReleaseVideoCaptureDeviceNV(long&nbsp;device)</pre>
<div class="block">Use this method when finished capturing data on a locked video capture device
to unlock it.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>device</code> - the device</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the device was unlocked successfully</dd></dl>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
</div>
<!-- ========= END OF CLASS DATA ========= -->
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<div class="bottomNav"><a name="navbar_bottom">
<!-- -->
</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="../../../overview-summary.html">Overview</a></li>
<li><a href="package-summary.html">Package</a></li>
<li class="navBarCell1Rev">Class</li>
<li><a href="class-use/NVVideoCaptureUtil.html">Use</a></li>
<li><a href="package-tree.html">Tree</a></li>
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
<li><a href="../../../index-all.html">Index</a></li>
<li><a href="../../../help-doc.html">Help</a></li>
</ul>
</div>
<div class="subNav">
<ul class="navList">
<li><a href="../../../org/lwjgl/opengl/NVVideoCapture.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li>
<li><a href="../../../org/lwjgl/opengl/NVXGpuMemoryInfo.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li>
</ul>
<ul class="navList">
<li><a href="../../../index.html?org/lwjgl/opengl/NVVideoCaptureUtil.html" target="_top">Frames</a></li>
<li><a href="NVVideoCaptureUtil.html" target="_top">No Frames</a></li>
</ul>
<ul class="navList" id="allclasses_navbar_bottom">
<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
</ul>
<div>
<script type="text/javascript"><!--
allClassesLink = document.getElementById("allclasses_navbar_bottom");
if(window==top) {
allClassesLink.style.display = "block";
}
else {
allClassesLink.style.display = "none";
}
//-->
</script>
</div>
<div>
<ul class="subNavList">
<li>Summary:&nbsp;</li>
<li>Nested&nbsp;|&nbsp;</li>
<li>Field&nbsp;|&nbsp;</li>
<li>Constr&nbsp;|&nbsp;</li>
<li><a href="#method_summary">Method</a></li>
</ul>
<ul class="subNavList">
<li>Detail:&nbsp;</li>
<li>Field&nbsp;|&nbsp;</li>
<li>Constr&nbsp;|&nbsp;</li>
<li><a href="#method_detail">Method</a></li>
</ul>
</div>
<a name="skip-navbar_bottom">
<!-- -->
</a></div>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
<p class="legalCopy"><small><i>Copyright &#169; 2002-2009 lwjgl.org. All Rights Reserved.</i></small></p>
</body>
</html>