581 lines
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581 lines
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class SharedDrawable" class="title">Class SharedDrawable</h2>
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.SharedDrawable</li>
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<pre>public final class <span class="strong">SharedDrawable</span>
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extends java.lang.Object</pre>
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<div class="block">A Drawable implementation that shares its context with another Drawable. This is useful
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for background loading of resources. See org.lwjgl.test.opengl.multithread.BackgroundLoad
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for an example.</div>
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<dl><dt><span class="strong">Author:</span></dt>
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<dd>Spasi</dd></dl>
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>protected org.lwjgl.opengl.ContextGL</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#context">context</a></strong></code>
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<div class="block">The OpenGL Context.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>protected org.lwjgl.opengl.PeerInfo</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#peer_info">peer_info</a></strong></code>
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<div class="block">Handle to the native GL rendering context</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>protected <a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a></code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#pixel_format">pixel_format</a></strong></code>
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<div class="block">The PixelFormat used to create the drawable.</div>
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</td>
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</tr>
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</table>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#SharedDrawable(org.lwjgl.opengl.Drawable)">SharedDrawable</a></strong>(<a href="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> drawable)</code> </td>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<tr class="altColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#checkDestroyed()">checkDestroyed</a></strong>()</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#checkGLError()">checkGLError</a></strong>()</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>org.lwjgl.opengl.ContextGL</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#createSharedContext()">createSharedContext</a></strong>()</code>
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<div class="block">[INTERNAL USE ONLY] Creates a new Context that is shared with the Drawable's Context.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#destroy()">destroy</a></strong>()</code>
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<div class="block">Destroys the Drawable.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>org.lwjgl.opengl.ContextGL</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#getContext()">getContext</a></strong>()</code>
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<div class="block">[INTERNAL USE ONLY] Returns the Drawable's Context.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a></code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#getPixelFormat()">getPixelFormat</a></strong>()</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#initContext(float, float, float)">initContext</a></strong>(float r,
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float g,
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float b)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#isCurrent()">isCurrent</a></strong>()</code>
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<div class="block">Returns true if the Drawable's context is current in the current thread.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#makeCurrent()">makeCurrent</a></strong>()</code>
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<div class="block">Makes the Drawable's context current in the current thread.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#releaseContext()">releaseContext</a></strong>()</code>
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<div class="block">If the Drawable's context is current in the current thread, no context will be current after a call to this method.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#setCLSharingProperties(org.lwjgl.PointerBuffer)">setCLSharingProperties</a></strong>(<a href="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a> properties)</code>
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<div class="block">Sets the appropriate khr_gl_sharing properties in the target <code>PointerBuffer</code>,
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so that if it is used in a <code>clCreateContext(FromType)</code> call, the created CL
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context will be sharing objects with this <code>Drawable</code>'s GL context.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL)">setPixelFormat</a></strong>(<a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengl.ContextAttribs)">setPixelFormat</a></strong>(<a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf,
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<a href="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#setSwapInterval(int)">setSwapInterval</a></strong>(int swap_interval)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/SharedDrawable.html#swapBuffers()">swapBuffers</a></strong>()</code> </td>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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</ul>
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<h3>Field Detail</h3>
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<h4>pixel_format</h4>
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<pre>protected <a href="../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format</pre>
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<div class="block">The PixelFormat used to create the drawable.</div>
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<h4>peer_info</h4>
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<pre>protected org.lwjgl.opengl.PeerInfo peer_info</pre>
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<div class="block">Handle to the native GL rendering context</div>
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<h4>context</h4>
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<pre>protected org.lwjgl.opengl.ContextGL context</pre>
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<div class="block">The OpenGL Context.</div>
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</li>
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</a>
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<h3>Constructor Detail</h3>
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<a name="SharedDrawable(org.lwjgl.opengl.Drawable)">
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<h4>SharedDrawable</h4>
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<pre>public SharedDrawable(<a href="../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> drawable)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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</li>
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<a name="createSharedContext()">
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<h4>createSharedContext</h4>
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<pre>public org.lwjgl.opengl.ContextGL createSharedContext()</pre>
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<div class="block">[INTERNAL USE ONLY] Creates a new Context that is shared with the Drawable's Context.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>a Context shared with the Drawable's Context.</dd></dl>
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</li>
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</ul>
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<a name="setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL)">
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<h4>setPixelFormat</h4>
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<pre>public void setPixelFormat(<a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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</li>
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<a name="setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengl.ContextAttribs)">
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<h4>setPixelFormat</h4>
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<pre>public void setPixelFormat(<a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf,
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<a href="../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<h4>getPixelFormat</h4>
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<pre>public <a href="../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> getPixelFormat()</pre>
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<h4>getContext</h4>
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<pre>public org.lwjgl.opengl.ContextGL getContext()</pre>
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<div class="block">[INTERNAL USE ONLY] Returns the Drawable's Context.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>the Drawable's Context</dd></dl>
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<h4>checkGLError</h4>
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<pre>public void checkGLError()</pre>
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<h4>setSwapInterval</h4>
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<pre>public void setSwapInterval(int swap_interval)</pre>
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<h4>swapBuffers</h4>
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<pre>public void swapBuffers()
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<h4>initContext</h4>
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<pre>public void initContext(float r,
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float g,
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float b)</pre>
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<h4>isCurrent</h4>
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<pre>public boolean isCurrent()
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block"><strong>Description copied from interface: <code><a href="../../../org/lwjgl/opengl/Drawable.html#isCurrent()">Drawable</a></code></strong></div>
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<div class="block">Returns true if the Drawable's context is current in the current thread.</div>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<h4>makeCurrent</h4>
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<pre>public void makeCurrent()
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block"><strong>Description copied from interface: <code><a href="../../../org/lwjgl/opengl/Drawable.html#makeCurrent()">Drawable</a></code></strong></div>
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<div class="block">Makes the Drawable's context current in the current thread.</div>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<a name="releaseContext()">
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<h4>releaseContext</h4>
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<pre>public void releaseContext()
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block"><strong>Description copied from interface: <code><a href="../../../org/lwjgl/opengl/Drawable.html#releaseContext()">Drawable</a></code></strong></div>
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<div class="block">If the Drawable's context is current in the current thread, no context will be current after a call to this method.</div>
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<dl><dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<h4>destroy</h4>
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<pre>public void destroy()</pre>
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<div class="block"><strong>Description copied from interface: <code><a href="../../../org/lwjgl/opengl/Drawable.html#destroy()">Drawable</a></code></strong></div>
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<div class="block">Destroys the Drawable.</div>
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<a name="setCLSharingProperties(org.lwjgl.PointerBuffer)">
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<h4>setCLSharingProperties</h4>
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<pre>public void setCLSharingProperties(<a href="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a> properties)
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throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
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<div class="block"><strong>Description copied from interface: <code><a href="../../../org/lwjgl/opengl/Drawable.html#setCLSharingProperties(org.lwjgl.PointerBuffer)">Drawable</a></code></strong></div>
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<div class="block">Sets the appropriate khr_gl_sharing properties in the target <code>PointerBuffer</code>,
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so that if it is used in a <code>clCreateContext(FromType)</code> call, the created CL
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context will be sharing objects with this <code>Drawable</code>'s GL context. After a
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call to this method, the target buffer position will have advanced by 2 to 4 positions,
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depending on the implementation.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>properties</code> - The target properties buffer. It must have at least 4 positions remaining.</dd>
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<dt><span class="strong">Throws:</span></dt>
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<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
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<pre>protected final void checkDestroyed()</pre>
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