opsu-dance/src/itdelatrisu/opsu/objects/curves/CentripetalCatmullRom.java
Jeffrey Han d360b73bf5 Specify whether Curve uses scaled or unscaled coordinates.
Unscaled coordinates will be used in a future commit (hopefully).

Added a normalize() method to Vec2f.

Throw RuntimeExceptions for any Curve initialization errors; the game would crash anyway, and this way the objects can be substituted for DummyObjects for a graceful failure.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-02 01:47:15 -05:00

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/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu.objects.curves;
/**
* Representation of a Centripetal CatmullRom spline.
* (Currently not technically Centripetal CatmullRom.)
* http://en.wikipedia.org/wiki/Centripetal_Catmull%E2%80%93Rom_spline
*
* @author fluddokt (https://github.com/fluddokt)
*/
public class CentripetalCatmullRom extends CurveType {
/** The time values of the Catmull curve. */
private float [] time;
/** The control points of the Catmull curve. */
private Vec2f[] points;
/**
* Constructor.
* @param points the control points of the curve
*/
protected CentripetalCatmullRom(Vec2f[] points) {
if (points.length != 4)
throw new RuntimeException(String.format("Need exactly 4 points to initialize CentripetalCatmullRom, %d provided.", points.length));
this.points = points;
time = new float[4];
time[0] = 0;
float approxLength = 0;
for (int i = 1; i < 4; i++) {
float len = 0;
if (i > 0)
len = points[i].cpy().sub(points[i - 1]).len();
if (len <= 0)
len += 0.0001f;
approxLength += len;
// time[i] = (float) Math.sqrt(len) + time[i-1];// ^(0.5)
time[i] = i;
}
init(approxLength / 2);
}
@Override
public Vec2f pointAt(float t) {
t = t * (time[2] - time[1]) + time[1];
Vec2f A1 = points[0].cpy().scale((time[1] - t) / (time[1] - time[0]))
.add(points[1].cpy().scale((t - time[0]) / (time[1] - time[0])));
Vec2f A2 = points[1].cpy().scale((time[2] - t) / (time[2] - time[1]))
.add(points[2].cpy().scale((t - time[1]) / (time[2] - time[1])));
Vec2f A3 = points[2].cpy().scale((time[3] - t) / (time[3] - time[2]))
.add(points[3].cpy().scale((t - time[2]) / (time[3] - time[2])));
Vec2f B1 = A1.cpy().scale((time[2] - t) / (time[2] - time[0]))
.add(A2.cpy().scale((t - time[0]) / (time[2] - time[0])));
Vec2f B2 = A2.cpy().scale((time[3] - t) / (time[3] - time[1]))
.add(A3.cpy().scale((t - time[1]) / (time[3] - time[1])));
Vec2f C = B1.cpy().scale((time[2] - t) / (time[2] - time[1]))
.add(B2.cpy().scale((t - time[1]) / (time[2] - time[1])));
return C;
}
}