Added node flag structs
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@ -97,7 +97,7 @@ void parseNode(FILE* file, PathNode* node) {
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node->node = serializedNode.node;
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node->width = serializedNode.width;
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node->flood_fill = serializedNode.flood_fill;
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node->flags = serializedNode.flags;
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node->flags = *(NodeFlags*)&serializedNode.flags;
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}
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void parseNav(FILE* file, NavNode* node) {
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@ -109,7 +109,7 @@ void parseNav(FILE* file, NavNode* node) {
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node->node = serializedNode.node;
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node->direction_x = serializedNode.direction_x / 100.f;
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node->direction_y = serializedNode.direction_y / 100.f;
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node->flags = serializedNode.flags;
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node->flags = *(NavNodeFlags*)&serializedNode.flags;
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}
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void parseLink(FILE* file, Link* link) {
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@ -6,6 +6,9 @@
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#define PATH "plugins/samp-npcs/Paths/"
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#define STATIC_ASSERT(E) typedef char __static_assert_[(E)?1:-1]
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#define EXPECT_SIZE(S,SIZE) STATIC_ASSERT(sizeof(S)==(SIZE))
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#pragma pack(push, 1)
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struct SerializedHeader {
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unsigned int num_nodes;
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@ -49,6 +52,40 @@ struct SerializedIntersectionFlags {
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bool road_cross : 1;
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bool ped_traffic_light : 1;
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};
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struct NodeFlags {
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unsigned char link_count : 4;
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unsigned char traffic_level : 2;
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unsigned char roadblocks : 1;
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unsigned char boats : 1;
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unsigned char emergency_vehicles_only : 1;
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unsigned char _unknown_D : 1;
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unsigned char _unknown_E : 1;
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unsigned char _unknown_F : 1;
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unsigned char not_highway : 1;
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unsigned char highway : 1;
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unsigned char _unknown_I : 1;
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unsigned char _unknown_J : 1;
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unsigned char spawn_probability : 4;
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unsigned char _unknown_roadblock_O : 1;
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unsigned char parking : 1;
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unsigned char _unknown_Q : 1;
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unsigned char _unknown_R : 1;
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unsigned char _unknown_S : 8;
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};
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EXPECT_SIZE(NodeFlags, 4);
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struct NavNodeFlags {
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unsigned int width : 8;
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unsigned int num_left_lanes : 3;
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unsigned int num_right_lanes : 3;
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unsigned int traffic_lights_direction_behavior : 1;
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unsigned int _unused_F : 1;
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unsigned int traffic_lights_behavior : 2;
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unsigned int train_crossing : 1;
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unsigned int _unused_M : 13;
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};
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EXPECT_SIZE(NavNodeFlags, 4);
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#pragma pack(pop)
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struct PathNode {
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@ -57,14 +94,14 @@ struct PathNode {
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unsigned short link, area, node;
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unsigned char width;
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unsigned char flood_fill;
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unsigned int flags;
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NodeFlags flags;
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};
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struct NavNode {
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float position_x, position_y;
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unsigned short area, node;
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float direction_x, direction_y;
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unsigned int flags;
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NavNodeFlags flags;
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};
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struct Link : SerializedLink {};
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