/* vim: set filetype=c ts=8 noexpandtab: */ #include "common.h" #include "rakpeer.h" #include "reliability.h" __declspec(naked) int __stdcall ReliabilityLayer__HandleSocketReceiveFromConnectedPlayer( struct CReliabilityLayer *this, char *buffer, int length, struct PlayerID playerId, void *messageHandlerList, int MTUSize, int *ptrOutIsPacketFlood) { _asm { pop eax pop ecx push eax mov eax, 0x45F7E0 jmp eax } }