using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LootValueEX.Structs
{
    internal readonly struct TradeOfferStruct
    {
        internal readonly string TraderID;
        internal readonly string CurrencyID;
        internal readonly int Price;
        internal readonly float PriceInRouble;
        internal TradeOfferStruct(string traderId, string currencyId, int price, float priceInRouble)
        {
            TraderID = traderId;
            CurrencyID = currencyId;
            Price = price;
            PriceInRouble = priceInRouble;
        }
    }
}
