fix: fixed ammo count on magazines
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@@ -77,6 +77,12 @@ namespace LootValueEX.Extensions
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if (item.TryGetItemComponent(out MedKitComponent medKitComponent))
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return medKitComponent.HpResource;
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return -1f;
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case MagazineTemplate:
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MagazineClass? magazineClass = item as MagazineClass;
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return magazineClass != null ? magazineClass.Count : -1f;
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case AmmoBoxTemplate:
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AmmoBox? ammoBox = item as AmmoBox;
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return ammoBox != null ? ammoBox.Count : -1f;
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default:
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return -1f;
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}
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