using BepInEx; using BepInEx.Logging; namespace LootValueEX { [BepInPlugin("pro.kaiden.lootvalueex", "LootValueEX", "0.1.0")] internal class Plugin : BaseUnityPlugin { internal static ManualLogSource Log { get; private set; } private void Awake() { Log = base.Logger; new Patches.GridItemTooltipPatch().Enable(); new Patches.TooltipPatch().Enable(); new Patches.InsuranceGridPatch().Enable(); new Patches.InsuranceSlotPatch().Enable(); new Patches.ItemPricePatch().Enable(); new Patches.TradingItemPatch().Enable(); new Patches.HandbookPatching().Enable(); new Patches.BarterItemPatch().Enable(); } } }