using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LootValueEX.Structs { internal readonly struct TradeOfferStruct { internal readonly string TraderID; internal readonly string CurrencyID; internal readonly int Price; internal readonly float PriceInRouble; internal TradeOfferStruct(string traderId, string currencyId, int price, float priceInRouble) { TraderID = traderId; CurrencyID = currencyId; Price = price; PriceInRouble = priceInRouble; } } }