opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/ARBUniformBufferObject.html

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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class ARBUniformBufferObject" class="title">Class ARBUniformBufferObject</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.ARBUniformBufferObject</li>
</ul>
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<pre>public final class <span class="strong">ARBUniformBufferObject</span>
extends java.lang.Object</pre>
</li>
</ul>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetProgramiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetProgramiv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></strong></code>
<div class="block">Returned by GetActiveUniformsivARB and GetUniformBlockIndexARB</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_GEOMETRY_UNIFORM_BLOCKS">GL_MAX_GEOMETRY_UNIFORM_BLOCKS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameters of BindBuffer, BufferData,
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
GetBufferPointerv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetIntegeri_v, GetBooleanv,
GetIntegerv, GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetIntegeri_v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetIntegeri_v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
</td>
</tr>
</table>
</li>
</ul>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glBindBufferBase(int, int, int)">glBindBufferBase</a></strong>(int&nbsp;target,
int&nbsp;index,
int&nbsp;buffer)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glBindBufferRange(int, int, int, long, long)">glBindBufferRange</a></strong>(int&nbsp;target,
int&nbsp;index,
int&nbsp;buffer,
long&nbsp;offset,
long&nbsp;size)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlock(int, int, int)">glGetActiveUniformBlock</a></strong>(int&nbsp;program,
int&nbsp;uniformBlockIndex,
int&nbsp;pname)</code>
<div class="block"><strong>Deprecated.</strong>&nbsp;
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlocki(int, int, int)"><code>glGetActiveUniformBlocki(int, int, int)</code></a> instead.</i></div>
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)">glGetActiveUniformBlock</a></strong>(int&nbsp;program,
int&nbsp;uniformBlockIndex,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlocki(int, int, int)">glGetActiveUniformBlocki</a></strong>(int&nbsp;program,
int&nbsp;uniformBlockIndex,
int&nbsp;pname)</code>
<div class="block">Overloads glGetActiveUniformBlockiv.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlockName(int, int, int)">glGetActiveUniformBlockName</a></strong>(int&nbsp;program,
int&nbsp;uniformBlockIndex,
int&nbsp;bufSize)</code>
<div class="block">Overloads glGetActiveUniformBlockName.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformBlockName</a></strong>(int&nbsp;program,
int&nbsp;uniformBlockIndex,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;uniformBlockName)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformName(int, int, int)">glGetActiveUniformName</a></strong>(int&nbsp;program,
int&nbsp;uniformIndex,
int&nbsp;bufSize)</code>
<div class="block">Overloads glGetActiveUniformName.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformName</a></strong>(int&nbsp;program,
int&nbsp;uniformIndex,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;uniformName)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)">glGetActiveUniforms</a></strong>(int&nbsp;program,
java.nio.IntBuffer&nbsp;uniformIndices,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniforms(int, int, int)">glGetActiveUniforms</a></strong>(int&nbsp;program,
int&nbsp;uniformIndex,
int&nbsp;pname)</code>
<div class="block"><strong>Deprecated.</strong>&nbsp;
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformsi(int, int, int)"><code>glGetActiveUniformsi(int, int, int)</code></a> instead.</i></div>
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformsi(int, int, int)">glGetActiveUniformsi</a></strong>(int&nbsp;program,
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<td class="colFirst"><code>static int</code></td>
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<td class="colFirst"><code>static void</code></td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetUniformBlockIndex(int, java.nio.ByteBuffer)">glGetUniformBlockIndex</a></strong>(int&nbsp;program,
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<td class="colFirst"><code>static int</code></td>
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<td class="colFirst"><code>static void</code></td>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)">glGetUniformIndices</a></strong>(int&nbsp;program,
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<td class="colFirst"><code>static void</code></td>
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<pre>public static final&nbsp;int GL_MAX_FRAGMENT_UNIFORM_BLOCKS</pre>
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<pre>public static final&nbsp;int GL_MAX_COMBINED_UNIFORM_BLOCKS</pre>
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<pre>public static final&nbsp;int GL_MAX_UNIFORM_BUFFER_BINDINGS</pre>
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<pre>public static final&nbsp;int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</pre>
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<pre>public static final&nbsp;int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_ACTIVE_UNIFORM_BLOCKS</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_ACTIVE_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_TYPE</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_TYPE">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_SIZE</pre>
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<pre>public static final&nbsp;int GL_UNIFORM_NAME_LENGTH</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformsivARB:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_NAME_LENGTH">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_INDEX</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_INDEX">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_OFFSET</pre>
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<pre>public static final&nbsp;int GL_UNIFORM_ARRAY_STRIDE</pre>
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<pre>public static final&nbsp;int GL_UNIFORM_MATRIX_STRIDE</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_MATRIX_STRIDE">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_IS_ROW_MAJOR</pre>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_BINDING</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_BINDING">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_DATA_SIZE</pre>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_NAME_LENGTH</pre>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockivARB:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_INVALID_INDEX</pre>
<div class="block">Returned by GetActiveUniformsivARB and GetUniformBlockIndexARB</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_INVALID_INDEX">Constant Field Values</a></dd></dl>
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<pre>public static&nbsp;void&nbsp;glGetUniformIndices(int&nbsp;program,
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java.nio.IntBuffer&nbsp;uniformIndices)</pre>
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<pre>public static&nbsp;void&nbsp;glGetUniformIndices(int&nbsp;program,
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java.nio.IntBuffer&nbsp;uniformIndices)</pre>
<div class="block">Overloads glGetUniformIndices.</div>
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<pre>public static&nbsp;void&nbsp;glGetActiveUniforms(int&nbsp;program,
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int&nbsp;pname,
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<pre>@Deprecated
public static&nbsp;int&nbsp;glGetActiveUniforms(int&nbsp;program,
int&nbsp;uniformIndex,
int&nbsp;pname)</pre>
<div class="block"><span class="strong">Deprecated.</span>&nbsp;<i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformsi(int, int, int)"><code>glGetActiveUniformsi(int, int, int)</code></a> instead.</i></div>
<div class="block">Overloads glGetActiveUniformsiv.
<p></div>
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<pre>public static&nbsp;int&nbsp;glGetActiveUniformsi(int&nbsp;program,
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<div class="block">Overloads glGetActiveUniformsiv.</div>
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<pre>public static&nbsp;void&nbsp;glGetActiveUniformName(int&nbsp;program,
int&nbsp;uniformIndex,
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<pre>public static&nbsp;java.lang.String&nbsp;glGetActiveUniformName(int&nbsp;program,
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<pre>public static&nbsp;int&nbsp;glGetUniformBlockIndex(int&nbsp;program,
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<pre>public static&nbsp;int&nbsp;glGetUniformBlockIndex(int&nbsp;program,
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<pre>public static&nbsp;void&nbsp;glGetActiveUniformBlock(int&nbsp;program,
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int&nbsp;pname,
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<pre>@Deprecated
public static&nbsp;int&nbsp;glGetActiveUniformBlock(int&nbsp;program,
int&nbsp;uniformBlockIndex,
int&nbsp;pname)</pre>
<div class="block"><span class="strong">Deprecated.</span>&nbsp;<i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlocki(int, int, int)"><code>glGetActiveUniformBlocki(int, int, int)</code></a> instead.</i></div>
<div class="block">Overloads glGetActiveUniformBlockiv.
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<pre>public static&nbsp;int&nbsp;glGetActiveUniformBlocki(int&nbsp;program,
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int&nbsp;pname)</pre>
<div class="block">Overloads glGetActiveUniformBlockiv.</div>
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<pre>public static&nbsp;void&nbsp;glGetActiveUniformBlockName(int&nbsp;program,
int&nbsp;uniformBlockIndex,
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java.nio.ByteBuffer&nbsp;uniformBlockName)</pre>
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<pre>public static&nbsp;java.lang.String&nbsp;glGetActiveUniformBlockName(int&nbsp;program,
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<pre>public static&nbsp;void&nbsp;glBindBufferRange(int&nbsp;target,
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<pre>public static&nbsp;void&nbsp;glBindBufferBase(int&nbsp;target,
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<pre>public static&nbsp;void&nbsp;glGetInteger(int&nbsp;value,
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<pre>public static&nbsp;int&nbsp;glGetInteger(int&nbsp;value,
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<pre>public static&nbsp;void&nbsp;glUniformBlockBinding(int&nbsp;program,
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