1187 lines
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1187 lines
52 KiB
HTML
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<title>ARBUniformBufferObject (LWJGL API)</title>
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class ARBUniformBufferObject" class="title">Class ARBUniformBufferObject</h2>
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</div>
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<div class="contentContainer">
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>
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<ul class="inheritance">
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<li>org.lwjgl.opengl.ARBUniformBufferObject</li>
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</ul>
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</ul>
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<pre>public final class <span class="strong">ARBUniformBufferObject</span>
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extends java.lang.Object</pre>
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</li>
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<!-- =========== FIELD SUMMARY =========== -->
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</a>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></strong></code>
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<div class="block">Returned by GetActiveUniformsivARB and GetUniformBlockIndexARB</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_GEOMETRY_UNIFORM_BLOCKS">GL_MAX_GEOMETRY_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformsivARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockivARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockivARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformsivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockivARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockivARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></strong></code>
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<div class="block">Accepted by the <target> parameters of BindBuffer, BufferData,
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BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
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GetBufferPointerv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleanv,
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GetIntegerv, GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformsivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformsivARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformsivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformsivARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformsivARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetActiveUniformsivARB:</div>
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</td>
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</tr>
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</table>
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</li>
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</ul>
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<!-- ========== METHOD SUMMARY =========== -->
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<ul class="blockList">
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<li class="blockList"><a name="method_summary">
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<!-- -->
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</a>
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glBindBufferBase(int, int, int)">glBindBufferBase</a></strong>(int target,
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int index,
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int buffer)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glBindBufferRange(int, int, int, long, long)">glBindBufferRange</a></strong>(int target,
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int index,
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int buffer,
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long offset,
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long size)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlock(int, int, int)">glGetActiveUniformBlock</a></strong>(int program,
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int uniformBlockIndex,
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int pname)</code>
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<div class="block"><strong>Deprecated.</strong>
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<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlocki(int, int, int)"><code>glGetActiveUniformBlocki(int, int, int)</code></a> instead.</i></div>
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</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)">glGetActiveUniformBlock</a></strong>(int program,
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int uniformBlockIndex,
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int pname,
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java.nio.IntBuffer params)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlocki(int, int, int)">glGetActiveUniformBlocki</a></strong>(int program,
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int uniformBlockIndex,
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int pname)</code>
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<div class="block">Overloads glGetActiveUniformBlockiv.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlockName(int, int, int)">glGetActiveUniformBlockName</a></strong>(int program,
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int uniformBlockIndex,
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int bufSize)</code>
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<div class="block">Overloads glGetActiveUniformBlockName.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformBlockName</a></strong>(int program,
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int uniformBlockIndex,
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java.nio.IntBuffer length,
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java.nio.ByteBuffer uniformBlockName)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformName(int, int, int)">glGetActiveUniformName</a></strong>(int program,
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int uniformIndex,
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int bufSize)</code>
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<div class="block">Overloads glGetActiveUniformName.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformName</a></strong>(int program,
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int uniformIndex,
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java.nio.IntBuffer length,
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java.nio.ByteBuffer uniformName)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)">glGetActiveUniforms</a></strong>(int program,
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java.nio.IntBuffer uniformIndices,
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int pname,
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java.nio.IntBuffer params)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniforms(int, int, int)">glGetActiveUniforms</a></strong>(int program,
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int uniformIndex,
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int pname)</code>
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<div class="block"><strong>Deprecated.</strong>
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<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformsi(int, int, int)"><code>glGetActiveUniformsi(int, int, int)</code></a> instead.</i></div>
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</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetActiveUniformsi(int, int, int)">glGetActiveUniformsi</a></strong>(int program,
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int uniformIndex,
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int pname)</code>
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<div class="block">Overloads glGetActiveUniformsiv.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetInteger(int, int)">glGetInteger</a></strong>(int value,
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int index)</code>
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<div class="block">Overloads glGetIntegeri_v.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetInteger(int, int, java.nio.IntBuffer)">glGetInteger</a></strong>(int value,
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int index,
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java.nio.IntBuffer data)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetUniformBlockIndex(int, java.nio.ByteBuffer)">glGetUniformBlockIndex</a></strong>(int program,
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java.nio.ByteBuffer uniformBlockName)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetUniformBlockIndex(int, java.lang.CharSequence)">glGetUniformBlockIndex</a></strong>(int program,
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java.lang.CharSequence uniformBlockName)</code>
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<div class="block">Overloads glGetUniformBlockIndex.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetUniformIndices(int, java.nio.ByteBuffer, java.nio.IntBuffer)">glGetUniformIndices</a></strong>(int program,
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java.nio.ByteBuffer uniformNames,
|
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java.nio.IntBuffer uniformIndices)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)">glGetUniformIndices</a></strong>(int program,
|
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java.lang.CharSequence[] uniformNames,
|
|
java.nio.IntBuffer uniformIndices)</code>
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<div class="block">Overloads glGetUniformIndices.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBUniformBufferObject.html#glUniformBlockBinding(int, int, int)">glUniformBlockBinding</a></strong>(int program,
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int uniformBlockIndex,
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int uniformBlockBinding)</code> </td>
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</a>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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</ul>
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</li>
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</ul>
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</div>
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<h4>GL_UNIFORM_BUFFER</h4>
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<pre>public static final int GL_UNIFORM_BUFFER</pre>
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<div class="block">Accepted by the <target> parameters of BindBuffer, BufferData,
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BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
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GetBufferPointerv:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER">Constant Field Values</a></dd></dl>
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<h4>GL_UNIFORM_BUFFER_BINDING</h4>
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<pre>public static final int GL_UNIFORM_BUFFER_BINDING</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleanv,
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GetIntegerv, GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER_BINDING">Constant Field Values</a></dd></dl>
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<h4>GL_UNIFORM_BUFFER_START</h4>
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<pre>public static final int GL_UNIFORM_BUFFER_START</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER_START">Constant Field Values</a></dd></dl>
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<h4>GL_UNIFORM_BUFFER_SIZE</h4>
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<pre>public static final int GL_UNIFORM_BUFFER_SIZE</pre>
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<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER_SIZE">Constant Field Values</a></dd></dl>
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<h4>GL_MAX_VERTEX_UNIFORM_BLOCKS</h4>
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<pre>public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_VERTEX_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
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<h4>GL_MAX_GEOMETRY_UNIFORM_BLOCKS</h4>
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<pre>public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_GEOMETRY_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_FRAGMENT_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_COMBINED_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_MAX_UNIFORM_BUFFER_BINDINGS</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<pre>public static final int GL_MAX_UNIFORM_BLOCK_SIZE</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<pre>public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</pre>
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GetFloatv, and GetDoublev:</div>
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<pre>public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<pre>public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">Constant Field Values</a></dd></dl>
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<h4>GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</h4>
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<pre>public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">Constant Field Values</a></dd></dl>
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<h4>GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</h4>
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<pre>public static final int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</pre>
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<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBUniformBufferObject.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">Constant Field Values</a></dd></dl>
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<pre>public static void glGetInteger(int value,
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