opsu-dance/src/itdelatrisu/opsu/states/Splash.java

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/*
* opsu! - an open-source osu! client
* Copyright (C) 2014 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.Opsu;
import itdelatrisu.opsu.OsuGroupList;
import itdelatrisu.opsu.OsuParser;
import itdelatrisu.opsu.SoundController;
import itdelatrisu.opsu.Utils;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;
public class Splash extends BasicGameState {
/**
* Logo image.
*/
private Image logo;
/**
* Whether or not loading has completed.
*/
private boolean finished = false;
// game-related variables
private int state;
public Splash(int state) {
this.state = state;
}
@Override
public void init(GameContainer container, StateBasedGame game)
throws SlickException {
final int width = container.getWidth();
final int height = container.getHeight();
logo = new Image("logo.png");
logo = logo.getScaledCopy((height / 1.2f) / logo.getHeight());
logo.setAlpha(0f);
// load Utils class first (needed in other 'init' methods)
Utils.init(container, game);
// load other resources in a new thread
final SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU);
new Thread() {
@Override
public void run() {
// parse song directory
OsuParser.parseAllFiles(Options.getBeatmapDir(), width, height);
// initialize song list
Opsu.groups.init(OsuGroupList.SORT_TITLE);
menu.setFocus(Opsu.groups.getRandomNode(), -1, true);
// load sounds
SoundController.init();
finished = true;
}
}.start();
}
@Override
public void render(GameContainer container, StateBasedGame game, Graphics g)
throws SlickException {
g.setBackground(Color.black);
int width = container.getWidth();
int height = container.getHeight();
logo.drawCentered(width / 2, height / 2);
// progress tracking
String currentFile = OsuParser.getCurrentFileName();
if (currentFile != null && Options.isLoadVerbose()) {
g.setColor(Color.white);
g.setFont(Utils.FONT_MEDIUM);
int lineHeight = Utils.FONT_MEDIUM.getLineHeight();
g.drawString(
String.format("Loading... (%s%%)", OsuParser.getParserProgress()),
25, height - 25 - (lineHeight * 2)
);
g.drawString(currentFile, 25, height - 25 - lineHeight);
}
}
@Override
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
// fade in logo
float alpha = logo.getAlpha();
if (alpha < 1f)
logo.setAlpha(alpha + (delta / 400f));
// change states when loading complete
if (finished && alpha >= 1f)
game.enterState(Opsu.STATE_MAINMENU);
}
@Override
public int getID() { return state; }
}