2016-11-12 22:30:22 +01:00
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.ui;
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import itdelatrisu.opsu.audio.MusicController;
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import itdelatrisu.opsu.objects.GameObject;
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2016-11-12 23:13:41 +01:00
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import itdelatrisu.opsu.states.Game;
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2016-11-12 22:30:22 +01:00
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import itdelatrisu.opsu.ui.Fonts;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Input;
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import java.util.HashMap;
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public class SBOverlay {
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public static boolean isActive = true;
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private boolean hide;
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private boolean menu;
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private int width;
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private int height;
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private int speed;
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private GameObject[] gameObjects;
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private HashMap[] optionsMap;
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2016-11-12 23:13:41 +01:00
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private int index;
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private final Game game;
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2016-11-12 22:30:22 +01:00
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private final OptionsOverlay options;
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2016-11-12 23:13:41 +01:00
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public SBOverlay(Game game) {
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this.game = game;
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2016-11-12 22:30:22 +01:00
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options = new OptionsOverlay();
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}
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public void init(Input input, int width, int height) {
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this.width = width;
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this.height = height;
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speed = 10;
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gameObjects = new GameObject[0];
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options.init(input, width, height);
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}
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public void render(Graphics g) {
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if (!isActive || hide) {
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return;
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}
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int lh = Fonts.SMALL.getLineHeight();
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Fonts.SMALL.drawString(10, height - 50, "speed: C " + (speed / 10f) + " V", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50 - lh, "Menu: N", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50 - lh * 2, "HIDE: H", Color.cyan);
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2016-11-12 23:13:41 +01:00
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Fonts.SMALL.drawString(10, height - 50 - lh * 3, "obj: J " + index + " K", Color.cyan);
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2016-11-12 22:30:22 +01:00
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if (menu) {
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options.render(g);
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}
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}
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public void update(int mouseX, int mouseY) {
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if (!isActive) {
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return;
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}
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if (menu) {
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options.update(mouseX, mouseY);
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}
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}
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public boolean keyPressed(int key) {
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if (!isActive) {
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return false;
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}
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if (key == Input.KEY_C && speed > 0) {
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speed -= 1;
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if (speed == 0) {
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MusicController.pause();
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} else {
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MusicController.setPitch(speed / 10f);
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}
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} else if (key == Input.KEY_V && speed < 21) {
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if (speed == 0) {
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MusicController.resume();
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}
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speed += 1;
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MusicController.setPitch(speed / 10f);
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} else if (key == Input.KEY_H) {
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hide = !hide;
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} else if (key == Input.KEY_N) {
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menu = !menu;
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2016-11-12 23:13:41 +01:00
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if (menu && speed != 0) {
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MusicController.pause();
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} else if (!menu && speed != 0) {
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MusicController.resume();
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}
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} else if (key == Input.KEY_J && index > 0) {
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index--;
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setMusicPosition();
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} else if (key == Input.KEY_K && index < gameObjects.length - 1) {
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index++;
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setMusicPosition();
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2016-11-12 22:30:22 +01:00
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}
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return false;
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}
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2016-11-12 23:13:41 +01:00
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private void setMusicPosition() {
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game.setObjectIndex(index);
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if (speed != 0) {
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MusicController.setPitch(speed / 10f);
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MusicController.resume();
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} else {
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MusicController.pause();
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}
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}
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2016-11-12 22:30:22 +01:00
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public void setGameObjects(GameObject[] gameObjects) {
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if (this.gameObjects.length != gameObjects.length) {
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optionsMap = new HashMap[gameObjects.length];
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}
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this.gameObjects = gameObjects;
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}
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public boolean mousePressed(int button, int x, int y) {
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return menu && options.mousePressed(button, x, y);
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}
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public void mouseDragged(int oldx, int oldy, int newx, int newy) {
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if (menu) options.mouseDragged(oldx, oldy, newx, newy);
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}
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2016-11-12 23:13:41 +01:00
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public void updateIndex(int index) {
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this.index = index;
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}
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2016-11-12 22:30:22 +01:00
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}
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