let the parent draw UI, fix SBoverlay input events

This commit is contained in:
yugecin
2016-12-11 12:16:20 +01:00
parent da65270ab0
commit 03ef993a18
3 changed files with 4 additions and 4 deletions

View File

@@ -175,6 +175,7 @@ public class OptionsMenu extends BasicGameState implements OptionsOverlay.Parent
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
optionsOverlay.render(g, mouseX, mouseY);
UI.draw(g);
}
@Override