draw fps
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@@ -80,6 +80,8 @@ public class DisplayContainer implements ErrorDumpable {
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targetRenderInterval = 16; // ~60 fps
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targetBackgroundRenderInterval = 41; // ~24 fps
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lastFrame = getTime();
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delta = 1;
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realRenderInterval = 1;
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}
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public void run() throws LWJGLException {
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