add cubespinner

This commit is contained in:
yugecin 2016-10-01 10:57:05 +02:00
parent d767224022
commit 143a00657f
2 changed files with 115 additions and 4 deletions

View File

@ -25,10 +25,7 @@ import itdelatrisu.opsu.objects.Slider;
import itdelatrisu.opsu.objects.curves.Vec2f;
import yugecin.opsudance.movers.Mover;
import yugecin.opsudance.movers.factories.*;
import yugecin.opsudance.spinners.BeamSpinner;
import yugecin.opsudance.spinners.CircleSpinner;
import yugecin.opsudance.spinners.RektSpinner;
import yugecin.opsudance.spinners.Spinner;
import yugecin.opsudance.spinners.*;
public class Dancer {
@ -48,6 +45,7 @@ public class Dancer {
new RektSpinner(),
new BeamSpinner(),
new CircleSpinner(),
new CubeSpinner(),
};
public static Dancer instance = new Dancer();

View File

@ -0,0 +1,113 @@
/*
* opsu!dance - fork of opsu! with cursordance auto
* Copyright (C) 2016 yugecin
*
* opsu!dance is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu!dance is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
*/
package yugecin.opsudance.spinners;
import itdelatrisu.opsu.Options;
public class CubeSpinner extends Spinner {
private int[][] points = {
{ -1, -1, 1 },
{ 1, -1, 1 },
{ 1, 1, 1 },
{ -1, 1, 1 },
{ -1, -1, 1 },
{ -1, -1, -1 },
{ -1, 1, -1 },
{ -1, 1, 1 },
{ -1, 1, -1 },
{ 1, 1, -1 },
{ 1, 1, 1 },
{ 1, 1, -1 },
{ 1, -1, -1 },
{ 1, -1, 1 },
{ 1, -1, -1 },
{ -1, -1, -1 },
{ -1, -1, 1 },
};
private int azi = 0;
private int alt = 73;
public double azimuth = 15.0d;
public double altitude = 95.0d;
private double size = 0;
private int delay = 0;
private int index = 0;
private double[] point = new double[2];
@Override
public void init()
{
azi = 0;
alt = 73;
}
@Override
public double[] getPoint()
{
if( ++delay <= DELAY )
{
return point;
}
delay = 0;
if( ++index >= 16 )
{
index = 0;
azimuth += 2.0d;
altitude += 6.0d;
size += 15d;
//size = 0;
azi += 5;
alt += 9;
azimuth = 30d * Math.cos( azi / 180d * Math.PI );
altitude = 30d * Math.cos( alt / 180d * Math.PI );
}
double theta = Math.PI * azimuth / 180.0d;
double phi = Math.PI * altitude / 180.0d;
double cosT = Math.cos( theta ), sinT = Math.sin(theta );
double cosP = Math.cos( phi ), sinP = Math.sin( phi );
double x = cosT * points[index][0] + sinT * points[index][2];
double y = -sinT * sinP * points[index][0] + cosP * points[index][1] + cosT * sinP * points[index][2];
// fix depth
double z = cosT * cosP * points[index][2] - sinT * cosP * points[index][0] - sinP * points[index][1];
x *= 3.0d / ( z + 3.0d + 5.0d + 0.5 );
y *= 3.0d / ( z + 3.0d + 5.0d + 0.5 );
double scale = Options.width / (3.0f + 0.5f * Math.cos(size / 180f * Math.PI));
//double scale = Options.width / (3.0f + -1f * ((float)(Options.s.ElapsedMilliseconds % Options.beatTimeMs)/(float)Options.beatTimeMs));
point[0] = (int) ( Options.width / 2.0f + scale * x );
point[1] = (int) ( Options.height / 2.0f - scale * y );
return point;
}
@Override
public String toString() {
return "Cube";
}
}