some interaction fixes

This commit is contained in:
yugecin
2016-11-12 23:55:39 +01:00
parent 43e1109f40
commit 15f560ee68
3 changed files with 43 additions and 8 deletions

View File

@@ -981,7 +981,7 @@ public class Game extends BasicGameState {
@Override
public void keyPressed(int key, char c) {
if (sbOverlay.keyPressed(key)) {
if (sbOverlay.keyPressed(key, c)) {
return;
}
@@ -1305,10 +1305,6 @@ public class Game extends BasicGameState {
// container.setMouseGrabbed(true);
if (!checkpointLoaded) {
sbOverlay.updateIndex(0);
}
// restart the game
if (restart != Restart.FALSE) {
// load mods
@@ -1450,7 +1446,11 @@ public class Game extends BasicGameState {
SoundController.mute(false);
}
sbOverlay.setGameObjects(gameObjects);
if (!checkpointLoaded) {
sbOverlay.updateIndex(0);
}
Pippi.reset();
mirrorFrom = 0;