Merge branch 'master' into knorkemergingsliders
This commit is contained in:
commit
33f018bf0f
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@ -56,7 +56,11 @@ import com.sun.jna.platform.win32.Advapi32Util;
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import com.sun.jna.platform.win32.Win32Exception;
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import com.sun.jna.platform.win32.Win32Exception;
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import com.sun.jna.platform.win32.WinReg;
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import com.sun.jna.platform.win32.WinReg;
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import yugecin.opsudance.*;
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import yugecin.opsudance.*;
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import yugecin.opsudance.movers.CubicBezierMover;
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import yugecin.opsudance.movers.QuadraticBezierMover;
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import yugecin.opsudance.movers.factories.AutoMoverFactory;
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import yugecin.opsudance.movers.factories.AutoMoverFactory;
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import yugecin.opsudance.movers.factories.QuadraticBezierMoverFactory;
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import yugecin.opsudance.movers.slidermovers.DefaultSliderMoverController;
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import yugecin.opsudance.spinners.Spinner;
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import yugecin.opsudance.spinners.Spinner;
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import yugecin.opsudance.ui.SBOverlay;
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import yugecin.opsudance.ui.SBOverlay;
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@ -623,6 +627,99 @@ public class Options {
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}
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}
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},
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},
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DANCE_QUAD_BEZ_AGGRESSIVENESS ("Quadratic Bezier aggressiveness", "QuadBezAgr", "AKA initial D factor", 50, 0, 200) {
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@Override
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public String getValueString() {
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return val + "";
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}
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@Override
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public void drag(GameContainer container, int d) {
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super.drag(container, d);
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QuadraticBezierMover.aggressiveness = val;
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}
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@Override
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public boolean showCondition() {
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return Dancer.moverFactories[Dancer.instance.getMoverFactoryIndex()] instanceof QuadraticBezierMoverFactory;
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}
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@Override
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public void read(String s) {
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|
super.read(s);
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QuadraticBezierMover.aggressiveness = val;
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}
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},
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DANCE_QUAD_BEZ_SLIDER_AGGRESSIVENESS_FACTOR ("Slider exit aggressiveness factor", "CubBezSliderExitAgr", "AKA initial D factor for sliderexits", 40, 10, 60) {
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@Override
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public String getValueString() {
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return val / 10 + "";
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}
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@Override
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public void drag(GameContainer container, int d) {
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super.drag(container, d);
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QuadraticBezierMover.sliderExitAggressivenessfactor = val / 10;
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}
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@Override
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public boolean showCondition() {
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return DANCE_QUAD_BEZ_AGGRESSIVENESS.showCondition()
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&& Dancer.sliderMoverController instanceof DefaultSliderMoverController;
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}
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@Override
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public void read(String s) {
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|
super.read(s);
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||||||
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QuadraticBezierMover.sliderExitAggressivenessfactor = val / 10;
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}
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},
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DANCE_QUAD_BEZ_USE_CUBIC_ON_SLIDERS ("Use cubic bezier before sliders", "QuadBezCubicSliders", "Slider entry looks better using this", true) {
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@Override
|
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public void click(GameContainer container) {
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super.click(container);
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QuadraticBezierMoverFactory.cubicForSliderEntries = bool;
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|
}
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@Override
|
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|
public boolean showCondition() {
|
||||||
|
return DANCE_QUAD_BEZ_SLIDER_AGGRESSIVENESS_FACTOR.showCondition();
|
||||||
|
}
|
||||||
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|
||||||
|
@Override
|
||||||
|
public void read(String s) {
|
||||||
|
super.read(s);
|
||||||
|
QuadraticBezierMoverFactory.cubicForSliderEntries = bool;
|
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|
}
|
||||||
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},
|
||||||
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DANCE_QUAD_BEZ_CUBIC_AGGRESSIVENESS_FACTOR ("Slider entry aggressiveness factor", "CubBezSliderEntryAgr", "AKA initial D factor for sliderentries", 40, 10, 60) {
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||||||
|
@Override
|
||||||
|
public String getValueString() {
|
||||||
|
return val / 10 + "";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drag(GameContainer container, int d) {
|
||||||
|
super.drag(container, d);
|
||||||
|
CubicBezierMover.aggressivenessfactor = val / 10;
|
||||||
|
}
|
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|
|
||||||
|
@Override
|
||||||
|
public boolean showCondition() {
|
||||||
|
return DANCE_QUAD_BEZ_USE_CUBIC_ON_SLIDERS.showCondition()
|
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|
&& DANCE_QUAD_BEZ_USE_CUBIC_ON_SLIDERS.getBooleanValue();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void read(String s) {
|
||||||
|
super.read(s);
|
||||||
|
CubicBezierMover.aggressivenessfactor = val / 10;
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|
}
|
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},
|
||||||
|
|
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DANCE_MOVER_DIRECTION ("Mover direction", "MoverDirection", "The direction the mover goes" ) {
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DANCE_MOVER_DIRECTION ("Mover direction", "MoverDirection", "The direction the mover goes" ) {
|
||||||
@Override
|
@Override
|
||||||
public String getValueString() {
|
public String getValueString() {
|
||||||
|
@ -1252,6 +1349,13 @@ public class Options {
|
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this.type = OptionType.NUMERIC;
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this.type = OptionType.NUMERIC;
|
||||||
}
|
}
|
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|
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/**
|
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|
* should the option be shown
|
||||||
|
* @return true if the option should be shown
|
||||||
|
*/
|
||||||
|
public boolean showCondition() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
/**
|
/**
|
||||||
* Returns the option name.
|
* Returns the option name.
|
||||||
* @return the name string
|
* @return the name string
|
||||||
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|
|
@ -113,6 +113,10 @@ public class OptionsMenu extends BasicGameState {
|
||||||
}),
|
}),
|
||||||
DANCE ("Dance", new GameOption[] {
|
DANCE ("Dance", new GameOption[] {
|
||||||
GameOption.DANCE_MOVER,
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GameOption.DANCE_MOVER,
|
||||||
|
GameOption.DANCE_QUAD_BEZ_AGGRESSIVENESS,
|
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GameOption.DANCE_QUAD_BEZ_SLIDER_AGGRESSIVENESS_FACTOR,
|
||||||
|
GameOption.DANCE_QUAD_BEZ_USE_CUBIC_ON_SLIDERS,
|
||||||
|
GameOption.DANCE_QUAD_BEZ_CUBIC_AGGRESSIVENESS_FACTOR,
|
||||||
GameOption.DANCE_MOVER_DIRECTION,
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GameOption.DANCE_MOVER_DIRECTION,
|
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GameOption.DANCE_SLIDER_MOVER_TYPE,
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GameOption.DANCE_SLIDER_MOVER_TYPE,
|
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GameOption.DANCE_SPINNER,
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GameOption.DANCE_SPINNER,
|
||||||
|
@ -277,9 +281,12 @@ public class OptionsMenu extends BasicGameState {
|
||||||
if (selectedOption != null) {
|
if (selectedOption != null) {
|
||||||
hoverOption = selectedOption;
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hoverOption = selectedOption;
|
||||||
}
|
}
|
||||||
for (int i = 0; i < currentTab.options.length; i++) {
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for (int i = 0, j = 0; i < currentTab.options.length; i++) {
|
||||||
GameOption option = currentTab.options[i];
|
GameOption option = currentTab.options[i];
|
||||||
drawOption(option, i, hoverOption == option);
|
if (!option.showCondition()) {
|
||||||
|
continue;
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||||||
|
}
|
||||||
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drawOption(option, j++, hoverOption == option);
|
||||||
}
|
}
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||||||
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|
||||||
// option tabs
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// option tabs
|
||||||
|
@ -602,6 +609,14 @@ public class OptionsMenu extends BasicGameState {
|
||||||
if (index >= currentTab.options.length)
|
if (index >= currentTab.options.length)
|
||||||
return null;
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return null;
|
||||||
|
|
||||||
return currentTab.options[index];
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for (GameOption option : currentTab.options) {
|
||||||
|
if (option.showCondition()) {
|
||||||
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index--;
|
||||||
|
}
|
||||||
|
if (index < 0) {
|
||||||
|
return option;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
}
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}
|
||||||
}
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}
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|
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@ -33,12 +33,15 @@ import itdelatrisu.opsu.objects.Slider;
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import itdelatrisu.opsu.objects.curves.Vec2f;
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import itdelatrisu.opsu.objects.curves.Vec2f;
|
||||||
import yugecin.opsudance.movers.LinearMover;
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import yugecin.opsudance.movers.LinearMover;
|
||||||
import yugecin.opsudance.movers.Mover;
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import yugecin.opsudance.movers.Mover;
|
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import yugecin.opsudance.movers.QuadraticBezierMover;
|
||||||
import yugecin.opsudance.movers.factories.*;
|
import yugecin.opsudance.movers.factories.*;
|
||||||
import yugecin.opsudance.movers.slidermovers.DefaultSliderMoverController;
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import yugecin.opsudance.movers.slidermovers.DefaultSliderMoverController;
|
||||||
import yugecin.opsudance.movers.slidermovers.InheritedSliderMoverController;
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import yugecin.opsudance.movers.slidermovers.InheritedSliderMoverController;
|
||||||
import yugecin.opsudance.movers.slidermovers.SliderMoverController;
|
import yugecin.opsudance.movers.slidermovers.SliderMoverController;
|
||||||
import yugecin.opsudance.spinners.*;
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import yugecin.opsudance.spinners.*;
|
||||||
|
|
||||||
|
import java.awt.*;
|
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|
|
||||||
public class Dancer {
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public class Dancer {
|
||||||
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|
||||||
public static MoverFactory[] moverFactories = new MoverFactory[] {
|
public static MoverFactory[] moverFactories = new MoverFactory[] {
|
||||||
|
@ -55,6 +58,7 @@ public class Dancer {
|
||||||
new CenterSpiralMoverFactory(),
|
new CenterSpiralMoverFactory(),
|
||||||
//new LinearFactory(),
|
//new LinearFactory(),
|
||||||
new ArcFactory(),
|
new ArcFactory(),
|
||||||
|
new QuadraticBezierMoverFactory(),
|
||||||
};
|
};
|
||||||
|
|
||||||
public static Spinner[] spinners = new Spinner[] {
|
public static Spinner[] spinners = new Spinner[] {
|
||||||
|
@ -131,6 +135,7 @@ public class Dancer {
|
||||||
for (Spinner s : spinners) {
|
for (Spinner s : spinners) {
|
||||||
s.init();
|
s.init();
|
||||||
}
|
}
|
||||||
|
QuadraticBezierMover.reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getSpinnerIndex() {
|
public int getSpinnerIndex() {
|
||||||
|
@ -216,6 +221,16 @@ public class Dancer {
|
||||||
c.start = new Vec2f((float) spinnerStartPoint[0], (float) spinnerStartPoint[1]);
|
c.start = new Vec2f((float) spinnerStartPoint[0], (float) spinnerStartPoint[1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// specific mover stuff
|
||||||
|
if (p.isSlider() && sliderMoverController instanceof DefaultSliderMoverController) {
|
||||||
|
Vec2f st = p.getPointAt(p.getEndTime() - 10);
|
||||||
|
Vec2f en = p.getPointAt(p.getEndTime());
|
||||||
|
//double atan = Math.atan2(en.y - st.y, en.x - st.x);
|
||||||
|
double distance = Utils.distance(st.x, st.y, en.x, en.y);
|
||||||
|
QuadraticBezierMover.p = new Point((int) st.x, (int) st.y);
|
||||||
|
QuadraticBezierMover.setPrevspeed(distance, 10);
|
||||||
|
}
|
||||||
|
|
||||||
createNewMover();
|
createNewMover();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
73
src/yugecin/opsudance/movers/CubicBezierMover.java
Normal file
73
src/yugecin/opsudance/movers/CubicBezierMover.java
Normal file
|
@ -0,0 +1,73 @@
|
||||||
|
/*
|
||||||
|
* opsu!dance - fork of opsu! with cursordance auto
|
||||||
|
* Copyright (C) 2016 yugecin
|
||||||
|
*
|
||||||
|
* opsu!dance is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* opsu!dance is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package yugecin.opsudance.movers;
|
||||||
|
|
||||||
|
import itdelatrisu.opsu.Utils;
|
||||||
|
import itdelatrisu.opsu.objects.GameObject;
|
||||||
|
import itdelatrisu.opsu.objects.Slider;
|
||||||
|
import itdelatrisu.opsu.objects.curves.Vec2f;
|
||||||
|
|
||||||
|
import java.awt.*;
|
||||||
|
|
||||||
|
public class CubicBezierMover extends Mover {
|
||||||
|
|
||||||
|
public static int aggressivenessfactor = 4;
|
||||||
|
|
||||||
|
private static Point p2 = new Point(0, 0);
|
||||||
|
private static Point p1 = new Point(0, 0);
|
||||||
|
|
||||||
|
private int startTime;
|
||||||
|
private int totalTime;
|
||||||
|
|
||||||
|
public CubicBezierMover(GameObject start, GameObject end, int dir) {
|
||||||
|
super(start, end, dir);
|
||||||
|
|
||||||
|
if (end instanceof Slider) {
|
||||||
|
Slider s = (Slider) end;
|
||||||
|
double ang = s.getCurve().getStartAngle() * Math.PI / 180d + Math.PI;
|
||||||
|
Vec2f nextpos = s.getPointAt(s.getTime() + 10);
|
||||||
|
double dist = Utils.distance(end.start.x, end.start.y, nextpos.x, nextpos.y);
|
||||||
|
double speed = dist * QuadraticBezierMover.aggressiveness * aggressivenessfactor / 10;
|
||||||
|
p2.x = (int) (end.start.x + Math.cos(ang) * speed);
|
||||||
|
p2.y = (int) (end.start.y + Math.sin(ang) * speed);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.startTime = start.getEndTime();
|
||||||
|
this.totalTime = end.getTime() - startTime;
|
||||||
|
|
||||||
|
double startAngle = Math.atan2(startY - QuadraticBezierMover.p.y, startX - QuadraticBezierMover.p.x);
|
||||||
|
p1.x = (int) (startX + Math.cos(startAngle) * QuadraticBezierMover.getPrevspeed());
|
||||||
|
p1.y = (int) (startY + Math.sin(startAngle) * QuadraticBezierMover.getPrevspeed());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double[] getPointAt(int time) {
|
||||||
|
double t = (double) (time - startTime) / totalTime;
|
||||||
|
double ct = (1 - t);
|
||||||
|
return new double[] {
|
||||||
|
ct * ct * ct * startX + 3 * ct * ct * t * p1.x + 3 * ct * t * t * p2.x + t * t * t * endX,
|
||||||
|
ct * ct * ct * startY + 3 * ct * ct * t * p1.y + 3 * ct * t * t * p2.y + t * t * t * endY,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getName() {
|
||||||
|
return "Quadratic Bezier";
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
75
src/yugecin/opsudance/movers/QuadraticBezierMover.java
Normal file
75
src/yugecin/opsudance/movers/QuadraticBezierMover.java
Normal file
|
@ -0,0 +1,75 @@
|
||||||
|
/*
|
||||||
|
* opsu!dance - fork of opsu! with cursordance auto
|
||||||
|
* Copyright (C) 2016 yugecin
|
||||||
|
*
|
||||||
|
* opsu!dance is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* opsu!dance is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package yugecin.opsudance.movers;
|
||||||
|
|
||||||
|
import itdelatrisu.opsu.Utils;
|
||||||
|
import itdelatrisu.opsu.objects.GameObject;
|
||||||
|
|
||||||
|
import java.awt.*;
|
||||||
|
|
||||||
|
public class QuadraticBezierMover extends Mover {
|
||||||
|
|
||||||
|
public static int sliderExitAggressivenessfactor = 4;
|
||||||
|
public static int aggressiveness = 50;
|
||||||
|
public static Point p;
|
||||||
|
private static double prevspeed;
|
||||||
|
|
||||||
|
public static void reset() {
|
||||||
|
p = new Point(0, 0);
|
||||||
|
prevspeed = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void setPrevspeed(double distance, int timedelta) {
|
||||||
|
prevspeed = distance * aggressiveness * sliderExitAggressivenessfactor / timedelta;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double getPrevspeed() {
|
||||||
|
return prevspeed;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int startTime;
|
||||||
|
private int totalTime;
|
||||||
|
|
||||||
|
public QuadraticBezierMover(GameObject start, GameObject end, int dir) {
|
||||||
|
super(start, end, dir);
|
||||||
|
this.startTime = start.getEndTime();
|
||||||
|
this.totalTime = end.getTime() - startTime;
|
||||||
|
|
||||||
|
double startAngle = Math.atan2(startY - p.y, startX - p.x);
|
||||||
|
double dist = Utils.distance(startX, startY, endX, endY);
|
||||||
|
p.x = (int) (startX + Math.cos(startAngle) * prevspeed);
|
||||||
|
p.y = (int) (startY + Math.sin(startAngle) * prevspeed);
|
||||||
|
prevspeed = (dist / totalTime) * aggressiveness;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double[] getPointAt(int time) {
|
||||||
|
double t = (double) (time - startTime) / totalTime;
|
||||||
|
double ct = (1 - t);
|
||||||
|
return new double[] {
|
||||||
|
ct * ct * startX + ct * 2 * t * p.x + t * t * endX,
|
||||||
|
ct * ct * startY + ct * 2 * t * p.y + t * t * endY,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getName() {
|
||||||
|
return "Quadratic Bezier";
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -0,0 +1,42 @@
|
||||||
|
/*
|
||||||
|
* opsu!dance - fork of opsu! with cursordance auto
|
||||||
|
* Copyright (C) 2016 yugecin
|
||||||
|
*
|
||||||
|
* opsu!dance is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* opsu!dance is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package yugecin.opsudance.movers.factories;
|
||||||
|
|
||||||
|
import itdelatrisu.opsu.objects.GameObject;
|
||||||
|
import yugecin.opsudance.movers.CubicBezierMover;
|
||||||
|
import yugecin.opsudance.movers.Mover;
|
||||||
|
import yugecin.opsudance.movers.QuadraticBezierMover;
|
||||||
|
|
||||||
|
public class QuadraticBezierMoverFactory implements MoverFactory {
|
||||||
|
|
||||||
|
public static boolean cubicForSliderEntries = true;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Mover create(GameObject start, GameObject end, int dir) {
|
||||||
|
if (cubicForSliderEntries && end.isSlider()) {
|
||||||
|
return new CubicBezierMover(start, end, dir);
|
||||||
|
}
|
||||||
|
return new QuadraticBezierMover(start, end, dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "Quadratic bezier";
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -36,6 +36,10 @@ public class OptionsOverlay {
|
||||||
|
|
||||||
private static Options.GameOption[] options = new Options.GameOption[] {
|
private static Options.GameOption[] options = new Options.GameOption[] {
|
||||||
Options.GameOption.DANCE_MOVER,
|
Options.GameOption.DANCE_MOVER,
|
||||||
|
Options.GameOption.DANCE_QUAD_BEZ_AGGRESSIVENESS,
|
||||||
|
Options.GameOption.DANCE_QUAD_BEZ_SLIDER_AGGRESSIVENESS_FACTOR,
|
||||||
|
Options.GameOption.DANCE_QUAD_BEZ_USE_CUBIC_ON_SLIDERS,
|
||||||
|
Options.GameOption.DANCE_QUAD_BEZ_CUBIC_AGGRESSIVENESS_FACTOR,
|
||||||
Options.GameOption.DANCE_MOVER_DIRECTION,
|
Options.GameOption.DANCE_MOVER_DIRECTION,
|
||||||
Options.GameOption.DANCE_SLIDER_MOVER_TYPE,
|
Options.GameOption.DANCE_SLIDER_MOVER_TYPE,
|
||||||
Options.GameOption.DANCE_SPINNER,
|
Options.GameOption.DANCE_SPINNER,
|
||||||
|
@ -99,8 +103,11 @@ public class OptionsOverlay {
|
||||||
g.setColor(Color.black);
|
g.setColor(Color.black);
|
||||||
g.fillRect(0, 0, width, height);
|
g.fillRect(0, 0, width, height);
|
||||||
Color.black.a = a;
|
Color.black.a = a;
|
||||||
for (int i = 0; i < options.length; i++) {
|
for (int i = 0, j = 0; i < options.length; i++) {
|
||||||
drawOption(g, options[i], i, selectedOption == null ? hoverIdx == i : selectedOption == options[i]);
|
if (!options[i].showCondition()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
drawOption(g, options[i], j++, selectedOption == null ? hoverIdx == i : selectedOption == options[i]);
|
||||||
}
|
}
|
||||||
if (list.isVisible()) {
|
if (list.isVisible()) {
|
||||||
list.render(container, game, g);
|
list.render(container, game, g);
|
||||||
|
@ -123,7 +130,15 @@ public class OptionsOverlay {
|
||||||
if (index >= options.length) {
|
if (index >= options.length) {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
return index;
|
for (int i = 0; i < options.length; i++) {
|
||||||
|
if (options[i].showCondition()) {
|
||||||
|
index--;
|
||||||
|
}
|
||||||
|
if (index < 0) {
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void update(int mouseX, int mouseY) {
|
public void update(int mouseX, int mouseY) {
|
||||||
|
|
Loading…
Reference in New Issue
Block a user