fix slider leftovers being drawn
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8f9f16de98
commit
06445e59c4
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@ -913,7 +913,7 @@ public class GameData {
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float oldColorAlpha = hitResult.color.a;
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Colors.WHITE_FADE.a = alpha;
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hitResult.color.a = alpha;
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hitResult.curve.draw(hitResult.color);
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//hitResult.curve.draw(hitResult.color);
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Colors.WHITE_FADE.a = oldWhiteAlpha;
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hitResult.color.a = oldColorAlpha;
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}
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@ -557,6 +557,7 @@ public class Slider extends GameObject {
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// calculate and send slider result
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hitResult();
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game.setSlidercurveFrom(baseSliderFrom + curve.getCurvePoints().length);
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return true;
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}
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@ -280,13 +280,14 @@ public class CurveRenderState {
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float last_y = curve[i - 1].y;
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double diff_x = x - last_x;
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double diff_y = y - last_y;
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if (diff_x < Circle.diameter / 8 && diff_y < Circle.diameter / 8) {
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float dist = Utils.distance(x, y, last_x, last_y);
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if (dist < Circle.diameter / 8) {
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x = (float) (x - diff_x / 2);
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y = (float) (y - diff_y / 2);
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} else {
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x = curve[i+1].x;
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y = curve[i+1].y;
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System.out.println("next");
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// don't mind me
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x = -100f;
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y = -100f;
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}
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fillCone(buff, x, y);
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}
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