Fix #116
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@ -1037,10 +1037,13 @@ public class GameData {
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* or {@code Grade.NULL} if no objects have been processed.
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*/
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private Grade getGrade() {
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boolean silver = scoreData==null?
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(GameMod.HIDDEN.isActive() || GameMod.FLASHLIGHT.isActive()):
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(scoreData.mods&(GameMod.HIDDEN.getBit()|GameMod.FLASHLIGHT.getBit()))!=0;
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return getGrade(
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hitResultCount[HIT_300], hitResultCount[HIT_100],
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hitResultCount[HIT_50], hitResultCount[HIT_MISS],
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(GameMod.HIDDEN.isActive() || GameMod.FLASHLIGHT.isActive())
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silver
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);
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}
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