Spinner Test2

Improves Score accuracy
(still mostly wrong)

inital replay seek
This commit is contained in:
fd 2015-04-05 11:24:05 -04:00
parent fa9accfc88
commit 40e67cedc9
17 changed files with 348 additions and 92 deletions

View File

@ -267,6 +267,14 @@ public class GameData {
/** Beatmap OverallDifficulty value. (0:easy ~ 10:hard) */
private float difficulty = 5f;
/** Beatmap ApproachRate value. (0:easy ~ 10:hard) */
private float approachRate = 5f;
/** Beatmap CircleSize value. (2:big ~ 7:small) */
private float circleSize = 5f;
private int difficultyMultiplier = -1;
/** Default text symbol images. */
private Image[] defaultSymbols;
@ -432,6 +440,18 @@ public class GameData {
public void setDifficulty(float difficulty) { this.difficulty = difficulty; }
public float getDifficulty() { return difficulty; }
/**
* Sets or returns the approach rate.
*/
public void setApproachRate(float approachRate) { this.approachRate = approachRate; }
public float getApproachRate() { return approachRate; }
/**
* Sets or returns the approach rate.
*/
public void setCircleSize(float circleSize) { this.circleSize = circleSize; }
public float getCircleSize() { return circleSize; }
/**
* Sets the array of hit result offsets.
*/
@ -1118,6 +1138,10 @@ public class GameData {
hitResultList.add(new OsuHitObjectResult(time, result, x, y, null, false));
}
}
public void sliderFinalResult(int time, int hitSlider30, float x, float y,
OsuHitObject hitObject, int currentRepeats) {
score += 30;
}
/**
* Handles a hit result.
@ -1141,15 +1165,18 @@ public class GameData {
changeHealth(5f);
break;
case HIT_100:
System.out.println("100! "+hitObject+" "+hitObject.getTime()+" "+hitObject.getTypeName());
hitValue = 100;
changeHealth(2f);
comboEnd |= 1;
break;
case HIT_50:
System.out.println("50! "+hitObject+" "+hitObject.getTime()+" "+hitObject.getTypeName());
hitValue = 50;
comboEnd |= 2;
break;
case HIT_MISS:
System.out.println("miss! "+hitObject+" "+hitObject.getTime()+" "+hitObject.getTypeName());
hitValue = 0;
changeHealth(-10f);
comboEnd |= 2;
@ -1164,6 +1191,7 @@ public class GameData {
hitObject.getSampleSet(repeat),
hitObject.getAdditionSampleSet(repeat));
/**
* https://osu.ppy.sh/wiki/Score
* [SCORE FORMULA]
* Score = Hit Value + Hit Value * (Combo * Difficulty * Mod) / 25
* - Hit Value: hit result (50, 100, 300), slider ticks, spinner bonus
@ -1171,7 +1199,11 @@ public class GameData {
* - Difficulty: the beatmap difficulty
* - Mod: mod multipliers
*/
score += (hitValue + (hitValue * (Math.max(combo - 1, 0) * difficulty * GameMod.getScoreMultiplier()) / 25));
int comboMulti = Math.max(combo - 1, 0);
if(hitObject.isSlider()){
comboMulti += 1;
}
score += (hitValue + (hitValue * (comboMulti * getDifficultyMultiplier() * GameMod.getScoreMultiplier()) / 25));
incrementComboStreak();
}
hitResultCount[result]++;
@ -1205,6 +1237,23 @@ public class GameData {
hitResultList.add(new OsuHitObjectResult(time, result, x, y, color, hitObject.isSpinner()));
}
private int getDifficultyMultiplier() {
return difficultyMultiplier;
}
public void calculateDifficultyMultiplier() {
//https://osu.ppy.sh/wiki/Score#How_to_calculate_the_Difficulty_multiplier
//TODO THE LIES ( difficultyMultiplier )
/*
924 3x1/4 beat notes 0.14stars
924 3x1beat 0.28stars
912 3x1beat wth 1 extra note 10 sec away 0.29stars
seems to be based on hitobject density? (Total Objects/Time)
*/
difficultyMultiplier = (int)((circleSize + difficulty + drainRate) / 6) + 2;
}
/**
* Returns a ScoreData object encapsulating all game data.
* If score data already exists, the existing object will be returned
@ -1235,7 +1284,7 @@ public class GameData {
scoreData.perfect = (comboMax == fullObjectCount);
scoreData.mods = GameMod.getModState();
scoreData.replayString = (replay == null) ? null : replay.getReplayFilename();
scoreData.playerName = "OpsuPlayer"; //TODO?
scoreData.playerName = "OpsuPlayer"; //TODO GameDataPlayerName?
return scoreData;
}

View File

@ -452,7 +452,7 @@ public class Options {
private static Resolution resolution = Resolution.RES_1024_768;
/** Frame limiters. */
private static final int[] targetFPS = { 60, 120, 240 };
private static final int[] targetFPS = { 60, 120, 240, 30, 20, 15, 12 };
/** Index in targetFPS[] array. */
private static int targetFPSindex = 0;
@ -830,8 +830,8 @@ public class Options {
/**
* Returns the replay import directory.
* If invalid, this will create and return a "SongPacks" directory.
* @return the OSZ archive directory
* If invalid, this will create and return a "ReplayImport" directory.
* @return the replay import directory
*/
public static File getReplayImportDir() {
if (replayImportDir != null && replayImportDir.isDirectory())

View File

@ -180,6 +180,7 @@ public class OsuFile implements Comparable<OsuFile> {
/** Combo colors (max 8). */
public Color[] combo;
/** md5 hash of this file */
public String md5Hash;
/**

View File

@ -57,7 +57,7 @@ public class OsuGroupList {
/** Set of all beatmap set IDs for the parsed beatmaps. */
private HashSet<Integer> MSIDdb;
/** Set of all beatmap set IDs for the parsed beatmaps. */
/** Map of all hash to OsuFile . */
public HashMap<String, OsuFile> beatmapHashesToFile;

View File

@ -77,6 +77,7 @@ public class ScoreData implements Comparable<ScoreData> {
/** The tooltip string. */
private String tooltip;
/** The players Name. */
public String playerName;
/** Drawing values. */

View File

@ -244,6 +244,7 @@ public class UI {
int FPSmod = (Options.getTargetFPS() / 60);
// TODO: use an image buffer
/*
if (newStyle) {
// new style: add all points between cursor movements
if (lastX < 0) {
@ -264,7 +265,7 @@ public class UI {
int max = 10 * FPSmod;
if (cursorX.size() > max)
removeCount = cursorX.size() - max;
}
}*/
// remove points from the lists
for (int i = 0; i < removeCount && !cursorX.isEmpty(); i++) {

View File

@ -97,6 +97,11 @@ public class ScoreDB {
// prepare sql statements
try {
//TODO timestamp as primary key should prevent importing the same replay multiple times
//but if for some magical reason two different replays has the same time stamp
//it will fail, such as copying replays from another drive? which will reset
//the last modified of the file.
insertStmt = connection.prepareStatement(
"INSERT OR IGNORE INTO scores VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"
);
@ -116,7 +121,8 @@ public class ScoreDB {
"DELETE FROM scores WHERE " +
"timestamp = ? AND MID = ? AND MSID = ? AND title = ? AND artist = ? AND " +
"creator = ? AND version = ? AND hit300 = ? AND hit100 = ? AND hit50 = ? AND " +
"geki = ? AND katu = ? AND miss = ? AND score = ? AND combo = ? AND perfect = ? AND mods = ?"
"geki = ? AND katu = ? AND miss = ? AND score = ? AND combo = ? AND perfect = ? AND mods = ? AND " +
"replay = ? AND playerName = ?"
);
} catch (SQLException e) {
ErrorHandler.error("Failed to prepare score statements.", e, true);
@ -286,6 +292,7 @@ public class ScoreDB {
stmt.setInt(15, data.combo);
stmt.setBoolean(16, data.perfect);
stmt.setInt(17, data.mods);
stmt.setString(18, data.replayString);
stmt.setString(19, data.playerName);
}

View File

@ -18,6 +18,7 @@
package itdelatrisu.opsu.io;
import java.io.BufferedOutputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileNotFoundException;
@ -51,7 +52,7 @@ public class OsuWriter {
* @param dest the output stream to write to
*/
public OsuWriter(OutputStream dest) {
this.writer = new DataOutputStream(dest);
this.writer = new DataOutputStream(new BufferedOutputStream(dest));
}
/**

View File

@ -36,6 +36,8 @@ public class Circle implements HitObject {
/** The amount of time, in milliseconds, to fade in the circle. */
private static final int FADE_IN_TIME = 375;
private static float diameter;
/** The associated OsuHitObject. */
private OsuHitObject hitObject;
@ -54,17 +56,19 @@ public class Circle implements HitObject {
/** Whether or not the circle result ends the combo streak. */
private boolean comboEnd;
/**
* Initializes the Circle data type with map modifiers, images, and dimensions.
* @param container the game container
* @param circleSize the map's circleSize value
*/
public static void init(GameContainer container, float circleSize) {
int diameter = (int) (104 - (circleSize * 8));
diameter = (int) (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
GameImage.HITCIRCLE.setImage(GameImage.HITCIRCLE.getImage().getScaledCopy(diameter, diameter));
GameImage.HITCIRCLE_OVERLAY.setImage(GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(diameter, diameter));
GameImage.APPROACHCIRCLE.setImage(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(diameter, diameter));
diameter = (108 - (circleSize * 8));
diameter = (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
int diameterInt = (int)diameter;
GameImage.HITCIRCLE.setImage(GameImage.HITCIRCLE.getImage().getScaledCopy(diameterInt, diameterInt));
GameImage.HITCIRCLE_OVERLAY.setImage(GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(diameterInt, diameterInt));
GameImage.APPROACHCIRCLE.setImage(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(diameterInt, diameterInt));
}
/**
@ -113,16 +117,19 @@ public class Circle implements HitObject {
private int hitResult(int time) {
int timeDiff = Math.abs(time);
int[] hitResultOffset = game.getHitResultOffsets();
int result = -1;
if (timeDiff < hitResultOffset[GameData.HIT_300])
if (timeDiff <= hitResultOffset[GameData.HIT_300])
result = GameData.HIT_300;
else if (timeDiff < hitResultOffset[GameData.HIT_100])
else if (timeDiff <= hitResultOffset[GameData.HIT_100])
result = GameData.HIT_100;
else if (timeDiff < hitResultOffset[GameData.HIT_50])
else if (timeDiff <= hitResultOffset[GameData.HIT_50])
result = GameData.HIT_50;
else if (timeDiff < hitResultOffset[GameData.HIT_MISS])
else if (timeDiff <= hitResultOffset[GameData.HIT_MISS]){
result = GameData.HIT_MISS;
System.out.println(timeDiff);
}
//else not a hit
return result;
@ -131,8 +138,7 @@ public class Circle implements HitObject {
@Override
public boolean mousePressed(int x, int y, int trackPosition) {
double distance = Math.hypot(this.x - x, this.y - y);
int circleRadius = GameImage.HITCIRCLE.getImage().getWidth() / 2;
if (distance < circleRadius) {
if (distance < diameter/2) {
int timeDiff = trackPosition - hitObject.getTime();
int result = hitResult(timeDiff);
@ -152,7 +158,7 @@ public class Circle implements HitObject {
int[] hitResultOffset = game.getHitResultOffsets();
boolean isAutoMod = GameMod.AUTO.isActive();
if (overlap || trackPosition > time + hitResultOffset[GameData.HIT_50]) {
if (trackPosition > time + hitResultOffset[GameData.HIT_50]) {
if (isAutoMod) // "auto" mod: catch any missed notes due to lag
data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, 0);
@ -187,4 +193,9 @@ public class Circle implements HitObject {
this.x = hitObject.getScaledX();
this.y = hitObject.getScaledY();
}
@Override
public void reset() {
}
}

View File

@ -63,4 +63,9 @@ public class DummyObject implements HitObject {
this.x = hitObject.getScaledX();
this.y = hitObject.getScaledY();
}
@Override
public void reset() {
}
}

View File

@ -69,4 +69,9 @@ public interface HitObject {
* Updates the position of the hit object.
*/
public void updatePosition();
/**
* Resets the hit object so that it can be reused.
*/
public void reset();
}

View File

@ -46,6 +46,10 @@ public class Slider implements HitObject {
/** Rate at which slider ticks are placed. */
private static float sliderTickRate = 1.0f;
private static float followRadius;
private static float diameter;
/** The amount of time, in milliseconds, to fade in the slider. */
private static final int FADE_IN_TIME = 375;
@ -97,6 +101,8 @@ public class Slider implements HitObject {
/** Container dimensions. */
private static int containerWidth, containerHeight;
/**
* Initializes the Slider data type with images and dimensions.
@ -107,10 +113,13 @@ public class Slider implements HitObject {
public static void init(GameContainer container, float circleSize, OsuFile osu) {
containerWidth = container.getWidth();
containerHeight = container.getHeight();
int diameter = (int) (104 - (circleSize * 8));
diameter = (int) (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
diameter = (108 - (circleSize * 8));
diameter = (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
int diameterInt = (int)diameter;
followRadius = diameter / 2 * 3f;
// slider ball
if (GameImage.SLIDER_BALL.hasSkinImages() ||
(!GameImage.SLIDER_BALL.hasSkinImage() && GameImage.SLIDER_BALL.getImages() != null))
@ -118,11 +127,11 @@ public class Slider implements HitObject {
else
sliderBallImages = new Image[]{ GameImage.SLIDER_BALL.getImage() };
for (int i = 0; i < sliderBallImages.length; i++)
sliderBallImages[i] = sliderBallImages[i].getScaledCopy(diameter * 118 / 128, diameter * 118 / 128);
sliderBallImages[i] = sliderBallImages[i].getScaledCopy(diameterInt * 118 / 128, diameterInt * 118 / 128);
GameImage.SLIDER_FOLLOWCIRCLE.setImage(GameImage.SLIDER_FOLLOWCIRCLE.getImage().getScaledCopy(diameter * 259 / 128, diameter * 259 / 128));
GameImage.REVERSEARROW.setImage(GameImage.REVERSEARROW.getImage().getScaledCopy(diameter, diameter));
GameImage.SLIDER_TICK.setImage(GameImage.SLIDER_TICK.getImage().getScaledCopy(diameter / 4, diameter / 4));
GameImage.SLIDER_FOLLOWCIRCLE.setImage(GameImage.SLIDER_FOLLOWCIRCLE.getImage().getScaledCopy(diameterInt * 259 / 128, diameterInt * 259 / 128));
GameImage.REVERSEARROW.setImage(GameImage.REVERSEARROW.getImage().getScaledCopy(diameterInt, diameterInt));
GameImage.SLIDER_TICK.setImage(GameImage.SLIDER_TICK.getImage().getScaledCopy(diameterInt / 4, diameterInt / 4));
sliderMultiplier = osu.sliderMultiplier;
sliderTickRate = osu.sliderTickRate;
@ -266,6 +275,55 @@ public class Slider implements HitObject {
* @return the hit result (GameData.HIT_* constants)
*/
private int hitResult() {
/*
time scoredelta score-hit-initial-tick= unaccounted
(1/4 - 1) 396 - 300 - 30 46
(1+1/4 - 2) 442 - 300 - 30 - 10
(2+1/4 - 3) 488 - 300 - 30 - 2*10 896 (408)5x
(3+1/4 - 4) 534 - 300 - 30 - 3*10
(4+1/4 - 5) 580 - 300 - 30 - 4*10
(5+1/4 - 6) 626 - 300 - 30 - 5*10
(6+1/4 - 7) 672 - 300 - 30 - 6*10
difficultyMulti = 3 (+36 per combo)
score =
(t)ticks(10) * nticks +
(h)hitValue
(c)combo (hitValue/25 * difficultyMultiplier*(combo-1))
(i)initialHit (30) +
(f)finalHit(30) +
s t h c i f
626 - 10*5 - 300 - 276(-216 - 30 - 30) (all)(7x)
240 - 10*5 - 100 - 90 (-60 <- 30>) (no final or initial)(6x)
218 - 10*4 - 100 - 78 (-36 - 30) (4 tick no initial)(5x)
196 - 10*3 - 100 - 66 (-24 - 30 ) (3 tick no initial)(4x)
112 - 10*2 - 50 - 42 (-12 - 30 ) (2 tick no initial)(3x)
96 - 10 - 50 - 36 ( -6 - 30 ) (1 tick no initial)(2x)
206 - 10*4 - 100 - 66 (-36 - 30 ) (4 tick no initial)(4x)
184 - 10*3 - 100 - 54 (-24 - 30 ) (3 tick no initial)(3x)
90 - 10 - 50 - 30 ( - 30 ) (1 tick no initial)(0x)
194 - 10*4 - 100 - 54 (-24 - 30 ) (4 tick no initial)(3x)
170 - 10*4 - 100 - 30 ( - 30 ) (4 tick no final)(0x)
160 - 10*3 - 100 - 30 ( - 30 ) (3 tick no final)(0x)
100 - 10*2 - 50 - 30 ( - 30 ) (2 tick no final)(0x)
198 - 10*5 - 100 - 48 (-36 ) (no initial and final)(5x)
110 - 50 - ( - 30 - 30 ) (final and initial no tick)(0x)
80 - 50 - ( <- 30> ) (only final or initial)(0x)
140 - 10*4 - 100 - 0 (4 ticks only)(0x)
80 - 10*3 - 50 - 0 (3 tick only)(0x)
70 - 10*2 - 50 - 0 (2 tick only)(0x)
60 - 10 - 50 - 0 (1 tick only)(0x)
*/
float tickRatio = (float) ticksHit / tickIntervals;
int result;
@ -277,7 +335,7 @@ public class Slider implements HitObject {
result = GameData.HIT_50;
else
result = GameData.HIT_MISS;
if (currentRepeats % 2 == 0) { // last circle
float[] lastPos = curve.pointAt(1);
data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
@ -296,8 +354,7 @@ public class Slider implements HitObject {
return false;
double distance = Math.hypot(this.x - x, this.y - y);
int circleRadius = GameImage.HITCIRCLE.getImage().getWidth() / 2;
if (distance < circleRadius) {
if (distance < diameter / 2) {
int timeDiff = Math.abs(trackPosition - hitObject.getTime());
int[] hitResultOffset = game.getHitResultOffsets();
@ -353,26 +410,29 @@ public class Slider implements HitObject {
}
// end of slider
if (overlap || trackPosition > hitObject.getTime() + sliderTimeTotal) {
if (trackPosition > hitObject.getTime() + sliderTimeTotal) {
tickIntervals++;
// check if cursor pressed and within end circle
if (keyPressed || GameMod.RELAX.isActive()) {
float[] c = curve.pointAt(getT(trackPosition, false));
double distance = Math.hypot(c[0] - mouseX, c[1] - mouseY);
int followCircleRadius = GameImage.SLIDER_FOLLOWCIRCLE.getImage().getWidth() / 2;
if (distance < followCircleRadius)
if (distance < followRadius) //TODO IDK Magic numbers
sliderClickedFinal = true;
}
// final circle hit
if (sliderClickedFinal)
if (sliderClickedFinal){
ticksHit++;
data.sliderFinalResult(hitObject.getTime(), GameData.HIT_SLIDER30, this.x, this.y, hitObject, currentRepeats);
}
// "auto" mod: always send a perfect hit result
if (isAutoMod)
ticksHit = tickIntervals;
//TODO missing the final shouldn't increment the combo
// calculate and send slider result
hitResult();
return true;
@ -405,8 +465,7 @@ public class Slider implements HitObject {
// holding slider...
float[] c = curve.pointAt(getT(trackPosition, false));
double distance = Math.hypot(c[0] - mouseX, c[1] - mouseY);
int followCircleRadius = GameImage.SLIDER_FOLLOWCIRCLE.getImage().getWidth() / 2;
if (((keyPressed || GameMod.RELAX.isActive()) && distance < followCircleRadius) || isAutoMod) {
if (((keyPressed || GameMod.RELAX.isActive()) && distance < followRadius) || isAutoMod) {
// mouse pressed and within follow circle
followCircleActive = true;
data.changeHealth(delta * GameData.HP_DRAIN_MULTIPLIER);
@ -487,4 +546,16 @@ public class Slider implements HitObject {
return (floor % 2 == 0) ? t - floor : floor + 1 - t;
}
}
@Override
public void reset() {
sliderClickedInitial = false;
sliderClickedFinal = false;
followCircleActive = false;
currentRepeats = 0;
tickIndex = 0;
ticksHit = 0;
tickIntervals = 1;
}
}

View File

@ -40,12 +40,13 @@ public class Spinner implements HitObject {
private static int width, height;
/** The number of rotation velocities to store. */
// note: currently takes about 200ms to spin up (4 * 50)
private static final int MAX_ROTATION_VELOCITIES = 50;
// note: currently takes about 200ms to spin up (1000/60 * 12)
private static final int MAX_ROTATION_VELOCITIES = 12;
/** The amount of time, in milliseconds, before another velocity is stored. */
private static final int DELTA_UPDATE_TIME = 16;
private static final float DELTA_UPDATE_TIME = 1000 / 60f;
/** The amount of time, in milliseconds, to fade in the spinner. */
private static final int FADE_IN_TIME = 500;
@ -59,6 +60,8 @@ public class Spinner implements HitObject {
TWO_PI = (float) (Math.PI * 2),
HALF_PI = (float) (Math.PI / 2);
private static final float MAX_ANG_DIFF = DELTA_UPDATE_TIME * 477 / 60 / 1000 * TWO_PI; // ~95.3
/** The associated OsuHitObject. */
private OsuHitObject hitObject;
@ -78,19 +81,23 @@ public class Spinner implements HitObject {
private float rotationsNeeded;
/** The remaining amount of time that was not used. */
private int deltaOverflow;
private float deltaOverflow;
/** The sum of all the velocities in storedVelocities. */
private float sumVelocity = 0f;
private float sumDeltaAngle = 0f;
/** Array holding the most recent rotation velocities. */
private float[] storedVelocities = new float[MAX_ROTATION_VELOCITIES];
private float[] storedDeltaAngle = new float[MAX_ROTATION_VELOCITIES];
/** True if the mouse cursor is pressed. */
private boolean isSpinning;
/** Current index of the stored velocities in rotations/second. */
private int velocityIndex = 0;
private int deltaAngleIndex = 0;
private float deltaAngleOverflow = 0;
private int drawnRPM = 0;
/**
* Initializes the Spinner data type with images and dimensions.
@ -112,8 +119,9 @@ public class Spinner implements HitObject {
this.data = data;
// calculate rotations needed
float spinsPerMinute = 100 + (data.getDifficulty() * 15);
float spinsPerMinute = 94 + (data.getDifficulty() * 15);
rotationsNeeded = spinsPerMinute * (hitObject.getEndTime() - hitObject.getTime()) / 60000f;
System.out.println("rotationsNeeded "+rotationsNeeded);
}
@Override
@ -135,12 +143,11 @@ public class Spinner implements HitObject {
Utils.COLOR_BLACK_ALPHA.a = oldAlpha;
// rpm
int rpm = Math.abs(Math.round(sumVelocity / storedVelocities.length * 60));
Image rpmImg = GameImage.SPINNER_RPM.getImage();
rpmImg.setAlpha(alpha);
rpmImg.drawCentered(width / 2f, height - rpmImg.getHeight() / 2f);
if (timeDiff < 0)
data.drawSymbolString(Integer.toString(rpm), (width + rpmImg.getWidth() * 0.95f) / 2f,
data.drawSymbolString(Integer.toString(drawnRPM), (width + rpmImg.getWidth() * 0.95f) / 2f,
height - data.getScoreSymbolImage('0').getHeight() * 1.025f, 1f, 1f, true);
// spinner meter (subimage)
@ -196,7 +203,11 @@ public class Spinner implements HitObject {
}
@Override
public boolean mousePressed(int x, int y, int trackPosition) { return false; } // not used
public boolean mousePressed(int x, int y, int trackPosition) {
lastAngle = (float) Math.atan2(x - (height / 2), y - (width / 2));
System.out.println("lastAngle:"+lastAngle);
return false;
}
@Override
public boolean update(boolean overlap, int delta, int mouseX, int mouseY, boolean keyPressed, int trackPosition) {
@ -211,22 +222,25 @@ public class Spinner implements HitObject {
if (isSpinning && !(keyPressed || GameMod.RELAX.isActive()))
isSpinning = false;
System.out.println("Spinner update "+mouseX+" "+mouseY+" "+deltaOverflow);
// spin automatically
// http://osu.ppy.sh/wiki/FAQ#Spinners
deltaOverflow += delta;
while (deltaOverflow >= DELTA_UPDATE_TIME) {
// spin automatically
// http://osu.ppy.sh/wiki/FAQ#Spinners
float angle;
float angle = 0;
if (deltaOverflow >= DELTA_UPDATE_TIME){
if (GameMod.AUTO.isActive()) {
lastAngle = 0;
angle = delta * AUTO_MULTIPLIER;
angle = deltaOverflow * AUTO_MULTIPLIER;
isSpinning = true;
} else if (GameMod.SPUN_OUT.isActive() || GameMod.AUTOPILOT.isActive()) {
lastAngle = 0;
angle = delta * SPUN_OUT_MULTIPLIER;
angle = deltaOverflow * SPUN_OUT_MULTIPLIER;
isSpinning = true;
} else {
angle = (float) Math.atan2(mouseY - (height / 2), mouseX - (width / 2));
// set initial angle to current mouse position to skip first click
if (!isSpinning && (keyPressed || GameMod.RELAX.isActive())) {
lastAngle = angle;
@ -234,33 +248,45 @@ public class Spinner implements HitObject {
return false;
}
}
// make angleDiff the smallest angle change possible
// (i.e. 1/4 rotation instead of 3/4 rotation)
float angleDiff = angle - lastAngle;
lastAngle = angle;
if (angleDiff < -Math.PI)
angleDiff += TWO_PI;
else if (angleDiff > Math.PI)
angleDiff -= TWO_PI;
System.out.println("AngleDiff "+angleDiff);
// spin caused by the cursor
float cursorVelocity = 0;
if (isSpinning)
cursorVelocity = Utils.clamp(angleDiff / TWO_PI / delta * 1000, -8f, 8f);
sumVelocity -= storedVelocities[velocityIndex];
sumVelocity += cursorVelocity;
storedVelocities[velocityIndex++] = cursorVelocity;
velocityIndex %= storedVelocities.length;
deltaOverflow -= DELTA_UPDATE_TIME;
deltaAngleOverflow += angleDiff;
}
while (deltaOverflow >= DELTA_UPDATE_TIME) {
System.out.println("Spinner update2 "+mouseX+" "+mouseY+" "+deltaAngleOverflow+" "+deltaOverflow);
float rotationAngle = sumVelocity / storedVelocities.length * TWO_PI * delta / 1000;
// spin caused by the cursor
float deltaAngle = 0;
if (isSpinning){
deltaAngle = deltaAngleOverflow * DELTA_UPDATE_TIME / deltaOverflow;
deltaAngleOverflow -= deltaAngle;
deltaAngle = Utils.clamp(deltaAngle, -MAX_ANG_DIFF, MAX_ANG_DIFF);
}
sumDeltaAngle -= storedDeltaAngle[deltaAngleIndex];
sumDeltaAngle += deltaAngle;
storedDeltaAngle[deltaAngleIndex++] = deltaAngle;
deltaAngleIndex %= storedDeltaAngle.length;
deltaOverflow -= DELTA_UPDATE_TIME;
float rotationAngle = sumDeltaAngle / MAX_ROTATION_VELOCITIES;
rotationAngle = Utils.clamp(rotationAngle, -MAX_ANG_DIFF, MAX_ANG_DIFF);//*0.9650f;
float rotationPerSec = rotationAngle * (1000/DELTA_UPDATE_TIME) / TWO_PI;
drawnRPM = (int)(Math.abs(rotationPerSec * 60));
System.out.println("Ang DIFF:"+deltaAngle+" "+rotations+" "+angle+" "+lastAngle+" "+rotationAngle+" "+sumDeltaAngle+" "+MAX_ANG_DIFF);
rotate(rotationAngle);
if (Math.abs(rotationAngle) > 0.00001f)
data.changeHealth(delta * GameData.HP_DRAIN_MULTIPLIER);
lastAngle = angle;
data.changeHealth(DELTA_UPDATE_TIME * GameData.HP_DRAIN_MULTIPLIER);
}
return false;
}
@ -304,15 +330,37 @@ public class Spinner implements HitObject {
// added one whole rotation...
if (Math.floor(newRotations) > rotations) {
//TODO seems to give 1100 points per spin but also an extra 100 for some spinners
if (newRotations > rotationsNeeded) { // extra rotations
data.changeScore(1000);
SoundController.playSound(SoundEffect.SPINNERBONUS);
} else {
}
data.changeScore(100);
SoundController.playSound(SoundEffect.SPINNERSPIN);
}
//*
if (Math.floor(newRotations + 0.5f) > rotations + 0.5f) {
if (newRotations + 0.5f > rotationsNeeded) { // extra rotations
data.changeScore(100);
SoundController.playSound(SoundEffect.SPINNERSPIN);
}
}
//*/
rotations = newRotations;
}
@Override
public void reset() {
deltaAngleIndex = 0;
sumDeltaAngle = 0;
for(int i=0; i<storedDeltaAngle.length; i++){
storedDeltaAngle[i] = 0;
}
drawRotation = 0;
rotations = 0;
deltaOverflow = 0;
isSpinning = false;
}
}

View File

@ -138,6 +138,11 @@ public class Replay {
loaded = true;
}
public void loadHeader() throws IOException {
OsuReader reader = new OsuReader(file);
loadHeader(reader);
reader.close();
}
/**
* Returns a ScoreData object encapsulating all game data.
* If score data already exists, the existing object will be returned
@ -181,7 +186,7 @@ public class Replay {
private void loadHeader(OsuReader reader) throws IOException {
this.mode = reader.readByte();
this.version = reader.readInt();
System.out.println("Header:"+file.getName()+" "+mode+" "+version);
//System.out.println("Header:"+file.getName()+" "+mode+" "+version);
this.beatmapHash = reader.readString();
this.playerName = reader.readString();
this.replayHash = reader.readString();
@ -203,6 +208,7 @@ public class Replay {
* @throws IOException
*/
private void loadData(OsuReader reader) throws IOException {
//System.out.println("Load Data");
// life data
String[] lifeData = reader.readString().split(",");
List<LifeFrame> lifeFrameList = new ArrayList<LifeFrame>(lifeData.length);
@ -369,8 +375,8 @@ public class Replay {
@Override
public String toString() {
final int LINE_SPLIT = 5;
final int MAX_LINES = LINE_SPLIT * 10;
final int LINE_SPLIT = 1;
final int MAX_LINES = LINE_SPLIT * 99999999;
StringBuilder sb = new StringBuilder();
sb.append("File: "); sb.append(file.getName()); sb.append('\n');

View File

@ -12,16 +12,22 @@ import java.io.IOException;
public class ReplayImporter {
public static void importAllReplaysFromDir(File dir) {
System.out.println(OsuGroupList.get().beatmapHashesToFile);
for (File replayToImport : dir.listFiles()) {
try {
Replay r = new Replay(replayToImport);
r.load();
r.loadHeader();
OsuFile oFile = OsuGroupList.get().getFileFromBeatmapHash(r.beatmapHash);
if(oFile != null){
File replaydir = Options.getReplayDir();
if (!replaydir.isDirectory()) {
if (!replaydir.mkdir()) {
ErrorHandler.error("Failed to create replay directory.", null, false);
return;
}
}
//ErrorHandler.error("Importing"+replayToImport+" forBeatmap:"+oFile, null, false);
ScoreData data = r.getScoreData(oFile);
File moveToFile = new File(Options.getReplayDir(),replayToImport.getName());
File moveToFile = new File(replaydir, replayToImport.getName());
System.out.println("Moving "+replayToImport+" to "+moveToFile);
if(
!replayToImport.renameTo(moveToFile)
@ -35,7 +41,6 @@ public class ReplayImporter {
//ErrorHandler.error("Could not find beatmap for replay "+replayToImport, null, false);
}
} catch (IOException e) {
// TODO Auto-generated catch block
//e.printStackTrace();
System.out.println(e);
}

View File

@ -217,6 +217,10 @@ public class Game extends BasicGameState {
private Input input;
private int state;
private int width;
private int height;
public Game(int state) {
this.state = state;
}
@ -228,8 +232,8 @@ public class Game extends BasicGameState {
this.game = game;
input = container.getInput();
int width = container.getWidth();
int height = container.getHeight();
width = container.getWidth();
height = container.getHeight();
// create offscreen graphics
offscreen = new Image(width, height);
@ -597,6 +601,27 @@ public class Game extends BasicGameState {
// out of frames, use previous data
if (replayIndex >= replay.frames.length)
updateGame(replayX, replayY, delta, MusicController.getPosition(), lastKeysPressed);
//TODO probably should to disable sounds then reseek to the new position
if(replayIndex-1 >= 1 && replayIndex < replay.frames.length && trackPosition < replay.frames[replayIndex-1].getTime()){
replayIndex = 0;
while(objectIndex>=0){
hitObjects[objectIndex].reset();
objectIndex--;
}
// load the first timingPoint
if (!osu.timingPoints.isEmpty()) {
OsuTimingPoint timingPoint = osu.timingPoints.get(0);
if (!timingPoint.isInherited()) {
beatLengthBase = beatLength = timingPoint.getBeatLength();
HitSound.setDefaultSampleSet(timingPoint.getSampleType());
SoundController.setSampleVolume(timingPoint.getSampleVolume());
timingPointIndex++;
}
}
resetGameData();
}
// update and run replay frames
while (replayIndex < replay.frames.length && trackPosition >= replay.frames[replayIndex].getTime()) {
@ -743,7 +768,7 @@ public class Game extends BasicGameState {
while (objectIndex < hitObjects.length && trackPosition > osu.objects[objectIndex].getTime()) {
// check if we've already passed the next object's start time
boolean overlap = (objectIndex + 1 < hitObjects.length &&
trackPosition > osu.objects[objectIndex + 1].getTime() - hitResultOffset[GameData.HIT_300]);
trackPosition > osu.objects[objectIndex + 1].getTime() - hitResultOffset[GameData.HIT_50]);
// update hit object and check completion status
if (hitObjects[objectIndex].update(overlap, delta, mouseX, mouseY, keyPressed, trackPosition))
@ -879,6 +904,11 @@ public class Game extends BasicGameState {
// only allow skip button
if (button != Input.MOUSE_MIDDLE_BUTTON && skipButton.contains(x, y))
skipIntro();
if(y < 50){
float pos = (float)x / width * osu.endTime;
System.out.println("Seek to"+pos);
MusicController.setPosition((int)pos);
}
return;
}
@ -1028,13 +1058,21 @@ public class Game extends BasicGameState {
MusicController.setPosition(0);
MusicController.pause();
if (!osu.timingPoints.isEmpty()) {
OsuTimingPoint timingPoint = osu.timingPoints.get(0);
if (!timingPoint.isInherited()) {
beatLengthBase = beatLength = timingPoint.getBeatLength();
}
}
hitObjects = new HitObject[osu.objects.length];
// initialize object maps
for (int i = 0; i < osu.objects.length; i++) {
OsuHitObject hitObject = osu.objects[i];
// is this the last note in the combo?
boolean comboEnd = false;
if (i + 1 < osu.objects.length && osu.objects[i + 1].isNewCombo())
if (i + 1 >= osu.objects.length || osu.objects[i + 1].isNewCombo())
comboEnd = true;
Color color = osu.combo[hitObject.getComboIndex()];
@ -1086,6 +1124,7 @@ public class Game extends BasicGameState {
// load replay frames
if (isReplay) {
//System.out.println(replay.toString());
// load mods
previousMods = GameMod.getModState();
GameMod.loadModState(replay.mods);
@ -1238,7 +1277,6 @@ public class Game extends BasicGameState {
* Resets all game data and structures.
*/
public void resetGameData() {
hitObjects = new HitObject[osu.objects.length];
data.clear();
objectIndex = 0;
breakIndex = 0;
@ -1376,15 +1414,25 @@ public class Game extends BasicGameState {
// overallDifficulty (hit result time offsets)
hitResultOffset = new int[GameData.HIT_MAX];
//*
float mult = 0.608f;
hitResultOffset[GameData.HIT_300] = (int) ((128 - (overallDifficulty * 9.6))*mult);
hitResultOffset[GameData.HIT_100] = (int) ((224 - (overallDifficulty * 12.8))*mult);
hitResultOffset[GameData.HIT_50] = (int) ((320 - (overallDifficulty * 16))*mult);
hitResultOffset[GameData.HIT_MISS] = (int) ((1000 - (overallDifficulty * 10))*mult);
/*/
hitResultOffset[GameData.HIT_300] = (int) (78 - (overallDifficulty * 6));
hitResultOffset[GameData.HIT_100] = (int) (138 - (overallDifficulty * 8));
hitResultOffset[GameData.HIT_50] = (int) (198 - (overallDifficulty * 10));
hitResultOffset[GameData.HIT_MISS] = (int) (500 - (overallDifficulty * 10));
//*/
// HPDrainRate (health change), overallDifficulty (scoring)
data.setDrainRate(HPDrainRate);
data.setDifficulty(overallDifficulty);
data.setApproachRate(approachRate);
data.setCircleSize(circleSize);
data.setHitResultOffset(hitResultOffset);
data.calculateDifficultyMultiplier();
}
/**
@ -1491,6 +1539,7 @@ public class Game extends BasicGameState {
* @param keys the keys that are pressed
*/
private void sendGameKeyPress(int keys, int x, int y, int trackPosition) {
System.out.println("Game Key Pressed"+keys+" "+x+" "+y+" "+objectIndex);
if (objectIndex >= hitObjects.length) // nothing to do here
return;

View File

@ -18,11 +18,9 @@
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.ErrorHandler;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.Opsu;
import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.OsuFile;
import itdelatrisu.opsu.OsuGroupList;
import itdelatrisu.opsu.OsuParser;
import itdelatrisu.opsu.OszUnpacker;
@ -30,11 +28,9 @@ import itdelatrisu.opsu.UI;
import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.MusicController;
import itdelatrisu.opsu.audio.SoundController;
import itdelatrisu.opsu.replay.Replay;
import itdelatrisu.opsu.replay.ReplayImporter;
import java.io.File;
import java.io.IOException;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
@ -44,7 +40,6 @@ import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;
import org.newdawn.slick.util.Log;
/**
* "Splash Screen" state.
@ -111,6 +106,7 @@ public class Splash extends BasicGameState {
// parse song directory
OsuParser.parseAllFiles(beatmapDir);
// import replays
ReplayImporter.importAllReplaysFromDir(Options.getReplayImportDir());
// load sounds