Follow-up to #71.

- Fixed a major bug where two hit result calculations were being performed for each slider.
- Fixed a bug where hit circles/sliders were being drawn for a miss.
- Sliders now only expand when held to the end (as in osu!).
- Use the track position as the hit result start time for circles (instead of the object time).
- Added a 'color' parameter to Curve.draw(), rather than keeping an extra reference to the slider Color object.
- Renamed HitResultType enum to HitObjectType, and moved it into GameData.
- Removed some overloaded methods (not really necessary...).
- Other style changes.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-04-08 02:05:12 -04:00
parent dda9081149
commit 4eaf0b6a54
9 changed files with 88 additions and 128 deletions

View File

@@ -19,6 +19,7 @@
package itdelatrisu.opsu.objects;
import itdelatrisu.opsu.GameData;
import itdelatrisu.opsu.GameData.HitObjectType;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.OsuHitObject;
@@ -138,7 +139,7 @@ public class Circle implements HitObject {
if (result > -1) {
data.addHitError(hitObject.getTime(), x, y, timeDiff);
data.hitResult(hitObject.getTime(), result, this.x, this.y, color, comboEnd, hitObject, 0, HitResultType.CIRCLE);
data.hitResult(trackPosition, result, this.x, this.y, color, comboEnd, hitObject, 0, HitObjectType.CIRCLE, null, true);
return true;
}
}
@@ -154,17 +155,17 @@ public class Circle implements HitObject {
if (overlap || trackPosition > time + hitResultOffset[GameData.HIT_50]) {
if (isAutoMod) // "auto" mod: catch any missed notes due to lag
data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, 0, HitResultType.CIRCLE);
data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, 0, HitObjectType.CIRCLE, null, true);
else // no more points can be scored, so send a miss
data.hitResult(time, GameData.HIT_MISS, x, y, null, comboEnd, hitObject, 0, HitResultType.CIRCLE);
data.hitResult(trackPosition, GameData.HIT_MISS, x, y, null, comboEnd, hitObject, 0, HitObjectType.CIRCLE, null, true);
return true;
}
// "auto" mod: send a perfect hit result
else if (isAutoMod) {
if (Math.abs(trackPosition - time) < hitResultOffset[GameData.HIT_300]) {
data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, 0, HitResultType.CIRCLE);
data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, 0, HitObjectType.CIRCLE, null, true);
return true;
}
}

View File

@@ -1,10 +0,0 @@
package itdelatrisu.opsu.objects;
public enum HitResultType {
CIRCLE,
//SLIDERSTART,
SLIDERTICK,
SLIDEREND,
SLIDEREND_FIRSTOBJECT,
SPINNER
}

View File

@@ -19,6 +19,7 @@
package itdelatrisu.opsu.objects;
import itdelatrisu.opsu.GameData;
import itdelatrisu.opsu.GameData.HitObjectType;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.OsuFile;
@@ -172,7 +173,7 @@ public class Slider implements HitObject {
Utils.COLOR_WHITE_FADE.a = color.a = alpha;
// curve
curve.draw();
curve.draw(color);
// ticks
if (ticksT != null) {
@@ -278,13 +279,20 @@ public class Slider implements HitObject {
else
result = GameData.HIT_MISS;
float[] lastPos = curve.pointAt(1);
float cx, cy;
HitObjectType type;
if (currentRepeats % 2 == 0) { // last circle
float[] lastPos = curve.pointAt(1);
cx = lastPos[0];
cy = lastPos[1];
type = HitObjectType.SLIDER_LAST;
} else { // first circle
cx = x;
cy = y;
type = HitObjectType.SLIDER_FIRST;
}
data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
x, y, color, comboEnd, hitObject, currentRepeats + 1,
currentRepeats % 2 == 0 ? HitResultType.SLIDEREND_FIRSTOBJECT : HitResultType.SLIDEREND, curve);
data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
lastPos[0], lastPos[1], color, comboEnd, hitObject, currentRepeats + 1,
currentRepeats % 2 == 0 ? HitResultType.SLIDEREND : HitResultType.SLIDEREND_FIRSTOBJECT);
cx, cy, color, comboEnd, hitObject, currentRepeats + 1, type, curve, sliderClickedFinal);
return result;
}

View File

@@ -19,6 +19,7 @@
package itdelatrisu.opsu.objects;
import itdelatrisu.opsu.GameData;
import itdelatrisu.opsu.GameData.HitObjectType;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.OsuHitObject;
@@ -191,7 +192,7 @@ public class Spinner implements HitObject {
result = GameData.HIT_MISS;
data.hitResult(hitObject.getEndTime(), result, width / 2, height / 2,
Color.transparent, true, hitObject, 0, HitResultType.SPINNER);
Color.transparent, true, hitObject, 0, HitObjectType.SPINNER, null, true);
return result;
}

View File

@@ -179,7 +179,7 @@ public class CircumscribedCircle extends Curve {
}
@Override
public void draw() {
public void draw(Color color) {
Image hitCircle = GameImage.HITCIRCLE.getImage();
Image hitCircleOverlay = GameImage.HITCIRCLE_OVERLAY.getImage();
for (int i = 0; i < step; i++)

View File

@@ -28,9 +28,6 @@ import org.newdawn.slick.Color;
* @author fluddokt (https://github.com/fluddokt)
*/
public abstract class Curve {
/** The color of this curve. */
public Color color;
/** The associated OsuHitObject. */
protected OsuHitObject hitObject;
@@ -51,7 +48,6 @@ public abstract class Curve {
this.y = hitObject.getScaledY();
this.sliderX = hitObject.getScaledSliderX();
this.sliderY = hitObject.getScaledSliderY();
this.color = color;
}
/**
@@ -63,8 +59,9 @@ public abstract class Curve {
/**
* Draws the full curve to the graphics context.
* @param color the color filter
*/
public abstract void draw();
public abstract void draw(Color color);
/**
* Returns the angle of the first control point.

View File

@@ -164,7 +164,7 @@ public class LinearBezier extends Curve {
}
@Override
public void draw() {
public void draw(Color color) {
Image hitCircle = GameImage.HITCIRCLE.getImage();
Image hitCircleOverlay = GameImage.HITCIRCLE_OVERLAY.getImage();
for (int i = curve.length - 2; i >= 0; i--)