don't play the hitsounds twice >.<

This commit is contained in:
yugecin 2016-10-01 00:25:55 +02:00
parent 230dd6d98f
commit 5a899e29cb
3 changed files with 15 additions and 5 deletions

View File

@ -1395,11 +1395,21 @@ public class GameData {
* @param curve the slider curve (or null if not applicable)
* @param sliderHeldToEnd whether or not the slider was held to the end (if applicable)
*/
public void hitResult(int time, int result, float x, float y, Color color,
boolean end, HitObject hitObject, HitObjectType hitResultType,
boolean expand, int repeat, Curve curve, boolean sliderHeldToEnd) {
hitResult(time, result, x, y, color, end, hitObject, hitResultType, expand, repeat, curve, sliderHeldToEnd, true);
}
public void hitResult(int time, int result, float x, float y, Color color,
boolean end, HitObject hitObject, HitObjectType hitResultType,
boolean expand, int repeat, Curve curve, boolean sliderHeldToEnd) {
int hitResult = handleHitResult(time, result, x, y, color, end, hitObject,
boolean expand, int repeat, Curve curve, boolean sliderHeldToEnd, boolean handleResult) {
int hitResult;
if (handleResult) {
hitResult = handleHitResult(time, result, x, y, color, end, hitObject,
hitResultType, repeat, (curve != null && !sliderHeldToEnd));
} else {
hitResult = HIT_300;
}
if (hitResult == HIT_MISS && (GameMod.RELAX.isActive() || GameMod.AUTOPILOT.isActive()))
return; // "relax" and "autopilot" mods: hide misses

View File

@ -191,7 +191,7 @@ public class Circle extends GameObject {
data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false);
if (Dancer.mirror) {
float[] m = Utils.mirrorPoint(x, y);
data.hitResult(time, GameData.HIT_300, m[0], m[1], mirrorColor, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false);
data.hitResult(time, GameData.HIT_300, m[0], m[1], mirrorColor, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false, false);
}
}
@ -206,7 +206,7 @@ public class Circle extends GameObject {
data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false);
if (Dancer.mirror) {
float[] m = Utils.mirrorPoint(x, y);
data.hitResult(time, GameData.HIT_300, m[0], m[1], mirrorColor, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false);
data.hitResult(time, GameData.HIT_300, m[0], m[1], mirrorColor, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false, false);
}
return true;
}

View File

@ -433,7 +433,7 @@ public class Slider extends GameObject {
float[] m = Utils.mirrorPoint(cx, cy);
data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
m[0], m[1], mirrorColor, comboEnd, hitObject, type, sliderHeldToEnd,
currentRepeats + 1, curve, sliderHeldToEnd);
currentRepeats + 1, curve, sliderHeldToEnd, false);
}
return result;