ghost logo adjustments
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353fff9f0c
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@ -284,7 +284,10 @@ public class MainMenu extends BasicGameState {
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Image logoCopy = GameImage.MENU_LOGO.getImage().getScaledCopy(logo.getCurrentScale() / (float) scale * 1.05f);
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scaleposmodx = logoCopy.getWidth() / 2;
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scaleposmody = logoCopy.getHeight() / 2;
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float a = Colors.GHOST_LOGO.a;
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Colors.GHOST_LOGO.a *= (1d - position);
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logoCopy.draw(logo.getX() - scaleposmodx, logo.getY() - scaleposmody, Colors.GHOST_LOGO);
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Colors.GHOST_LOGO.a = a;
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} else {
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logo.draw();
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}
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@ -515,15 +515,18 @@ public class SongMenu extends BasicGameState {
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float logoSize = footerHeight * 2f;
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logo = logo.getScaledCopy(logoSize / logo.getWidth());
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Double position = MusicController.getBeatProgress();
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float x = width - footerHeight * 0.60f;
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float x = width - footerHeight * 0.61f;
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float y = height - footerHeight * 0.40f;
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if (position != null) {
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Image ghostLogo = logo.getScaledCopy((float) (1 - (0 - position) * 0.075));
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logo = logo.getScaledCopy((float) (1 - (position) * 0.075));
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Image ghostLogo = logo.getScaledCopy((float) (1 - (0 - position) * 0.15));
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logo = logo.getScaledCopy((float) (1 - (position) * 0.15));
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logoSize = logo.getWidth();
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logo.draw(x - logoSize / 2, y - logoSize / 2);
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logoSize = ghostLogo.getWidth();
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float a = Colors.GHOST_LOGO.a;
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Colors.GHOST_LOGO.a *= (1d - position);
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ghostLogo.draw(x - logoSize / 2, y - logoSize / 2, Colors.GHOST_LOGO);
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Colors.GHOST_LOGO.a = a;
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} else {
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logo.draw(x - logoSize / 2, y - logoSize / 2);
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}
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@ -48,7 +48,7 @@ public class Colors {
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BLACK_BG_NORMAL = new Color(0, 0, 0, 0.25f),
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BLACK_BG_HOVER = new Color(0, 0, 0, 0.5f),
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BLACK_BG_FOCUS = new Color(0, 0, 0, 0.75f),
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GHOST_LOGO = new Color(1.0f, 1.0f, 1.0f, 0.15f);
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GHOST_LOGO = new Color(1.0f, 1.0f, 1.0f, 0.25f);
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// This class should not be instantiated.
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