ghost logo adjustments
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@@ -284,7 +284,10 @@ public class MainMenu extends BasicGameState {
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Image logoCopy = GameImage.MENU_LOGO.getImage().getScaledCopy(logo.getCurrentScale() / (float) scale * 1.05f);
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scaleposmodx = logoCopy.getWidth() / 2;
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scaleposmody = logoCopy.getHeight() / 2;
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float a = Colors.GHOST_LOGO.a;
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Colors.GHOST_LOGO.a *= (1d - position);
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logoCopy.draw(logo.getX() - scaleposmodx, logo.getY() - scaleposmody, Colors.GHOST_LOGO);
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Colors.GHOST_LOGO.a = a;
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} else {
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logo.draw();
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}
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