Merge remote-tracking branch 'orgin/master' into omaster

Conflicts:
	src/itdelatrisu/opsu/GameImage.java
	src/itdelatrisu/opsu/OsuGroupNode.java
This commit is contained in:
fd
2015-02-17 22:49:19 -05:00
27 changed files with 803 additions and 404 deletions

View File

@@ -19,6 +19,7 @@
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.MenuButton;
import itdelatrisu.opsu.Opsu;
import itdelatrisu.opsu.OsuGroupList;
@@ -121,6 +122,95 @@ public class ButtonMenu extends BasicGameState {
public void leave(GameContainer container, StateBasedGame game) {
Button.CLOSE.click(container, game);
}
},
MODS (new Button[] { Button.RESET_MODS, Button.CLOSE }) {
@Override
public String[] getTitle(GameContainer container, StateBasedGame game) {
return new String[] {
"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun."
};
}
@Override
protected float getBaseY(GameContainer container, StateBasedGame game) {
return container.getHeight() * 2f / 3;
}
@Override
public void enter(GameContainer container, StateBasedGame game) {
super.enter(container, game);
for (GameMod mod : GameMod.values())
mod.resetHover();
}
@Override
public void leave(GameContainer container, StateBasedGame game) {
Button.CLOSE.click(container, game);
}
@Override
public void draw(GameContainer container, StateBasedGame game, Graphics g) {
super.draw(container, game, g);
int width = container.getWidth();
int height = container.getHeight();
// score multiplier (TODO: fade in color changes)
float mult = GameMod.getScoreMultiplier();
String multString = String.format("Score Multiplier: %.2fx", mult);
Color multColor = (mult == 1f) ? Color.white : (mult > 1f) ? Color.green : Color.red;
float multY = Utils.FONT_LARGE.getLineHeight() * 2 + height * 0.06f;
Utils.FONT_LARGE.drawString(
(width - Utils.FONT_LARGE.getWidth(multString)) / 2f,
multY, multString, multColor);
// category text
for (GameMod.Category category : GameMod.Category.values()) {
Utils.FONT_LARGE.drawString(category.getX(),
category.getY() - Utils.FONT_LARGE.getLineHeight() / 2f,
category.getName(), category.getColor());
}
// buttons (TODO: draw descriptions when hovering)
for (GameMod mod : GameMod.values())
mod.draw();
}
@Override
public void update(GameContainer container, int delta, int mouseX, int mouseY) {
super.update(container, delta, mouseX, mouseY);
for (GameMod mod : GameMod.values()) {
if (mod.isActive())
mod.hoverUpdate(delta, mod.getButtonX(), mod.getButtonY());
else
mod.hoverUpdate(delta, -1, -1);
}
}
@Override
public void keyPress(GameContainer container, StateBasedGame game, int key, char c) {
super.keyPress(container, game, key, c);
for (GameMod mod : GameMod.values()) {
if (key == mod.getKey()) {
mod.toggle(true);
break;
}
}
}
@Override
public void click(GameContainer container, StateBasedGame game, int cx, int cy) {
super.click(container, game, cx, cy);
for (GameMod mod : GameMod.values()) {
if (mod.contains(cx, cy)) {
boolean prevState = mod.isActive();
mod.toggle(true);
if (mod.isActive() != prevState)
SoundController.playSound(SoundEffect.MENUCLICK);
return;
}
}
}
};
/** The buttons in the state. */
@@ -153,23 +243,29 @@ public class ButtonMenu extends BasicGameState {
*/
public void init(GameContainer container, StateBasedGame game, Image button, Image buttonL, Image buttonR) {
float center = container.getWidth() / 2f;
float centerOffset = container.getWidth() * OFFSET_WIDTH_RATIO;
float baseY = container.getHeight() * 0.2f;
baseY += ((getTitle(container, game).length - 1) * Utils.FONT_LARGE.getLineHeight());
float baseY = getBaseY(container, game);
float offsetY = button.getHeight() * 1.25f;
menuButtons = new MenuButton[buttons.length];
for (int i = 0; i < buttons.length; i++) {
MenuButton b = new MenuButton(button, buttonL, buttonR,
center + ((i % 2 == 0) ? centerOffset * -1 : centerOffset),
baseY + (i * offsetY));
b.setText(String.format("%d. %s", i + 1, buttons[i].getText()),
Utils.FONT_XLARGE, Color.white);
MenuButton b = new MenuButton(button, buttonL, buttonR, center, baseY + (i * offsetY));
b.setText(String.format("%d. %s", i + 1, buttons[i].getText()), Utils.FONT_XLARGE, Color.white);
b.setHoverFade();
menuButtons[i] = b;
}
}
/**
* Returns the base Y coordinate for the buttons.
* @param container the game container
* @param game the game
*/
protected float getBaseY(GameContainer container, StateBasedGame game) {
float baseY = container.getHeight() * 0.2f;
baseY += ((getTitle(container, game).length - 1) * Utils.FONT_LARGE.getLineHeight());
return baseY;
}
/**
* Draws the title and buttons to the graphics context.
* @param container the game container
@@ -231,13 +327,14 @@ public class ButtonMenu extends BasicGameState {
}
/**
* Processes a key press action (numeric digits only).
* Processes a key press action.
* @param container the game container
* @param game the game
* @param digit the digit pressed
* @param key the key code that was pressed (see {@link org.newdawn.slick.Input})
* @param c the character of the key that was pressed
*/
public void keyPress(GameContainer container, StateBasedGame game, int digit) {
int index = digit - 1;
public void keyPress(GameContainer container, StateBasedGame game, int key, char c) {
int index = Character.getNumericValue(c) - 1;
if (index >= 0 && index < buttons.length)
buttons[index].click(container, game);
}
@@ -384,6 +481,16 @@ public class ButtonMenu extends BasicGameState {
public void click(GameContainer container, StateBasedGame game) {
CANCEL.click(container, game);
}
},
RESET_MODS ("Reset All Mods", Color.red) {
@Override
public void click(GameContainer container, StateBasedGame game) {
SoundController.playSound(SoundEffect.MENUHIT);
for (GameMod mod : GameMod.values()) {
if (mod.isActive())
mod.toggle(false);
}
}
};
/** The text to show on the button. */
@@ -500,7 +607,7 @@ public class ButtonMenu extends BasicGameState {
break;
default:
if (menuState != null)
menuState.keyPress(container, game, Character.getNumericValue(c));
menuState.keyPress(container, game, key, c);
break;
}
}

View File

@@ -229,6 +229,7 @@ public class DownloadsMenu extends BasicGameState {
// search
g.setColor(Color.white);
g.setLineWidth(2f);
search.render(container, g);
Utils.FONT_BOLD.drawString(
search.getX() + search.getWidth() * 0.01f, search.getY() + search.getHeight() * 1.3f,

View File

@@ -701,7 +701,7 @@ public class Game extends BasicGameState {
resetGameData();
// needs to play before setting position to resume without lag later
MusicController.play();
MusicController.play(false);
MusicController.setPosition(0);
MusicController.pause();

View File

@@ -19,7 +19,6 @@
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.MenuButton;
import itdelatrisu.opsu.Opsu;
import itdelatrisu.opsu.Options;
@@ -171,10 +170,6 @@ public class OptionsMenu extends BasicGameState {
int width = container.getWidth();
int height = container.getHeight();
// game option coordinate modifiers
textY = 20 + (Utils.FONT_XLARGE.getLineHeight() * 3 / 2);
offsetY = (int) (((height * 0.8f) - textY) / maxOptionsScreen);
// option tabs
Image tabImage = GameImage.MENU_TAB.getImage();
int subtextWidth = Utils.FONT_DEFAULT.getWidth("Click or drag an option to change it.");
@@ -184,6 +179,10 @@ public class OptionsMenu extends BasicGameState {
(width/2) / OptionTab.SIZE);
for (OptionTab tab : OptionTab.values())
tab.button = new MenuButton(tabImage, tabX + (tab.ordinal() * tabOffset), tabY);
// game option coordinate modifiers
textY = (int) (tabY + tabImage.getHeight());
offsetY = (height - textY - GameImage.MENU_BACK.getImage().getHeight()) / maxOptionsScreen;
}
@Override
@@ -232,21 +231,6 @@ public class OptionsMenu extends BasicGameState {
g.drawLine(0, lineY, width, lineY);
g.resetLineWidth();
// game mods
Utils.FONT_LARGE.drawString(width / 30, height * 0.8f, "Game Mods:", Color.white);
boolean descDrawn = false;
for (GameMod mod : GameMod.values()) {
mod.draw();
if (!descDrawn && mod.contains(mouseX, mouseY)) {
Utils.FONT_DEFAULT.drawString(
(width - Utils.FONT_DEFAULT.getWidth(mod.getDescription())) / 2,
height * 0.975f - Utils.FONT_DEFAULT.getLineHeight(),
mod.getDescription(), Color.white
);
descDrawn = true;
}
}
Utils.getBackButton().draw();
// key entry state
@@ -272,8 +256,6 @@ public class OptionsMenu extends BasicGameState {
Utils.updateVolumeDisplay(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
Utils.getBackButton().hoverUpdate(delta, mouseX, mouseY);
for (GameMod mod : GameMod.values())
mod.hoverUpdate(delta, mouseX, mouseY);
}
@Override
@@ -309,17 +291,6 @@ public class OptionsMenu extends BasicGameState {
}
}
// game mods
for (GameMod mod : GameMod.values()) {
if (mod.contains(x, y)) {
boolean prevState = mod.isActive();
mod.toggle(true);
if (mod.isActive() != prevState)
SoundController.playSound(SoundEffect.MENUCLICK);
return;
}
}
// options (click only)
GameOption option = getClickedOption(y);
if (option != GameOption.NULL)
@@ -400,15 +371,6 @@ public class OptionsMenu extends BasicGameState {
currentTab = currentTab.next();
SoundController.playSound(SoundEffect.MENUCLICK);
break;
default:
// check mod shortcut keys
for (GameMod mod : GameMod.values()) {
if (key == mod.getKey()) {
mod.toggle(true);
break;
}
}
break;
}
}
@@ -417,8 +379,6 @@ public class OptionsMenu extends BasicGameState {
throws SlickException {
currentTab = OptionTab.DISPLAY;
Utils.getBackButton().resetHover();
for (GameMod mod : GameMod.values())
mod.resetHover();
}
/**

View File

@@ -83,6 +83,12 @@ public class SongMenu extends BasicGameState {
/** Maximum x offset of song buttons for mouse hover, in pixels. */
private static final float MAX_HOVER_OFFSET = 30f;
/** Time, in milliseconds, for the search bar to fade in or out. */
private static final int SEARCH_TRANSITION_TIME = 250;
/** Line width of the header/footer divider. */
private static final int DIVIDER_LINE_WIDTH = 4;
/** Song node class representing an OsuGroupNode and file index. */
private static class SongNode {
/** Song node. */
@@ -136,8 +142,8 @@ public class SongMenu extends BasicGameState {
/** Current index of hovered song button. */
private int hoverIndex = -1;
/** The options button (to enter the "Game Options" menu). */
private MenuButton optionsButton;
/** The selection buttons. */
private MenuButton selectModsButton, selectRandomButton, selectMapOptionsButton, selectOptionsButton;
/** The search textfield. */
private TextField search;
@@ -146,10 +152,10 @@ public class SongMenu extends BasicGameState {
* Delay timer, in milliseconds, before running another search.
* This is overridden by character entry (reset) and 'esc' (immediate search).
*/
private int searchTimer;
private int searchTimer = 0;
/** Information text to display based on the search query. */
private String searchResultString;
private String searchResultString = null;
/** Loader animation. */
private Animation loader;
@@ -184,6 +190,12 @@ public class SongMenu extends BasicGameState {
/** Current start score (topmost score entry). */
private int startScore = 0;
/** Header and footer end and start y coordinates, respectively. */
private float headerY, footerY;
/** Time, in milliseconds, for fading the search bar. */
private int searchTransitionTimer = SEARCH_TRANSITION_TIME;
// game-related variables
private GameContainer container;
private StateBasedGame game;
@@ -204,26 +216,35 @@ public class SongMenu extends BasicGameState {
int width = container.getWidth();
int height = container.getHeight();
// header/footer coordinates
headerY = height * 0.0075f + GameImage.MENU_MUSICNOTE.getImage().getHeight() +
Utils.FONT_BOLD.getLineHeight() + Utils.FONT_DEFAULT.getLineHeight() +
Utils.FONT_SMALL.getLineHeight();
footerY = height - GameImage.SELECTION_MODS.getImage().getHeight();
// initialize sorts
for (SongSort sort : SongSort.values())
sort.init(width, headerY - SongMenu.DIVIDER_LINE_WIDTH / 2);
// initialize score data buttons
ScoreData.init(width, headerY + height * 0.01f);
// song button background & graphics context
Image menuBackground = GameImage.MENU_BUTTON_BG.getImage();
// song button coordinates
buttonX = width * 0.6f;
buttonY = height * 0.16f;
buttonY = headerY;
buttonWidth = menuBackground.getWidth();
buttonHeight = menuBackground.getHeight();
buttonOffset = (height * 0.8f) / MAX_SONG_BUTTONS;
buttonOffset = (footerY - headerY - DIVIDER_LINE_WIDTH) / MAX_SONG_BUTTONS;
// search
searchTimer = 0;
searchResultString = "Type to search!";
Image searchIcon = GameImage.MENU_SEARCH.getImage();
Image tab = GameImage.MENU_TAB.getImage();
int textFieldX = (int) (width * 0.7125f + Utils.FONT_BOLD.getWidth("Search: "));
int textFieldY = (int) (headerY + Utils.FONT_BOLD.getLineHeight() / 2);
search = new TextField(
container, Utils.FONT_DEFAULT,
(int) buttonX + (tab.getWidth() / 2) + searchIcon.getWidth(),
(int) ((height * 0.15f) - (tab.getHeight() * 2.5f)),
(int) (buttonWidth / 2), Utils.FONT_DEFAULT.getLineHeight()
container, Utils.FONT_BOLD, textFieldX, textFieldY,
(int) (width * 0.99f) - textFieldX, Utils.FONT_BOLD.getLineHeight()
);
search.setBackgroundColor(Color.transparent);
search.setBorderColor(Color.transparent);
@@ -231,10 +252,22 @@ public class SongMenu extends BasicGameState {
search.setConsumeEvents(false);
search.setMaxLength(60);
// options button
Image optionsIcon = GameImage.MENU_OPTIONS.getImage();
optionsButton = new MenuButton(optionsIcon, search.getX() - (optionsIcon.getWidth() * 1.5f), search.getY());
optionsButton.setHoverExpand(1.75f);
// selection buttons
float selectX = GameImage.MENU_BACK.getImage().getWidth() * 1.75f;
float selectY = height - GameImage.SELECTION_MODS.getImage().getHeight() / 2f;
float selectOffset = GameImage.SELECTION_MODS.getImage().getWidth() * 1.05f;
selectModsButton = new MenuButton(GameImage.SELECTION_MODS_OVERLAY.getImage(),
selectX, selectY);
selectRandomButton = new MenuButton(GameImage.SELECTION_RANDOM_OVERLAY.getImage(),
selectX + selectOffset, selectY);
selectMapOptionsButton = new MenuButton(GameImage.SELECTION_OPTIONS_OVERLAY.getImage(),
selectX + selectOffset * 2f, selectY);
selectOptionsButton = new MenuButton(GameImage.SELECTION_OTHER_OPTIONS_OVERLAY.getImage(),
selectX + selectOffset * 3f, selectY);
selectModsButton.setHoverFade(0f);
selectRandomButton.setHoverFade(0f);
selectMapOptionsButton.setHoverFade(0f);
selectOptionsButton.setHoverFade(0f);
// loader
int loaderDim = GameImage.MENU_MUSICNOTE.getImage().getWidth();
@@ -258,19 +291,19 @@ public class SongMenu extends BasicGameState {
GameImage.PLAYFIELD.getImage().draw();
}
// header setup
float lowerBound = height * 0.15f;
g.setColor(Utils.COLOR_BLACK_ALPHA);
g.fillRect(0, 0, width, lowerBound);
// top/bottom bars
g.setColor(Color.black);
g.fillRect(0, 0, width, headerY);
g.fillRect(0, footerY, width, height - footerY);
g.setColor(Utils.COLOR_BLUE_DIVIDER);
g.setLineWidth(2f);
g.drawLine(0, lowerBound, width, lowerBound);
g.setLineWidth(DIVIDER_LINE_WIDTH);
g.drawLine(0, headerY, width, headerY);
g.drawLine(0, footerY - DIVIDER_LINE_WIDTH / 2, width, footerY - DIVIDER_LINE_WIDTH / 2);
g.resetLineWidth();
// header
if (focusNode != null) {
float marginX = width * 0.005f, marginY = height * 0.005f;
Image musicNote = GameImage.MENU_MUSICNOTE.getImage();
if (MusicController.isTrackLoading())
loader.draw(marginX, marginY);
@@ -282,14 +315,14 @@ public class SongMenu extends BasicGameState {
if (songInfo == null)
songInfo = focusNode.getInfo();
marginX += 5;
Utils.FONT_LARGE.drawString(marginX + iconWidth, marginY, songInfo[0], Color.white);
Utils.FONT_DEFAULT.drawString(marginX + iconWidth, marginY + Utils.FONT_LARGE.getLineHeight() * 0.75f, songInfo[1], Color.white);
float headerY = marginY + iconHeight;
Utils.FONT_BOLD.drawString(marginX, headerY, songInfo[2], Color.white);
headerY += Utils.FONT_BOLD.getLineHeight() - 6;
Utils.FONT_DEFAULT.drawString(marginX, headerY, songInfo[3], Color.white);
headerY += Utils.FONT_DEFAULT.getLineHeight() - 4;
Utils.FONT_SMALL.drawString(marginX, headerY, songInfo[4], Color.white);
Utils.FONT_LARGE.drawString(marginX + iconWidth * 1.05f, marginY, songInfo[0], Color.white);
Utils.FONT_DEFAULT.drawString(marginX + iconWidth * 1.05f, marginY + Utils.FONT_LARGE.getLineHeight() * 0.75f, songInfo[1], Color.white);
float headerTextY = marginY + iconHeight;
Utils.FONT_BOLD.drawString(marginX, headerTextY, songInfo[2], Color.white);
headerTextY += Utils.FONT_BOLD.getLineHeight() - 6;
Utils.FONT_DEFAULT.drawString(marginX, headerTextY, songInfo[3], Color.white);
headerTextY += Utils.FONT_DEFAULT.getLineHeight() - 4;
Utils.FONT_SMALL.drawString(marginX, headerTextY, songInfo[4], Color.white);
}
// song buttons
@@ -300,6 +333,7 @@ public class SongMenu extends BasicGameState {
ScoreData[] scores = getScoreDataForNode(node, false);
node.draw(
buttonX - offset, buttonY + (i*buttonOffset),
headerY + DIVIDER_LINE_WIDTH / 2, footerY - DIVIDER_LINE_WIDTH,
(scores == null) ? Grade.NULL : scores[0].getGrade(),
(node == focusNode)
);
@@ -324,8 +358,15 @@ public class SongMenu extends BasicGameState {
ScoreData.drawScrollbar(g, startScore, focusScores.length);
}
// options button
optionsButton.draw();
// selection buttons
GameImage.SELECTION_MODS.getImage().drawCentered(selectModsButton.getX(), selectModsButton.getY());
selectModsButton.draw();
GameImage.SELECTION_RANDOM.getImage().drawCentered(selectRandomButton.getX(), selectRandomButton.getY());
selectRandomButton.draw();
GameImage.SELECTION_OPTIONS.getImage().drawCentered(selectMapOptionsButton.getX(), selectMapOptionsButton.getY());
selectMapOptionsButton.draw();
GameImage.SELECTION_OTHER_OPTIONS.getImage().drawCentered(selectOptionsButton.getX(), selectOptionsButton.getY());
selectOptionsButton.draw();
// sorting tabs
SongSort currentSort = SongSort.getSort();
@@ -343,15 +384,37 @@ public class SongMenu extends BasicGameState {
currentSort.draw(true, false);
// search
Image searchIcon = GameImage.MENU_SEARCH.getImage();
Utils.FONT_BOLD.drawString(
search.getX(), search.getY() - Utils.FONT_BOLD.getLineHeight(),
searchResultString, Color.white
);
searchIcon.draw(search.getX() - searchIcon.getWidth(),
search.getY() - Utils.FONT_DEFAULT.getLineHeight());
g.setColor(Color.white);
search.render(container, g);
boolean searchEmpty = search.getText().isEmpty();
int searchX = search.getX(), searchY = search.getY();
float searchBaseX = width * 0.7f;
float searchTextX = width * 0.7125f;
float searchRectHeight = Utils.FONT_BOLD.getLineHeight() * 2;
float searchExtraHeight = Utils.FONT_DEFAULT.getLineHeight() * 0.7f;
float searchProgress = (searchTransitionTimer < SEARCH_TRANSITION_TIME) ?
((float) searchTransitionTimer / SEARCH_TRANSITION_TIME) : 1f;
float oldAlpha = Utils.COLOR_BLACK_ALPHA.a;
if (searchEmpty) {
searchRectHeight += (1f - searchProgress) * searchExtraHeight;
Utils.COLOR_BLACK_ALPHA.a = 0.5f - searchProgress * 0.3f;
} else {
searchRectHeight += searchProgress * searchExtraHeight;
Utils.COLOR_BLACK_ALPHA.a = 0.2f + searchProgress * 0.3f;
}
g.setColor(Utils.COLOR_BLACK_ALPHA);
g.fillRect(searchBaseX, headerY + DIVIDER_LINE_WIDTH / 2, width - searchBaseX, searchRectHeight);
Utils.COLOR_BLACK_ALPHA.a = oldAlpha;
Utils.FONT_BOLD.drawString(searchTextX, searchY, "Search:", Utils.COLOR_GREEN_SEARCH);
if (searchEmpty)
Utils.FONT_BOLD.drawString(searchX, searchY, "Type to search!", Color.white);
else {
g.setColor(Color.white);
// TODO: why is this needed to correctly position the TextField?
search.setLocation(searchX - 3, searchY - 1);
search.render(container, g);
search.setLocation(searchX, searchY);
Utils.FONT_DEFAULT.drawString(searchTextX, searchY + Utils.FONT_BOLD.getLineHeight(),
(searchResultString == null) ? "Searching..." : searchResultString, Color.white);
}
// scroll bar
if (focusNode != null) {
@@ -364,7 +427,7 @@ public class SongMenu extends BasicGameState {
else if (startNode.index == focusNode.index)
startIndex += startNode.osuFileIndex;
Utils.drawScrollbar(g, startIndex, totalNodes, MAX_SONG_BUTTONS,
width, height * 0.16f, 0, buttonHeight, buttonOffset,
width, headerY + DIVIDER_LINE_WIDTH / 2, 0, buttonOffset - DIVIDER_LINE_WIDTH * 1.5f, buttonOffset,
Utils.COLOR_BLACK_ALPHA, Color.white, true);
}
}
@@ -394,7 +457,10 @@ public class SongMenu extends BasicGameState {
Utils.updateVolumeDisplay(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
Utils.getBackButton().hoverUpdate(delta, mouseX, mouseY);
optionsButton.hoverUpdate(delta, mouseX, mouseY);
selectModsButton.hoverUpdate(delta, mouseX, mouseY);
selectRandomButton.hoverUpdate(delta, mouseX, mouseY);
selectMapOptionsButton.hoverUpdate(delta, mouseX, mouseY);
selectOptionsButton.hoverUpdate(delta, mouseX, mouseY);
// beatmap menu timer
if (beatmapMenuTimer > -1) {
@@ -425,7 +491,7 @@ public class SongMenu extends BasicGameState {
// empty search
if (search.getText().isEmpty())
searchResultString = "Type to search!";
searchResultString = null;
// search produced new list: re-initialize it
startNode = focusNode = null;
@@ -450,39 +516,45 @@ public class SongMenu extends BasicGameState {
searchResultString = "No matches found. Hit 'esc' to reset.";
}
}
if (searchTransitionTimer < SEARCH_TRANSITION_TIME) {
searchTransitionTimer += delta;
if (searchTransitionTimer > SEARCH_TRANSITION_TIME)
searchTransitionTimer = SEARCH_TRANSITION_TIME;
}
// slide buttons
int height = container.getHeight();
float targetY = height * 0.16f;
if (buttonY > targetY) {
if (buttonY > headerY) {
buttonY -= height * delta / 20000f;
if (buttonY < targetY)
buttonY = targetY;
} else if (buttonY < targetY) {
if (buttonY < headerY)
buttonY = headerY;
} else if (buttonY < headerY) {
buttonY += height * delta / 20000f;
if (buttonY > targetY)
buttonY = targetY;
if (buttonY > headerY)
buttonY = headerY;
}
// mouse hover
OsuGroupNode node = startNode;
boolean isHover = false;
for (int i = 0; i < MAX_SONG_BUTTONS && node != null; i++, node = node.next) {
float cx = (node.index == OsuGroupList.get().getExpandedIndex()) ? buttonX * 0.9f : buttonX;
if ((mouseX > cx && mouseX < cx + buttonWidth) &&
(mouseY > buttonY + (i * buttonOffset) && mouseY < buttonY + (i * buttonOffset) + buttonHeight)) {
if (i == hoverIndex) {
if (hoverOffset < MAX_HOVER_OFFSET) {
hoverOffset += delta / 3f;
if (hoverOffset > MAX_HOVER_OFFSET)
hoverOffset = MAX_HOVER_OFFSET;
if (mouseY > headerY && mouseY < footerY) {
OsuGroupNode node = startNode;
for (int i = 0; i < MAX_SONG_BUTTONS && node != null; i++, node = node.next) {
float cx = (node.index == OsuGroupList.get().getExpandedIndex()) ? buttonX * 0.9f : buttonX;
if ((mouseX > cx && mouseX < cx + buttonWidth) &&
(mouseY > buttonY + (i * buttonOffset) && mouseY < buttonY + (i * buttonOffset) + buttonHeight)) {
if (i == hoverIndex) {
if (hoverOffset < MAX_HOVER_OFFSET) {
hoverOffset += delta / 3f;
if (hoverOffset > MAX_HOVER_OFFSET)
hoverOffset = MAX_HOVER_OFFSET;
}
} else {
hoverIndex = i;
hoverOffset = 0f;
}
} else {
hoverIndex = i;
hoverOffset = 0f;
isHover = true;
break;
}
isHover = true;
break;
}
}
if (!isHover) {
@@ -512,8 +584,17 @@ public class SongMenu extends BasicGameState {
return;
}
// options
if (optionsButton.contains(x, y)) {
// selection buttons
if (selectModsButton.contains(x, y)) {
this.keyPressed(Input.KEY_F1, '\0');
return;
} else if (selectRandomButton.contains(x, y)) {
this.keyPressed(Input.KEY_F2, '\0');
return;
} else if (selectMapOptionsButton.contains(x, y)) {
this.keyPressed(Input.KEY_F3, '\0');
return;
} else if (selectOptionsButton.contains(x, y)) {
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_OPTIONSMENU, new EmptyTransition(), new FadeInTransition(Color.black));
return;
@@ -539,46 +620,48 @@ public class SongMenu extends BasicGameState {
}
// song buttons
int expandedIndex = OsuGroupList.get().getExpandedIndex();
OsuGroupNode node = startNode;
for (int i = 0; i < MAX_SONG_BUTTONS && node != null; i++, node = node.next) {
// is button at this index clicked?
float cx = (node.index == expandedIndex) ? buttonX * 0.9f : buttonX;
if ((x > cx && x < cx + buttonWidth) &&
(y > buttonY + (i * buttonOffset) && y < buttonY + (i * buttonOffset) + buttonHeight)) {
float oldHoverOffset = hoverOffset;
int oldHoverIndex = hoverIndex;
// clicked node is already expanded
if (node.index == expandedIndex) {
if (node.osuFileIndex == focusNode.osuFileIndex) {
// if already focused, load the beatmap
if (button != Input.MOUSE_RIGHT_BUTTON)
startGame();
else
if (y > headerY && y < footerY) {
int expandedIndex = OsuGroupList.get().getExpandedIndex();
OsuGroupNode node = startNode;
for (int i = 0; i < MAX_SONG_BUTTONS && node != null; i++, node = node.next) {
// is button at this index clicked?
float cx = (node.index == expandedIndex) ? buttonX * 0.9f : buttonX;
if ((x > cx && x < cx + buttonWidth) &&
(y > buttonY + (i * buttonOffset) && y < buttonY + (i * buttonOffset) + buttonHeight)) {
float oldHoverOffset = hoverOffset;
int oldHoverIndex = hoverIndex;
// clicked node is already expanded
if (node.index == expandedIndex) {
if (node.osuFileIndex == focusNode.osuFileIndex) {
// if already focused, load the beatmap
if (button != Input.MOUSE_RIGHT_BUTTON)
startGame();
else
SoundController.playSound(SoundEffect.MENUCLICK);
} else {
// focus the node
SoundController.playSound(SoundEffect.MENUCLICK);
} else {
// focus the node
SoundController.playSound(SoundEffect.MENUCLICK);
setFocus(node, 0, false);
setFocus(node, 0, false);
}
}
// clicked node is a new group
else {
SoundController.playSound(SoundEffect.MENUCLICK);
setFocus(node, -1, false);
}
// restore hover data
hoverOffset = oldHoverOffset;
hoverIndex = oldHoverIndex;
// open beatmap menu
if (button == Input.MOUSE_RIGHT_BUTTON)
beatmapMenuTimer = (node.index == expandedIndex) ? BEATMAP_MENU_DELAY * 4 / 5 : 0;
return;
}
// clicked node is a new group
else {
SoundController.playSound(SoundEffect.MENUCLICK);
setFocus(node, -1, false);
}
// restore hover data
hoverOffset = oldHoverOffset;
hoverIndex = oldHoverIndex;
// open beatmap menu
if (button == Input.MOUSE_RIGHT_BUTTON)
beatmapMenuTimer = (node.index == expandedIndex) ? BEATMAP_MENU_DELAY * 4 / 5 : 0;
return;
}
}
@@ -621,6 +704,7 @@ public class SongMenu extends BasicGameState {
// clear search text
search.setText("");
searchTimer = SEARCH_DELAY;
searchTransitionTimer = 0;
} else {
// return to main menu
SoundController.playSound(SoundEffect.MENUBACK);
@@ -630,11 +714,13 @@ public class SongMenu extends BasicGameState {
break;
case Input.KEY_F1:
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_OPTIONSMENU, new EmptyTransition(), new FadeInTransition(Color.black));
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.MODS);
game.enterState(Opsu.STATE_BUTTONMENU);
break;
case Input.KEY_F2:
if (focusNode == null)
break;
SoundController.playSound(SoundEffect.MENUHIT);
if (input.isKeyDown(Input.KEY_RSHIFT) || input.isKeyDown(Input.KEY_LSHIFT)) {
// shift key: previous random track
SongNode prev;
@@ -718,8 +804,16 @@ public class SongMenu extends BasicGameState {
break;
default:
// wait for user to finish typing
if (Character.isLetterOrDigit(c) || key == Input.KEY_BACK)
// TODO: accept all characters (current conditions are from TextField class)
if ((c > 31 && c < 127) || key == Input.KEY_BACK) {
searchTimer = 0;
int textLength = search.getText().length();
if (key == Input.KEY_BACK) {
if (textLength == 0)
searchTransitionTimer = 0;
} else if (textLength == 1)
searchTransitionTimer = 0;
}
break;
}
}
@@ -782,11 +876,15 @@ public class SongMenu extends BasicGameState {
throws SlickException {
Display.setTitle(game.getTitle());
Utils.getBackButton().resetHover();
optionsButton.resetHover();
selectModsButton.resetHover();
selectRandomButton.resetHover();
selectMapOptionsButton.resetHover();
selectOptionsButton.resetHover();
hoverOffset = 0f;
hoverIndex = -1;
startScore = 0;
beatmapMenuTimer = -1;
searchTransitionTimer = SEARCH_TRANSITION_TIME;
// reset song stack
randomStack = new Stack<SongNode>();
@@ -920,7 +1018,8 @@ public class SongMenu extends BasicGameState {
hoverIndex = -1;
search.setText("");
searchTimer = SEARCH_DELAY;
searchResultString = "Type to search!";
searchTransitionTimer = SEARCH_TRANSITION_TIME;
searchResultString = null;
// reload songs in new thread
reloadThread = new Thread() {
@@ -977,16 +1076,16 @@ public class SongMenu extends BasicGameState {
if (n < 0 && startNode.prev != null) {
startNode = startNode.prev;
buttonY += buttonOffset / 4;
if (buttonY > height * 0.18f)
buttonY = height * 0.18f;
if (buttonY > headerY + height * 0.02f)
buttonY = headerY + height * 0.02f;
n++;
shifted = true;
} else if (n > 0 && startNode.next != null &&
OsuGroupList.get().getNode(startNode, MAX_SONG_BUTTONS) != null) {
startNode = startNode.next;
buttonY -= buttonOffset / 4;
if (buttonY < height * 0.14f)
buttonY = height * 0.14f;
if (buttonY < headerY - height * 0.02f)
buttonY = headerY - height * 0.02f;
n--;
shifted = true;
} else