Merge branch 'sb'

This commit is contained in:
yugecin 2016-11-13 13:17:35 +01:00
commit 6644ed96f5
2 changed files with 36 additions and 5 deletions

View File

@ -63,6 +63,7 @@ public class OptionsOverlay {
Options.GameOption.PIPPI_ANGLE_INC_MUL_SLIDER, Options.GameOption.PIPPI_ANGLE_INC_MUL_SLIDER,
Options.GameOption.PIPPI_SLIDER_FOLLOW_EXPAND, Options.GameOption.PIPPI_SLIDER_FOLLOW_EXPAND,
Options.GameOption.PIPPI_PREVENT_WOBBLY_STREAMS, Options.GameOption.PIPPI_PREVENT_WOBBLY_STREAMS,
Options.GameOption.SHOW_HIT_LIGHTING,
}; };
private int textHeight; private int textHeight;

View File

@ -29,6 +29,7 @@ import org.newdawn.slick.Input;
import org.newdawn.slick.state.StateBasedGame; import org.newdawn.slick.state.StateBasedGame;
import yugecin.opsudance.ObjectColorOverrides; import yugecin.opsudance.ObjectColorOverrides;
import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
@ -72,22 +73,26 @@ public class SBOverlay {
return; return;
} }
int lh = Fonts.SMALL.getLineHeight(); int lh = Fonts.SMALL.getLineHeight();
Fonts.SMALL.drawString(10, height - 50 + lh, "save position: ctrl+s, load position: ctrl+l", Color.cyan);
Fonts.SMALL.drawString(10, height - 50, "speed: C " + (speed / 10f) + " V", Color.cyan); Fonts.SMALL.drawString(10, height - 50, "speed: C " + (speed / 10f) + " V", Color.cyan);
Fonts.SMALL.drawString(10, height - 50 - lh, "Menu: N", Color.cyan); Fonts.SMALL.drawString(10, height - 50 - lh, "Menu: N", Color.cyan);
Fonts.SMALL.drawString(10, height - 50 - lh * 2, "HIDE: H", Color.cyan); Fonts.SMALL.drawString(10, height - 50 - lh * 2, "HIDE: H", Color.cyan);
Fonts.SMALL.drawString(10, height - 50 - lh * 3, "obj: J " + index + " K", Color.cyan); Fonts.SMALL.drawString(10, height - 50 - lh * 3, "obj: J " + index + " K", Color.cyan);
g.setColor(Color.red);
if (index < optionsMap.length && optionsMap[index] != null) { if (index < optionsMap.length && optionsMap[index] != null) {
int i = 0; int i = 0;
for (Object o : optionsMap[index].entrySet()) { for (Object o : optionsMap[index].entrySet()) {
Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o; Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
Fonts.SMALL.drawString(10, 50 + i++ * lh, option.getKey().getDisplayName(), Color.cyan); Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getName(), Color.cyan);
Fonts.SMALL.drawString(250, 50 + i * lh, option.getKey().getValueString(), Color.cyan);
g.fillRect(0, 50 + i * lh + lh / 4, 10, 10);
i++;
} }
} }
if (gameObjects.length > 0) { if (gameObjects.length > 0) {
int start = gameObjects[0].getTime(); int start = gameObjects[0].getTime();
int end = gameObjects[gameObjects.length - 1].getEndTime(); int end = gameObjects[gameObjects.length - 1].getEndTime();
float curtime = (float) (MusicController.getPosition() - start) / (end - start); float curtime = (float) (MusicController.getPosition() - start) / (end - start);
g.setColor(Color.red);
g.fillRect(curtime * width, height - 10f, 10f, 10f); g.fillRect(curtime * width, height - 10f, 10f, 10f);
} }
if (menu) { if (menu) {
@ -111,8 +116,10 @@ public class SBOverlay {
if (options.keyPressed(key, c)) { if (options.keyPressed(key, c)) {
return true; return true;
} }
if (key == Input.KEY_C && speed > 0) { if (key == Input.KEY_C) {
speed -= 1; if (speed > 0) {
speed -= 1;
}
if (speed == 0) { if (speed == 0) {
MusicController.pause(); MusicController.pause();
} else { } else {
@ -174,6 +181,11 @@ public class SBOverlay {
public void setGameObjects(GameObject[] gameObjects) { public void setGameObjects(GameObject[] gameObjects) {
if (this.gameObjects.length != gameObjects.length) { if (this.gameObjects.length != gameObjects.length) {
optionsMap = new HashMap[gameObjects.length]; optionsMap = new HashMap[gameObjects.length];
// copy all current settings in first obj map
optionsMap[0] = new HashMap<>();
for (Options.GameOption o : options.getSavedOptionList()) {
optionsMap[0].put(o, o.write());
}
} }
this.gameObjects = gameObjects; this.gameObjects = gameObjects;
} }
@ -210,7 +222,25 @@ public class SBOverlay {
} }
public boolean mouseReleased(int button, int x, int y) { public boolean mouseReleased(int button, int x, int y) {
return menu && options.mouseReleased(button, x, y); if (menu) {
return options.mouseReleased(button, x, y);
}
if (x > 10 || index >= optionsMap.length || optionsMap[index] == null) {
return false;
}
int lh = Fonts.SMALL.getLineHeight();
int ypos = 50 + lh / 4;
for (Object o : optionsMap[index].entrySet()) {
if (y >= ypos && y <= ypos + 10) {
optionsMap[index].remove(((Map.Entry<Options.GameOption, String>) o).getKey());
if (optionsMap[index].size() == 0) {
optionsMap[index] = null;
}
return true;
}
ypos += lh;
}
return false;
} }
public boolean mouseWheelMoved(int newValue) { public boolean mouseWheelMoved(int newValue) {