Don't hide ui in break periods when auto isn't active
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@ -457,7 +457,7 @@ public class Game extends BasicGameState {
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g.fillRect(0, height * 0.875f, width, height * 0.125f);
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}
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if (!Dancer.hideui && GameMod.AUTO.isActive()) {
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if (!Dancer.hideui || !GameMod.AUTO.isActive()) {
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data.drawGameElements(g, true, objectIndex == 0);
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}
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