animate the now playing bar width changes
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@ -88,6 +88,9 @@ public class MainMenu extends BaseOpsuState {
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/** Logo button alpha levels. */
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private AnimatedValue logoButtonAlpha;
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/** Now playing position vlaue. */
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private final AnimatedValue nowPlayingPosition;
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/** Main "Play" and "Exit" buttons. */
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private MenuButton playButton, exitButton;
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@ -136,6 +139,10 @@ public class MainMenu extends BaseOpsuState {
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private LinkedList<PulseData> pulseData = new LinkedList<>();
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private float lastPulseProgress;
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public MainMenu() {
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this.nowPlayingPosition = new AnimatedValue(1000, 0, 0, OUT_QUART);
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}
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@Override
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protected void revalidate() {
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@ -336,18 +343,23 @@ public class MainMenu extends BaseOpsuState {
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Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.titleUnicode);
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Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.artistUnicode);
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}
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final Image np = GameImage.MUSIC_NOWPLAYING.getImage();
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final String trackText = beatmap.getArtist() + ": " + beatmap.getTitle();
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final float textWidth = Fonts.MEDIUM.getWidth(trackText);
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final float npheight = Fonts.MEDIUM.getLineHeight() * 1.15f;
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float npx = width - textWidth - textMarginX;
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GameImage.MUSIC_NOWPLAYING_BG_BLACK.getImage().draw(npx, 0, width - npx, npheight);
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final float npTextX = npx;
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final Image np = GameImage.MUSIC_NOWPLAYING.getImage();
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final float npscale = npheight / np.getHeight();
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npx -= np.getWidth() * npscale;
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GameImage.MUSIC_NOWPLAYING_BG_WHITE.getImage().draw(npx, npheight, width - npx, 2);
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np.draw(npx, 0, npscale);
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Fonts.MEDIUM.drawString(npTextX, 0, trackText);
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final float npwidth = np.getWidth() * npscale;
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float totalWidth = textMarginX + textWidth + npwidth;
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if (this.nowPlayingPosition.getMax() != totalWidth) {
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final float current = this.nowPlayingPosition.getValue();
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this.nowPlayingPosition.setValues(current, totalWidth);
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}
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final float npimgx = width - this.nowPlayingPosition.getValue();
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final float npx = npimgx + npwidth;
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MUSIC_NOWPLAYING_BG_BLACK.getImage().draw(npx, 0, width - npx, npheight);
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MUSIC_NOWPLAYING_BG_WHITE.getImage().draw(npimgx, npheight, width - npimgx, 2);
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np.draw(npimgx, 0, npscale);
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Fonts.MEDIUM.drawString(npx, 0, trackText);
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// draw music buttons
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for (MenuButton b : this.musicButtons) {
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@ -521,6 +533,8 @@ public class MainMenu extends BaseOpsuState {
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(status == Updater.Status.UPDATE_DOWNLOADED && restartButton.contains(mouseX, mouseY)))
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UI.updateTooltip(delta, status.getDescription(), true);
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}
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nowPlayingPosition.update(delta);
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}
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@Override
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@ -531,6 +545,7 @@ public class MainMenu extends BaseOpsuState {
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logoOpen.setTime(0);
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logoClose.setTime(0);
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logoButtonAlpha.setTime(0);
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nowPlayingPosition.setTime(0);
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logoTimer = 0;
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logoState = LogoState.DEFAULT;
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@ -57,6 +57,26 @@ public class AnimatedValue {
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this.diff = max - min;
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this.eqn = eqn;
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}
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/**
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* Change the from and to values
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* @param min start value
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* @param max end value
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*/
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public void setValues(float min, float max) {
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this.base = min;
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this.value = min;
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this.diff = max - min;
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this.setTime(0);
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}
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/**
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* Gets the max (end) value
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* @return the max (end) value
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*/
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public float getMax() {
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return this.base + this.diff;
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}
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/**
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* Returns the current value.
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