Merge branch 'options-redesign'
This commit is contained in:
@@ -130,7 +130,7 @@ public class Circle extends GameObject {
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float oldAlpha = Colors.WHITE_FADE.a;
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Colors.WHITE_FADE.a = color.a = alpha;
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if (timeDiff >= 0 && !GameMod.HIDDEN.isActive() && Dancer.drawApproach)
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if (timeDiff >= 0 && !GameMod.HIDDEN.isActive() && Options.isDrawApproach())
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GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color);
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GameImage.HITCIRCLE.getImage().drawCentered(x, y, color);
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boolean overlayAboveNumber = Options.getSkin().isHitCircleOverlayAboveNumber();
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@@ -196,7 +196,7 @@ public class Circle extends GameObject {
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if (trackPosition > time + hitResultOffset[GameData.HIT_50]) {
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if (isAutoMod) {// "auto" mod: catch any missed notes due to lag
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data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false);
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if (Dancer.mirror && GameMod.AUTO.isActive()) {
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if (Options.isMirror() && GameMod.AUTO.isActive()) {
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float[] m = Utils.mirrorPoint(x, y);
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data.hitResult(time, GameData.HIT_300, m[0], m[1], mirrorColor, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false, false);
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}
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@@ -211,7 +211,7 @@ public class Circle extends GameObject {
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else if (isAutoMod) {
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if (Math.abs(trackPosition - time) < hitResultOffset[GameData.HIT_300]) {
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data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false);
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if (Dancer.mirror && GameMod.AUTO.isActive()) {
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if (Options.isMirror() && GameMod.AUTO.isActive()) {
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float[] m = Utils.mirrorPoint(x, y);
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data.hitResult(time, GameData.HIT_300, m[0], m[1], mirrorColor, comboEnd, hitObject, HitObjectType.CIRCLE, true, 0, null, false, false);
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}
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@@ -311,7 +311,7 @@ public class Slider extends GameObject {
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if (mirror) {
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g.rotate(x, y, -180f);
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}
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if (!GameMod.HIDDEN.isActive() && Dancer.drawApproach) {
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if (!GameMod.HIDDEN.isActive() && Options.isDrawApproach()) {
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GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color);
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}
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g.popTransform();
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@@ -515,7 +515,7 @@ public class Slider extends GameObject {
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data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
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cx, cy, color, comboEnd, hitObject, type, sliderHeldToEnd,
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currentRepeats + 1, curve, sliderHeldToEnd);
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if (Dancer.mirror && GameMod.AUTO.isActive()) {
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if (Options.isMirror() && GameMod.AUTO.isActive()) {
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float[] m = Utils.mirrorPoint(cx, cy);
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data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
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m[0], m[1], mirrorColor, comboEnd, hitObject, type, sliderHeldToEnd,
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