don't use MenuButton for the logo image
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3baefd2c0b
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8fd49d7015
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@ -80,8 +80,8 @@ public class MainMenu extends BaseOpsuState {
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private float barHeight;
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/** Logo button that reveals other buttons on click. */
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private MenuButton logo;
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private ImagePosition logo;
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private AnimatedValue logoHover;
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/** Logo states. */
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private enum LogoState { DEFAULT, OPENING, OPEN, CLOSING }
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@ -158,6 +158,7 @@ public class MainMenu extends BaseOpsuState {
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public MainMenu() {
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this.nowPlayingPosition = new AnimatedValue(1000, 0, 0, OUT_QUART);
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this.logoClickScale = new AnimatedValue(300, .9f, 1f, OUT_QUAD);
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this.logoHover = new AnimatedValue(350, 1f, 1.096f, IN_OUT_EXPO);
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this.buttonAnimation = new AnimatedValue(1, 0f, 1f, OUT_QUAD);
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this.buttonAnimations = new AnimatedValue[3];
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for (int i = 0; i < 3; i++) {
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@ -180,16 +181,6 @@ public class MainMenu extends BaseOpsuState {
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this.textTopMarginY = (int) (height * 0.01f);
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this.textLineHeight = (int) (Fonts.MEDIUM.getLineHeight() * 0.925f);
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// initialize menu buttons
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Image logoImg = GameImage.MENU_LOGO.getImage();
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logo = new MenuButton(logoImg, displayContainer.width / 2f, displayContainer.height / 2f);
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final int logoAnimationDuration = 350;
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logo.setHoverAnimationDuration(logoAnimationDuration);
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final AnimationEquation logoAnimationEquation = AnimationEquation.IN_OUT_EXPO;
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logo.setHoverAnimationEquation(logoAnimationEquation);
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final float logoHoverScale = 1.096f;
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logo.setHoverExpand(logoHoverScale);
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// initialize music buttons
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final int musicSize = (int) (this.textLineHeight * 0.8f);
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final float musicScale = (float) musicSize / MUSIC_STOP.getImage().getWidth();
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@ -258,6 +249,7 @@ public class MainMenu extends BaseOpsuState {
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starFountain = new StarFountain(displayContainer.width, displayContainer.height);
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// logo & buttons
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this.logo = new ImagePosition(MENU_LOGO.getImage());
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logoPositionOffsetX = 0.35f * MENU_LOGO.getImage().getHeight();
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logoPosition = new AnimatedValue(1, 0, 1, AnimationEquation.OUT_QUAD);
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logoButtonAlpha = new AnimatedValue(200, 0f, 1f, AnimationEquation.LINEAR);
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@ -313,7 +305,7 @@ public class MainMenu extends BaseOpsuState {
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beatPosition = System.currentTimeMillis() % 1000 / 1000f;
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beatLength = 1000f;
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}
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final float hoverScale = logo.getCurrentHoverExpandValue();
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final float hoverScale = this.logoHover.getValue();
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if (beatPosition < this.lastPulseProgress) {
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this.pulseData.add(new PulseData((int) (beatPosition*beatLength), hoverScale));
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}
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@ -339,7 +331,7 @@ public class MainMenu extends BaseOpsuState {
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final float scale = (pd.initialScale + (0.432f * progress)) * clickScale;
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final Image p = MENU_LOGO_PULSE.getScaledImage(scale);
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p.setAlpha(0.15f * (1f - IN_QUAD.calc(progress)));
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p.drawCentered(logo.getX(), logo.getY(), logoColor);
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p.drawCentered(this.logo.middleX(), this.logo.middleY(), logoColor);
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}
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// draw buttons
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@ -365,7 +357,7 @@ public class MainMenu extends BaseOpsuState {
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final float yoff = (i - 1f) * halfradius;
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final double cliptop = cr * cos(asin((yoff - btnhalfheight) / cr));
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final double clipbot = cr * cos(asin((yoff + btnhalfheight) / cr));
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final float clipxstart = bx - this.logo.getX();
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final float clipxstart = bx - this.logo.middleX();
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final int ct = (int) (cliptop - clipxstart);
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final int cb = (int) (clipbot - clipxstart);
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final int y = (int) (basey + yoff);
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@ -375,16 +367,17 @@ public class MainMenu extends BaseOpsuState {
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}
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// draw logo
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logo.draw(logoColor, logoScale);
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this.logo.scale(logoScale);
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this.logo.draw(logoColor);
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if (renderPiece) {
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final Image piece = MENU_LOGO_PIECE.getScaledImage(hoverScale * clickScale);
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final Image piece = MENU_LOGO_PIECE.getScaledImage(hoverScale * logoScale);
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piece.rotate(beatPosition * 360f);
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piece.drawCentered(logo.getX(), logo.getY(), logoColor);
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piece.drawCentered(this.logo.middleX(), this.logo.middleY(), logoColor);
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}
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final float ghostScale = hoverScale * 1.0186f - smoothExpandProgress * 0.0186f;
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Image ghostLogo = MENU_LOGO.getScaledImage(ghostScale * clickScale);
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ghostLogo.setAlpha(0.25f);
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ghostLogo.drawCentered(logo.getX(), logo.getY(), logoColor);
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ghostLogo.drawCentered(this.logo.middleX(), this.logo.middleY(), logoColor);
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// now playing
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final Image np = GameImage.MUSIC_NOWPLAYING.getImage();
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@ -500,7 +493,6 @@ public class MainMenu extends BaseOpsuState {
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nextTrack(false); // end of track: go to next track
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int mouseX = displayContainer.mouseX;
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int mouseY = displayContainer.mouseY;
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logo.hoverUpdate(delta, mouseX, mouseY, 0.25f);
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if (repoButton != null) {
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repoButton.hoverUpdate(delta, mouseX, mouseY);
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danceRepoButton.hoverUpdate(delta, mouseX, mouseY);
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@ -534,13 +526,18 @@ public class MainMenu extends BaseOpsuState {
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}
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// buttons
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int centerX = displayContainer.width / 2;
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this.logo.width = MENU_LOGO.getImage().getWidth();
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this.logo.height = MENU_LOGO.getImage().getHeight();
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this.logo.x = (displayContainer.width - this.logo.width) / 2;
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this.logo.y = (displayContainer.height - this.logo.height) / 2;
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if (this.logoState != LogoState.DEFAULT) {
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this.logo.x -= (int) this.logoPosition.getValue();
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}
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switch (logoState) {
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case DEFAULT:
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break;
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case OPENING:
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if (logoPosition.update(delta)) {
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logo.setX(centerX - logoPosition.getValue());
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this.buttonAnimation.update(delta);
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} else {
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this.buttonAnimation.setTime(this.buttonAnimation.getDuration());
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@ -565,7 +562,6 @@ public class MainMenu extends BaseOpsuState {
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case CLOSING:
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logoButtonAlpha.update(-delta);
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if (logoPosition.update(-delta)) {
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logo.setX(centerX - logoPosition.getValue());
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this.buttonAnimation.update(-delta);
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} else {
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this.logoState = LogoState.DEFAULT;
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@ -574,6 +570,15 @@ public class MainMenu extends BaseOpsuState {
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break;
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}
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this.logoClickScale.update(delta);
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if (this.logo.contains(mouseX, mouseY, 0.25f)) {
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this.logoHover.update(delta);
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} else {
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this.logoHover.update(-delta);
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}
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final float hoverScale = this.logoHover.getValue();
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if (hoverScale != 1f) {
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this.logo.scale(hoverScale);
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}
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for (int i = 0; i < 3; i++) {
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final ImagePosition pos = this.buttonPositions[i];
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final AnimatedValue anim = this.buttonAnimations[i];
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@ -620,7 +625,6 @@ public class MainMenu extends BaseOpsuState {
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public void enter() {
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super.enter();
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logo.setX(displayContainer.width / 2);
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logoPosition.setTime(0);
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logoButtonAlpha.setTime(0);
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nowPlayingPosition.setTime(0);
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@ -645,8 +649,6 @@ public class MainMenu extends BaseOpsuState {
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// reset button hover states if mouse is not currently hovering over the button
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int mouseX = displayContainer.mouseX;
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int mouseY = displayContainer.mouseY;
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if (!logo.contains(mouseX, mouseY, 0.25f))
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logo.resetHover();
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for (MenuButton b : this.musicButtons) {
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if (!b.contains(mouseX, mouseY)) {
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b.resetHover();
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@ -778,7 +780,7 @@ public class MainMenu extends BaseOpsuState {
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// start moving logo (if clicked)
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if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) {
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if (logo.contains(x, y, 0.25f)) {
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if (this.logo.contains(x, y, 0.25f)) {
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this.openLogo();
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SoundController.playSound(SoundEffect.MENUHIT);
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this.logoClickScale.setTime(0);
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@ -789,7 +791,7 @@ public class MainMenu extends BaseOpsuState {
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// other button actions (if visible)
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else if (logoState == LogoState.OPEN || logoState == LogoState.OPENING) {
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boolean logocontains = false;
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if (logo.contains(x, y, 0.25f)) {
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if (this.logo.contains(x, y, 0.25f)) {
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logocontains = true;
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this.logoClickScale.setTime(0);
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}
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@ -17,11 +17,12 @@
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*/
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package yugecin.opsudance.ui;
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import java.awt.Rectangle;
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import java.awt.geom.Rectangle2D;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Image;
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public class ImagePosition extends Rectangle {
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public class ImagePosition extends Rectangle2D.Float {
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private Image image;
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@ -33,9 +34,29 @@ public class ImagePosition extends Rectangle {
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if (!super.contains(x, y)) {
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return false;
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}
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final int ix = x - this.x;
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final int iy = y - this.y;
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final int ix = x - (int) this.x;
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final int iy = y - (int) this.y;
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return this.image.getAlphaAt(ix, iy) > alphaThreshold;
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}
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public float middleX() {
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return this.x + this.width / 2;
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}
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public float middleY() {
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return this.y + this.height / 2;
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}
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public void scale(float scale) {
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final float width = this.width * scale;
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final float height = this.height * scale;
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this.x -= (width - this.width) / 2f;
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this.y -= (height - this.height) / 2f;
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this.width = width;
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this.height = height;
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}
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public void draw(Color filter) {
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this.image.draw(this.x, this.y, this.width, this.height, filter);
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}
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}
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