Fixes Flickering during replay

Calculates Md5 for beatmap files.

Reverse Slider ball #50
This commit is contained in:
fd
2015-03-15 23:05:27 -04:00
parent 60f2a9f142
commit 93b336fdf6
6 changed files with 78 additions and 132 deletions

View File

@@ -38,7 +38,7 @@ public interface HitObject {
* @param mouseX the x coordinate of the mouse
* @param mouseY the y coordinate of the mouse
* @param keyPressed whether or not a game key is currently pressed
* @param trackPosition TODO
* @param trackPosition the track Position
* @return true if object ended
*/
public boolean update(boolean overlap, int delta, int mouseX, int mouseY, boolean keyPressed, int trackPosition);
@@ -47,7 +47,7 @@ public interface HitObject {
* Processes a mouse click.
* @param x the x coordinate of the mouse
* @param y the y coordinate of the mouse
* @param trackPosition TODO
* @param trackPosition the track Position
* @return true if a hit result was processed
*/
public boolean mousePressed(int x, int y, int trackPosition);

View File

@@ -24,13 +24,11 @@ import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.OsuFile;
import itdelatrisu.opsu.OsuHitObject;
import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.MusicController;
import itdelatrisu.opsu.objects.curves.CircumscribedCircle;
import itdelatrisu.opsu.objects.curves.Curve;
import itdelatrisu.opsu.objects.curves.LinearBezier;
import itdelatrisu.opsu.states.Game;
import org.newdawn.slick.Animation;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
@@ -41,8 +39,8 @@ import org.newdawn.slick.Image;
*/
public class Slider implements HitObject {
/** Slider ball animation. */
private static Animation sliderBall;
private static Image[] sliderBallImages;
/** Slider movement speed multiplier. */
private static float sliderMultiplier = 1.0f;
@@ -105,7 +103,6 @@ public class Slider implements HitObject {
diameter = (int) (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
// slider ball
Image[] sliderBallImages;
if (GameImage.SLIDER_BALL.hasSkinImages() ||
(!GameImage.SLIDER_BALL.hasSkinImage() && GameImage.SLIDER_BALL.getImages() != null))
sliderBallImages = GameImage.SLIDER_BALL.getImages();
@@ -113,8 +110,7 @@ public class Slider implements HitObject {
sliderBallImages = new Image[]{ GameImage.SLIDER_BALL.getImage() };
for (int i = 0; i < sliderBallImages.length; i++)
sliderBallImages[i] = sliderBallImages[i].getScaledCopy(diameter * 118 / 128, diameter * 118 / 128);
sliderBall = new Animation(sliderBallImages, 30);
GameImage.SLIDER_FOLLOWCIRCLE.setImage(GameImage.SLIDER_FOLLOWCIRCLE.getImage().getScaledCopy(diameter * 259 / 128, diameter * 259 / 128));
GameImage.REVERSEARROW.setImage(GameImage.REVERSEARROW.getImage().getScaledCopy(diameter, diameter));
GameImage.SLIDER_TICK.setImage(GameImage.SLIDER_TICK.getImage().getScaledCopy(diameter / 4, diameter / 4));
@@ -196,7 +192,9 @@ public class Slider implements HitObject {
if (hitObject.getRepeatCount() - 1 > tcurRepeat) {
Image arrow = GameImage.REVERSEARROW.getImage();
if (tcurRepeat != currentRepeats) {
float t = getT(trackPosition, true);
if (sliderTime == 0)
continue;
float t = Math.max(getT(trackPosition, true), 0);
arrow.setAlpha((float) (t - Math.floor(t)));
} else
arrow.setAlpha(1f);
@@ -211,23 +209,26 @@ public class Slider implements HitObject {
}
}
}
if (timeDiff >= 0) {
// approach circle
color.a = 1 - scale;
GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color);
} else {
//since update might not have run before drawing during replay,
//the slider time may not have been calculated.
//Which will cause NAN numbers and cause flicker.
if (sliderTime == 0)
return;
float[] c = curve.pointAt(getT(trackPosition, false));
float[] c2 = curve.pointAt(getT(trackPosition, false) + 0.01f);
// slider ball
// TODO: deprecated method
// TODO 2: update the animation based on the distance traveled?
sliderBall.updateNoDraw();
Image sliderBallFrame = sliderBall.getCurrentFrame();
float t = getT(trackPosition, false);
//float dis = hitObject.getPixelLength()*OsuHitObject.getXMultiplier() * (t -(int)t);
//Image sliderBallFrame = sliderBallImages[ (int)(dis/ (diameter*Math.PI) *30)%sliderBallImages.length];
Image sliderBallFrame = sliderBallImages[(int) (t * sliderTime * 60 / 1000) % sliderBallImages.length];
float angle = (float) (Math.atan2(c2[1] - c[1], c2[0] - c[0]) * 180 / Math.PI);
if (currentRepeats % 2 == 1)
angle += 180;
sliderBallFrame.setRotation(angle);
sliderBallFrame.drawCentered(c[0], c[1]);