checkboxes, sliders
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res/control-check-off.png
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res/control-check-off.png
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res/control-check-on.png
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res/control-check-on.png
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res/control-sliderball.png
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res/control-sliderball.png
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@ -237,6 +237,9 @@ public enum GameImage {
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REPLAY_PLAYBACK_HALF ("playback-half", "png", false, false),
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// Non-Game Components
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CONTROL_SLIDER_BALL ("control-sliderball", "png", false, false),
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CONTROL_CHECK_ON ("control-check-on", "png", false, false),
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CONTROL_CHECK_OFF ("control-check-off", "png", false, false),
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VOLUME ("volume-bg", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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@ -1305,7 +1305,7 @@ public class Options {
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private int max, min;
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/** Option types. */
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private enum OptionType { BOOLEAN, NUMERIC, OTHER };
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public enum OptionType { BOOLEAN, NUMERIC, OTHER };
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/** Whether or not this is a numeric option. */
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private OptionType type = OptionType.OTHER;
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@ -1494,8 +1494,8 @@ public class Options {
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bool = Boolean.parseBoolean(s);
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}
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public boolean isDragOption() {
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return type == OptionType.NUMERIC;
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public OptionType getType() {
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return type;
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}
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public int getMinValue() {
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@ -173,7 +173,7 @@ public class OptionsMenu extends BasicGameState implements OptionsOverlay.Parent
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int width = container.getWidth();
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int height = container.getHeight();
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optionsOverlay = new OptionsOverlay(this, options, 5, width, height);
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optionsOverlay = new OptionsOverlay(this, options, 5, container);
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}
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@Override
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@ -19,26 +19,30 @@ package yugecin.opsudance.ui;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.Options.GameOption;
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import itdelatrisu.opsu.Options.GameOption.OptionType;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.ui.Colors;
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import itdelatrisu.opsu.ui.Fonts;
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import itdelatrisu.opsu.ui.MenuButton;
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import itdelatrisu.opsu.ui.UI;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.Input;
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import org.newdawn.slick.*;
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@SuppressWarnings("unused")
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public class OptionsOverlay {
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private Parent parent;
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private GameContainer container;
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private final Image sliderBallImg;
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private final Image checkOnImg;
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private final Image checkOffImg;
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private OptionTab[] tabs;
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private OptionTab hoverTab;
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private int selectedTab;
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private GameOption hoverOption;
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private GameOption selectedOption;
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private boolean isListOptionOpen;
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private int width;
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private int height;
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@ -51,14 +55,19 @@ public class OptionsOverlay {
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private int scrollOffset;
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private final int maxScrollOffset;
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public OptionsOverlay(Parent parent, OptionTab[] tabs, int defaultSelectedTabIndex, int containerWidth, int containerHeight) {
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public OptionsOverlay(Parent parent, OptionTab[] tabs, int defaultSelectedTabIndex, GameContainer container) {
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this.parent = parent;
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this.container = container;
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this.tabs = tabs;
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selectedTab = defaultSelectedTabIndex;
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width = containerWidth;
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height = containerHeight;
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sliderBallImg = GameImage.CONTROL_SLIDER_BALL.getImage().getScaledCopy(20, 20);
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checkOnImg = GameImage.CONTROL_CHECK_ON.getImage().getScaledCopy(20, 20);
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checkOffImg = GameImage.CONTROL_CHECK_OFF.getImage().getScaledCopy(20, 20);
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width = container.getWidth();
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height = container.getHeight();
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// calculate positions
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optionWidth = width / 2;
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@ -117,7 +126,8 @@ public class OptionsOverlay {
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for (int tabIndex = 0; tabIndex < tabs.length; tabIndex++) {
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OptionTab tab = tabs[tabIndex];
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if (y > 0) {
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Fonts.LARGE.drawString(optionStartX, y + Fonts.LARGE.getLineHeight() * 0.6f, tab.name, Color.cyan);
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int x = optionStartX + (optionWidth - Fonts.LARGE.getWidth(tab.name)) / 2;
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Fonts.LARGE.drawString(x, y + Fonts.LARGE.getLineHeight() * 0.6f, tab.name, Color.cyan);
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}
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y += Fonts.MEDIUM.getLineHeight() * 2;
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for (int optionIndex = 0; optionIndex < tab.options.length; optionIndex++) {
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@ -135,13 +145,60 @@ public class OptionsOverlay {
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}
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}
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}
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// scrollbar
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g.setColor(Color.white);
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g.fillRoundRect(optionStartX + optionWidth + 15, optionStartY + ((float) scrollOffset / maxScrollOffset) * (height - optionStartY), 10, 45, 2);
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g.clearClip();
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}
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private void renderOption(Graphics g, GameOption option, int y, boolean focus) {
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Color col = focus ? Colors.GREEN : Colors.WHITE_FADE;
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Fonts.MEDIUM.drawString(optionStartX, y, option.getName(), col);
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Fonts.MEDIUM.drawString(optionStartX + optionWidth / 2, y, option.getValueString(), col);
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OptionType type = option.getType();
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Object[] listItems = option.getListItems();
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if (listItems != null) {
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renderListOption(g, option, y, col);
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} else if (type == OptionType.BOOLEAN) {
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renderCheckOption(g, option, y, col);
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} else if (type == OptionType.NUMERIC) {
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renderSliderOption(g, option, y, col);
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} else {
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renderGenericOption(g, option, y, col);
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}
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}
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private void renderListOption(Graphics g, GameOption option, int y, Color textColor) {
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Fonts.MEDIUM.drawString(optionStartX, y, option.getName(), textColor);
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Fonts.MEDIUM.drawString(optionStartX + optionWidth / 2, y, option.getValueString(), textColor);
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}
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private void renderCheckOption(Graphics g, GameOption option, int y, Color textColor) {
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if (option.getBooleanValue()) {
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checkOnImg.draw(optionStartX, y + optionHeight / 4, Color.pink);
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} else {
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checkOffImg.draw(optionStartX, y + optionHeight / 4, Color.pink);
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}
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Fonts.MEDIUM.drawString(optionStartX + 30, y, option.getName(), textColor);
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}
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private void renderSliderOption(Graphics g, GameOption option, int y, Color textColor) {
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String value = option.getValueString();
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int nameLen = Fonts.MEDIUM.getWidth(option.getName());
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int valueLen = Fonts.MEDIUM.getWidth(value);
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Fonts.MEDIUM.drawString(optionStartX, y, option.getName(), textColor);
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Fonts.MEDIUM.drawString(optionStartX + optionWidth - valueLen, y, value, textColor);
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int sliderLen = optionWidth - nameLen - valueLen - 50;
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g.setColor(Color.pink);
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g.setLineWidth(3f);
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g.drawLine(optionStartX + nameLen + 25, y + optionHeight / 2, optionStartX + nameLen + 25 + sliderLen, y + optionHeight / 2);
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float sliderValue = (float) (sliderLen + 10) * (option.getIntegerValue() - option.getMinValue()) / (option.getMaxValue() - option.getMinValue());
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sliderBallImg.draw(optionStartX + nameLen + 25 + sliderValue - 10, y + optionHeight / 2 - 10, Color.pink);
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}
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private void renderGenericOption(Graphics g, GameOption option, int y, Color textColor) {
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String value = option.getValueString();
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int valueLen = Fonts.MEDIUM.getWidth(value);
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Fonts.MEDIUM.drawString(optionStartX, y, option.getName(), textColor);
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Fonts.MEDIUM.drawString(optionStartX + optionWidth - valueLen, y, value, textColor);
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}
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public void renderTabs(int mouseX, int mouseY) {
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@ -173,6 +230,10 @@ public class OptionsOverlay {
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parent.onLeave();
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return;
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}
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if (hoverOption != null && hoverOption.getType() == OptionType.BOOLEAN) {
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hoverOption.click(container);
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}
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}
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public void mouseReleased(int button, int x, int y) {
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