render mirrored
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@@ -175,7 +175,10 @@ public class Spinner extends GameObject {
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}
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@Override
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public void draw(Graphics g, int trackPosition) {
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public void draw(Graphics g, int trackPosition, boolean mirror) {
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if (mirror) {
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return;
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}
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// only draw spinners shortly before start time
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int timeDiff = hitObject.getTime() - trackPosition;
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final int fadeInTime = game.getFadeInTime();
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