remove delegating stuff from Input
This commit is contained in:
@@ -27,39 +27,40 @@ import java.util.Collections;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.Input;
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import static org.lwjgl.input.Keyboard.*;
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/**
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* Game mods.
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*/
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public enum GameMod {
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EASY (Category.EASY, 0, GameImage.MOD_EASY, "EZ", 2, Input.KEY_Q, 0.5f,
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EASY (Category.EASY, 0, GameImage.MOD_EASY, "EZ", 2, KEY_Q, 0.5f,
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"Easy", "Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required."),
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NO_FAIL (Category.EASY, 1, GameImage.MOD_NO_FAIL, "NF", 1, Input.KEY_W, 0.5f,
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NO_FAIL (Category.EASY, 1, GameImage.MOD_NO_FAIL, "NF", 1, KEY_W, 0.5f,
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"NoFail", "You can't fail. No matter what."),
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HALF_TIME (Category.EASY, 2, GameImage.MOD_HALF_TIME, "HT", 256, Input.KEY_E, 0.3f,
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HALF_TIME (Category.EASY, 2, GameImage.MOD_HALF_TIME, "HT", 256, KEY_E, 0.3f,
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"HalfTime", "Less zoom."),
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HARD_ROCK (Category.HARD, 0, GameImage.MOD_HARD_ROCK, "HR", 16, Input.KEY_A, 1.06f,
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HARD_ROCK (Category.HARD, 0, GameImage.MOD_HARD_ROCK, "HR", 16, KEY_A, 1.06f,
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"HardRock", "Everything just got a bit harder..."),
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SUDDEN_DEATH (Category.HARD, 1, GameImage.MOD_SUDDEN_DEATH, "SD", 32, Input.KEY_S, 1f,
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SUDDEN_DEATH (Category.HARD, 1, GameImage.MOD_SUDDEN_DEATH, "SD", 32, KEY_S, 1f,
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"SuddenDeath", "Miss a note and fail."),
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// PERFECT (Category.HARD, 1, GameImage.MOD_PERFECT, "PF", 64, Input.KEY_S, 1f,
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// "Perfect", "SS or quit."),
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DOUBLE_TIME (Category.HARD, 2, GameImage.MOD_DOUBLE_TIME, "DT", 64, Input.KEY_D, 1.12f,
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DOUBLE_TIME (Category.HARD, 2, GameImage.MOD_DOUBLE_TIME, "DT", 64, KEY_D, 1.12f,
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"DoubleTime", "Zoooooooooom."),
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// NIGHTCORE (Category.HARD, 2, GameImage.MOD_NIGHTCORE, "NT", 64, Input.KEY_D, 1.12f,
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// "Nightcore", "uguuuuuuuu"),
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HIDDEN (Category.HARD, 3, GameImage.MOD_HIDDEN, "HD", 8, Input.KEY_F, 1.06f,
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HIDDEN (Category.HARD, 3, GameImage.MOD_HIDDEN, "HD", 8, KEY_F, 1.06f,
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"Hidden", "Play with no approach circles and fading notes for a slight score advantage."),
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FLASHLIGHT (Category.HARD, 4, GameImage.MOD_FLASHLIGHT, "FL", 1024, Input.KEY_G, 1.12f,
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FLASHLIGHT (Category.HARD, 4, GameImage.MOD_FLASHLIGHT, "FL", 1024, KEY_G, 1.12f,
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"Flashlight", "Restricted view area."),
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RELAX (Category.SPECIAL, 0, GameImage.MOD_RELAX, "RL", 128, Input.KEY_Z, 0f,
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RELAX (Category.SPECIAL, 0, GameImage.MOD_RELAX, "RL", 128, KEY_Z, 0f,
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"Relax", "You don't need to click.\nGive your clicking/tapping finger a break from the heat of things.\n**UNRANKED**"),
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AUTOPILOT (Category.SPECIAL, 1, GameImage.MOD_AUTOPILOT, "AP", 8192, Input.KEY_X, 0f,
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AUTOPILOT (Category.SPECIAL, 1, GameImage.MOD_AUTOPILOT, "AP", 8192, KEY_X, 0f,
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"Relax2", "Automatic cursor movement - just follow the rhythm.\n**UNRANKED**"),
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SPUN_OUT (Category.SPECIAL, 2, GameImage.MOD_SPUN_OUT, "SO", 4096, Input.KEY_C, 0.9f,
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SPUN_OUT (Category.SPECIAL, 2, GameImage.MOD_SPUN_OUT, "SO", 4096, KEY_C, 0.9f,
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"SpunOut", "Spinners will be automatically completed."),
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AUTO (Category.SPECIAL, 3, GameImage.MOD_AUTO, "", 2048, Input.KEY_V, 1f,
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AUTO (Category.SPECIAL, 3, GameImage.MOD_AUTO, "", 2048, KEY_V, 1f,
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"Autoplay", "Watch a perfect automated play through the song.");
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/** Mod categories. */
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@@ -35,6 +35,7 @@ import itdelatrisu.opsu.ui.animations.AnimationEquation;
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import java.util.ArrayList;
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import java.util.List;
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import org.lwjgl.input.Keyboard;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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@@ -650,7 +651,7 @@ public class ButtonMenu extends BaseOpsuState {
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return true;
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}
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if (key == Input.KEY_ESCAPE) {
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if (key == Keyboard.KEY_ESCAPE) {
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menuState.leave();
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return true;
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}
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@@ -55,6 +55,7 @@ import org.newdawn.slick.util.Log;
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import yugecin.opsudance.core.state.ComplexOpsuState;
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import yugecin.opsudance.events.BarNotifListener;
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import static org.lwjgl.input.Keyboard.*;
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import static yugecin.opsudance.core.InstanceContainer.*;
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/**
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@@ -888,12 +889,12 @@ public class DownloadsMenu extends ComplexOpsuState {
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}
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// block input during beatmap importing
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if (importThread != null && key != Input.KEY_ESCAPE) {
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if (importThread != null && key != KEY_ESCAPE) {
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return true;
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}
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switch (key) {
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case Input.KEY_ESCAPE:
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case KEY_ESCAPE:
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if (importThread != null) {
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// beatmap importing: stop parsing beatmaps by sending interrupt to BeatmapParser
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importThread.interrupt();
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@@ -908,13 +909,13 @@ public class DownloadsMenu extends ComplexOpsuState {
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displayContainer.switchState(mainmenuState);
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}
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return true;
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case Input.KEY_ENTER:
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case KEY_RETURN:
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if (!search.getText().isEmpty()) {
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pageDir = Page.RESET;
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resetSearchTimer();
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}
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return true;
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case Input.KEY_F5:
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case KEY_F5:
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SoundController.playSound(SoundEffect.MENUCLICK);
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lastQuery = null;
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pageDir = Page.CURRENT;
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@@ -924,7 +925,7 @@ public class DownloadsMenu extends ComplexOpsuState {
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return true;
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}
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// wait for user to finish typing
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if (Character.isLetterOrDigit(c) || key == Input.KEY_BACK) {
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if (Character.isLetterOrDigit(c) || key == KEY_BACK) {
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search.keyPressed(key, c);
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searchTimer = 0;
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pageDir = Page.RESET;
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@@ -67,6 +67,7 @@ import yugecin.opsudance.ui.OptionsOverlay;
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import yugecin.opsudance.ui.StoryboardOverlay;
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import yugecin.opsudance.utils.GLHelper;
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import static org.lwjgl.input.Keyboard.*;
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import static yugecin.opsudance.options.Options.*;
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import static yugecin.opsudance.core.InstanceContainer.*;
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@@ -1127,7 +1128,7 @@ public class Game extends ComplexOpsuState {
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}
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switch (key) {
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case Input.KEY_ESCAPE:
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case KEY_ESCAPE:
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// "auto" mod or watching replay: go back to song menu
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if (GameMod.AUTO.isActive() || isReplay) {
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onCloseRequest();
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@@ -1144,13 +1145,13 @@ public class Game extends ComplexOpsuState {
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}
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displayContainer.switchStateInstantly(pauseState);
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break;
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case Input.KEY_SPACE:
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case KEY_SPACE:
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// skip intro
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skipIntro();
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break;
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case Input.KEY_R:
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case KEY_R:
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// restart
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if (input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) {
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if (input.isControlDown()) {
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if (trackPosition < beatmap.objects[0].getTime()) {
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retries--; // don't count this retry (cancel out later increment)
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}
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@@ -1159,9 +1160,9 @@ public class Game extends ComplexOpsuState {
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skipIntro();
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}
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break;
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case Input.KEY_S:
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case KEY_S:
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// save checkpoint
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if (input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) {
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if (input.isControlDown()) {
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if (isLeadIn()) {
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break;
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}
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@@ -1175,9 +1176,9 @@ public class Game extends ComplexOpsuState {
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}
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}
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break;
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case Input.KEY_L:
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case KEY_L:
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// load checkpoint
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if (input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) {
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if (input.isControlDown()) {
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int checkpoint = OPTION_CHECKPOINT.val * 1000;
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if (checkpoint == 0 || checkpoint > beatmap.endTime)
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break; // invalid checkpoint
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@@ -1186,25 +1187,25 @@ public class Game extends ComplexOpsuState {
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BarNotifListener.EVENT.make().onBarNotif("Checkpoint loaded.");
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}
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break;
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case Input.KEY_F:
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case KEY_F:
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// change playback speed
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if (isReplay || GameMod.AUTO.isActive()) {
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playbackSpeed = playbackSpeed.next();
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MusicController.setPitch(GameMod.getSpeedMultiplier() * playbackSpeed.getModifier());
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}
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break;
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case Input.KEY_UP:
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case KEY_UP:
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UI.changeVolume(1);
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break;
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case Input.KEY_DOWN:
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case KEY_DOWN:
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UI.changeVolume(-1);
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break;
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case Input.KEY_TAB:
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case KEY_TAB:
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if (!OPTION_DANCE_HIDE_UI.state) {
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scoreboardVisible = !scoreboardVisible;
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}
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break;
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case Input.KEY_M:
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case KEY_M:
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if (OPTION_DANCE_MIRROR.state) {
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mirrorTo = objectIndex;
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} else {
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@@ -1214,7 +1215,7 @@ public class Game extends ComplexOpsuState {
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}
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OPTION_DANCE_MIRROR.toggle();
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break;
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case Input.KEY_P:
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case KEY_P:
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if (OPTION_DANCE_MIRROR.state) {
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mirrorTo = objectIndex;
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} else {
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@@ -1224,12 +1225,12 @@ public class Game extends ComplexOpsuState {
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}
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OPTION_DANCE_MIRROR.toggle();
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break;
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case Input.KEY_MINUS:
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case KEY_MINUS:
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currentMapMusicOffset += 5;
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BarNotifListener.EVENT.make().onBarNotif("Current map offset: " + currentMapMusicOffset);
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break;
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}
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if (key == Input.KEY_ADD || c == '+') {
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if (key == KEY_ADD || c == '+') {
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currentMapMusicOffset -= 5;
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BarNotifListener.EVENT.make().onBarNotif("Current map offset: " + currentMapMusicOffset);
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}
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@@ -32,6 +32,7 @@ import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Input;
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import yugecin.opsudance.core.state.BaseOpsuState;
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import static org.lwjgl.input.Keyboard.*;
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import static yugecin.opsudance.core.InstanceContainer.*;
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import static yugecin.opsudance.options.Options.*;
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@@ -94,7 +95,7 @@ public class GamePauseMenu extends BaseOpsuState {
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}
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}
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if (key == Input.KEY_ESCAPE) {
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if (key == KEY_ESCAPE) {
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// 'esc' will normally unpause, but will return to song menu if health is zero
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if (gameState.getRestart() == Game.Restart.LOSE) {
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SoundController.playSound(SoundEffect.MENUBACK);
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@@ -109,7 +110,7 @@ public class GamePauseMenu extends BaseOpsuState {
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return true;
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}
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if (key == Input.KEY_R && (input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL))) {
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if (key == KEY_R && input.isControlDown()) {
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gameState.setRestart(Game.Restart.MANUAL);
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displayContainer.switchState(gameState);
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return true;
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@@ -32,6 +32,7 @@ import itdelatrisu.opsu.ui.UI;
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import java.io.FileNotFoundException;
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import java.io.IOException;
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import org.lwjgl.input.Keyboard;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.Input;
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@@ -121,7 +122,7 @@ public class GameRanking extends BaseOpsuState {
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return true;
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}
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if (key == Input.KEY_ESCAPE) {
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if (key == Keyboard.KEY_ESCAPE) {
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returnToSongMenu();
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}
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return true;
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@@ -51,6 +51,7 @@ import yugecin.opsudance.core.state.OpsuState;
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import yugecin.opsudance.events.BarNotifListener;
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import yugecin.opsudance.events.BubNotifListener;
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import static org.lwjgl.input.Keyboard.*;
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import static yugecin.opsudance.core.InstanceContainer.*;
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import static yugecin.opsudance.options.Options.*;
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@@ -651,8 +652,8 @@ public class MainMenu extends BaseOpsuState {
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}
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switch (key) {
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case Input.KEY_ESCAPE:
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case Input.KEY_Q:
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case KEY_ESCAPE:
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case KEY_Q:
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if (logoTimer > 0) {
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logoState = LogoState.CLOSING;
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logoClose.setTime(0);
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@@ -662,7 +663,7 @@ public class MainMenu extends BaseOpsuState {
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buttonState.setMenuState(MenuState.EXIT);
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displayContainer.switchState(buttonState);
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return true;
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case Input.KEY_P:
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case KEY_P:
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SoundController.playSound(SoundEffect.MENUHIT);
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if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) {
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logoState = LogoState.OPENING;
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@@ -673,17 +674,17 @@ public class MainMenu extends BaseOpsuState {
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} else
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enterSongMenu();
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return true;
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case Input.KEY_D:
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case KEY_D:
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SoundController.playSound(SoundEffect.MENUHIT);
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displayContainer.switchState(downloadState);
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return true;
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case Input.KEY_R:
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case KEY_R:
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nextTrack(true);
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return true;
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case Input.KEY_UP:
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case KEY_UP:
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UI.changeVolume(1);
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return true;
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case Input.KEY_DOWN:
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case KEY_DOWN:
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UI.changeVolume(-1);
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return true;
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}
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@@ -55,6 +55,7 @@ import java.nio.file.WatchEvent.Kind;
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import java.util.Map;
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import java.util.Stack;
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import org.lwjgl.input.Mouse;
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import org.newdawn.slick.Animation;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Graphics;
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@@ -67,6 +68,7 @@ import yugecin.opsudance.events.BarNotifListener;
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import yugecin.opsudance.options.OptionGroups;
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import yugecin.opsudance.ui.OptionsOverlay;
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import static org.lwjgl.input.Keyboard.*;
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import static yugecin.opsudance.core.InstanceContainer.*;
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import static yugecin.opsudance.options.Options.*;
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@@ -914,13 +916,13 @@ public class SongMenu extends ComplexOpsuState {
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// selection buttons
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if (selectModsButton.contains(x, y)) {
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this.keyPressed(Input.KEY_F1, '\0');
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this.keyPressed(KEY_F1, '\0');
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return true;
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} else if (selectRandomButton.contains(x, y)) {
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this.keyPressed(Input.KEY_F2, '\0');
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this.keyPressed(KEY_F2, '\0');
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return true;
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} else if (selectMapOptionsButton.contains(x, y)) {
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this.keyPressed(Input.KEY_F3, '\0');
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this.keyPressed(KEY_F3, '\0');
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return true;
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} else if (selectOptionsButton.contains(x, y)) {
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SoundController.playSound(SoundEffect.MENUHIT);
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@@ -1038,12 +1040,12 @@ public class SongMenu extends ComplexOpsuState {
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}
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// block input
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if ((reloadThread != null && key != Input.KEY_ESCAPE) || beatmapMenuTimer > -1 || isScrollingToFocusNode) {
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if ((reloadThread != null && key != KEY_ESCAPE) || beatmapMenuTimer > -1 || isScrollingToFocusNode) {
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return true;
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}
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switch (key) {
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case Input.KEY_ESCAPE:
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case KEY_ESCAPE:
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if (reloadThread != null) {
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// beatmap reloading: stop parsing beatmaps by sending interrupt to BeatmapParser
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reloadThread.interrupt();
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@@ -1059,16 +1061,16 @@ public class SongMenu extends ComplexOpsuState {
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displayContainer.switchState(mainmenuState);
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}
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return true;
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case Input.KEY_F1:
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case KEY_F1:
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SoundController.playSound(SoundEffect.MENUHIT);
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buttonState.setMenuState(MenuState.MODS);
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displayContainer.switchState(buttonState);
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return true;
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case Input.KEY_F2:
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case KEY_F2:
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if (focusNode == null)
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break;
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SoundController.playSound(SoundEffect.MENUHIT);
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if (input.isKeyDown(Input.KEY_RSHIFT) || input.isKeyDown(Input.KEY_LSHIFT)) {
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if (isKeyDown(KEY_RSHIFT) || isKeyDown(KEY_LSHIFT)) {
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// shift key: previous random track
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SongNode prev;
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if (randomStack.isEmpty() || (prev = randomStack.pop()) == null)
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@@ -1084,7 +1086,7 @@ public class SongMenu extends ComplexOpsuState {
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setFocus(BeatmapSetList.get().getRandomNode(), -1, true, true);
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}
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return true;
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case Input.KEY_F3:
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case KEY_F3:
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if (focusNode == null)
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break;
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SoundController.playSound(SoundEffect.MENUHIT);
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@@ -1093,7 +1095,7 @@ public class SongMenu extends ComplexOpsuState {
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buttonState.setMenuState(state, focusNode);
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displayContainer.switchState(buttonState);
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return true;
|
||||
case Input.KEY_F5:
|
||||
case KEY_F5:
|
||||
SoundController.playSound(SoundEffect.MENUHIT);
|
||||
if (songFolderChanged)
|
||||
reloadBeatmaps(false);
|
||||
@@ -1102,10 +1104,10 @@ public class SongMenu extends ComplexOpsuState {
|
||||
displayContainer.switchState(buttonState);
|
||||
}
|
||||
return true;
|
||||
case Input.KEY_DELETE:
|
||||
case KEY_DELETE:
|
||||
if (focusNode == null)
|
||||
break;
|
||||
if (input.isKeyDown(Input.KEY_RSHIFT) || input.isKeyDown(Input.KEY_LSHIFT)) {
|
||||
if (isKeyDown(KEY_RSHIFT) || isKeyDown(KEY_LSHIFT)) {
|
||||
SoundController.playSound(SoundEffect.MENUHIT);
|
||||
MenuState ms = (focusNode.beatmapIndex == -1 || focusNode.getBeatmapSet().size() == 1) ?
|
||||
MenuState.BEATMAP_DELETE_CONFIRM : MenuState.BEATMAP_DELETE_SELECT;
|
||||
@@ -1113,18 +1115,18 @@ public class SongMenu extends ComplexOpsuState {
|
||||
displayContainer.switchState(buttonState);
|
||||
}
|
||||
return true;
|
||||
case Input.KEY_ENTER:
|
||||
case KEY_RETURN:
|
||||
if (focusNode == null)
|
||||
break;
|
||||
startGame();
|
||||
return true;
|
||||
case Input.KEY_DOWN:
|
||||
case KEY_DOWN:
|
||||
changeIndex(1);
|
||||
return true;
|
||||
case Input.KEY_UP:
|
||||
case KEY_UP:
|
||||
changeIndex(-1);
|
||||
return true;
|
||||
case Input.KEY_RIGHT:
|
||||
case KEY_RIGHT:
|
||||
if (focusNode == null)
|
||||
break;
|
||||
BeatmapSetNode next = focusNode.next;
|
||||
@@ -1140,7 +1142,7 @@ public class SongMenu extends ComplexOpsuState {
|
||||
}
|
||||
}
|
||||
return true;
|
||||
case Input.KEY_LEFT:
|
||||
case KEY_LEFT:
|
||||
if (focusNode == null)
|
||||
break;
|
||||
BeatmapSetNode prev = focusNode.prev;
|
||||
@@ -1156,25 +1158,25 @@ public class SongMenu extends ComplexOpsuState {
|
||||
}
|
||||
}
|
||||
return true;
|
||||
case Input.KEY_NEXT:
|
||||
case KEY_NEXT:
|
||||
changeIndex(MAX_SONG_BUTTONS);
|
||||
return true;
|
||||
case Input.KEY_PRIOR:
|
||||
case KEY_PRIOR:
|
||||
changeIndex(-MAX_SONG_BUTTONS);
|
||||
return true;
|
||||
}
|
||||
if (key == Input.KEY_O && (input.isKeyDown(Input.KEY_LCONTROL) || input.isKeyDown(Input.KEY_RCONTROL))) {
|
||||
if (key == KEY_O && input.isControlDown()) {
|
||||
optionsOverlay.show();
|
||||
return true;
|
||||
}
|
||||
// wait for user to finish typing
|
||||
// TODO: accept all characters (current conditions are from TextField class)
|
||||
if ((c > 31 && c < 127) || key == Input.KEY_BACK) {
|
||||
if ((c > 31 && c < 127) || key == KEY_BACK) {
|
||||
searchTimer = 0;
|
||||
searchTextField.keyPressed(key, c);
|
||||
int textLength = searchTextField.getText().length();
|
||||
if (lastSearchTextLength != textLength) {
|
||||
if (key == Input.KEY_BACK) {
|
||||
if (key == KEY_BACK) {
|
||||
if (textLength == 0)
|
||||
searchTransitionTimer = 0;
|
||||
} else if (textLength == 1)
|
||||
@@ -1202,9 +1204,9 @@ public class SongMenu extends ComplexOpsuState {
|
||||
|
||||
// check mouse button (right click scrolls faster on songs)
|
||||
int multiplier;
|
||||
if (input.isMouseButtonDown(Input.MOUSE_RIGHT_BUTTON)) {
|
||||
if (Mouse.isButtonDown(Input.MOUSE_RIGHT_BUTTON)) {
|
||||
multiplier = 10;
|
||||
} else if (input.isMouseButtonDown(Input.MOUSE_LEFT_BUTTON)) {
|
||||
} else if (Mouse.isButtonDown(Input.MOUSE_LEFT_BUTTON)) {
|
||||
multiplier = 1;
|
||||
} else {
|
||||
return false;
|
||||
@@ -1764,9 +1766,8 @@ public class SongMenu extends ComplexOpsuState {
|
||||
}
|
||||
|
||||
// turn on "auto" mod if holding "ctrl" key
|
||||
if (input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) {
|
||||
if (!GameMod.AUTO.isActive())
|
||||
GameMod.AUTO.toggle(true);
|
||||
if (input.isControlDown() && !GameMod.AUTO.isActive()) {
|
||||
GameMod.AUTO.toggle(true);
|
||||
}
|
||||
|
||||
SoundController.playSound(SoundEffect.MENUHIT);
|
||||
|
||||
@@ -24,6 +24,7 @@ import itdelatrisu.opsu.audio.SoundController;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapSetList;
|
||||
import itdelatrisu.opsu.ui.UI;
|
||||
|
||||
import org.lwjgl.input.Keyboard;
|
||||
import org.newdawn.slick.Color;
|
||||
import org.newdawn.slick.Graphics;
|
||||
import org.newdawn.slick.Input;
|
||||
@@ -128,7 +129,7 @@ public class Splash extends BaseOpsuState {
|
||||
|
||||
@Override
|
||||
public boolean keyPressed(int key, char c) {
|
||||
if (key != Input.KEY_ESCAPE) {
|
||||
if (key != Keyboard.KEY_ESCAPE) {
|
||||
return false;
|
||||
}
|
||||
if (++escapeCount >= 3) {
|
||||
|
||||
@@ -22,6 +22,7 @@ import itdelatrisu.opsu.GameImage;
|
||||
import itdelatrisu.opsu.ui.animations.AnimatedValue;
|
||||
import itdelatrisu.opsu.ui.animations.AnimationEquation;
|
||||
|
||||
import org.lwjgl.input.Keyboard;
|
||||
import org.newdawn.slick.Color;
|
||||
import org.newdawn.slick.Font;
|
||||
import org.newdawn.slick.Graphics;
|
||||
@@ -82,7 +83,7 @@ public class DropdownMenu<E> extends Component {
|
||||
|
||||
@Override
|
||||
public void keyPressed(int key, char c) {
|
||||
if (key == Input.KEY_ESCAPE) {
|
||||
if (key == Keyboard.KEY_ESCAPE) {
|
||||
this.expanded = false;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user