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Jeffrey Han
2014-06-29 22:17:04 -04:00
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<title>Dimension (LWJGL API)</title>
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<div class="subTitle">org.lwjgl.util</div>
<h2 title="Class Dimension" class="title">Class Dimension</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li>org.lwjgl.util.Dimension</li>
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<dt>All Implemented Interfaces:</dt>
<dd>java.io.Serializable, <a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>, <a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></dd>
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<pre>public final class <span class="strong">Dimension</span>
extends java.lang.Object
implements java.io.Serializable, <a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>, <a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></pre>
<div class="block">A 2D integer Dimension class, which looks remarkably like an AWT one.</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>$Author$</dd>
<dt><span class="strong">See Also:</span></dt><dd><a href="../../../serialized-form.html#org.lwjgl.util.Dimension">Serialized Form</a></dd></dl>
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#Dimension()">Dimension</a></strong>()</code>
<div class="block">Constructor for Dimension.</div>
</td>
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<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#Dimension(int, int)">Dimension</a></strong>(int&nbsp;w,
int&nbsp;h)</code>
<div class="block">Constructor for Dimension.</div>
</td>
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<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#Dimension(org.lwjgl.util.ReadableDimension)">Dimension</a></strong>(<a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>
<div class="block">Constructor for Dimension.</div>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#equals(java.lang.Object)">equals</a></strong>(java.lang.Object&nbsp;obj)</code>
<div class="block">Checks whether two dimension objects have equal values.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#getHeight()">getHeight</a></strong>()</code>
<div class="block">Gets the height.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#getSize(org.lwjgl.util.WritableDimension)">getSize</a></strong>(<a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a>&nbsp;dest)</code>
<div class="block">Copy this ReadableDimension into a destination Dimension</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#getWidth()">getWidth</a></strong>()</code>
<div class="block">Gets the width.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#hashCode()">hashCode</a></strong>()</code>
<div class="block">Returns the hash code for this <code>Dimension</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#setHeight(int)">setHeight</a></strong>(int&nbsp;height)</code>
<div class="block">Sets the height.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#setSize(int, int)">setSize</a></strong>(int&nbsp;w,
int&nbsp;h)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#setSize(org.lwjgl.util.ReadableDimension)">setSize</a></strong>(<a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#setWidth(int)">setWidth</a></strong>(int&nbsp;width)</code>
<div class="block">Sets the width.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Dimension.html#toString()">toString</a></strong>()</code>
<div class="block">Returns a string representation of the values of this
<code>Dimension</code> object's <code>height</code> and
<code>width</code> fields.</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
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<h4>Dimension</h4>
<pre>public&nbsp;Dimension()</pre>
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<h4>Dimension</h4>
<pre>public&nbsp;Dimension(int&nbsp;w,
int&nbsp;h)</pre>
<div class="block">Constructor for Dimension.</div>
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<h4>Dimension</h4>
<pre>public&nbsp;Dimension(<a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</pre>
<div class="block">Constructor for Dimension.</div>
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<h4>setSize</h4>
<pre>public&nbsp;void&nbsp;setSize(int&nbsp;w,
int&nbsp;h)</pre>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/WritableDimension.html#setSize(int, int)">setSize</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></code></dd>
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<h4>setSize</h4>
<pre>public&nbsp;void&nbsp;setSize(<a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</pre>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/WritableDimension.html#setSize(org.lwjgl.util.ReadableDimension)">setSize</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></code></dd>
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<pre>public&nbsp;void&nbsp;getSize(<a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a>&nbsp;dest)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../org/lwjgl/util/ReadableDimension.html#getSize(org.lwjgl.util.WritableDimension)">ReadableDimension</a></code></strong></div>
<div class="block">Copy this ReadableDimension into a destination Dimension</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/ReadableDimension.html#getSize(org.lwjgl.util.WritableDimension)">getSize</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>dest</code> - The destination</dd></dl>
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<h4>equals</h4>
<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;obj)</pre>
<div class="block">Checks whether two dimension objects have equal values.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
</dl>
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<h4>hashCode</h4>
<pre>public&nbsp;int&nbsp;hashCode()</pre>
<div class="block">Returns the hash code for this <code>Dimension</code>.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>hashCode</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Returns:</span></dt><dd>a hash code for this <code>Dimension</code></dd></dl>
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<h4>toString</h4>
<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
<div class="block">Returns a string representation of the values of this
<code>Dimension</code> object's <code>height</code> and
<code>width</code> fields. This method is intended to be used only
for debugging purposes, and the content and format of the returned
string may vary between implementations. The returned string may be
empty but may not be <code>null</code>.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Returns:</span></dt><dd>a string representation of this <code>Dimension</code>
object</dd></dl>
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<h4>getHeight</h4>
<pre>public&nbsp;int&nbsp;getHeight()</pre>
<div class="block">Gets the height.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/ReadableDimension.html#getHeight()">getHeight</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>Returns a int</dd></dl>
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<h4>setHeight</h4>
<pre>public&nbsp;void&nbsp;setHeight(int&nbsp;height)</pre>
<div class="block">Sets the height.</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/WritableDimension.html#setHeight(int)">setHeight</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>height</code> - The height to set</dd></dl>
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<h4>getWidth</h4>
<pre>public&nbsp;int&nbsp;getWidth()</pre>
<div class="block">Gets the width.</div>
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<dd><code><a href="../../../org/lwjgl/util/ReadableDimension.html#getWidth()">getWidth</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>Returns a int</dd></dl>
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<pre>public&nbsp;void&nbsp;setWidth(int&nbsp;width)</pre>
<div class="block">Sets the width.</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/WritableDimension.html#setWidth(int)">setWidth</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>width</code> - The width to set</dd></dl>
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<div class="subTitle">org.lwjgl.util</div>
<h2 title="Class Display" class="title">Class Display</h2>
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<pre>public final class <span class="strong">Display</span>
extends java.lang.Object</pre>
<div class="block">Display initialization utility, that can be used to find display modes and pick
one for you based on your criteria.</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>$Author$</dd></dl>
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Display.html#Display()">Display</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>static <a href="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>[]</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Display.html#getAvailableDisplayModes(int, int, int, int, int, int, int, int)">getAvailableDisplayModes</a></strong>(int&nbsp;minWidth,
int&nbsp;minHeight,
int&nbsp;maxWidth,
int&nbsp;maxHeight,
int&nbsp;minBPP,
int&nbsp;maxBPP,
int&nbsp;minFreq,
int&nbsp;maxFreq)</code>
<div class="block">Determine the available display modes that match the specified minimum and maximum criteria.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Display.html#setDisplayMode(org.lwjgl.opengl.DisplayMode[], java.lang.String[])">setDisplayMode</a></strong>(<a href="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>[]&nbsp;dm,
java.lang.String[]&nbsp;param)</code>
<div class="block">Create the display by choosing from a list of display modes based on an order of preference.</div>
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<pre>public&nbsp;Display()</pre>
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<h4>getAvailableDisplayModes</h4>
<pre>public static&nbsp;<a href="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>[]&nbsp;getAvailableDisplayModes(int&nbsp;minWidth,
int&nbsp;minHeight,
int&nbsp;maxWidth,
int&nbsp;maxHeight,
int&nbsp;minBPP,
int&nbsp;maxBPP,
int&nbsp;minFreq,
int&nbsp;maxFreq)
throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
<div class="block">Determine the available display modes that match the specified minimum and maximum criteria.
If any given criterium is specified as -1 then it is ignored.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>minWidth</code> - the minimum display resolution in pixels</dd><dd><code>minHeight</code> - the minimum display resolution in pixels</dd><dd><code>maxWidth</code> - the maximum display resolution in pixels</dd><dd><code>maxHeight</code> - the maximum display resolution in pixels</dd><dd><code>minBPP</code> - the minimum bit depth per pixel</dd><dd><code>maxBPP</code> - the maximum bit depth per pixel</dd><dd><code>minFreq</code> - the minimum display frequency in Hz</dd><dd><code>maxFreq</code> - the maximum display frequency in Hz</dd>
<dt><span class="strong">Returns:</span></dt><dd>an array of matching display modes</dd>
<dt><span class="strong">Throws:</span></dt>
<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code></dd></dl>
</li>
</ul>
<a name="setDisplayMode(org.lwjgl.opengl.DisplayMode[], java.lang.String[])">
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<h4>setDisplayMode</h4>
<pre>public static&nbsp;<a href="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>&nbsp;setDisplayMode(<a href="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>[]&nbsp;dm,
java.lang.String[]&nbsp;param)
throws java.lang.Exception</pre>
<div class="block">Create the display by choosing from a list of display modes based on an order of preference.
You must supply a list of allowable display modes, probably by calling getAvailableDisplayModes(),
and an array with the order in which you would like them sorted in descending order.
This method attempts to create the topmost display mode; if that fails, it will try the next one,
and so on, until there are no modes left. If no mode is set at the end, an exception is thrown.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>dm</code> - a list of display modes to choose from</dd><dd><code>param</code> - the names of the DisplayMode fields in the order in which you would like them sorted.</dd>
<dt><span class="strong">Returns:</span></dt><dd>the chosen display mode</dd>
<dt><span class="strong">Throws:</span></dt>
<dd><code>java.lang.NoSuchFieldException</code> - if one of the params is not a field in DisplayMode</dd>
<dd><code>java.lang.Exception</code> - if no display mode could be set</dd><dt><span class="strong">See Also:</span></dt><dd><a href="../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl"><code>DisplayMode</code></a></dd></dl>
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<h2 title="Class Point" class="title">Class Point</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li>org.lwjgl.util.Point</li>
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<dt>All Implemented Interfaces:</dt>
<dd>java.io.Serializable, <a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>, <a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a></dd>
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<pre>public final class <span class="strong">Point</span>
extends java.lang.Object
implements <a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>, <a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a>, java.io.Serializable</pre>
<div class="block">A 2D integer point class, which looks remarkably like an AWT one.</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>$Author$</dd>
<dt><span class="strong">See Also:</span></dt><dd><a href="../../../serialized-form.html#org.lwjgl.util.Point">Serialized Form</a></dd></dl>
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Point.html#Point()">Point</a></strong>()</code>
<div class="block">Constructor for Point.</div>
</td>
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Point.html#Point(int, int)">Point</a></strong>(int&nbsp;x,
int&nbsp;y)</code>
<div class="block">Constructor for Point.</div>
</td>
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<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Point.html#Point(org.lwjgl.util.ReadablePoint)">Point</a></strong>(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>
<div class="block">Constructor for Point.</div>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#equals(java.lang.Object)">equals</a></strong>(java.lang.Object&nbsp;obj)</code>
<div class="block">Determines whether an instance of <code>Point2D</code> is equal
to this point.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#getLocation(org.lwjgl.util.WritablePoint)">getLocation</a></strong>(<a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a>&nbsp;dest)</code>
<div class="block">Copy this ReadablePoint into a destination Point</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#getX()">getX</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#getY()">getY</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#hashCode()">hashCode</a></strong>()</code>
<div class="block">Returns the hash code for this <code>Point</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#setLocation(int, int)">setLocation</a></strong>(int&nbsp;x,
int&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#setLocation(org.lwjgl.util.ReadablePoint)">setLocation</a></strong>(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#setX(int)">setX</a></strong>(int&nbsp;x)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#setY(int)">setY</a></strong>(int&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#toString()">toString</a></strong>()</code>
<div class="block">Returns a string representation of this point and its location
in the (<i>x</i>,&nbsp;<i>y</i>) coordinate space.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#translate(int, int)">translate</a></strong>(int&nbsp;dx,
int&nbsp;dy)</code>
<div class="block">Translate a point.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#translate(org.lwjgl.util.ReadablePoint)">translate</a></strong>(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>
<div class="block">Translate a point.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Point.html#untranslate(org.lwjgl.util.ReadablePoint)">untranslate</a></strong>(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>
<div class="block">Un-translate a point.</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
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<pre>public&nbsp;Point()</pre>
<div class="block">Constructor for Point.</div>
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<pre>public&nbsp;Point(int&nbsp;x,
int&nbsp;y)</pre>
<div class="block">Constructor for Point.</div>
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<h4>Point</h4>
<pre>public&nbsp;Point(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</pre>
<div class="block">Constructor for Point.</div>
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<pre>public&nbsp;void&nbsp;setLocation(int&nbsp;x,
int&nbsp;y)</pre>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/WritablePoint.html#setLocation(int, int)">setLocation</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a></code></dd>
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<pre>public&nbsp;void&nbsp;setLocation(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</pre>
<dl>
<dt><strong>Specified by:</strong></dt>
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<pre>public&nbsp;void&nbsp;setX(int&nbsp;x)</pre>
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<dd><code><a href="../../../org/lwjgl/util/WritablePoint.html#setX(int)">setX</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a></code></dd>
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<pre>public&nbsp;void&nbsp;setY(int&nbsp;y)</pre>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/WritablePoint.html#setY(int)">setY</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a></code></dd>
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<pre>public&nbsp;void&nbsp;translate(int&nbsp;dx,
int&nbsp;dy)</pre>
<div class="block">Translate a point.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>dx</code> - The translation to apply</dd><dd><code>dy</code> - The translation to apply</dd></dl>
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<pre>public&nbsp;void&nbsp;translate(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</pre>
<div class="block">Translate a point.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>p</code> - The translation to apply</dd></dl>
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<pre>public&nbsp;void&nbsp;untranslate(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</pre>
<div class="block">Un-translate a point.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>p</code> - The translation to apply</dd></dl>
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<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;obj)</pre>
<div class="block">Determines whether an instance of <code>Point2D</code> is equal
to this point. Two instances of <code>Point2D</code> are equal if
the values of their <code>x</code> and <code>y</code> member
fields, representing their position in the coordinate space, are
the same.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>obj</code> - an object to be compared with this point</dd>
<dt><span class="strong">Returns:</span></dt><dd><code>true</code> if the object to be compared is
an instance of <code>Point</code> and has
the same values; <code>false</code> otherwise</dd></dl>
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<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
<div class="block">Returns a string representation of this point and its location
in the (<i>x</i>,&nbsp;<i>y</i>) coordinate space. This method is
intended to be used only for debugging purposes, and the content
and format of the returned string may vary between implementations.
The returned string may be empty but may not be <code>null</code>.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Returns:</span></dt><dd>a string representation of this point</dd></dl>
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<pre>public&nbsp;int&nbsp;hashCode()</pre>
<div class="block">Returns the hash code for this <code>Point</code>.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>hashCode</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Returns:</span></dt><dd>a hash code for this <code>Point</code></dd></dl>
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<pre>public&nbsp;int&nbsp;getX()</pre>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/ReadablePoint.html#getX()">getX</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>int</dd></dl>
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<pre>public&nbsp;int&nbsp;getY()</pre>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/ReadablePoint.html#getY()">getY</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>int</dd></dl>
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<pre>public&nbsp;void&nbsp;getLocation(<a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a>&nbsp;dest)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../org/lwjgl/util/ReadablePoint.html#getLocation(org.lwjgl.util.WritablePoint)">ReadablePoint</a></code></strong></div>
<div class="block">Copy this ReadablePoint into a destination Point</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../org/lwjgl/util/ReadablePoint.html#getLocation(org.lwjgl.util.WritablePoint)">getLocation</a></code>&nbsp;in interface&nbsp;<code><a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>dest</code> - The destination Point, or null, to create a new Point</dd></dl>
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<div class="subTitle">org.lwjgl.util</div>
<h2 title="Interface ReadableColor" class="title">Interface ReadableColor</h2>
</div>
<div class="contentContainer">
<div class="description">
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<li class="blockList">
<dl>
<dt>All Known Implementing Classes:</dt>
<dd><a href="../../../org/lwjgl/util/Color.html" title="class in org.lwjgl.util">Color</a></dd>
</dl>
<hr>
<br>
<pre>public interface <span class="strong">ReadableColor</span></pre>
<div class="block">Readonly interface for Colors</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>$Author$</dd></dl>
</li>
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</div>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#BLACK">BLACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#BLUE">BLUE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#CYAN">CYAN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#DKGREY">DKGREY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#GREEN">GREEN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#GREY">GREY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#LTGREY">LTGREY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#ORANGE">ORANGE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#PURPLE">PURPLE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#RED">RED</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#WHITE">WHITE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#YELLOW">YELLOW</a></strong></code>&nbsp;</td>
</tr>
</table>
</li>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#getAlpha()">getAlpha</a></strong>()</code>
<div class="block">Return the red component (0..255)</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>byte</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#getAlphaByte()">getAlphaByte</a></strong>()</code>
<div class="block">Return the red component</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#getBlue()">getBlue</a></strong>()</code>
<div class="block">Return the red component (0..255)</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>byte</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#getBlueByte()">getBlueByte</a></strong>()</code>
<div class="block">Return the red component</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#getGreen()">getGreen</a></strong>()</code>
<div class="block">Return the red component (0..255)</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>byte</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#getGreenByte()">getGreenByte</a></strong>()</code>
<div class="block">Return the red component</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#getRed()">getRed</a></strong>()</code>
<div class="block">Return the red component (0..255)</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>byte</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#getRedByte()">getRedByte</a></strong>()</code>
<div class="block">Return the red component</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#writeABGR(java.nio.ByteBuffer)">writeABGR</a></strong>(java.nio.ByteBuffer&nbsp;dest)</code>
<div class="block">Write the ABGR color directly out to a ByteBuffer</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#writeARGB(java.nio.ByteBuffer)">writeARGB</a></strong>(java.nio.ByteBuffer&nbsp;dest)</code>
<div class="block">Write the ARGB color directly out to a ByteBuffer</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#writeBGR(java.nio.ByteBuffer)">writeBGR</a></strong>(java.nio.ByteBuffer&nbsp;dest)</code>
<div class="block">Write the BGR color directly out to a ByteBuffer</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#writeBGRA(java.nio.ByteBuffer)">writeBGRA</a></strong>(java.nio.ByteBuffer&nbsp;dest)</code>
<div class="block">Write the BGRA color directly out to a ByteBuffer</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#writeRGB(java.nio.ByteBuffer)">writeRGB</a></strong>(java.nio.ByteBuffer&nbsp;dest)</code>
<div class="block">Write the RGB color directly out to a ByteBuffer</div>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableColor.html#writeRGBA(java.nio.ByteBuffer)">writeRGBA</a></strong>(java.nio.ByteBuffer&nbsp;dest)</code>
<div class="block">Write the RGBA color directly out to a ByteBuffer</div>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> RED</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> ORANGE</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> YELLOW</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> GREEN</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> CYAN</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> BLUE</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> PURPLE</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> WHITE</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> BLACK</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> LTGREY</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> DKGREY</pre>
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<pre>static final&nbsp;<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> GREY</pre>
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<div class="block">Return the red component (0..255)</div>
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<div class="block">Return the red component (0..255)</div>
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<pre>int&nbsp;getBlue()</pre>
<div class="block">Return the red component (0..255)</div>
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<pre>int&nbsp;getAlpha()</pre>
<div class="block">Return the red component (0..255)</div>
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<pre>byte&nbsp;getAlphaByte()</pre>
<div class="block">Return the red component</div>
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<pre>void&nbsp;writeRGBA(java.nio.ByteBuffer&nbsp;dest)</pre>
<div class="block">Write the RGBA color directly out to a ByteBuffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>dest</code> - the buffer to write to</dd></dl>
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<pre>void&nbsp;writeRGB(java.nio.ByteBuffer&nbsp;dest)</pre>
<div class="block">Write the RGB color directly out to a ByteBuffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>dest</code> - the buffer to write to</dd></dl>
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<div class="block">Write the ABGR color directly out to a ByteBuffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>dest</code> - the buffer to write to</dd></dl>
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<div class="block">Write the BGR color directly out to a ByteBuffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>dest</code> - the buffer to write to</dd></dl>
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<div class="block">Write the BGRA color directly out to a ByteBuffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>dest</code> - the buffer to write to</dd></dl>
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<div class="block">Write the ARGB color directly out to a ByteBuffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>dest</code> - the buffer to write to</dd></dl>
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<h2 title="Interface ReadableDimension" class="title">Interface ReadableDimension</h2>
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<pre>public interface <span class="strong">ReadableDimension</span></pre>
<div class="block">Readonly interface for Dimensions</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableDimension.html#getHeight()">getHeight</a></strong>()</code>
<div class="block">Get the height</div>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableDimension.html#getSize(org.lwjgl.util.WritableDimension)">getSize</a></strong>(<a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a>&nbsp;dest)</code>
<div class="block">Copy this ReadableDimension into a destination Dimension</div>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableDimension.html#getWidth()">getWidth</a></strong>()</code>
<div class="block">Get the width</div>
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<pre>int&nbsp;getWidth()</pre>
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<pre>int&nbsp;getHeight()</pre>
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<pre>void&nbsp;getSize(<a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a>&nbsp;dest)</pre>
<div class="block">Copy this ReadableDimension into a destination Dimension</div>
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<h2 title="Interface ReadablePoint" class="title">Interface ReadablePoint</h2>
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<pre>public interface <span class="strong">ReadablePoint</span></pre>
<div class="block">Readonly interface for Points</div>
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<div class="block">Copy this ReadablePoint into a destination Point</div>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadablePoint.html#getX()">getX</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>int</code></td>
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<pre>void&nbsp;getLocation(<a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a>&nbsp;dest)</pre>
<div class="block">Copy this ReadablePoint into a destination Point</div>
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<pre>public interface <span class="strong">ReadableRectangle</span>
extends <a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>, <a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a></pre>
<div class="block">Readonly interface for Rectangles</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/ReadableRectangle.html#getBounds(org.lwjgl.util.WritableRectangle)">getBounds</a></strong>(<a href="../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a>&nbsp;dest)</code>
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<code><a href="../../../org/lwjgl/util/ReadableDimension.html#getHeight()">getHeight</a>, <a href="../../../org/lwjgl/util/ReadableDimension.html#getSize(org.lwjgl.util.WritableDimension)">getSize</a>, <a href="../../../org/lwjgl/util/ReadableDimension.html#getWidth()">getWidth</a></code></li>
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<code><a href="../../../org/lwjgl/util/ReadablePoint.html#getLocation(org.lwjgl.util.WritablePoint)">getLocation</a>, <a href="../../../org/lwjgl/util/ReadablePoint.html#getX()">getX</a>, <a href="../../../org/lwjgl/util/ReadablePoint.html#getY()">getY</a></code></li>
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<pre>void&nbsp;getBounds(<a href="../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a>&nbsp;dest)</pre>
<div class="block">Copy this readable rectangle's bounds into a destination Rectangle</div>
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<pre>public interface <span class="strong">Renderable</span></pre>
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<td class="colFirst"><code>void</code></td>
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<h2 title="Class Timer" class="title">Class Timer</h2>
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<pre>public class <span class="strong">Timer</span>
extends java.lang.Object</pre>
<div class="block">A hires timer. This measures time in seconds as floating point values.
All Timers created are updated simultaneously by calling the static method
tick(). This ensures that within a single iteration of a game loop that
all timers are updated consistently with each other.</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>cix_foo <cix_foo@users.sourceforge.net></dd></dl>
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Timer.html#Timer()">Timer</a></strong>()</code>
<div class="block">Constructs a timer.</div>
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<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#getTime()">getTime</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#isPaused()">isPaused</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#pause()">pause</a></strong>()</code>
<div class="block">Pause the timer.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#reset()">reset</a></strong>()</code>
<div class="block">Reset the timer.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#resume()">resume</a></strong>()</code>
<div class="block">Resume the timer.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#set(float)">set</a></strong>(float&nbsp;newTime)</code>
<div class="block">Set the time of this timer</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#tick()">tick</a></strong>()</code>
<div class="block">Get the next time update from the system's hires timer.</div>
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<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#toString()">toString</a></strong>()</code>
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<pre>public&nbsp;Timer()</pre>
<div class="block">Constructs a timer. The timer will be reset to 0.0 and resumed immediately.</div>
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<pre>public&nbsp;float&nbsp;getTime()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>the time in seconds, as a float</dd></dl>
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<pre>public&nbsp;boolean&nbsp;isPaused()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>whether this timer is paused</dd></dl>
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<h4>pause</h4>
<pre>public&nbsp;void&nbsp;pause()</pre>
<div class="block">Pause the timer. Whilst paused the time will not change for this timer
when tick() is called.</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../org/lwjgl/util/Timer.html#resume()"><code>resume()</code></a></dd></dl>
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<h4>reset</h4>
<pre>public&nbsp;void&nbsp;reset()</pre>
<div class="block">Reset the timer. Equivalent to set(0.0f);</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../org/lwjgl/util/Timer.html#set(float)"><code>set(float)</code></a></dd></dl>
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<pre>public&nbsp;void&nbsp;resume()</pre>
<div class="block">Resume the timer.</div>
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<pre>public&nbsp;void&nbsp;set(float&nbsp;newTime)</pre>
<div class="block">Set the time of this timer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>newTime</code> - the new time, in seconds</dd></dl>
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<pre>public static&nbsp;void&nbsp;tick()</pre>
<div class="block">Get the next time update from the system's hires timer. This method should
be called once per main loop iteration; all timers are updated simultaneously
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<h2 title="Class WaveData" class="title">Class WaveData</h2>
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<pre>public class <span class="strong">WaveData</span>
extends java.lang.Object</pre>
<div class="block">Utitlity class for loading wavefiles.</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>Brian Matzon <brian@matzon.dk></dd></dl>
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<td class="colFirst"><code>java.nio.ByteBuffer</code></td>
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<div class="block">actual wave data</div>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#format">format</a></strong></code>
<div class="block">format type of data</div>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#samplerate">samplerate</a></strong></code>
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<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#create(javax.sound.sampled.AudioInputStream)">create</a></strong>(javax.sound.sampled.AudioInputStream&nbsp;ais)</code>
<div class="block">Creates a WaveData container from the specified stream</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#create(byte[])">create</a></strong>(byte[]&nbsp;buffer)</code>
<div class="block">Creates a WaveData container from the specified bytes</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#create(java.nio.ByteBuffer)">create</a></strong>(java.nio.ByteBuffer&nbsp;buffer)</code>
<div class="block">Creates a WaveData container from the specified ByetBuffer.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#create(java.io.InputStream)">create</a></strong>(java.io.InputStream&nbsp;is)</code>
<div class="block">Creates a WaveData container from the specified inputstream</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#create(java.lang.String)">create</a></strong>(java.lang.String&nbsp;path)</code>
<div class="block">Creates a WaveData container from the specified in the classpath</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#create(java.net.URL)">create</a></strong>(java.net.URL&nbsp;path)</code>
<div class="block">Creates a WaveData container from the specified url</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WaveData.html#dispose()">dispose</a></strong>()</code>
<div class="block">Disposes the wavedata</div>
</td>
</tr>
</table>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>data</h4>
<pre>public final&nbsp;java.nio.ByteBuffer data</pre>
<div class="block">actual wave data</div>
</li>
</ul>
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<h4>format</h4>
<pre>public final&nbsp;int format</pre>
<div class="block">format type of data</div>
</li>
</ul>
<a name="samplerate">
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<h4>samplerate</h4>
<pre>public final&nbsp;int samplerate</pre>
<div class="block">sample rate of data</div>
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<h4>dispose</h4>
<pre>public&nbsp;void&nbsp;dispose()</pre>
<div class="block">Disposes the wavedata</div>
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<h4>create</h4>
<pre>public static&nbsp;<a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a>&nbsp;create(java.net.URL&nbsp;path)</pre>
<div class="block">Creates a WaveData container from the specified url</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>path</code> - URL to file</dd>
<dt><span class="strong">Returns:</span></dt><dd>WaveData containing data, or null if a failure occured</dd></dl>
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<pre>public static&nbsp;<a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a>&nbsp;create(java.lang.String&nbsp;path)</pre>
<div class="block">Creates a WaveData container from the specified in the classpath</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>path</code> - path to file (relative, and in classpath)</dd>
<dt><span class="strong">Returns:</span></dt><dd>WaveData containing data, or null if a failure occured</dd></dl>
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<pre>public static&nbsp;<a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a>&nbsp;create(java.io.InputStream&nbsp;is)</pre>
<div class="block">Creates a WaveData container from the specified inputstream</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>is</code> - InputStream to read from</dd>
<dt><span class="strong">Returns:</span></dt><dd>WaveData containing data, or null if a failure occured</dd></dl>
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<pre>public static&nbsp;<a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a>&nbsp;create(byte[]&nbsp;buffer)</pre>
<div class="block">Creates a WaveData container from the specified bytes</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>buffer</code> - array of bytes containing the complete wave file</dd>
<dt><span class="strong">Returns:</span></dt><dd>WaveData containing data, or null if a failure occured</dd></dl>
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<pre>public static&nbsp;<a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a>&nbsp;create(java.nio.ByteBuffer&nbsp;buffer)</pre>
<div class="block">Creates a WaveData container from the specified ByetBuffer.
If the buffer is backed by an array, it will be used directly,
else the contents of the buffer will be copied using get(byte[]).</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>buffer</code> - ByteBuffer containing sound file</dd>
<dt><span class="strong">Returns:</span></dt><dd>WaveData containing data, or null if a failure occured</dd></dl>
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<pre>public static&nbsp;<a href="../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a>&nbsp;create(javax.sound.sampled.AudioInputStream&nbsp;ais)</pre>
<div class="block">Creates a WaveData container from the specified stream</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>ais</code> - AudioInputStream to read from</dd>
<dt><span class="strong">Returns:</span></dt><dd>WaveData containing data, or null if a failure occured</dd></dl>
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<h2 title="Interface WritableColor" class="title">Interface WritableColor</h2>
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<dt>All Known Implementing Classes:</dt>
<dd><a href="../../../org/lwjgl/util/Color.html" title="class in org.lwjgl.util">Color</a></dd>
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<hr>
<br>
<pre>public interface <span class="strong">WritableColor</span></pre>
<div class="block">Write interface for Colors</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>$Author$</dd></dl>
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<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#readABGR(java.nio.ByteBuffer)">readABGR</a></strong>(java.nio.ByteBuffer&nbsp;src)</code>
<div class="block">Read a color from a byte buffer</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#readARGB(java.nio.ByteBuffer)">readARGB</a></strong>(java.nio.ByteBuffer&nbsp;src)</code>
<div class="block">Read a color from a byte buffer</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#readBGR(java.nio.ByteBuffer)">readBGR</a></strong>(java.nio.ByteBuffer&nbsp;src)</code>
<div class="block">Read a color from a byte buffer</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#readBGRA(java.nio.ByteBuffer)">readBGRA</a></strong>(java.nio.ByteBuffer&nbsp;src)</code>
<div class="block">Read a color from a byte buffer</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#readRGB(java.nio.ByteBuffer)">readRGB</a></strong>(java.nio.ByteBuffer&nbsp;src)</code>
<div class="block">Read a color from a byte buffer</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#readRGBA(java.nio.ByteBuffer)">readRGBA</a></strong>(java.nio.ByteBuffer&nbsp;src)</code>
<div class="block">Read a color from a byte buffer</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#set(byte, byte, byte)">set</a></strong>(byte&nbsp;r,
byte&nbsp;g,
byte&nbsp;b)</code>
<div class="block">Set a color</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#set(byte, byte, byte, byte)">set</a></strong>(byte&nbsp;r,
byte&nbsp;g,
byte&nbsp;b,
byte&nbsp;a)</code>
<div class="block">Set a color</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#set(int, int, int)">set</a></strong>(int&nbsp;r,
int&nbsp;g,
int&nbsp;b)</code>
<div class="block">Set a color</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#set(int, int, int, int)">set</a></strong>(int&nbsp;r,
int&nbsp;g,
int&nbsp;b,
int&nbsp;a)</code>
<div class="block">Set a color</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setAlpha(byte)">setAlpha</a></strong>(byte&nbsp;alpha)</code>
<div class="block">Set the Alpha component</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setAlpha(int)">setAlpha</a></strong>(int&nbsp;alpha)</code>
<div class="block">Set the Alpha component</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setBlue(byte)">setBlue</a></strong>(byte&nbsp;blue)</code>
<div class="block">Set the Blue component</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setBlue(int)">setBlue</a></strong>(int&nbsp;blue)</code>
<div class="block">Set the Blue component</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setColor(org.lwjgl.util.ReadableColor)">setColor</a></strong>(<a href="../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a>&nbsp;src)</code>
<div class="block">Set this color's color by copying another color</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setGreen(byte)">setGreen</a></strong>(byte&nbsp;green)</code>
<div class="block">Set the Green component</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setGreen(int)">setGreen</a></strong>(int&nbsp;green)</code>
<div class="block">Set the Green component</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setRed(byte)">setRed</a></strong>(byte&nbsp;red)</code>
<div class="block">Set the Red component</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableColor.html#setRed(int)">setRed</a></strong>(int&nbsp;red)</code>
<div class="block">Set the Red component</div>
</td>
</tr>
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<h4>set</h4>
<pre>void&nbsp;set(int&nbsp;r,
int&nbsp;g,
int&nbsp;b,
int&nbsp;a)</pre>
<div class="block">Set a color</div>
</li>
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<h4>set</h4>
<pre>void&nbsp;set(byte&nbsp;r,
byte&nbsp;g,
byte&nbsp;b,
byte&nbsp;a)</pre>
<div class="block">Set a color</div>
</li>
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<h4>set</h4>
<pre>void&nbsp;set(int&nbsp;r,
int&nbsp;g,
int&nbsp;b)</pre>
<div class="block">Set a color</div>
</li>
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<h4>set</h4>
<pre>void&nbsp;set(byte&nbsp;r,
byte&nbsp;g,
byte&nbsp;b)</pre>
<div class="block">Set a color</div>
</li>
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<a name="setRed(int)">
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<div class="block">Set the Alpha component</div>
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<pre>void&nbsp;readRGBA(java.nio.ByteBuffer&nbsp;src)</pre>
<div class="block">Read a color from a byte buffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>src</code> - The source buffer</dd></dl>
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<pre>void&nbsp;readRGB(java.nio.ByteBuffer&nbsp;src)</pre>
<div class="block">Read a color from a byte buffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>src</code> - The source buffer</dd></dl>
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<pre>void&nbsp;readARGB(java.nio.ByteBuffer&nbsp;src)</pre>
<div class="block">Read a color from a byte buffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>src</code> - The source buffer</dd></dl>
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<pre>void&nbsp;readBGRA(java.nio.ByteBuffer&nbsp;src)</pre>
<div class="block">Read a color from a byte buffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>src</code> - The source buffer</dd></dl>
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<pre>void&nbsp;readBGR(java.nio.ByteBuffer&nbsp;src)</pre>
<div class="block">Read a color from a byte buffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>src</code> - The source buffer</dd></dl>
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<pre>void&nbsp;readABGR(java.nio.ByteBuffer&nbsp;src)</pre>
<div class="block">Read a color from a byte buffer</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>src</code> - The source buffer</dd></dl>
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<div class="block">Set this color's color by copying another color</div>
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<pre>public interface <span class="strong">WritableDimension</span></pre>
<div class="block">Write interface for Dimensions</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableDimension.html#setHeight(int)">setHeight</a></strong>(int&nbsp;height)</code>
<div class="block">Sets the height.</div>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableDimension.html#setSize(int, int)">setSize</a></strong>(int&nbsp;w,
int&nbsp;h)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableDimension.html#setSize(org.lwjgl.util.ReadableDimension)">setSize</a></strong>(<a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableDimension.html#setWidth(int)">setWidth</a></strong>(int&nbsp;width)</code>
<div class="block">Sets the width.</div>
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<pre>void&nbsp;setSize(int&nbsp;w,
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<pre>void&nbsp;setSize(<a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</pre>
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<pre>void&nbsp;setHeight(int&nbsp;height)</pre>
<div class="block">Sets the height.</div>
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<pre>void&nbsp;setWidth(int&nbsp;width)</pre>
<div class="block">Sets the width.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>width</code> - The width to set</dd></dl>
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<pre>public interface <span class="strong">WritablePoint</span></pre>
<div class="block">Write interface for Points</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritablePoint.html#setLocation(int, int)">setLocation</a></strong>(int&nbsp;x,
int&nbsp;y)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritablePoint.html#setLocation(org.lwjgl.util.ReadablePoint)">setLocation</a></strong>(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritablePoint.html#setX(int)">setX</a></strong>(int&nbsp;x)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritablePoint.html#setY(int)">setY</a></strong>(int&nbsp;y)</code>&nbsp;</td>
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<pre>void&nbsp;setLocation(int&nbsp;x,
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<pre>void&nbsp;setLocation(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</pre>
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<h2 title="Interface WritableRectangle" class="title">Interface WritableRectangle</h2>
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<dt>All Superinterfaces:</dt>
<dd><a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a>, <a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a></dd>
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<dt>All Known Implementing Classes:</dt>
<dd><a href="../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></dd>
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<pre>public interface <span class="strong">WritableRectangle</span>
extends <a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a>, <a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></pre>
<div class="block">Write interface for Rectangles</div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>$Author$</dd></dl>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableRectangle.html#setBounds(int, int, int, int)">setBounds</a></strong>(int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height)</code>
<div class="block">Sets the bounds of the rectangle</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableRectangle.html#setBounds(org.lwjgl.util.ReadablePoint, org.lwjgl.util.ReadableDimension)">setBounds</a></strong>(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;location,
<a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;size)</code>
<div class="block">Sets the bounds of the rectangle</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/WritableRectangle.html#setBounds(org.lwjgl.util.ReadableRectangle)">setBounds</a></strong>(<a href="../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;src)</code>
<div class="block">Sets the bounds of the rectangle</div>
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<h3>Methods inherited from interface&nbsp;org.lwjgl.util.<a href="../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a></h3>
<code><a href="../../../org/lwjgl/util/WritablePoint.html#setLocation(int, int)">setLocation</a>, <a href="../../../org/lwjgl/util/WritablePoint.html#setLocation(org.lwjgl.util.ReadablePoint)">setLocation</a>, <a href="../../../org/lwjgl/util/WritablePoint.html#setX(int)">setX</a>, <a href="../../../org/lwjgl/util/WritablePoint.html#setY(int)">setY</a></code></li>
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<h3>Methods inherited from interface&nbsp;org.lwjgl.util.<a href="../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></h3>
<code><a href="../../../org/lwjgl/util/WritableDimension.html#setHeight(int)">setHeight</a>, <a href="../../../org/lwjgl/util/WritableDimension.html#setSize(int, int)">setSize</a>, <a href="../../../org/lwjgl/util/WritableDimension.html#setSize(org.lwjgl.util.ReadableDimension)">setSize</a>, <a href="../../../org/lwjgl/util/WritableDimension.html#setWidth(int)">setWidth</a></code></li>
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<pre>void&nbsp;setBounds(int&nbsp;x,
int&nbsp;y,
int&nbsp;width,
int&nbsp;height)</pre>
<div class="block">Sets the bounds of the rectangle</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>x</code> - Position of rectangle on x axis</dd><dd><code>y</code> - Position of rectangle on y axis</dd><dd><code>width</code> - Width of rectangle</dd><dd><code>height</code> - Height of rectangle</dd></dl>
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<pre>void&nbsp;setBounds(<a href="../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;location,
<a href="../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;size)</pre>
<div class="block">Sets the bounds of the rectangle</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>location</code> - </dd><dd><code>size</code> - </dd></dl>
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<pre>void&nbsp;setBounds(<a href="../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;src)</pre>
<div class="block">Sets the bounds of the rectangle</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>src</code> - </dd></dl>
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<div class="subTitle">org.lwjgl.util</div>
<h2 title="Class XPMFile" class="title">Class XPMFile</h2>
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<pre>public class <span class="strong">XPMFile</span>
extends java.lang.Object</pre>
<div class="block"><p>
NOTE: This simple XPM reader does not support extensions nor hotspots
</p></div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>Brian Matzon <brian@matzon.dk>, Jos Hirth</dd></dl>
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<td class="colFirst"><code>byte[]</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/XPMFile.html#getBytes()">getBytes</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/XPMFile.html#getHeight()">getHeight</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/XPMFile.html#getWidth()">getWidth</a></strong>()</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/XPMFile.html" title="class in org.lwjgl.util">XPMFile</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/XPMFile.html#load(java.io.InputStream)">load</a></strong>(java.io.InputStream&nbsp;is)</code>
<div class="block">Loads the XPM file</div>
</td>
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<td class="colFirst"><code>static <a href="../../../org/lwjgl/util/XPMFile.html" title="class in org.lwjgl.util">XPMFile</a></code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/XPMFile.html#load(java.lang.String)">load</a></strong>(java.lang.String&nbsp;file)</code>
<div class="block">Loads the XPM file</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/XPMFile.html#main(java.lang.String[])">main</a></strong>(java.lang.String[]&nbsp;args)</code>&nbsp;</td>
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<div class="block">Loads the XPM file</div>
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<caption><span>Packages that use <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Package</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#org.lwjgl.util">org.lwjgl.util</a></td>
<td class="colLast">&nbsp;</td>
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<h3>Uses of <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> that implement <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Color.html" title="class in org.lwjgl.util">Color</a></strong></code>
<div class="block">A mutable Color class</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> declared as <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#BLACK">BLACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#BLUE">BLUE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#CYAN">CYAN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#DKGREY">DKGREY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#GREEN">GREEN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#GREY">GREY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#LTGREY">LTGREY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#ORANGE">ORANGE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#PURPLE">PURPLE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#RED">RED</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#WHITE">WHITE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></code></td>
<td class="colLast"><span class="strong">ReadableColor.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableColor.html#YELLOW">YELLOW</a></strong></code>&nbsp;</td>
</tr>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Color.</span><code><strong><a href="../../../../org/lwjgl/util/Color.html#setColor(org.lwjgl.util.ReadableColor)">setColor</a></strong>(<a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a>&nbsp;src)</code>
<div class="block">Set this color's color by copying another color</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">WritableColor.</span><code><strong><a href="../../../../org/lwjgl/util/WritableColor.html#setColor(org.lwjgl.util.ReadableColor)">setColor</a></strong>(<a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a>&nbsp;src)</code>
<div class="block">Set this color's color by copying another color</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Color.html#Color(org.lwjgl.util.ReadableColor)">Color</a></strong>(<a href="../../../../org/lwjgl/util/ReadableColor.html" title="interface in org.lwjgl.util">ReadableColor</a>&nbsp;c)</code>
<div class="block">Constructor for Color</div>
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<h2 title="Uses of Interface org.lwjgl.util.ReadableDimension" class="title">Uses of Interface<br>org.lwjgl.util.ReadableDimension</h2>
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<caption><span>Packages that use <a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Package</th>
<th class="colLast" scope="col">Description</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#org.lwjgl.util">org.lwjgl.util</a></td>
<td class="colLast">&nbsp;</td>
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<h3>Uses of <a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subinterfaces, and an explanation">
<caption><span>Subinterfaces of <a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Interface and Description</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><code>interface&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a></strong></code>
<div class="block">Readonly interface for Rectangles</div>
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</tbody>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> that implement <a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Dimension.html" title="class in org.lwjgl.util">Dimension</a></strong></code>
<div class="block">A 2D integer Dimension class, which looks remarkably like an AWT one.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></strong></code>
<div class="block">A 2D integer Rectangle class which looks remarkably like an AWT one.</div>
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</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#setBounds(org.lwjgl.util.ReadablePoint, org.lwjgl.util.ReadableDimension)">setBounds</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p,
<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">WritableRectangle.</span><code><strong><a href="../../../../org/lwjgl/util/WritableRectangle.html#setBounds(org.lwjgl.util.ReadablePoint, org.lwjgl.util.ReadableDimension)">setBounds</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;location,
<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;size)</code>
<div class="block">Sets the bounds of the rectangle</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Dimension.</span><code><strong><a href="../../../../org/lwjgl/util/Dimension.html#setSize(org.lwjgl.util.ReadableDimension)">setSize</a></strong>(<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#setSize(org.lwjgl.util.ReadableDimension)">setSize</a></strong>(<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">WritableDimension.</span><code><strong><a href="../../../../org/lwjgl/util/WritableDimension.html#setSize(org.lwjgl.util.ReadableDimension)">setSize</a></strong>(<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>&nbsp;</td>
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</tbody>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Dimension.html#Dimension(org.lwjgl.util.ReadableDimension)">Dimension</a></strong>(<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>
<div class="block">Constructor for Dimension.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#Rectangle(org.lwjgl.util.ReadablePoint, org.lwjgl.util.ReadableDimension)">Rectangle</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p,
<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>
<div class="block">Constructor for Rectangle.</div>
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<h2 title="Uses of Interface org.lwjgl.util.ReadablePoint" class="title">Uses of Interface<br>org.lwjgl.util.ReadablePoint</h2>
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<caption><span>Packages that use <a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Package</th>
<th class="colLast" scope="col">Description</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#org.lwjgl.util">org.lwjgl.util</a></td>
<td class="colLast">&nbsp;</td>
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<h3>Uses of <a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subinterfaces, and an explanation">
<caption><span>Subinterfaces of <a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Interface and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>interface&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a></strong></code>
<div class="block">Readonly interface for Rectangles</div>
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</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> that implement <a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Point.html" title="class in org.lwjgl.util">Point</a></strong></code>
<div class="block">A 2D integer point class, which looks remarkably like an AWT one.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></strong></code>
<div class="block">A 2D integer Rectangle class which looks remarkably like an AWT one.</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#add(org.lwjgl.util.ReadablePoint)">add</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;pt)</code>
<div class="block">Adds the specified <code>Point</code> to this
<code>Rectangle</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#contains(org.lwjgl.util.ReadablePoint)">contains</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>
<div class="block">Checks whether or not this <code>Rectangle</code> contains the
specified <code>Point</code>.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#setBounds(org.lwjgl.util.ReadablePoint, org.lwjgl.util.ReadableDimension)">setBounds</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p,
<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">WritableRectangle.</span><code><strong><a href="../../../../org/lwjgl/util/WritableRectangle.html#setBounds(org.lwjgl.util.ReadablePoint, org.lwjgl.util.ReadableDimension)">setBounds</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;location,
<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;size)</code>
<div class="block">Sets the bounds of the rectangle</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Point.</span><code><strong><a href="../../../../org/lwjgl/util/Point.html#setLocation(org.lwjgl.util.ReadablePoint)">setLocation</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#setLocation(org.lwjgl.util.ReadablePoint)">setLocation</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">WritablePoint.</span><code><strong><a href="../../../../org/lwjgl/util/WritablePoint.html#setLocation(org.lwjgl.util.ReadablePoint)">setLocation</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Point.</span><code><strong><a href="../../../../org/lwjgl/util/Point.html#translate(org.lwjgl.util.ReadablePoint)">translate</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>
<div class="block">Translate a point.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#translate(org.lwjgl.util.ReadablePoint)">translate</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;point)</code>
<div class="block">Translate the rectangle by an amount.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Point.</span><code><strong><a href="../../../../org/lwjgl/util/Point.html#untranslate(org.lwjgl.util.ReadablePoint)">untranslate</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>
<div class="block">Un-translate a point.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#untranslate(org.lwjgl.util.ReadablePoint)">untranslate</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;point)</code>
<div class="block">Un-translate the rectangle by an amount.</div>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
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<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Point.html#Point(org.lwjgl.util.ReadablePoint)">Point</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p)</code>
<div class="block">Constructor for Point.</div>
</td>
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<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#Rectangle(org.lwjgl.util.ReadablePoint, org.lwjgl.util.ReadableDimension)">Rectangle</a></strong>(<a href="../../../../org/lwjgl/util/ReadablePoint.html" title="interface in org.lwjgl.util">ReadablePoint</a>&nbsp;p,
<a href="../../../../org/lwjgl/util/ReadableDimension.html" title="interface in org.lwjgl.util">ReadableDimension</a>&nbsp;d)</code>
<div class="block">Constructor for Rectangle.</div>
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<h2 title="Uses of Interface org.lwjgl.util.ReadableRectangle" class="title">Uses of Interface<br>org.lwjgl.util.ReadableRectangle</h2>
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<th class="colFirst" scope="col">Package</th>
<th class="colLast" scope="col">Description</th>
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<td class="colFirst"><a href="#org.lwjgl.util">org.lwjgl.util</a></td>
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<h3>Uses of <a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> that implement <a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></strong></code>
<div class="block">A 2D integer Rectangle class which looks remarkably like an AWT one.</div>
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</tr>
</tbody>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#add(org.lwjgl.util.ReadableRectangle)">add</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r)</code>
<div class="block">Adds a <code>Rectangle</code> to this <code>Rectangle</code>.</div>
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<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#contains(org.lwjgl.util.ReadableRectangle)">contains</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r)</code>
<div class="block">Checks whether or not this <code>Rectangle</code> entirely contains
the specified <code>Rectangle</code>.</div>
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</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#intersection(org.lwjgl.util.ReadableRectangle, org.lwjgl.util.Rectangle)">intersection</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r,
<a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a>&nbsp;dest)</code>
<div class="block">Computes the intersection of this <code>Rectangle</code> with the
specified <code>Rectangle</code>.</div>
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<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#intersects(org.lwjgl.util.ReadableRectangle)">intersects</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r)</code>
<div class="block">Determines whether or not this <code>Rectangle</code> and the specified
<code>Rectangle</code> intersect.</div>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#setBounds(org.lwjgl.util.ReadableRectangle)">setBounds</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">WritableRectangle.</span><code><strong><a href="../../../../org/lwjgl/util/WritableRectangle.html#setBounds(org.lwjgl.util.ReadableRectangle)">setBounds</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;src)</code>
<div class="block">Sets the bounds of the rectangle</div>
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<tr class="altColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a></code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#union(org.lwjgl.util.ReadableRectangle, org.lwjgl.util.WritableRectangle)">union</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r,
<a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a>&nbsp;dest)</code>
<div class="block">Computes the union of this <code>Rectangle</code> with the
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<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#Rectangle(org.lwjgl.util.ReadableRectangle)">Rectangle</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r)</code>
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<td class="colFirst"><code><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#intersection(org.lwjgl.util.ReadableRectangle, org.lwjgl.util.Rectangle)">intersection</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r,
<a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a>&nbsp;dest)</code>
<div class="block">Computes the intersection of this <code>Rectangle</code> with the
specified <code>Rectangle</code>.</div>
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<td class="colFirst"><code><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#intersection(org.lwjgl.util.ReadableRectangle, org.lwjgl.util.Rectangle)">intersection</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r,
<a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a>&nbsp;dest)</code>
<div class="block">Computes the intersection of this <code>Rectangle</code> with the
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<td class="colFirst"><a href="#org.lwjgl.util">org.lwjgl.util</a></td>
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<h3>Uses of <a href="../../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></h3>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><span class="strong">WaveData.</span><code><strong><a href="../../../../org/lwjgl/util/WaveData.html#create(javax.sound.sampled.AudioInputStream)">create</a></strong>(javax.sound.sampled.AudioInputStream&nbsp;ais)</code>
<div class="block">Creates a WaveData container from the specified stream</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><span class="strong">WaveData.</span><code><strong><a href="../../../../org/lwjgl/util/WaveData.html#create(byte[])">create</a></strong>(byte[]&nbsp;buffer)</code>
<div class="block">Creates a WaveData container from the specified bytes</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><span class="strong">WaveData.</span><code><strong><a href="../../../../org/lwjgl/util/WaveData.html#create(java.nio.ByteBuffer)">create</a></strong>(java.nio.ByteBuffer&nbsp;buffer)</code>
<div class="block">Creates a WaveData container from the specified ByetBuffer.</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><span class="strong">WaveData.</span><code><strong><a href="../../../../org/lwjgl/util/WaveData.html#create(java.io.InputStream)">create</a></strong>(java.io.InputStream&nbsp;is)</code>
<div class="block">Creates a WaveData container from the specified inputstream</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><span class="strong">WaveData.</span><code><strong><a href="../../../../org/lwjgl/util/WaveData.html#create(java.lang.String)">create</a></strong>(java.lang.String&nbsp;path)</code>
<div class="block">Creates a WaveData container from the specified in the classpath</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/WaveData.html" title="class in org.lwjgl.util">WaveData</a></code></td>
<td class="colLast"><span class="strong">WaveData.</span><code><strong><a href="../../../../org/lwjgl/util/WaveData.html#create(java.net.URL)">create</a></strong>(java.net.URL&nbsp;path)</code>
<div class="block">Creates a WaveData container from the specified url</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Color.html" title="class in org.lwjgl.util">Color</a></strong></code>
<div class="block">A mutable Color class</div>
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<td class="colFirst"><code>interface&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a></strong></code>
<div class="block">Write interface for Rectangles</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Dimension.html" title="class in org.lwjgl.util">Dimension</a></strong></code>
<div class="block">A 2D integer Dimension class, which looks remarkably like an AWT one.</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></strong></code>
<div class="block">A 2D integer Rectangle class which looks remarkably like an AWT one.</div>
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<caption><span>Methods in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a></span><span class="tabEnd">&nbsp;</span></caption>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Dimension.</span><code><strong><a href="../../../../org/lwjgl/util/Dimension.html#getSize(org.lwjgl.util.WritableDimension)">getSize</a></strong>(<a href="../../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a>&nbsp;dest)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">ReadableDimension.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableDimension.html#getSize(org.lwjgl.util.WritableDimension)">getSize</a></strong>(<a href="../../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a>&nbsp;dest)</code>
<div class="block">Copy this ReadableDimension into a destination Dimension</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#getSize(org.lwjgl.util.WritableDimension)">getSize</a></strong>(<a href="../../../../org/lwjgl/util/WritableDimension.html" title="interface in org.lwjgl.util">WritableDimension</a>&nbsp;dest)</code>&nbsp;</td>
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<th class="colFirst" scope="col">Package</th>
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<td class="colFirst"><a href="#org.lwjgl.util">org.lwjgl.util</a></td>
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<h3>Uses of <a href="../../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></h3>
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<td class="colFirst"><code>interface&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a></strong></code>
<div class="block">Write interface for Rectangles</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Point.html" title="class in org.lwjgl.util">Point</a></strong></code>
<div class="block">A 2D integer point class, which looks remarkably like an AWT one.</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></strong></code>
<div class="block">A 2D integer Rectangle class which looks remarkably like an AWT one.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Point.</span><code><strong><a href="../../../../org/lwjgl/util/Point.html#getLocation(org.lwjgl.util.WritablePoint)">getLocation</a></strong>(<a href="../../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a>&nbsp;dest)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">ReadablePoint.</span><code><strong><a href="../../../../org/lwjgl/util/ReadablePoint.html#getLocation(org.lwjgl.util.WritablePoint)">getLocation</a></strong>(<a href="../../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a>&nbsp;dest)</code>
<div class="block">Copy this ReadablePoint into a destination Point</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#getLocation(org.lwjgl.util.WritablePoint)">getLocation</a></strong>(<a href="../../../../org/lwjgl/util/WritablePoint.html" title="interface in org.lwjgl.util">WritablePoint</a>&nbsp;dest)</code>&nbsp;</td>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html" title="class in org.lwjgl.util">Rectangle</a></strong></code>
<div class="block">A 2D integer Rectangle class which looks remarkably like an AWT one.</div>
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<td class="colFirst"><code><a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a></code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#union(org.lwjgl.util.ReadableRectangle, org.lwjgl.util.WritableRectangle)">union</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r,
<a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a>&nbsp;dest)</code>
<div class="block">Computes the union of this <code>Rectangle</code> with the
specified <code>Rectangle</code>.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">ReadableRectangle.</span><code><strong><a href="../../../../org/lwjgl/util/ReadableRectangle.html#getBounds(org.lwjgl.util.WritableRectangle)">getBounds</a></strong>(<a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a>&nbsp;dest)</code>
<div class="block">Copy this readable rectangle's bounds into a destination Rectangle</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#getBounds(org.lwjgl.util.WritableRectangle)">getBounds</a></strong>(<a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a>&nbsp;dest)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a></code></td>
<td class="colLast"><span class="strong">Rectangle.</span><code><strong><a href="../../../../org/lwjgl/util/Rectangle.html#union(org.lwjgl.util.ReadableRectangle, org.lwjgl.util.WritableRectangle)">union</a></strong>(<a href="../../../../org/lwjgl/util/ReadableRectangle.html" title="interface in org.lwjgl.util">ReadableRectangle</a>&nbsp;r,
<a href="../../../../org/lwjgl/util/WritableRectangle.html" title="interface in org.lwjgl.util">WritableRectangle</a>&nbsp;dest)</code>
<div class="block">Computes the union of this <code>Rectangle</code> with the
specified <code>Rectangle</code>.</div>
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<h3>Uses of <a href="../../../../org/lwjgl/util/XPMFile.html" title="class in org.lwjgl.util">XPMFile</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></h3>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/XPMFile.html" title="class in org.lwjgl.util">XPMFile</a></code></td>
<td class="colLast"><span class="strong">XPMFile.</span><code><strong><a href="../../../../org/lwjgl/util/XPMFile.html#load(java.io.InputStream)">load</a></strong>(java.io.InputStream&nbsp;is)</code>
<div class="block">Loads the XPM file</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/XPMFile.html" title="class in org.lwjgl.util">XPMFile</a></code></td>
<td class="colLast"><span class="strong">XPMFile.</span><code><strong><a href="../../../../org/lwjgl/util/XPMFile.html#load(java.lang.String)">load</a></strong>(java.lang.String&nbsp;file)</code>
<div class="block">Loads the XPM file</div>
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<h2 title="Class Cylinder" class="title">Class Cylinder</h2>
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<pre>public class <span class="strong">Cylinder</span>
extends <a href="../../../../org/lwjgl/util/glu/Quadric.html" title="class in org.lwjgl.util.glu">Quadric</a></pre>
<div class="block">Cylinder.java
Created 23-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Cylinder.html#draw(float, float, float, int, int)">draw</a></strong>(float&nbsp;baseRadius,
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<div class="block">draws a cylinder oriented along the z axis.</div>
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<pre>public&nbsp;Cylinder()</pre>
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<h4>draw</h4>
<pre>public&nbsp;void&nbsp;draw(float&nbsp;baseRadius,
float&nbsp;topRadius,
float&nbsp;height,
int&nbsp;slices,
int&nbsp;stacks)</pre>
<div class="block">draws a cylinder oriented along the z axis. The base of the
cylinder is placed at z = 0, and the top at z=height. Like a sphere, a
cylinder is subdivided around the z axis into slices, and along the z axis
into stacks.
Note that if topRadius is set to zero, then this routine will generate a
cone.
If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
any generated normals point away from the z axis. Otherwise, they point
toward the z axis.
If texturing is turned on (with glu.quadricTexture), then texture
coordinates are generated so that t ranges linearly from 0.0 at z = 0 to
1.0 at z = height, and s ranges from 0.0 at the +y axis, to 0.25 at the +x
axis, to 0.5 at the -y axis, to 0.75 at the -x axis, and back to 1.0 at the
+y axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>baseRadius</code> - Specifies the radius of the cylinder at z = 0.</dd><dd><code>topRadius</code> - Specifies the radius of the cylinder at z = height.</dd><dd><code>height</code> - Specifies the height of the cylinder.</dd><dd><code>slices</code> - Specifies the number of subdivisions around the z axis.</dd><dd><code>stacks</code> - Specifies the number of subdivisions along the z axis.</dd></dl>
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<h2 title="Class Disk" class="title">Class Disk</h2>
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<pre>public class <span class="strong">Disk</span>
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<div class="block">Disk.java
Created 23-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Disk.html#draw(float, float, int, int)">draw</a></strong>(float&nbsp;innerRadius,
float&nbsp;outerRadius,
int&nbsp;slices,
int&nbsp;loops)</code>
<div class="block">renders a disk on the z = 0 plane.</div>
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<code><a href="../../../../org/lwjgl/util/glu/Quadric.html#cos(float)">cos</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getDrawStyle()">getDrawStyle</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getNormals()">getNormals</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getOrientation()">getOrientation</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getTextureFlag()">getTextureFlag</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#normal3f(float, float, float)">normal3f</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setDrawStyle(int)">setDrawStyle</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setNormals(int)">setNormals</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setOrientation(int)">setOrientation</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setTextureFlag(boolean)">setTextureFlag</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#sin(float)">sin</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#TXTR_COORD(float, float)">TXTR_COORD</a></code></li>
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<pre>public&nbsp;Disk()</pre>
<div class="block">Constructor for Disk.</div>
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<pre>public&nbsp;void&nbsp;draw(float&nbsp;innerRadius,
float&nbsp;outerRadius,
int&nbsp;slices,
int&nbsp;loops)</pre>
<div class="block">renders a disk on the z = 0 plane. The disk has a radius of
outerRadius, and contains a concentric circular hole with a radius of
innerRadius. If innerRadius is 0, then no hole is generated. The disk is
subdivided around the z axis into slices (like pizza slices), and also
about the z axis into rings (as specified by slices and loops,
respectively).
With respect to orientation, the +z side of the disk is considered to be
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is set to GLU.OUTSIDE, then any normals generated point along the +z axis.
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(0, -r, 0) it is (0.5, 0).</div>
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<h2 title="Interface GLUtessellator" class="title">Interface GLUtessellator</h2>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluBeginPolygon()">gluBeginPolygon</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluEndPolygon()">gluEndPolygon</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluGetTessProperty(int, double[], int)">gluGetTessProperty</a></strong>(int&nbsp;which,
double[]&nbsp;value,
int&nbsp;value_offset)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluNextContour(int)">gluNextContour</a></strong>(int&nbsp;type)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessBeginContour()">gluTessBeginContour</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessBeginPolygon(java.lang.Object)">gluTessBeginPolygon</a></strong>(java.lang.Object&nbsp;data)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessCallback(int, org.lwjgl.util.glu.GLUtessellatorCallback)">gluTessCallback</a></strong>(int&nbsp;which,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a>&nbsp;aCallback)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessEndContour()">gluTessEndContour</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessNormal(double, double, double)">gluTessNormal</a></strong>(double&nbsp;x,
double&nbsp;y,
double&nbsp;z)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessProperty(int, double)">gluTessProperty</a></strong>(int&nbsp;which,
double&nbsp;value)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessVertex(double[], int, java.lang.Object)">gluTessVertex</a></strong>(double[]&nbsp;coords,
int&nbsp;coords_offset,
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<div class="subTitle">org.lwjgl.util.glu</div>
<h2 title="Interface GLUtessellatorCallback" class="title">Interface GLUtessellatorCallback</h2>
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<dd><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html" title="class in org.lwjgl.util.glu">GLUtessellatorCallbackAdapter</a></dd>
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<pre>public interface <span class="strong">GLUtessellatorCallback</span></pre>
<div class="block"><b>GLUtessellatorCallback</b> interface provides methods that the user will
override to define the callbacks for a tessellation object.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Eric Veach, July 1994, Java Port: Pepijn Van Eeckhoudt, July 2003, Java Port: Nathan Parker Burg, August 2003</dd></dl>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)">begin</a></strong>(int&nbsp;type)</code>
<div class="block">The <b>begin</b> callback method is invoked like
<code>glBegin</code> to indicate the start of a
(triangle) primitive.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)">beginData</a></strong>(int&nbsp;type,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> callback method except that
it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">combine</a></strong>(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData)</code>
<div class="block">The <b>combine</b> callback method is called to create a new vertex when
the tessellation detects an intersection, or wishes to merge features.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">combineData</a></strong>(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a> callback method except
that it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)">edgeFlag</a></strong>(boolean&nbsp;boundaryEdge)</code>
<div class="block">The <b>edgeFlag</b> callback method is similar to
<code>glEdgeFlag</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)">edgeFlagData</a></strong>(boolean&nbsp;boundaryEdge,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlage</code></a> callback method
except that it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()">end</a></strong>()</code>
<div class="block">The end callback serves the same purpose as
<code>glEnd</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)">endData</a></strong>(java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback method except that it
takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)">error</a></strong>(int&nbsp;errnum)</code>
<div class="block">The <b>error</b> callback method is called when an error is encountered.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)">errorData</a></strong>(int&nbsp;errnum,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a> callback method except that
it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)">vertex</a></strong>(java.lang.Object&nbsp;vertexData)</code>
<div class="block">The <b>vertex</b> callback method is invoked between the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> and <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback methods.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)">vertexData</a></strong>(java.lang.Object&nbsp;vertexData,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a> callback method except
that it takes an additional reference argument.</div>
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<h4>begin</h4>
<pre>void&nbsp;begin(int&nbsp;type)</pre>
<div class="block">The <b>begin</b> callback method is invoked like
<code>glBegin</code> to indicate the start of a
(triangle) primitive. The method takes a single argument of type int. If
the <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
the argument is set to either <b>GL_TRIANGLE_FAN</b>,
<b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
<b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
argument will be set to <b>GL_LINE_LOOP</b>.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - Specifics the type of begin/end pair being defined. The following
values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
<b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a></dd></dl>
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<pre>void&nbsp;beginData(int&nbsp;type,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> callback method except that
it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - Specifics the type of begin/end pair being defined. The following
values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
<b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)"><code>endData</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a></dd></dl>
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<h4>edgeFlag</h4>
<pre>void&nbsp;edgeFlag(boolean&nbsp;boundaryEdge)</pre>
<div class="block">The <b>edgeFlag</b> callback method is similar to
<code>glEdgeFlag</code>. The method takes
a single boolean boundaryEdge that indicates which edges lie on the
polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
that follows begins an edge that lies on the polygon boundary, that is,
an edge that separates an interior region from an exterior one. If the
boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
edge that lies in the polygon interior. The edge flag callback (if
defined) is invoked before the first vertex callback.<P>
Since triangle fans and triangle strips do not support edge flags, the
begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
<b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
(If the callback is initialized to null, there is no impact on
performance). Instead, the fans and strips are converted to independent
triangles.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>boundaryEdge</code> - Specifics which edges lie on the polygon boundary.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)"><code>edgeFlagData</code></a></dd></dl>
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<h4>edgeFlagData</h4>
<pre>void&nbsp;edgeFlagData(boolean&nbsp;boundaryEdge,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlage</code></a> callback method
except that it takes an additional reference argument. This
reference is identical to the opaque reference provided when
<code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>boundaryEdge</code> - Specifics which edges lie on the polygon boundary.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlag</code></a></dd></dl>
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<h4>vertex</h4>
<pre>void&nbsp;vertex(java.lang.Object&nbsp;vertexData)</pre>
<div class="block">The <b>vertex</b> callback method is invoked between the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> and <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback methods. It is
similar to <code>glVertex3f</code>,
and it defines the vertices of the triangles created by the
tessellation process. The method takes a reference as its only
argument. This reference is identical to the opaque reference
provided by the user when the vertex was described (see <code>gluTessVertex</code>).</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vertexData</code> - Specifics a reference to the vertices of the triangles created
byt the tessellatin process.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)"><code>vertexData</code></a></dd></dl>
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<pre>void&nbsp;vertexData(java.lang.Object&nbsp;vertexData,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a> callback method except
that it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vertexData</code> - Specifics a reference to the vertices of the triangles created
byt the tessellatin process.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a></dd></dl>
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<h4>end</h4>
<pre>void&nbsp;end()</pre>
<div class="block">The end callback serves the same purpose as
<code>glEnd</code>. It indicates the end of a
primitive and it takes no arguments.</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)"><code>endData</code></a></dd></dl>
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<pre>void&nbsp;endData(java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback method except that it
takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)"><code>beginData</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a></dd></dl>
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<h4>combine</h4>
<pre>void&nbsp;combine(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData)</pre>
<div class="block">The <b>combine</b> callback method is called to create a new vertex when
the tessellation detects an intersection, or wishes to merge features. The
method takes four arguments: an array of three elements each of type
double, an array of four references, an array of four elements each of
type float, and a reference to a reference.<P>
The vertex is defined as a linear combination of up to four existing
vertices, stored in <i>data</i>. The coefficients of the linear combination
are given by <i>weight</i>; these weights always add up to 1. All vertex
pointers are valid even when some of the weights are 0. <i>coords</i> gives
the location of the new vertex.<P>
The user must allocate another vertex, interpolate parameters using
<i>data</i> and <i>weight</i>, and return the new vertex pointer in
<i>outData</i>. This handle is supplied during rendering callbacks. The
user is responsible for freeing the memory some time after
<code>gluTessEndPolygon</code> is
called.<P>
For example, if the polygon lies in an arbitrary plane in 3-space, and a
color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
callback might look like this:
</UL>
<PRE>
void myCombine(double[] coords, Object[] data,
float[] weight, Object[] outData)
{
MyVertex newVertex = new MyVertex();
newVertex.x = coords[0];
newVertex.y = coords[1];
newVertex.z = coords[2];
newVertex.r = weight[0]*data[0].r +
weight[1]*data[1].r +
weight[2]*data[2].r +
weight[3]*data[3].r;
newVertex.g = weight[0]*data[0].g +
weight[1]*data[1].g +
weight[2]*data[2].g +
weight[3]*data[3].g;
newVertex.b = weight[0]*data[0].b +
weight[1]*data[1].b +
weight[2]*data[2].b +
weight[3]*data[3].b;
newVertex.a = weight[0]*data[0].a +
weight[1]*data[1].a +
weight[2]*data[2].a +
weight[3]*data[3].a;
outData = newVertex;
}</PRE></div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>coords</code> - Specifics the location of the new vertex.</dd><dd><code>data</code> - Specifics the vertices used to create the new vertex.</dd><dd><code>weight</code> - Specifics the weights used to create the new vertex.</dd><dd><code>outData</code> - Reference user the put the coodinates of the new vertex.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)"><code>combineData</code></a></dd></dl>
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<pre>void&nbsp;combineData(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a> callback method except
that it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>coords</code> - Specifics the location of the new vertex.</dd><dd><code>data</code> - Specifics the vertices used to create the new vertex.</dd><dd><code>weight</code> - Specifics the weights used to create the new vertex.</dd><dd><code>outData</code> - Reference user the put the coodinates of the new vertex.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a></dd></dl>
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<h4>error</h4>
<pre>void&nbsp;error(int&nbsp;errnum)</pre>
<div class="block">The <b>error</b> callback method is called when an error is encountered.
The one argument is of type int; it indicates the specific error that
occurred and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
<b>GLU_TESS_MISSING_END_POLYGON</b>, <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
<b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
<b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
Character strings describing these errors can be retrieved with the
<a href="../../../../org/lwjgl/util/glu/GLU.html#gluErrorString(int)"><code>gluErrorString</code></a> call.<P>
The GLU library will recover from the first four errors by inserting the
missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
vertex coordinate exceeded the predefined constant
<b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
clamped. (Coordinate values must be small enough so that two can be
multiplied together without overflow.)
<b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
detected an intersection between two edges in the input data, and the
<b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
there is not enough memory so no output is generated.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>errnum</code> - Specifics the error number code.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)"><code>errorData</code></a></dd></dl>
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<pre>void&nbsp;errorData(int&nbsp;errnum,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a> callback method except that
it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>errnum</code> - Specifics the error number code.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a></dd></dl>
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<div class="subTitle">org.lwjgl.util.glu</div>
<h2 title="Class GLUtessellatorCallbackAdapter" class="title">Class GLUtessellatorCallbackAdapter</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li>org.lwjgl.util.glu.GLUtessellatorCallbackAdapter</li>
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<dt>All Implemented Interfaces:</dt>
<dd><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></dd>
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<pre>public class <span class="strong">GLUtessellatorCallbackAdapter</span>
extends java.lang.Object
implements <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></pre>
<div class="block">The <b>GLUtessellatorCallbackAdapter</b> provides a default implementation of
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu"><code>GLUtessellatorCallback</code></a>
with empty callback methods. This class can be extended to provide user
defined callback methods.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Eric Veach, July 1994, Java Port: Pepijn Van Eechhoudt, July 2003, Java Port: Nathan Parker Burg, August 2003</dd></dl>
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<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
</tr>
<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#GLUtessellatorCallbackAdapter()">GLUtessellatorCallbackAdapter</a></strong>()</code>&nbsp;</td>
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<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#begin(int)">begin</a></strong>(int&nbsp;type)</code>
<div class="block">The <b>begin</b> callback method is invoked like
<code>glBegin</code> to indicate the start of a
(triangle) primitive.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#beginData(int, java.lang.Object)">beginData</a></strong>(int&nbsp;type,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> callback method except that
it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">combine</a></strong>(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData)</code>
<div class="block">The <b>combine</b> callback method is called to create a new vertex when
the tessellation detects an intersection, or wishes to merge features.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">combineData</a></strong>(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a> callback method except
that it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#edgeFlag(boolean)">edgeFlag</a></strong>(boolean&nbsp;boundaryEdge)</code>
<div class="block">The <b>edgeFlag</b> callback method is similar to
<code>glEdgeFlag</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#edgeFlagData(boolean, java.lang.Object)">edgeFlagData</a></strong>(boolean&nbsp;boundaryEdge,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlage</code></a> callback method
except that it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#end()">end</a></strong>()</code>
<div class="block">The end callback serves the same purpose as
<code>glEnd</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#endData(java.lang.Object)">endData</a></strong>(java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback method except that it
takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#error(int)">error</a></strong>(int&nbsp;errnum)</code>
<div class="block">The <b>error</b> callback method is called when an error is encountered.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#errorData(int, java.lang.Object)">errorData</a></strong>(int&nbsp;errnum,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a> callback method except that
it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#vertex(java.lang.Object)">vertex</a></strong>(java.lang.Object&nbsp;vertexData)</code>
<div class="block">The <b>vertex</b> callback method is invoked between the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> and <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback methods.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#vertexData(java.lang.Object, java.lang.Object)">vertexData</a></strong>(java.lang.Object&nbsp;vertexData,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a> callback method except
that it takes an additional reference argument.</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>GLUtessellatorCallbackAdapter</h4>
<pre>public&nbsp;GLUtessellatorCallbackAdapter()</pre>
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<h4>begin</h4>
<pre>public&nbsp;void&nbsp;begin(int&nbsp;type)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>begin</b> callback method is invoked like
<code>glBegin</code> to indicate the start of a
(triangle) primitive. The method takes a single argument of type int. If
the <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
the argument is set to either <b>GL_TRIANGLE_FAN</b>,
<b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
<b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
argument will be set to <b>GL_LINE_LOOP</b>.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)">begin</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - Specifics the type of begin/end pair being defined. The following
values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
<b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a></dd></dl>
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<h4>edgeFlag</h4>
<pre>public&nbsp;void&nbsp;edgeFlag(boolean&nbsp;boundaryEdge)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>edgeFlag</b> callback method is similar to
<code>glEdgeFlag</code>. The method takes
a single boolean boundaryEdge that indicates which edges lie on the
polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
that follows begins an edge that lies on the polygon boundary, that is,
an edge that separates an interior region from an exterior one. If the
boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
edge that lies in the polygon interior. The edge flag callback (if
defined) is invoked before the first vertex callback.<P>
Since triangle fans and triangle strips do not support edge flags, the
begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
<b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
(If the callback is initialized to null, there is no impact on
performance). Instead, the fans and strips are converted to independent
triangles.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)">edgeFlag</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>boundaryEdge</code> - Specifics which edges lie on the polygon boundary.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)"><code>edgeFlagData</code></a></dd></dl>
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<h4>vertex</h4>
<pre>public&nbsp;void&nbsp;vertex(java.lang.Object&nbsp;vertexData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>vertex</b> callback method is invoked between the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> and <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback methods. It is
similar to <code>glVertex3f</code>,
and it defines the vertices of the triangles created by the
tessellation process. The method takes a reference as its only
argument. This reference is identical to the opaque reference
provided by the user when the vertex was described (see <code>gluTessVertex</code>).</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)">vertex</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>vertexData</code> - Specifics a reference to the vertices of the triangles created
byt the tessellatin process.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)"><code>vertexData</code></a></dd></dl>
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<h4>end</h4>
<pre>public&nbsp;void&nbsp;end()</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The end callback serves the same purpose as
<code>glEnd</code>. It indicates the end of a
primitive and it takes no arguments.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()">end</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)"><code>endData</code></a></dd></dl>
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<h4>error</h4>
<pre>public&nbsp;void&nbsp;error(int&nbsp;errnum)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>error</b> callback method is called when an error is encountered.
The one argument is of type int; it indicates the specific error that
occurred and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
<b>GLU_TESS_MISSING_END_POLYGON</b>, <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
<b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
<b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
Character strings describing these errors can be retrieved with the
<a href="../../../../org/lwjgl/util/glu/GLU.html#gluErrorString(int)"><code>gluErrorString</code></a> call.<P>
The GLU library will recover from the first four errors by inserting the
missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
vertex coordinate exceeded the predefined constant
<b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
clamped. (Coordinate values must be small enough so that two can be
multiplied together without overflow.)
<b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
detected an intersection between two edges in the input data, and the
<b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
there is not enough memory so no output is generated.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)">error</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>errnum</code> - Specifics the error number code.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)"><code>errorData</code></a></dd></dl>
</li>
</ul>
<a name="combine(double[], java.lang.Object[], float[], java.lang.Object[])">
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</a>
<ul class="blockList">
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<h4>combine</h4>
<pre>public&nbsp;void&nbsp;combine(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>combine</b> callback method is called to create a new vertex when
the tessellation detects an intersection, or wishes to merge features. The
method takes four arguments: an array of three elements each of type
double, an array of four references, an array of four elements each of
type float, and a reference to a reference.<P>
The vertex is defined as a linear combination of up to four existing
vertices, stored in <i>data</i>. The coefficients of the linear combination
are given by <i>weight</i>; these weights always add up to 1. All vertex
pointers are valid even when some of the weights are 0. <i>coords</i> gives
the location of the new vertex.<P>
The user must allocate another vertex, interpolate parameters using
<i>data</i> and <i>weight</i>, and return the new vertex pointer in
<i>outData</i>. This handle is supplied during rendering callbacks. The
user is responsible for freeing the memory some time after
<code>gluTessEndPolygon</code> is
called.<P>
For example, if the polygon lies in an arbitrary plane in 3-space, and a
color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
callback might look like this:
</UL>
<PRE>
void myCombine(double[] coords, Object[] data,
float[] weight, Object[] outData)
{
MyVertex newVertex = new MyVertex();
newVertex.x = coords[0];
newVertex.y = coords[1];
newVertex.z = coords[2];
newVertex.r = weight[0]*data[0].r +
weight[1]*data[1].r +
weight[2]*data[2].r +
weight[3]*data[3].r;
newVertex.g = weight[0]*data[0].g +
weight[1]*data[1].g +
weight[2]*data[2].g +
weight[3]*data[3].g;
newVertex.b = weight[0]*data[0].b +
weight[1]*data[1].b +
weight[2]*data[2].b +
weight[3]*data[3].b;
newVertex.a = weight[0]*data[0].a +
weight[1]*data[1].a +
weight[2]*data[2].a +
weight[3]*data[3].a;
outData = newVertex;
}</PRE></div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">combine</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>coords</code> - Specifics the location of the new vertex.</dd><dd><code>data</code> - Specifics the vertices used to create the new vertex.</dd><dd><code>weight</code> - Specifics the weights used to create the new vertex.</dd><dd><code>outData</code> - Reference user the put the coodinates of the new vertex.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)"><code>combineData</code></a></dd></dl>
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</ul>
<a name="beginData(int, java.lang.Object)">
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<ul class="blockList">
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<h4>beginData</h4>
<pre>public&nbsp;void&nbsp;beginData(int&nbsp;type,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> callback method except that
it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)">beginData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - Specifics the type of begin/end pair being defined. The following
values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
<b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)"><code>endData</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a></dd></dl>
</li>
</ul>
<a name="edgeFlagData(boolean, java.lang.Object)">
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<ul class="blockList">
<li class="blockList">
<h4>edgeFlagData</h4>
<pre>public&nbsp;void&nbsp;edgeFlagData(boolean&nbsp;boundaryEdge,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlage</code></a> callback method
except that it takes an additional reference argument. This
reference is identical to the opaque reference provided when
<code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)">edgeFlagData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>boundaryEdge</code> - Specifics which edges lie on the polygon boundary.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlag</code></a></dd></dl>
</li>
</ul>
<a name="vertexData(java.lang.Object, java.lang.Object)">
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<ul class="blockList">
<li class="blockList">
<h4>vertexData</h4>
<pre>public&nbsp;void&nbsp;vertexData(java.lang.Object&nbsp;vertexData,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a> callback method except
that it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)">vertexData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>vertexData</code> - Specifics a reference to the vertices of the triangles created
byt the tessellatin process.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a></dd></dl>
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<ul class="blockList">
<li class="blockList">
<h4>endData</h4>
<pre>public&nbsp;void&nbsp;endData(java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback method except that it
takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)">endData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)"><code>beginData</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a></dd></dl>
</li>
</ul>
<a name="errorData(int, java.lang.Object)">
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<ul class="blockList">
<li class="blockList">
<h4>errorData</h4>
<pre>public&nbsp;void&nbsp;errorData(int&nbsp;errnum,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a> callback method except that
it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)">errorData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>errnum</code> - Specifics the error number code.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a></dd></dl>
</li>
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<a name="combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">
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<ul class="blockListLast">
<li class="blockList">
<h4>combineData</h4>
<pre>public&nbsp;void&nbsp;combineData(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a> callback method except
that it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">combineData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>coords</code> - Specifics the location of the new vertex.</dd><dd><code>data</code> - Specifics the vertices used to create the new vertex.</dd><dd><code>weight</code> - Specifics the weights used to create the new vertex.</dd><dd><code>outData</code> - Reference user the put the coodinates of the new vertex.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a></dd></dl>
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<h2 title="Class MipMap" class="title">Class MipMap</h2>
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<li>java.lang.Object</li>
<li>
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<pre>public class <span class="strong">MipMap</span>
extends <a href="../../../../org/lwjgl/util/glu/Util.html" title="class in org.lwjgl.util.glu">Util</a></pre>
<div class="block">MipMap.java
Created 11-jan-2004</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/MipMap.html#MipMap()">MipMap</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/MipMap.html#gluBuild2DMipmaps(int, int, int, int, int, int, java.nio.ByteBuffer)">gluBuild2DMipmaps</a></strong>(int&nbsp;target,
int&nbsp;components,
int&nbsp;width,
int&nbsp;height,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</code>
<div class="block">Method gluBuild2DMipmaps</div>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/MipMap.html#gluScaleImage(int, int, int, int, java.nio.ByteBuffer, int, int, int, java.nio.ByteBuffer)">gluScaleImage</a></strong>(int&nbsp;format,
int&nbsp;widthIn,
int&nbsp;heightIn,
int&nbsp;typein,
java.nio.ByteBuffer&nbsp;dataIn,
int&nbsp;widthOut,
int&nbsp;heightOut,
int&nbsp;typeOut,
java.nio.ByteBuffer&nbsp;dataOut)</code>
<div class="block">Method gluScaleImage.</div>
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<code><a href="../../../../org/lwjgl/util/glu/Util.html#bytesPerPixel(int, int)">bytesPerPixel</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#ceil(int, int)">ceil</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#compPerPix(int)">compPerPix</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#cross(float[], float[], float[])">cross</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#glGetIntegerv(int)">glGetIntegerv</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#nearestPower(int)">nearestPower</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#normalize(float[])">normalize</a></code></li>
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<h4>MipMap</h4>
<pre>public&nbsp;MipMap()</pre>
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<pre>public static&nbsp;int&nbsp;gluBuild2DMipmaps(int&nbsp;target,
int&nbsp;components,
int&nbsp;width,
int&nbsp;height,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</pre>
<div class="block">Method gluBuild2DMipmaps</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>target</code> - </dd><dd><code>components</code> - </dd><dd><code>width</code> - </dd><dd><code>height</code> - </dd><dd><code>format</code> - </dd><dd><code>type</code> - </dd><dd><code>data</code> - </dd>
<dt><span class="strong">Returns:</span></dt><dd>int</dd></dl>
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<h4>gluScaleImage</h4>
<pre>public static&nbsp;int&nbsp;gluScaleImage(int&nbsp;format,
int&nbsp;widthIn,
int&nbsp;heightIn,
int&nbsp;typein,
java.nio.ByteBuffer&nbsp;dataIn,
int&nbsp;widthOut,
int&nbsp;heightOut,
int&nbsp;typeOut,
java.nio.ByteBuffer&nbsp;dataOut)</pre>
<div class="block">Method gluScaleImage.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>format</code> - </dd><dd><code>widthIn</code> - </dd><dd><code>heightIn</code> - </dd><dd><code>typein</code> - </dd><dd><code>dataIn</code> - </dd><dd><code>widthOut</code> - </dd><dd><code>heightOut</code> - </dd><dd><code>typeOut</code> - </dd><dd><code>dataOut</code> - </dd>
<dt><span class="strong">Returns:</span></dt><dd>int</dd></dl>
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<h2 title="Class PartialDisk" class="title">Class PartialDisk</h2>
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<pre>public class <span class="strong">PartialDisk</span>
extends <a href="../../../../org/lwjgl/util/glu/Quadric.html" title="class in org.lwjgl.util.glu">Quadric</a></pre>
<div class="block">PartialDisk.java
Created 23-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/PartialDisk.html#draw(float, float, int, int, float, float)">draw</a></strong>(float&nbsp;innerRadius,
float&nbsp;outerRadius,
int&nbsp;slices,
int&nbsp;loops,
float&nbsp;startAngle,
float&nbsp;sweepAngle)</code>
<div class="block">renders a partial disk on the z=0 plane.</div>
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<code><a href="../../../../org/lwjgl/util/glu/Quadric.html#cos(float)">cos</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getDrawStyle()">getDrawStyle</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getNormals()">getNormals</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getOrientation()">getOrientation</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getTextureFlag()">getTextureFlag</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#normal3f(float, float, float)">normal3f</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setDrawStyle(int)">setDrawStyle</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setNormals(int)">setNormals</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setOrientation(int)">setOrientation</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setTextureFlag(boolean)">setTextureFlag</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#sin(float)">sin</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#TXTR_COORD(float, float)">TXTR_COORD</a></code></li>
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<pre>public&nbsp;PartialDisk()</pre>
<div class="block">Constructor for PartialDisk.</div>
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<h4>draw</h4>
<pre>public&nbsp;void&nbsp;draw(float&nbsp;innerRadius,
float&nbsp;outerRadius,
int&nbsp;slices,
int&nbsp;loops,
float&nbsp;startAngle,
float&nbsp;sweepAngle)</pre>
<div class="block">renders a partial disk on the z=0 plane. A partial disk is similar to a
full disk, except that only the subset of the disk from startAngle
through startAngle + sweepAngle is included (where 0 degrees is along
the +y axis, 90 degrees along the +x axis, 180 along the -y axis, and
270 along the -x axis).
The partial disk has a radius of outerRadius, and contains a concentric
circular hole with a radius of innerRadius. If innerRadius is zero, then
no hole is generated. The partial disk is subdivided around the z axis
into slices (like pizza slices), and also about the z axis into rings
(as specified by slices and loops, respectively).
With respect to orientation, the +z side of the partial disk is
considered to be outside (see gluQuadricOrientation). This means that if
the orientation is set to GLU.GLU_OUTSIDE, then any normals generated point
along the +z axis. Otherwise, they point along the -z axis.
If texturing is turned on (with gluQuadricTexture), texture coordinates
are generated linearly such that where r=outerRadius, the value at (r, 0, 0)
is (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5),
and at (0, -r, 0) it is (0.5, 0).</div>
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<div class="subTitle">org.lwjgl.util.glu</div>
<h2 title="Class Project" class="title">Class Project</h2>
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<li>java.lang.Object</li>
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<pre>public class <span class="strong">Project</span>
extends <a href="../../../../org/lwjgl/util/glu/Util.html" title="class in org.lwjgl.util.glu">Util</a></pre>
<div class="block">Project.java
<p/>
<p/>
Created 11-jan-2004</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#Project()">Project</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluLookAt(float, float, float, float, float, float, float, float, float)">gluLookAt</a></strong>(float&nbsp;eyex,
float&nbsp;eyey,
float&nbsp;eyez,
float&nbsp;centerx,
float&nbsp;centery,
float&nbsp;centerz,
float&nbsp;upx,
float&nbsp;upy,
float&nbsp;upz)</code>
<div class="block">Method gluLookAt</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluPerspective(float, float, float, float)">gluPerspective</a></strong>(float&nbsp;fovy,
float&nbsp;aspect,
float&nbsp;zNear,
float&nbsp;zFar)</code>
<div class="block">Method gluPerspective.</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluPickMatrix(float, float, float, float, java.nio.IntBuffer)">gluPickMatrix</a></strong>(float&nbsp;x,
float&nbsp;y,
float&nbsp;deltaX,
float&nbsp;deltaY,
java.nio.IntBuffer&nbsp;viewport)</code>
<div class="block">Method gluPickMatrix</div>
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<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluProject(float, float, float, java.nio.FloatBuffer, java.nio.FloatBuffer, java.nio.IntBuffer, java.nio.FloatBuffer)">gluProject</a></strong>(float&nbsp;objx,
float&nbsp;objy,
float&nbsp;objz,
java.nio.FloatBuffer&nbsp;modelMatrix,
java.nio.FloatBuffer&nbsp;projMatrix,
java.nio.IntBuffer&nbsp;viewport,
java.nio.FloatBuffer&nbsp;win_pos)</code>
<div class="block">Method gluProject</div>
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<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluUnProject(float, float, float, java.nio.FloatBuffer, java.nio.FloatBuffer, java.nio.IntBuffer, java.nio.FloatBuffer)">gluUnProject</a></strong>(float&nbsp;winx,
float&nbsp;winy,
float&nbsp;winz,
java.nio.FloatBuffer&nbsp;modelMatrix,
java.nio.FloatBuffer&nbsp;projMatrix,
java.nio.IntBuffer&nbsp;viewport,
java.nio.FloatBuffer&nbsp;obj_pos)</code>
<div class="block">Method gluUnproject</div>
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<h3>Methods inherited from class&nbsp;org.lwjgl.util.glu.<a href="../../../../org/lwjgl/util/glu/Util.html" title="class in org.lwjgl.util.glu">Util</a></h3>
<code><a href="../../../../org/lwjgl/util/glu/Util.html#bytesPerPixel(int, int)">bytesPerPixel</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#ceil(int, int)">ceil</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#compPerPix(int)">compPerPix</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#cross(float[], float[], float[])">cross</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#glGetIntegerv(int)">glGetIntegerv</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#nearestPower(int)">nearestPower</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#normalize(float[])">normalize</a></code></li>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>Project</h4>
<pre>public&nbsp;Project()</pre>
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<h4>gluPerspective</h4>
<pre>public static&nbsp;void&nbsp;gluPerspective(float&nbsp;fovy,
float&nbsp;aspect,
float&nbsp;zNear,
float&nbsp;zFar)</pre>
<div class="block">Method gluPerspective.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>fovy</code> - </dd><dd><code>aspect</code> - </dd><dd><code>zNear</code> - </dd><dd><code>zFar</code> - </dd></dl>
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<h4>gluLookAt</h4>
<pre>public static&nbsp;void&nbsp;gluLookAt(float&nbsp;eyex,
float&nbsp;eyey,
float&nbsp;eyez,
float&nbsp;centerx,
float&nbsp;centery,
float&nbsp;centerz,
float&nbsp;upx,
float&nbsp;upy,
float&nbsp;upz)</pre>
<div class="block">Method gluLookAt</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>eyex</code> - </dd><dd><code>eyey</code> - </dd><dd><code>eyez</code> - </dd><dd><code>centerx</code> - </dd><dd><code>centery</code> - </dd><dd><code>centerz</code> - </dd><dd><code>upx</code> - </dd><dd><code>upy</code> - </dd><dd><code>upz</code> - </dd></dl>
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<h4>gluProject</h4>
<pre>public static&nbsp;boolean&nbsp;gluProject(float&nbsp;objx,
float&nbsp;objy,
float&nbsp;objz,
java.nio.FloatBuffer&nbsp;modelMatrix,
java.nio.FloatBuffer&nbsp;projMatrix,
java.nio.IntBuffer&nbsp;viewport,
java.nio.FloatBuffer&nbsp;win_pos)</pre>
<div class="block">Method gluProject</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>objx</code> - </dd><dd><code>objy</code> - </dd><dd><code>objz</code> - </dd><dd><code>modelMatrix</code> - </dd><dd><code>projMatrix</code> - </dd><dd><code>viewport</code> - </dd><dd><code>win_pos</code> - </dd></dl>
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<h4>gluUnProject</h4>
<pre>public static&nbsp;boolean&nbsp;gluUnProject(float&nbsp;winx,
float&nbsp;winy,
float&nbsp;winz,
java.nio.FloatBuffer&nbsp;modelMatrix,
java.nio.FloatBuffer&nbsp;projMatrix,
java.nio.IntBuffer&nbsp;viewport,
java.nio.FloatBuffer&nbsp;obj_pos)</pre>
<div class="block">Method gluUnproject</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>winx</code> - </dd><dd><code>winy</code> - </dd><dd><code>winz</code> - </dd><dd><code>modelMatrix</code> - </dd><dd><code>projMatrix</code> - </dd><dd><code>viewport</code> - </dd><dd><code>obj_pos</code> - </dd></dl>
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<pre>public static&nbsp;void&nbsp;gluPickMatrix(float&nbsp;x,
float&nbsp;y,
float&nbsp;deltaX,
float&nbsp;deltaY,
java.nio.IntBuffer&nbsp;viewport)</pre>
<div class="block">Method gluPickMatrix</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>x</code> - </dd><dd><code>y</code> - </dd><dd><code>deltaX</code> - </dd><dd><code>deltaY</code> - </dd><dd><code>viewport</code> - </dd></dl>
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<h2 title="Class Quadric" class="title">Class Quadric</h2>
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<pre>public class <span class="strong">Quadric</span>
extends java.lang.Object</pre>
<div class="block">Quadric.java
Created 22-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
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<td class="colFirst"><code>protected float</code></td>
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<div class="block">Returns the normals.</div>
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<td class="colFirst"><code>void</code></td>
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<td class="colFirst"><code>void</code></td>
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<div class="block">specifies what kind of normals are desired for quadrics.</div>
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<td class="colFirst"><code>void</code></td>
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<td class="colFirst"><code>void</code></td>
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<div class="block">specifies if texture coordinates should be generated for
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<td class="colFirst"><code>protected float</code></td>
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<h2 title="Class Registry" class="title">Class Registry</h2>
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<pre>public class <span class="strong">Registry</span>
extends <a href="../../../../org/lwjgl/util/glu/Util.html" title="class in org.lwjgl.util.glu">Util</a></pre>
<div class="block">Registry.java
Created 11-jan-2004</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/Registry.html#Registry()">Registry</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Registry.html#gluCheckExtension(java.lang.String, java.lang.String)">gluCheckExtension</a></strong>(java.lang.String&nbsp;extName,
java.lang.String&nbsp;extString)</code>
<div class="block">Method gluCheckExtension</div>
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<td class="colFirst"><code>static java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Registry.html#gluGetString(int)">gluGetString</a></strong>(int&nbsp;name)</code>
<div class="block">Method gluGetString</div>
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This works in cases of extensions being prefixes of another like
GL_EXT_texture and GL_EXT_texture3D.</dd>
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<h2 title="Class Sphere" class="title">Class Sphere</h2>
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<pre>public class <span class="strong">Sphere</span>
extends <a href="../../../../org/lwjgl/util/glu/Quadric.html" title="class in org.lwjgl.util.glu">Quadric</a></pre>
<div class="block">Sphere.java
Created 23-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<div class="block">draws a sphere of the given radius centered around the origin.</div>
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<pre>public&nbsp;Sphere()</pre>
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<pre>public&nbsp;void&nbsp;draw(float&nbsp;radius,
int&nbsp;slices,
int&nbsp;stacks)</pre>
<div class="block">draws a sphere of the given radius centered around the origin.
The sphere is subdivided around the z axis into slices and along the z axis
into stacks (similar to lines of longitude and latitude).
If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
any normals generated point away from the center of the sphere. Otherwise,
they point toward the center of the sphere.
If texturing is turned on (with glu.quadricTexture), then texture
coordinates are generated so that t ranges from 0.0 at z=-radius to 1.0 at
z=radius (t increases linearly along longitudinal lines), and s ranges from
0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y axis, to 0.75
at the -x axis, and back to 1.0 at the +y axis.</div>
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<pre>public class <span class="strong">Util</span>
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<div class="block">Util.java
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Created 7-jan-2004</div>
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<td class="colFirst"><code>protected static float[]</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Util.html#normalize(float[])">normalize</a></strong>(float[]&nbsp;v)</code>
<div class="block">Normalize vector</div>
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<div class="block">Return ceiling of integer division</div>
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<div class="block">Normalize vector</div>
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Compute the nearest power of 2 number. This algorithm is a little strange, but it works quite well.</div>
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<div class="block">The <b>GLUtessellatorCallbackAdapter</b> provides a default implementation of
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">GLUtessellator.</span><code><strong><a href="../../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessCallback(int, org.lwjgl.util.glu.GLUtessellatorCallback)">gluTessCallback</a></strong>(int&nbsp;which,
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">GLUtessellatorImpl.</span><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessCallback(int, org.lwjgl.util.glu.GLUtessellatorCallback)">gluTessCallback</a></strong>(int&nbsp;which,
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<h2 title="Class GLUtessellatorImpl" class="title">Class GLUtessellatorImpl</h2>
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<pre>public class <span class="strong">GLUtessellatorImpl</span>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluDeleteTess()">gluDeleteTess</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluEndPolygon()">gluEndPolygon</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluGetTessProperty(int, double[], int)">gluGetTessProperty</a></strong>(int&nbsp;which,
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<td class="colFirst"><code>static <a href="../../../../../org/lwjgl/util/glu/GLUtessellator.html" title="interface in org.lwjgl.util.glu">GLUtessellator</a></code></td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluNextContour(int)">gluNextContour</a></strong>(int&nbsp;type)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessBeginContour()">gluTessBeginContour</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessBeginPolygon(java.lang.Object)">gluTessBeginPolygon</a></strong>(java.lang.Object&nbsp;data)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessEndContour()">gluTessEndContour</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessEndPolygon()">gluTessEndPolygon</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessNormal(double, double, double)">gluTessNormal</a></strong>(double&nbsp;x,
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessProperty(int, double)">gluTessProperty</a></strong>(int&nbsp;which,
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessVertex(double[], int, java.lang.Object)">gluTessVertex</a></strong>(double[]&nbsp;coords,
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<h2 title="Class ControllerAdapter" class="title">Class ControllerAdapter</h2>
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<li>java.lang.Object</li>
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<pre>public class <span class="strong">ControllerAdapter</span>
extends java.lang.Object
implements <a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></pre>
<div class="block">Adapter for the Controller interface. It can be used as placeholder
Controller, which doesn't do anything (eg if Controllers.create() fails and
you don't want to take care of that).</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Onyx, Aho and all the other aliases...</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#ControllerAdapter()">ControllerAdapter</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getAxisCount()">getAxisCount</a></strong>()</code>
<div class="block">Retrieve the number of axes available on this controller.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getAxisName(int)">getAxisName</a></strong>(int&nbsp;index)</code>
<div class="block">Get the name that's given to the specified axis</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getAxisValue(int)">getAxisValue</a></strong>(int&nbsp;index)</code>
<div class="block">Retrieve the value thats currently available on a specified axis.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getButtonCount()">getButtonCount</a></strong>()</code>
<div class="block">Retrieve the number of buttons available on this controller</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getButtonName(int)">getButtonName</a></strong>(int&nbsp;index)</code>
<div class="block">Get the name of the specified button.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getDeadZone(int)">getDeadZone</a></strong>(int&nbsp;index)</code>
<div class="block">Get the dead zone for a specified axis</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getIndex()">getIndex</a></strong>()</code>
<div class="block">Get the index of this controller in the collection</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getName()">getName</a></strong>()</code>
<div class="block">Get the name assigned to this controller.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getPovX()">getPovX</a></strong>()</code>
<div class="block">Get the X-Axis value of the POV on this controller</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getPovY()">getPovY</a></strong>()</code>
<div class="block">Get the Y-Axis value of the POV on this controller</div>
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<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getRumblerCount()">getRumblerCount</a></strong>()</code>
<div class="block">Returns the number of rumblers this controller supports</div>
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<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getRumblerName(int)">getRumblerName</a></strong>(int&nbsp;index)</code>
<div class="block">Returns the name of the specified rumbler</div>
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<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getRXAxisDeadZone()">getRXAxisDeadZone</a></strong>()</code>
<div class="block">Get the dead zone for the RX axis.</div>
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<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getRXAxisValue()">getRXAxisValue</a></strong>()</code>
<div class="block">Get the value from the RX axis if there is one.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getRYAxisDeadZone()">getRYAxisDeadZone</a></strong>()</code>
<div class="block">Get the dead zone for the RY axis.</div>
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<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getRYAxisValue()">getRYAxisValue</a></strong>()</code>
<div class="block">Get the value from the RY axis if there is one.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getRZAxisDeadZone()">getRZAxisDeadZone</a></strong>()</code>
<div class="block">Get the dead zone for the RZ axis.</div>
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<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getRZAxisValue()">getRZAxisValue</a></strong>()</code>
<div class="block">Get the value from the RZ axis if there is one.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getXAxisDeadZone()">getXAxisDeadZone</a></strong>()</code>
<div class="block">Get the dead zone for the X axis.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getXAxisValue()">getXAxisValue</a></strong>()</code>
<div class="block">Get the value from the X axis if there is one.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getYAxisDeadZone()">getYAxisDeadZone</a></strong>()</code>
<div class="block">Get the dead zone for the Y axis.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getYAxisValue()">getYAxisValue</a></strong>()</code>
<div class="block">Get the value from the Y axis if there is one.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getZAxisDeadZone()">getZAxisDeadZone</a></strong>()</code>
<div class="block">Get the dead zone for the Z axis.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#getZAxisValue()">getZAxisValue</a></strong>()</code>
<div class="block">Get the value from the Z axis if there is one.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#isButtonPressed(int)">isButtonPressed</a></strong>(int&nbsp;index)</code>
<div class="block">Check if a button is currently pressed</div>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#poll()">poll</a></strong>()</code>
<div class="block">Poll the controller for new data.</div>
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</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#setDeadZone(int, float)">setDeadZone</a></strong>(int&nbsp;index,
float&nbsp;zone)</code>
<div class="block">Set the dead zone for the specified axis</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#setRumblerStrength(int, float)">setRumblerStrength</a></strong>(int&nbsp;index,
float&nbsp;strength)</code>
<div class="block">Sets the vibration strength of the specified rumbler</div>
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</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#setRXAxisDeadZone(float)">setRXAxisDeadZone</a></strong>(float&nbsp;zone)</code>
<div class="block">Set the dead zone for the RX axis</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#setRYAxisDeadZone(float)">setRYAxisDeadZone</a></strong>(float&nbsp;zone)</code>
<div class="block">Set the dead zone for the RY axis</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#setRZAxisDeadZone(float)">setRZAxisDeadZone</a></strong>(float&nbsp;zone)</code>
<div class="block">Set the dead zone for the RZ axis</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#setXAxisDeadZone(float)">setXAxisDeadZone</a></strong>(float&nbsp;zone)</code>
<div class="block">Set the dead zone for the X axis</div>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#setYAxisDeadZone(float)">setYAxisDeadZone</a></strong>(float&nbsp;zone)</code>
<div class="block">Set the dead zone for the Y axis</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html#setZAxisDeadZone(float)">setZAxisDeadZone</a></strong>(float&nbsp;zone)</code>
<div class="block">Set the dead zone for the Z axis</div>
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<h4>getName</h4>
<pre>public&nbsp;java.lang.String&nbsp;getName()</pre>
<div class="block">Get the name assigned to this controller.</div>
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<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getName()">getName</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The name assigned to this controller</dd></dl>
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<h4>getIndex</h4>
<pre>public&nbsp;int&nbsp;getIndex()</pre>
<div class="block">Get the index of this controller in the collection</div>
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<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getIndex()">getIndex</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The index of this controller in the collection</dd></dl>
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<pre>public&nbsp;int&nbsp;getButtonCount()</pre>
<div class="block">Retrieve the number of buttons available on this controller</div>
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<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getButtonCount()">getButtonCount</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The number of butotns available on this controller</dd></dl>
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<pre>public&nbsp;java.lang.String&nbsp;getButtonName(int&nbsp;index)</pre>
<div class="block">Get the name of the specified button. Be warned, often this is as
exciting as "Button X"</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getButtonName(int)">getButtonName</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the button whose name should be retrieved</dd>
<dt><span class="strong">Returns:</span></dt><dd>The name of the button requested</dd></dl>
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<pre>public&nbsp;boolean&nbsp;isButtonPressed(int&nbsp;index)</pre>
<div class="block">Check if a button is currently pressed</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#isButtonPressed(int)">isButtonPressed</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The button to check</dd>
<dt><span class="strong">Returns:</span></dt><dd>True if the button is currently pressed</dd></dl>
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<pre>public&nbsp;void&nbsp;poll()</pre>
<div class="block">Poll the controller for new data. This will also update events</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#poll()">poll</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;float&nbsp;getPovX()</pre>
<div class="block">Get the X-Axis value of the POV on this controller</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getPovX()">getPovX</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The X-Axis value of the POV on this controller</dd></dl>
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<pre>public&nbsp;float&nbsp;getPovY()</pre>
<div class="block">Get the Y-Axis value of the POV on this controller</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getPovY()">getPovY</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The Y-Axis value of the POV on this controller</dd></dl>
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<pre>public&nbsp;float&nbsp;getDeadZone(int&nbsp;index)</pre>
<div class="block">Get the dead zone for a specified axis</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getDeadZone(int)">getDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the axis for which to retrieve the dead zone</dd>
<dt><span class="strong">Returns:</span></dt><dd>The dead zone for the specified axis</dd></dl>
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<pre>public&nbsp;void&nbsp;setDeadZone(int&nbsp;index,
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<div class="block">Set the dead zone for the specified axis</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#setDeadZone(int, float)">setDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;int&nbsp;getAxisCount()</pre>
<div class="block">Retrieve the number of axes available on this controller.</div>
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<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getAxisCount()">getAxisCount</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The number of axes available on this controller.</dd></dl>
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<pre>public&nbsp;java.lang.String&nbsp;getAxisName(int&nbsp;index)</pre>
<div class="block">Get the name that's given to the specified axis</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getAxisName(int)">getAxisName</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the axis whose name should be retrieved</dd>
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<pre>public&nbsp;float&nbsp;getAxisValue(int&nbsp;index)</pre>
<div class="block">Retrieve the value thats currently available on a specified axis. The
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are passed read. It may be useful to get the player to wiggle the
joystick from side to side to get the calibration right.</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getAxisValue(int)">getAxisValue</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;float&nbsp;getXAxisValue()</pre>
<div class="block">Get the value from the X axis if there is one. If no X axis is defined a
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getXAxisValue()">getXAxisValue</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The value from the X axis</dd></dl>
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<pre>public&nbsp;float&nbsp;getXAxisDeadZone()</pre>
<div class="block">Get the dead zone for the X axis.</div>
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<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getXAxisDeadZone()">getXAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The dead zone for the X axis</dd></dl>
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<pre>public&nbsp;void&nbsp;setXAxisDeadZone(float&nbsp;zone)</pre>
<div class="block">Set the dead zone for the X axis</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#setXAxisDeadZone(float)">setXAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;float&nbsp;getYAxisValue()</pre>
<div class="block">Get the value from the Y axis if there is one. If no Y axis is defined a
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getYAxisValue()">getYAxisValue</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;float&nbsp;getYAxisDeadZone()</pre>
<div class="block">Get the dead zone for the Y axis.</div>
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<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getYAxisDeadZone()">getYAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<div class="block">Set the dead zone for the Y axis</div>
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<dd><code><a href="../../../../org/lwjgl/input/Controller.html#setYAxisDeadZone(float)">setYAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;float&nbsp;getZAxisValue()</pre>
<div class="block">Get the value from the Z axis if there is one. If no Z axis is defined a
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getZAxisValue()">getZAxisValue</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getZAxisDeadZone()">getZAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The dead zone for the Z axis</dd></dl>
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<h4>setZAxisDeadZone</h4>
<pre>public&nbsp;void&nbsp;setZAxisDeadZone(float&nbsp;zone)</pre>
<div class="block">Set the dead zone for the Z axis</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#setZAxisDeadZone(float)">setZAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the Z axis</dd></dl>
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<div class="block">Get the value from the RX axis if there is one. If no RX axis is defined
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<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getRXAxisValue()">getRXAxisValue</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;float&nbsp;getRXAxisDeadZone()</pre>
<div class="block">Get the dead zone for the RX axis.</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getRXAxisDeadZone()">getRXAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The dead zone for the RX axis</dd></dl>
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<h4>setRXAxisDeadZone</h4>
<pre>public&nbsp;void&nbsp;setRXAxisDeadZone(float&nbsp;zone)</pre>
<div class="block">Set the dead zone for the RX axis</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#setRXAxisDeadZone(float)">setRXAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the RX axis</dd></dl>
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a zero value will be returned.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getRYAxisValue()">getRYAxisValue</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;float&nbsp;getRYAxisDeadZone()</pre>
<div class="block">Get the dead zone for the RY axis.</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getRYAxisDeadZone()">getRYAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<h4>setRYAxisDeadZone</h4>
<pre>public&nbsp;void&nbsp;setRYAxisDeadZone(float&nbsp;zone)</pre>
<div class="block">Set the dead zone for the RY axis</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#setRYAxisDeadZone(float)">setRYAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the RY axis</dd></dl>
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<div class="block">Get the value from the RZ axis if there is one. If no RZ axis is defined
a zero value will be returned.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getRZAxisValue()">getRZAxisValue</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;float&nbsp;getRZAxisDeadZone()</pre>
<div class="block">Get the dead zone for the RZ axis.</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getRZAxisDeadZone()">getRZAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Returns:</span></dt><dd>The dead zone for the RZ axis</dd></dl>
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<h4>setRZAxisDeadZone</h4>
<pre>public&nbsp;void&nbsp;setRZAxisDeadZone(float&nbsp;zone)</pre>
<div class="block">Set the dead zone for the RZ axis</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#setRZAxisDeadZone(float)">setRZAxisDeadZone</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the RZ axis</dd></dl>
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<h4>getRumblerCount</h4>
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<div class="block">Returns the number of rumblers this controller supports</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getRumblerCount()">getRumblerCount</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
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<pre>public&nbsp;java.lang.String&nbsp;getRumblerName(int&nbsp;index)</pre>
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<div class="block">Returns the name of the specified rumbler</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#getRumblerName(int)">getRumblerName</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The rumbler index</dd></dl>
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<pre>public&nbsp;void&nbsp;setRumblerStrength(int&nbsp;index,
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<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html#setRumblerStrength(int, float)">Controller</a></code></strong></div>
<div class="block">Sets the vibration strength of the specified rumbler</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/input/Controller.html#setRumblerStrength(int, float)">setRumblerStrength</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the rumbler</dd><dd><code>strength</code> - The strength to vibrate at</dd></dl>
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<h2 title="Class LWJGLEnvironmentPlugin" class="title">Class LWJGLEnvironmentPlugin</h2>
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<li>java.lang.Object</li>
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<li>net.java.games.input.ControllerEnvironment</li>
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<pre>public class <span class="strong">LWJGLEnvironmentPlugin</span>
extends net.java.games.input.ControllerEnvironment
implements net.java.games.util.plugins.Plugin</pre>
<dl><dt><span class="strong">Author:</span></dt>
<dd>elias</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/jinput/LWJGLEnvironmentPlugin.html#LWJGLEnvironmentPlugin()">LWJGLEnvironmentPlugin</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>net.java.games.input.Controller[]</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/jinput/LWJGLEnvironmentPlugin.html#getControllers()">getControllers</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>boolean</code></td>
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<pre>public&nbsp;LWJGLEnvironmentPlugin()</pre>
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<pre>public&nbsp;net.java.games.input.Controller[]&nbsp;getControllers()</pre>
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<dd><code>getControllers</code>&nbsp;in class&nbsp;<code>net.java.games.input.ControllerEnvironment</code></dd>
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<div class="subTitle">org.lwjgl.util.mapped</div>
<h2 title="Class CacheUtil" class="title">Class CacheUtil</h2>
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<pre>public final class <span class="strong">CacheUtil</span>
extends java.lang.Object</pre>
<div class="block">This class provides utility methods for allocating cache-line-aligned
NIO buffers. The CPU cache line size is detected using a micro-benchmark
that exploits the performation degredation that occurs when different
threads write to different locations of the same cache line. The detection
should be reasonably robust on both the server and client VM, but there
are a few system properties that can be used to tune it.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Spasi</dd></dl>
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<td class="colFirst"><code>static java.nio.ByteBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#createByteBuffer(int)">createByteBuffer</a></strong>(int&nbsp;size)</code>
<div class="block">Construct a direct, native-ordered and cache-line-aligned bytebuffer with the specified size.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static java.nio.CharBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#createCharBuffer(int)">createCharBuffer</a></strong>(int&nbsp;size)</code>
<div class="block">Construct a direct, native-ordered and cache-line-aligned charbuffer with the specified number
of elements.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static java.nio.DoubleBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#createDoubleBuffer(int)">createDoubleBuffer</a></strong>(int&nbsp;size)</code>
<div class="block">Construct a direct, native-ordered and cache-line-aligned doublebuffer with the specified number
of elements.</div>
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<td class="colFirst"><code>static java.nio.FloatBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#createFloatBuffer(int)">createFloatBuffer</a></strong>(int&nbsp;size)</code>
<div class="block">Construct a direct, native-ordered and cache-line-aligned floatbuffer with the specified number
of elements.</div>
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<td class="colFirst"><code>static java.nio.IntBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#createIntBuffer(int)">createIntBuffer</a></strong>(int&nbsp;size)</code>
<div class="block">Construct a direct, native-ordered and cache-line-aligned intbuffer with the specified number
of elements.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>static java.nio.LongBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#createLongBuffer(int)">createLongBuffer</a></strong>(int&nbsp;size)</code>
<div class="block">Construct a direct, native-ordered and cache-line-aligned longbuffer with the specified number
of elements.</div>
</td>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a></code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#createPointerBuffer(int)">createPointerBuffer</a></strong>(int&nbsp;size)</code>
<div class="block">Construct a cache-line-aligned PointerBuffer with the specified number
of elements.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static java.nio.ShortBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#createShortBuffer(int)">createShortBuffer</a></strong>(int&nbsp;size)</code>
<div class="block">Construct a direct, native-ordered and cache-line-aligned shortbuffer with the specified number
of elements.</div>
</td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/CacheUtil.html#getCacheLineSize()">getCacheLineSize</a></strong>()</code>
<div class="block">Returns the CPU cache line size, in number of bytes.</div>
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<pre>public static&nbsp;int&nbsp;getCacheLineSize()</pre>
<div class="block">Returns the CPU cache line size, in number of bytes.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the cache line size</dd></dl>
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<pre>public static&nbsp;java.nio.ByteBuffer&nbsp;createByteBuffer(int&nbsp;size)</pre>
<div class="block">Construct a direct, native-ordered and cache-line-aligned bytebuffer with the specified size.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>size</code> - The size, in bytes</dd>
<dt><span class="strong">Returns:</span></dt><dd>a ByteBuffer</dd></dl>
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<pre>public static&nbsp;java.nio.ShortBuffer&nbsp;createShortBuffer(int&nbsp;size)</pre>
<div class="block">Construct a direct, native-ordered and cache-line-aligned shortbuffer with the specified number
of elements.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>size</code> - The size, in shorts</dd>
<dt><span class="strong">Returns:</span></dt><dd>a ShortBuffer</dd></dl>
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<pre>public static&nbsp;java.nio.CharBuffer&nbsp;createCharBuffer(int&nbsp;size)</pre>
<div class="block">Construct a direct, native-ordered and cache-line-aligned charbuffer with the specified number
of elements.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>size</code> - The size, in chars</dd>
<dt><span class="strong">Returns:</span></dt><dd>an CharBuffer</dd></dl>
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<pre>public static&nbsp;java.nio.IntBuffer&nbsp;createIntBuffer(int&nbsp;size)</pre>
<div class="block">Construct a direct, native-ordered and cache-line-aligned intbuffer with the specified number
of elements.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>size</code> - The size, in ints</dd>
<dt><span class="strong">Returns:</span></dt><dd>an IntBuffer</dd></dl>
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<pre>public static&nbsp;java.nio.LongBuffer&nbsp;createLongBuffer(int&nbsp;size)</pre>
<div class="block">Construct a direct, native-ordered and cache-line-aligned longbuffer with the specified number
of elements.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>size</code> - The size, in longs</dd>
<dt><span class="strong">Returns:</span></dt><dd>an LongBuffer</dd></dl>
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<pre>public static&nbsp;java.nio.FloatBuffer&nbsp;createFloatBuffer(int&nbsp;size)</pre>
<div class="block">Construct a direct, native-ordered and cache-line-aligned floatbuffer with the specified number
of elements.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>size</code> - The size, in floats</dd>
<dt><span class="strong">Returns:</span></dt><dd>a FloatBuffer</dd></dl>
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<pre>public static&nbsp;java.nio.DoubleBuffer&nbsp;createDoubleBuffer(int&nbsp;size)</pre>
<div class="block">Construct a direct, native-ordered and cache-line-aligned doublebuffer with the specified number
of elements.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>size</code> - The size, in floats</dd>
<dt><span class="strong">Returns:</span></dt><dd>a FloatBuffer</dd></dl>
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<pre>public static&nbsp;<a href="../../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a>&nbsp;createPointerBuffer(int&nbsp;size)</pre>
<div class="block">Construct a cache-line-aligned PointerBuffer with the specified number
of elements.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>size</code> - The size, in memory addresses</dd>
<dt><span class="strong">Returns:</span></dt><dd>a PointerBuffer</dd></dl>
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<pre>@Retention(value=RUNTIME)
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to manually specify byte offsets and lengths. This is useful when the
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<div class="block">Specifies the field byte length.</div>
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<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedField.html#byteOffset()">byteOffset</a></strong></code>
<div class="block">Specifies the field byte offset within the mapped object.</div>
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<pre>public abstract&nbsp;long&nbsp;byteOffset</pre>
<div class="block">Specifies the field byte offset within the mapped object.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the field byte offset</dd></dl>
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<pre>public abstract&nbsp;long&nbsp;byteLength</pre>
<div class="block">Specifies the field byte length. Required for <code>ByteBuffer</code> fields.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the field byte length</dd></dl>
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<div class="subTitle">org.lwjgl.util.mapped</div>
<h2 title="Class MappedObject" class="title">Class MappedObject</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<pre>public abstract class <span class="strong">MappedObject</span>
extends java.lang.Object</pre>
<div class="block">Base superclass of all mapped objects. Classes that require
data mapping should extend this class and registered with
<a href="../../../../org/lwjgl/util/mapped/MappedObjectTransformer.html#register(java.lang.Class)"><code>MappedObjectTransformer.register(Class)</code></a>.
<p/>
Subclasses may only specify the default constructor. Any code
inside that constructor is optional, but will not run when the
view is instantiated, see <a href="../../../../org/lwjgl/util/mapped/MappedObject.html#runViewConstructor()"><code>runViewConstructor()</code></a>.
<p/>
Bounds checking may be enabled through a JVM system property: org.lwjgl.util.mapped.Checks=true</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Riven</dd></dl>
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<h3>Field Summary</h3>
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<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>long</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#baseAddress">baseAddress</a></strong></code>
<div class="block">The mapped object base memory address, in bytes.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#SIZEOF">SIZEOF</a></strong></code>
<div class="block">Holds the value of sizeof of the sub-type of this MappedObject<br>
<br>
The behavior of this (transformed) method does not follow the normal Java behavior.<br>
<code>Vec2.SIZEOF</code> will yield 8 (2 floats)<br>
<code>Vec3.SIZEOF</code> will yield 12 (3 floats)<br>
This (required) notation might cause compiler warnings, which can be suppressed with @SuppressWarnings("static-access").<br>
Using Java 5.0's static-import on this method will break functionality.</div>
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</tr>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#view">view</a></strong></code>
<div class="block">The mapped object view offset, in elements.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>long</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#viewAddress">viewAddress</a></strong></code>
<div class="block">The mapped object view memory address, in bytes.</div>
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<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier</th>
<th class="colLast" scope="col">Constructor and Description</th>
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<td class="colFirst"><code>protected </code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#MappedObject()">MappedObject</a></strong>()</code>&nbsp;</td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>T[]</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#asArray()">asArray</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.nio.ByteBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#backingByteBuffer()">backingByteBuffer</a></strong>()</code>
<div class="block">Returns the <code>ByteBuffer</code> that backs this mapped object.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#capacity()">capacity</a></strong>()</code>
<div class="block">Returns the number of mapped objects that fit in the mapped buffer.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#copyRange(T, int)">copyRange</a></strong>(T&nbsp;target,
int&nbsp;instances)</code>
<div class="block">Copies and amount of <code>SIZEOF * instances</code> bytes, from the
current mapped object, to the specified mapped object.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#copyTo(T)">copyTo</a></strong>(T&nbsp;target)</code>
<div class="block">Copies and amount of <code>SIZEOF - padding</code> bytes, from the current
mapped object, to the specified mapped object.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>T</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#dup()">dup</a></strong>()</code>
<div class="block">Creates an identical new MappedObject instance, comparable to the
contract of <code>ByteBuffer.duplicate()</code>.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static &lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>java.lang.Iterable&lt;T&gt;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#foreach(T)">foreach</a></strong>(T&nbsp;mapped)</code>
<div class="block">Creates an <code>Iterable</code> <MappedObject> that will step through
<code>capacity()</code> views, leaving the <code>view</code> at
the last valid value.<br>
<p/>
For convenience you are encouraged to static-import this specific method:
<code>import static org.lwjgl.util.mapped.MappedObject.foreach;</code></div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static &lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>java.lang.Iterable&lt;T&gt;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#foreach(T, int)">foreach</a></strong>(T&nbsp;mapped,
int&nbsp;elementCount)</code>
<div class="block">Creates an <code>Iterable</code> <MappedObject> that will step through
<code>elementCount</code> views, leaving the <code>view</code> at
the last valid value.<br>
<p/>
For convenience you are encouraged to static-import this specific method:
<code>import static org.lwjgl.util.mapped.MappedObject.foreach;</code></div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#getAlign()">getAlign</a></strong>()</code>
<div class="block">Returns the mapped object memory alignment, in bytes.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#getSizeof()">getSizeof</a></strong>()</code>
<div class="block">Returns the mapped object memory sizeof, in bytes.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected long</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#getViewAddress(int)">getViewAddress</a></strong>(int&nbsp;view)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static &lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>T</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#malloc(int)">malloc</a></strong>(int&nbsp;elementCount)</code>
<div class="block">Creates a MappedObject instance, mapping the memory region of an allocated direct ByteBuffer with a capacity of <code>elementCount*SIZEOF</code>
<p/>
The behavior of this (transformed) method does not follow the normal Java behavior.<br>
<code>Vec2.malloc(int)</code> will return a mapped Vec2 instance.<br>
<code>Vec3.malloc(int)</code> will return a mapped Vec3 instance.<br>
This (required) notation might cause compiler warnings, which can be suppressed with @SuppressWarnings("static-access").<br>
Using Java 5.0's static-import on this method will break functionality.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static &lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>T</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#map(java.nio.ByteBuffer)">map</a></strong>(java.nio.ByteBuffer&nbsp;bb)</code>
<div class="block">Creates a MappedObject instance, mapping the memory region of the specified direct ByteBuffer.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static &lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>T</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#map(long, int)">map</a></strong>(long&nbsp;address,
int&nbsp;capacity)</code>
<div class="block">Creates a MappedObject instance, mapping the memory region specified.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#next()">next</a></strong>()</code>
<div class="block">Moves the current view to the next element.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#runViewConstructor()">runViewConstructor</a></strong>()</code>
<div class="block">Any code in the default constructor will not run automatically.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#setViewAddress(long)">setViewAddress</a></strong>(long&nbsp;address)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;<br>T</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObject.html#slice()">slice</a></strong>()</code>
<div class="block">Creates a new MappedObject instance, with a base offset equal to
the offset of the current view, comparable to the contract of <code>ByteBuffer.slice()</code>.</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>baseAddress</h4>
<pre>public&nbsp;long baseAddress</pre>
<div class="block">The mapped object base memory address, in bytes. Read-only.</div>
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<h4>viewAddress</h4>
<pre>public&nbsp;long viewAddress</pre>
<div class="block">The mapped object view memory address, in bytes. Read-only.</div>
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<h4>SIZEOF</h4>
<pre>public static&nbsp;int SIZEOF</pre>
<div class="block">Holds the value of sizeof of the sub-type of this MappedObject<br>
<br>
The behavior of this (transformed) method does not follow the normal Java behavior.<br>
<code>Vec2.SIZEOF</code> will yield 8 (2 floats)<br>
<code>Vec3.SIZEOF</code> will yield 12 (3 floats)<br>
This (required) notation might cause compiler warnings, which can be suppressed with @SuppressWarnings("static-access").<br>
Using Java 5.0's static-import on this method will break functionality.</div>
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<h4>view</h4>
<pre>public&nbsp;int view</pre>
<div class="block">The mapped object view offset, in elements. Read/write.
This is a virtual field, used as a convenient getter/setter for <code>viewAddress</code>.</div>
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<pre>protected&nbsp;MappedObject()</pre>
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<pre>protected final&nbsp;long&nbsp;getViewAddress(int&nbsp;view)</pre>
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<pre>public final&nbsp;void&nbsp;setViewAddress(long&nbsp;address)</pre>
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<h4>getAlign</h4>
<pre>public final&nbsp;int&nbsp;getAlign()</pre>
<div class="block">Returns the mapped object memory alignment, in bytes.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the memory alignment</dd></dl>
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<h4>getSizeof</h4>
<pre>public final&nbsp;int&nbsp;getSizeof()</pre>
<div class="block">Returns the mapped object memory sizeof, in bytes.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the sizeof value</dd></dl>
</li>
</ul>
<a name="capacity()">
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<h4>capacity</h4>
<pre>public final&nbsp;int&nbsp;capacity()</pre>
<div class="block">Returns the number of mapped objects that fit in the mapped buffer.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the mapped object capacity</dd></dl>
</li>
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<a name="map(java.nio.ByteBuffer)">
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<h4>map</h4>
<pre>public static&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;T&nbsp;map(java.nio.ByteBuffer&nbsp;bb)</pre>
<div class="block">Creates a MappedObject instance, mapping the memory region of the specified direct ByteBuffer.
<p/>
The behavior of this (transformed) method does not follow the normal Java behavior.<br>
<code>Vec2.map(buffer)</code> will return a mapped Vec2 instance.<br>
<code>Vec3.map(buffer)</code> will return a mapped Vec3 instance.<br>
This (required) notation might cause compiler warnings, which can be suppressed with @SuppressWarnings("static-access").<br>
Using Java 5.0's static-import on this method will break functionality.</div>
</li>
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<a name="map(long, int)">
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<h4>map</h4>
<pre>public static&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;T&nbsp;map(long&nbsp;address,
int&nbsp;capacity)</pre>
<div class="block">Creates a MappedObject instance, mapping the memory region specified. This is useful for mapping
arbitrary regions in memory, e.g. OpenCL CLMem objects, without creating a ByteBuffer first.
<p/>
The behavior of this (transformed) method does not follow the normal Java behavior.<br>
<code>Vec2.map(buffer)</code> will return a mapped Vec2 instance.<br>
<code>Vec3.map(buffer)</code> will return a mapped Vec3 instance.<br>
This (required) notation might cause compiler warnings, which can be suppressed with @SuppressWarnings("static-access").<br>
Using Java 5.0's static-import on this method will break functionality.</div>
</li>
</ul>
<a name="malloc(int)">
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<h4>malloc</h4>
<pre>public static&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;T&nbsp;malloc(int&nbsp;elementCount)</pre>
<div class="block">Creates a MappedObject instance, mapping the memory region of an allocated direct ByteBuffer with a capacity of <code>elementCount*SIZEOF</code>
<p/>
The behavior of this (transformed) method does not follow the normal Java behavior.<br>
<code>Vec2.malloc(int)</code> will return a mapped Vec2 instance.<br>
<code>Vec3.malloc(int)</code> will return a mapped Vec3 instance.<br>
This (required) notation might cause compiler warnings, which can be suppressed with @SuppressWarnings("static-access").<br>
Using Java 5.0's static-import on this method will break functionality.</div>
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</ul>
<a name="dup()">
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<h4>dup</h4>
<pre>public final&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;T&nbsp;dup()</pre>
<div class="block">Creates an identical new MappedObject instance, comparable to the
contract of <code>ByteBuffer.duplicate()</code>. This is useful when more than one
views of the mapped object are required at the same time, e.g. in
multithreaded access.</div>
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<a name="slice()">
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<h4>slice</h4>
<pre>public final&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;T&nbsp;slice()</pre>
<div class="block">Creates a new MappedObject instance, with a base offset equal to
the offset of the current view, comparable to the contract of <code>ByteBuffer.slice()</code>.</div>
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<a name="runViewConstructor()">
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<ul class="blockList">
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<h4>runViewConstructor</h4>
<pre>public final&nbsp;void&nbsp;runViewConstructor()</pre>
<div class="block">Any code in the default constructor will not run automatically. This method
can be used to execute that code on the current view.</div>
</li>
</ul>
<a name="next()">
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</a>
<ul class="blockList">
<li class="blockList">
<h4>next</h4>
<pre>public final&nbsp;void&nbsp;next()</pre>
<div class="block">Moves the current view to the next element.</div>
</li>
</ul>
<a name="copyTo(org.lwjgl.util.mapped.MappedObject)">
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</a><a name="copyTo(T)">
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<h4>copyTo</h4>
<pre>public final&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;void&nbsp;copyTo(T&nbsp;target)</pre>
<div class="block">Copies and amount of <code>SIZEOF - padding</code> bytes, from the current
mapped object, to the specified mapped object.</div>
</li>
</ul>
<a name="copyRange(org.lwjgl.util.mapped.MappedObject,int)">
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</a><a name="copyRange(T, int)">
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<h4>copyRange</h4>
<pre>public final&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;void&nbsp;copyRange(T&nbsp;target,
int&nbsp;instances)</pre>
<div class="block">Copies and amount of <code>SIZEOF * instances</code> bytes, from the
current mapped object, to the specified mapped object. Note that
this includes any padding bytes that are part of SIZEOF.</div>
</li>
</ul>
<a name="foreach(org.lwjgl.util.mapped.MappedObject)">
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</a><a name="foreach(T)">
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<h4>foreach</h4>
<pre>public static&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;java.lang.Iterable&lt;T&gt;&nbsp;foreach(T&nbsp;mapped)</pre>
<div class="block">Creates an <code>Iterable</code> <MappedObject> that will step through
<code>capacity()</code> views, leaving the <code>view</code> at
the last valid value.<br>
<p/>
For convenience you are encouraged to static-import this specific method:
<code>import static org.lwjgl.util.mapped.MappedObject.foreach;</code></div>
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<a name="foreach(org.lwjgl.util.mapped.MappedObject,int)">
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<h4>foreach</h4>
<pre>public static&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;java.lang.Iterable&lt;T&gt;&nbsp;foreach(T&nbsp;mapped,
int&nbsp;elementCount)</pre>
<div class="block">Creates an <code>Iterable</code> <MappedObject> that will step through
<code>elementCount</code> views, leaving the <code>view</code> at
the last valid value.<br>
<p/>
For convenience you are encouraged to static-import this specific method:
<code>import static org.lwjgl.util.mapped.MappedObject.foreach;</code></div>
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<h4>asArray</h4>
<pre>public final&nbsp;&lt;T extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;T[]&nbsp;asArray()</pre>
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<h4>backingByteBuffer</h4>
<pre>public final&nbsp;java.nio.ByteBuffer&nbsp;backingByteBuffer()</pre>
<div class="block">Returns the <code>ByteBuffer</code> that backs this mapped object.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the backing buffer</dd></dl>
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<div class="subTitle">org.lwjgl.util.mapped</div>
<h2 title="Class MappedObjectClassLoader" class="title">Class MappedObjectClassLoader</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>java.lang.ClassLoader</li>
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<ul class="inheritance">
<li>java.security.SecureClassLoader</li>
<li>
<ul class="inheritance">
<li>java.net.URLClassLoader</li>
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<ul class="inheritance">
<li>org.lwjgl.util.mapped.MappedObjectClassLoader</li>
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<pre>public class <span class="strong">MappedObjectClassLoader</span>
extends java.net.URLClassLoader</pre>
<div class="block">This classloader is responsible for applying the bytecode transformation to mapped objects.
The transformation can either be applied using a Java agent, or with the convenient <a href="../../../../org/lwjgl/util/mapped/MappedObjectClassLoader.html#fork(java.lang.Class, java.lang.String[])"><code>fork(java.lang.Class&lt;?&gt;, java.lang.String[])</code></a> method.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Riven</dd></dl>
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<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObjectClassLoader.html#fork(java.lang.Class, java.lang.String[])">fork</a></strong>(java.lang.Class&lt;?&gt;&nbsp;mainClass,
java.lang.String[]&nbsp;args)</code>
<div class="block">Forks the specified class containing a main method, passing the specified arguments.</div>
</td>
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<td class="colFirst"><code>protected java.lang.Class&lt;?&gt;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObjectClassLoader.html#loadClass(java.lang.String, boolean)">loadClass</a></strong>(java.lang.String&nbsp;name,
boolean&nbsp;resolve)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected java.lang.Class&lt;?&gt;</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObjectClassLoader.html#loadMappedObject()">loadMappedObject</a></strong>()</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;java.net.URLClassLoader</h3>
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<code>clearAssertionStatus, defineClass, defineClass, defineClass, defineClass, definePackage, findLibrary, findLoadedClass, findSystemClass, getClassLoadingLock, getPackage, getPackages, getParent, getResource, getResources, getSystemClassLoader, getSystemResource, getSystemResourceAsStream, getSystemResources, loadClass, registerAsParallelCapable, resolveClass, setClassAssertionStatus, setDefaultAssertionStatus, setPackageAssertionStatus, setSigners</code></li>
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<pre>public static&nbsp;boolean&nbsp;fork(java.lang.Class&lt;?&gt;&nbsp;mainClass,
java.lang.String[]&nbsp;args)</pre>
<div class="block">Forks the specified class containing a main method, passing the specified arguments. See
<code>org.lwjgl.test.mapped.TestMappedObject</code> for example usage.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>mainClass</code> - the class containing the main method</dd><dd><code>args</code> - the arguments to pass</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the fork was successful.</dd></dl>
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<h4>loadMappedObject</h4>
<pre>protected&nbsp;java.lang.Class&lt;?&gt;&nbsp;loadMappedObject()
throws java.lang.ClassNotFoundException</pre>
<dl><dt><span class="strong">Throws:</span></dt>
<dd><code>java.lang.ClassNotFoundException</code></dd></dl>
</li>
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<a name="loadClass(java.lang.String, boolean)">
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<h4>loadClass</h4>
<pre>protected&nbsp;java.lang.Class&lt;?&gt;&nbsp;loadClass(java.lang.String&nbsp;name,
boolean&nbsp;resolve)
throws java.lang.ClassNotFoundException</pre>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>loadClass</code>&nbsp;in class&nbsp;<code>java.lang.ClassLoader</code></dd>
<dt><span class="strong">Throws:</span></dt>
<dd><code>java.lang.ClassNotFoundException</code></dd></dl>
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<h2 title="Class MappedObjectTransformer" class="title">Class MappedObjectTransformer</h2>
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<pre>public class <span class="strong">MappedObjectTransformer</span>
extends java.lang.Object</pre>
<div class="block">This class implements the bytecode transformation that mapped object go through.
Mapped object classes need to first be registered with the transformer, see <a href="../../../../org/lwjgl/util/mapped/MappedObjectTransformer.html#register(java.lang.Class)"><code>register(Class)</code></a>.
<p/>
The transformer supports some debugging tools, enabled through JVM system properties:<br/>
org.lwjgl.util.mapped.PrintTiming=true, prints timing information for the transformation step.<br/>
org.lwjgl.util.mapped.PrintActivity=true, prints activity information.<br/>
org.lwjgl.util.mapped.PrintBytecode=true, prints the transformed bytecode.<br/>
org.lwjgl.util.Debug must also be set to true for the above to work.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Riven</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObjectTransformer.html#MappedObjectTransformer()">MappedObjectTransformer</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedObjectTransformer.html#register(java.lang.Class)">register</a></strong>(java.lang.Class&lt;? extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;type)</code>
<div class="block">Registers a class as a mapped object.</div>
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<pre>public static&nbsp;void&nbsp;register(java.lang.Class&lt;? extends <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&gt;&nbsp;type)</pre>
<div class="block">Registers a class as a mapped object.
The class must extend <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped"><code>MappedObject</code></a> and be annotated with <a href="../../../../org/lwjgl/util/mapped/MappedField.html" title="annotation in org.lwjgl.util.mapped"><code>MappedField</code></a>.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - the mapped object class.</dd></dl>
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<h2 title="Class MappedSet" class="title">Class MappedSet</h2>
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<pre>public class <span class="strong">MappedSet</span>
extends java.lang.Object</pre>
<div class="block">Factory for mapped sets. A mapped set can be used as a Structure of Arrays by
linking together the view of two or more mapped objects. Changing the view
of the mapped set, changes the corresponding view of all the mapped objects in
the set.</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/mapped/MappedSet2.html" title="class in org.lwjgl.util.mapped">MappedSet2</a></code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedSet.html#create(org.lwjgl.util.mapped.MappedObject, org.lwjgl.util.mapped.MappedObject)">create</a></strong>(<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;a,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;b)</code>
<div class="block">Creates a <code>MappedSet</code> by linking the specified <code>MappedObject</code>s.</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/mapped/MappedSet3.html" title="class in org.lwjgl.util.mapped">MappedSet3</a></code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedSet.html#create(org.lwjgl.util.mapped.MappedObject, org.lwjgl.util.mapped.MappedObject, org.lwjgl.util.mapped.MappedObject)">create</a></strong>(<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;a,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;b,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;c)</code>
<div class="block">Creates a <code>MappedSet</code> by linking the specified <code>MappedObject</code>s.</div>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/util/mapped/MappedSet4.html" title="class in org.lwjgl.util.mapped">MappedSet4</a></code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/mapped/MappedSet.html#create(org.lwjgl.util.mapped.MappedObject, org.lwjgl.util.mapped.MappedObject, org.lwjgl.util.mapped.MappedObject, org.lwjgl.util.mapped.MappedObject)">create</a></strong>(<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;a,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;b,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;c,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;d)</code>
<div class="block">Creates a <code>MappedSet</code> by linking the specified <code>MappedObject</code>s.</div>
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<pre>public&nbsp;MappedSet()</pre>
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<pre>public static&nbsp;<a href="../../../../org/lwjgl/util/mapped/MappedSet2.html" title="class in org.lwjgl.util.mapped">MappedSet2</a>&nbsp;create(<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;a,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;b)</pre>
<div class="block">Creates a <code>MappedSet</code> by linking the specified <code>MappedObject</code>s.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the mapped set.</dd></dl>
</li>
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<h4>create</h4>
<pre>public static&nbsp;<a href="../../../../org/lwjgl/util/mapped/MappedSet3.html" title="class in org.lwjgl.util.mapped">MappedSet3</a>&nbsp;create(<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;a,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;b,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;c)</pre>
<div class="block">Creates a <code>MappedSet</code> by linking the specified <code>MappedObject</code>s.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>the mapped set.</dd></dl>
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<pre>public static&nbsp;<a href="../../../../org/lwjgl/util/mapped/MappedSet4.html" title="class in org.lwjgl.util.mapped">MappedSet4</a>&nbsp;create(<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;a,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;b,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;c,
<a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped">MappedObject</a>&nbsp;d)</pre>
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<pre>public class <span class="strong">MappedSet3</span>
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<pre>@Retention(value=RUNTIME)
@Target(value=TYPE)
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<div class="block">This annotation marks a class as a mapped object, which will go under bytecode
transformation at runtime. Mapped objects cannot be instantiated directly; a data
buffer must be mapped first and the mapped object instance will then be used as a
view on top of the buffer. Instead of a separate instance per "element" in the buffer,
only a single instance is used to manage everything. See <a href="../../../../org/lwjgl/util/mapped/MappedObject.html" title="class in org.lwjgl.util.mapped"><code>MappedObject</code></a>
for API details and <code>org.lwjgl.test.mapped.TestMappedObject</code> for examples.
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The instance fields of the annotated class should only be limited to primitive types or
<code>ByteBuffer</code>. Static fields are supported and they can have any type.
<p/>
The purpose of mapped objects is to reduce the memory requirements required for the type
of data that are often used in OpenGL/OpenCL programming, while at the same time enabling
clean Java code. There are also performance benefits related to not having to copy data
between buffers and Java objects and the removal of bounds checking when accessing
buffer data.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Riven</dd></dl>
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<div class="block">When autoGenerateOffsets is true, byte offsets of the mapped fields will
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<div class="block">When true, SIZEOF will be increased (if necessary) so that it's a multiple of the CPU cache line size.</div>
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aligned data, autoGenerateOffsets must be set to false and the user needs
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